#How do i stop the car from sliding and flipping over at high speeds?
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to stop a car from flipping over you can use a align orientation with property's like this
the only way to stop a car from sliding is to make the wheels thicker and have more fiction or to add more wheels
or to not use physics
What attachment do i use?
A attachment in the center of the body
Alright
a way i found to solve that was lowering the center of gravity of the car. You can set all the parts of the car as massless and weld a part in the center of the car that will have mass, then you can control the height of this part. Lower heights will tend to make your car more stable
i had the same problem with the sliding in high speeds. A solution for me was to script the friction
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this video shows hot to do that in unity, but the logic is the same
Friction doesn't go higher than 2.
i have the friction set to 2 on all parts and also the welding a part to the car and putting all parts on massless does not work
that's the reason why you'd script the friction