#Successful sortie bonus is giving 3 times more points than its given parameter in standard missions
26 messages · Page 1 of 1 (latest)
Examples of this would be good, because from my testing nothing out of the ordinary is happening
like, 75% bonus with 0.5 score is plus 0.4 bonus points
Also revards parameters just broken — i. e. revard coeficient just doesnt do anything, you cant change kill revard at all
idk, all works fine for me
- for 100%
- for 0%
- for 1000%
try classic missions
Like what ?
escalation?
Isn't this because the base score multiplier in escalation is set at 300% by default for some reason?
well, all works as intended
with 300% reward for 5.0 score and with 25% of contribution radar station give 11.3m
without any contribution reward will be 15m
I really struggle to understand what the problem if all works
Dunno about money return but did you check successful sortie bonus @abstract notch ?
in that match ?
yes
not yet
hm, past certain % and with high enough score you indeed getting a lot more than should, tho if there was a context to how that bonus is added that would help a lot
because with the same 5 score from the tower, in regular escalation you would get 11.3 score as a bonus
with 100% it would be 15 bonus score
and with 50% you would get 7.5 bonus points
Im honestly quite confused by now its messed up with higher %
yeah like I did classic convoy run and should've get ~27.75 points but instead got 77
I’ve noticed te successful sortie bonuses were very high, but I assumed the devs did it on purpose for one reason or another.
As it turns out its not a bug but rather very weirdly made and probably old feature
Like, if the score of target is bigger than the money award, then sortie bonus would be multiplied on the score that you earned in the sortie
but if the money reward is higher (that usually happens when kill reward is higher than 100%) than the score in the sortie, then money that you earned would be used as the number that will be multiplied and given to you as the bonus
so for successful sortie it choose either score or rewarded money and mutlpily whatever bigger with sortie coeficient?
Yeah
dunno tho why it chose money if you manage to earn more money than the score in the sortie
This is 0.32 specific, I’m fairly confident.
I guess when kill reward and such were added as settings in Mission editor, because I tried playtest but there is only Successful sortie setting with is works as the current one
Kill reward was in NO for ages tho I wish there was a more older version to try it out
