#how do i use fastcast on uh shooting npc
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Raycast is much better and fast cast is slow cast eys it's easier to use but just use raycast much quicker fast cast uses raycast
huh?
but bullet time
Wdym
have u heard of warbox?
where the npcs
shoot each other
the bullet is realistic because it has bullet time
i want it to do headshots
and other stuff
ye know?
Raycast can do that
bullet time aswell?
What do you mean about bullettime
Like the velocity?
you know how bullets work in real life right
?
Yeah
You can do with raycast as well
where if u shoot the bullet it will travel and at a certain time it will fall
how do the raycast bullet time
all devking said was when uh bullet shoot uh npc and yes
Fastcasts is easier but not worth it for big games it has big problems working in the servet
can someone help me with a monster part?
You can raycast and lower direction every frame
Server*
hm ok
is there a roblox documentation for it?
Yeah
alr
Uhu
also the game im making is only for npcs
so thats the reason why im asking how to use fastcasts for NPCs
Raycast works with npcs
i cant stop looking at those beautiful bullets going into a ragdoll in warbox
so fastcasts cant but raycasts does?
Direction * furtherdirection + Vector3.new(0,-.1, 0)
It can
Thats what I used for bullet time I remember
Both can but raycast is better
i totally understand that
ok so
according to yall
fastcasts is hella slow
just to recap
Just use fastcasts idc anymore both do their Jon raycast is more optmized for like a game like warbox
wdym
i mean
nvm
ignore that
my brain just exploded
also
@remote mantle make a help thing
also thanks for helping lads
oh ok
i did
goodbye shitty question bax
haram moment
shut up i love roblox jihad death to the west ๐ ๐ ๐ ๐ ๐ก ๐ก ๐ก ๐ก
haram.
wait a minute is it possible to make tracers for the raycast bullet?
if not then ill just turn to fastcast
ok]
Yes, but youll have to progame it your self
ok i just wanna ask if its possible
also what the hell is progame
i think he meant progaming