#General Mod Talk and Bepinex Install Instructions

1 messages · Page 4 of 1

manic marten
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or transformers ?

frigid tendon
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that's craig

manic marten
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craig's list of random ordnance

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how much for the truck

frigid tendon
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no the truck is craig

shy pebble
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blessed craig

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I'm quite happy with my 3rd rewrite

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this will make everything so much better

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and modules hot-swappable

frigid tendon
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neat

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i must test the web ui for NOX when i get home

shy pebble
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hell yeah

past flame
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Nomnom has some WEIIRD issue. It has Lorem ipsum mods outa wazoo

manic marten
#

eh

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no?

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nomnom is a package registry

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and it definitely doesn't have lorem ipsum

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do you mean #1467341462227124305 ?

kindred finch
halcyon notch
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Reversing CIL code is annoying so I cheated and robbed copied NOMNOM of all it's precious data to grab repo names.

manic marten
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the great mod id heist 2026

shy pebble
frigid tendon
#

clearly i need to make a mod that adds a button that just collects system info and the player's mod list

rapid pilot
frigid tendon
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:(

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for debugging

manic marten
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dont forget the keylogger and secret kernel dump uploads

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know your customer before the customer knows you

scenic cradle
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Don’t forget also tracking discord messages sent

frigid tendon
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i'm not writing warez, i just wanna see what Could™ be conflicting

ionic charm
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Bepinex logs should already have that info Shrug

rapid pilot
halcyon notch
#

AtomicFramwork logs what mods are initialized

bronze schooner
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dont suppose theres any mods that can give the VL-49 Tarantula electronic warfare/AWACs capabilities?
i know unrestricted weapons exists but i cant be bothered to scroll through basically every weapon in the game just to find jamming pods or radars

scenic cradle
#

I know that QOL gives it to the ibis via a radome mounted to the bottom

bronze schooner
bronze schooner
# scenic cradle

(love using that for naval operations, especially when deploying from destroyers and stuff)

bronze schooner
#

not sure where the radar would be mounted though

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on the bottom maybe like the Ibis?

rapid pilot
bronze schooner
rapid pilot
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game would be normal except radome would be available everywhere

bronze schooner
#

is unrestricted weapons compatible with QOL though?

rapid pilot
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yup

bronze schooner
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oh fr?

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that could be quite helpful then

rapid pilot
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ye ive used both before so unless qol has made huge changes over the last month it should be fine

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ive strapped a cricket full of HASM's before lol

bronze schooner
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cant wait to put axiom hypersonic missiles on an Ifrit

rapid pilot
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love em pricy thow

bronze schooner
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yep
can destroy ships using them pretty easily though so worth it

bronze schooner
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or can i just do a thing thats like "whitelist radar and EW pods"

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and blacklist everything that isnt those things

rapid pilot
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no you can either edit the cfg or the much better option is download config manager press f1 set it to whitelist and only type the name of the radome that way everyuthing looks normal except radome will appear on every hardpoint additionally

bronze schooner
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clever

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hopefully it doesnt make the aircraft look too silly

rapid pilot
bronze schooner
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already got config manager so dw

bronze schooner
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ah, well thats slightly problematic

rapid pilot
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hmmm

halcyon notch
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btw credit to the devs for making such a robust and flexible game.

scenic cradle
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Ong ^

tender surge
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Any one know what mod allows this dark mode map? I've been trying to look for map mod but I can only find the custom terrain loader ones. I only want the custom tactical map

scenic cradle
rapid pilot
ionic charm
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right?

manic marten
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there are mods for this game? surprised

rapid pilot
ionic charm
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we must keep delaying the update indefinitely

rapid pilot
#

Game plan

open kettle
olive arch
# rapid pilot

well yea that's to be expected with every major update

shy pebble
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I might need to postpone my big revamp

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thank god I designed NOTT to only patch activated components

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next version not so much

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designing a solid and future-proof architecture has proven harder than I thought

frigid tendon
shy pebble
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the next 72 hours after an update are always goblin mode for me anyway

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monster energy hq 24 hours before the update :

frigid tendon
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surely NOX's thousand random patches won't break

shy pebble
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yeah, same problem here, I've done my best to only patch update and init functions but some outliers are still here

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main reason why I'm switching to an event driven system tbh

