#is it possible to acces local player on server script?

1 messages · Page 1 of 1 (latest)

grizzled plinth
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is it possible

dense sphinx
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What are you trying to do?

grizzled plinth
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im trying to know if player press Z or X or C or V

dense sphinx
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Then use a localscript

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You can't detect player input on the server

grizzled plinth
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but like what is the most effiecent way to send which input the player chose bc i dont want like 5 remote events for 1 input

dense sphinx
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You can just use one remote event and use arguments

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inputRemoteEvent:FireServer(keyPressed)

grizzled plinth
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ok ill try it ill come back here if i havemore question

dense sphinx
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Gotcha

rough turtle
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partially

timid vale
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like remote events for an example

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or get the player from the character

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stuff like that

grizzled plinth
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Ik now