https://devforum.roblox.com/t/handling-client-sided-visual-effects-that-have-already-begun/2399379/5
Developer Forum | Roblox
Hardcoding parts of this is unavoidable the way I see it. Is there a way to fast-forward particles for example? There are so many different scenarios in my mind it is very hard to image a good solution that will be future-proof and modular. I have not found a single resource on this topic as well.