#Platform Stand Issues

1 messages · Page 1 of 1 (latest)

vale jay
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The punch script I created enables platform stand for whoever it hits, but after platform stand is disabled their character is flung all over the place. Any fixes or recommendations?

rough palm
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A possible fix is to set the player’s velocity to 0 after disabling the PlatformStand (with maybe a very small delay in-between), if that fails you can try to set the player’s position a few studs up and then set the velocity to 0.

vale jay
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How can I keep the velocity at 0 for a specified amount of time? I did what you suggested and set the velocity to 0 when PlatformStand is disabled, but the velocity just goes up when it gets disabled.

dense nova