#Animation
1 messages · Page 1 of 1 (latest)
I was thinking of making the blood dripping from the blade but I dont even know where to start
could I achieve it with mesh deformation like bone riggings and stuff?
Also as an extension of this, could I not just import like a fluid simulation from blender into roblox?
what are the limits with the stuff your can import from blender to roblox
that seems like it
is it possible to make the bones move down the blade?
hm ok
you 100% could have a mesh with deformation at the 0:05 second mark in the animation
not exactly sure how youd make the blood spilling and all that
i know that in blender you could make this in its entirety using curves + a mesh with deformation + some kind of fluid simulation
roblox i have no idea though
Beams?
Wdym