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I sincerely hope we're not talking about some form of obfuscation

frigid tendon
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my main worry is all the UI elements changing--oh that too

shy pebble
frigid tendon
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i'm already doing horrible, unspeakable patches

frigid tendon
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the only scenes i haven't gotten my grubby little hands all over are the settings and encyclopedia\

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and i almost added UI elements to the second one for adding RWR info to the aircraft previews

frigid tendon
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well i don't wanna do it now 😭

shy pebble
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yeah not the best of times

frigid tendon
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i'm hesitant to even continue working on the party system

shy pebble
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most of the logic shouldn't change too much

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once you've got the "access points" figured out, you're good

frigid tendon
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how i made quick joining friends is honestly super cursed

shy pebble
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I gotta look into what you did btw

frigid tendon
#

and i coulda done it a better way but i just didn't care enough

shy pebble
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I wanna use the steamworks api for their recording features

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add markers for important events

frigid tendon
#

oh using steamworks API is actually pretty easy

shy pebble
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like dota does

shy pebble
frigid tendon
#

if you wonder why i did something the way i did

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i don't remember but i probably had a good reason

shy pebble
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thanks a ton !

frigid tendon
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but yeah you pretty much just wanna patch MarkInit since by that point the steam stuff is done and you can tell if it's running as a server

rapid pilot
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I might be one of those people and just disappear after the update

frigid tendon
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i'll just bang out an update for NOX the weekend after

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oh wow i don't think i ever pushed the latest code

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😭

shy pebble
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haha

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happens to the best of us

frigid tendon
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i don't wanna get on my desktop

rapid pilot
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Real

shy pebble
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lol yeah

rapid pilot
#

Visual studio speaks to me like the green goblin mask

shy pebble
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I feel ya, whenever I feel that way I pimp the hell out of my code editor

scenic cradle
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visual studio tempting me to go and work on yet another stupid idea (Ultrakill style meter)

rapid pilot
scenic cradle
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Reminds me of the fun mod for factorio which just does random stuff

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Eagerly await it Hmm

shy pebble
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we should make a shitpost mod ala Crack Life at some point

scenic cradle
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TRUE

rapid pilot
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I really wanna make random jump scares

signal hemlock
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I’m currently working on a hypersonic nuclear cruise missile mod if anyone would like to join in. I’m a Java dev with some C# experience. I’m starting from scratch learning unity.

So far, it’s been extremely painful manually going through DLLs with dnSpy 😅😭

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I have a lot done, but trying to figure out a way past this “All hangars in use” message that prevents spawning with the weapon. Kinda at my wits end ngl lol

scenic cradle
signal hemlock
scenic cradle
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Yeah

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You need to patch the aircraft definition in the encyclopedia singleton to have its hardpoints include the new weapon

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just know that in multiplayer, if you dont change the version string so the server browser doesnt show non-modded lobbies, you may lock people out of even spawning the aircraft if they have the mod and the host doesnt

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since I know when I made the E/KR-67 and added the radome mount, it blocked you from even spawning it if it even had the mount visible in the loadout select and nothing in it. May be related, I havent done a lot of testing

signal hemlock
signal hemlock
scenic cradle
#

lemme drag up what I do when I get back home and get a better explanation, I havent opened up VS to do any work since I've been hooked on arc and been on spring break wej

signal hemlock
tawny blade
celest sundial
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Is next update out?

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(Trying to delay the inevitable of everyones mods being eviscerated)

tawny blade
halcyon notch
scenic cradle
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Oh really?

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Huh, I thought if you changed the version string it blocked you from seeing other lobbies that aren’t on the same version (as in share the same version string) in the server browser

halcyon notch
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It does but the game supports declaring mods

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I'd have to look back at it to see how picky it is

scenic cradle
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yee, gotcha gotcha

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today I learned then, thanks!

rapid pilot
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We are safe for now

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I’ve seen a few messages saying that this is the largest update ever thow so I imagine getting mods to work again is gonna be a nightmare

drifting mantle
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Yeah I imagine we're gonna be without QOL for a good while

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I just hope the sound mods get up and running quickly again, I don't think I can live without GAS anymore....

