Removes the 16 aircraft per faction cap in the mission editor. Set the AI aircraft limit up to 128 for bigger, more chaotic battles.
Features
Mission editor slider extended to 128 (configurable)
Optional config override to force a limit without editing missions
Works in singleplayer & multiplayer (host only, clients don't need it)
Installation
Requires BepInEx 5.x
Drop AIAircraftLimit.dll into BepInEx/plugins/
Config auto-generates at BepInEx/config/com.noms.aiaircraftlimit.cfg
Performance Warning
More AI = more CPU load. Recommended limits:
Mid-range CPU: ~24-32 per faction
High-end CPU: ~48 per faction
Download: https://github.com/9138noms/NuclearOption-AIAircraftLimit/releases