#Text on Clickdetect

1 messages · Page 1 of 1 (latest)

burnt scaffold
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why no work 😭

burnt scaffold
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WHY NO WORK

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AAAAAAAAAAGH

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NO ERROR MSG

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its printing

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BUT Y NO TEXT WORK

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ANGER

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RAGE

ashen pumice
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brother...

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I hope this is a joke lol.

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if not I'd read up on for loops and while loops.

burnt scaffold
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I forgot fucking everything just cause i stopped deving for 2 weeks

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it is not a joke i am confused

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god has forsaken me

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college has damned me

ashen pumice
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So is the issue that the text isnt showing up?

burnt scaffold
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yes

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even when i dont tamper with transparency

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it just dont show up

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well, it dont change, i have default set and the gui works fine

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but the script doesnt change the text

ashen pumice
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No errors?

burnt scaffold
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none

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the print works fine too

ashen pumice
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Might be because you are doing it on a server side script

burnt scaffold
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ah

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that is most likely it

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but would a local script even work

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as a member of a part

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might aswell try tbh

ashen pumice
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use a remote event

burnt scaffold
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do you believe me, in all my wisdom with getting confused on 1 script

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remembers how a remote event works

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how do i id a local player again

ashen pumice
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game:GetService("Players")

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local var = Players.localPlayer

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alternatively the remote event should be sending the player

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it's the first parameter automatically given

burnt scaffold
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oh damn

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first try

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thank you good sir

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you get uuuuh

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-1 dabloons

ashen pumice
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welp I tried formating lol

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remoteEvent = game.ReplicatedStorage.RemoteEvent

remoteEvent.OnClientEvent:Connect(function(Person)
local playerGui = Person:WaitForChild("PlayerGui")
playerGui.TextGUI.Frame.TextBox.Text = "yep"
end)

burnt scaffold
ashen pumice
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nice

burnt scaffold
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worked perfectly

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i can now do the most basic of tasks