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And yappinator

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I need Jester to comment on everything I do, I need him

rapid pilot
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I really don’t see sound mods getting touched to be fair especially gas as it is basically bulletproof

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I tried doing some GAS restructuring today on flu meds and ended up writing the same class 3 times in a row and decided maybe wait till the meds wear off

rapid pilot
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hey does anybody here use visual studio 2026? is it worht the change from 22? i have seen conflicting reports from people on both sides online just curious if anybody here uses 26

halcyon notch
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I just swapped to 2026 for .NET 10 support. It's meh

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If you need it your need it, if you don't you don't.

rapid pilot
halcyon notch
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Lots of AI stuff I think but I immediately turned it all off

rapid pilot
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thanks

frigid tendon
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i just use vscode

rapid pilot
rapid pilot
frigid tendon
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also it doesn't take 10 millennia to start

halcyon notch
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Using vscode rn btw

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webdev

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Typescript + Express + React

rapid pilot
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i heard its good for debugging code but not much other than that i may have to take another look

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for university i have to use visual studio so thats why i started with it

halcyon notch
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For uni I used IntelliJ

rapid pilot
# halcyon notch For uni I used IntelliJ

i have no idea why they make us use it but we have too post proof of progress basically videos of us in visual studio showcasing how we made the code very jarring tbh

halcyon notch
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I love my template

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A good template will take you miles

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React CSR SPA, easy API, runtime type checking (in a dynamically typed language 😱 ), asymmetric page loading, and a build system that recompiles and reruns as needed (hot reloading missing sadly)

rapid pilot
halcyon notch
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I have a less powerful template for my NO mods but it's still nice

rapid pilot
mellow cliff
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hey im using NOMM for my modding is there an issue with it and connecting to steam for multiplayer? or did i miss something

rapid pilot
mellow cliff
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a few installed but tried disabling them all already

rapid pilot
mellow cliff
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ya

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i'll try restarting steam again

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ya still nothing so far

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workshop works now

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but no multiplayer still

foggy kiln
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I think there was a mod that let you put whatever liveries you want on any plane

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But i cant find it now

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Can someone help?

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oh not livery

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loadout

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like bombs, rockets etc

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i found it

rapid pilot
mellow cliff
mellow cliff
rapid pilot
mellow cliff
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steam version as in not launching through NOMM

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reinstalled Bepinx same issue just gonna reinstall game

mellow cliff
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reinstalled everything including NOMM using the portable one this time still no luck

rapid pilot
#

id also try resetting your internet box

mellow cliff
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im trying to use nomm though

rapid pilot
mellow cliff
rapid pilot
mellow cliff
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they are not

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huh

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now it does??

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got it!

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works now if i launch through steam

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is there a seperate server list with mods on or is there really only 2 servers up rn?

rapid pilot
mellow cliff
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gotcha

balmy garnet
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Is it possible to swap a 3d model from an existing airplane and replane it with a different one with animations for landing gear and all

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like the vortex

undone scaffold
#

How hard would it be to mod in the rumbling?

rapid pilot
rapid pilot
undone scaffold
rapid pilot
undone scaffold
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Buncha big fellas who try and trample the map

rapid pilot
steep epoch
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alright I want to dabble in mods for NO

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any recommended mods that are multiplayer compatible?

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(entirely client side stuff)

olive arch
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also better pip

steep epoch
olive arch
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replaces the game's gun pipper with a better one

rapid pilot
steep epoch
raven quarry
raven quarry
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they have a few mods that are useful and usable in regular multiplayer

rapid pilot
steep epoch
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Uh a little problem

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My RWR missile warning system is not making any sound

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I only see the lights flashing

rapid pilot
steep epoch
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The sound file is just default

rapid pilot
steep epoch
#

Also where could I find a catalog of said sound files btw?

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Assuming I wanna change it

rapid pilot
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GAS looks for clip names and if it sees one attempts to swap them if theres no named wav it cant swap so it rolls to default

steep epoch
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Say to the F-18 RWR

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for example

rapid pilot
# steep epoch Say to the F-18 RWR

theres a mega linked at the top of the GAS post theres packs in there you just place them in the packs folder and use config manager to swap them

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do you have config manager installed?

steep epoch
rapid pilot
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ye just put them in packs and press f1 then GAS and swap the packs you can sap mid game

steep epoch
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the RWR is not working correctly for the default

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and there are no wav files in the default one besides the radio chatter (but this issue happened before I added it anyway)

rapid pilot
#

new GAS is out you only need to replave the dll

steep epoch
safe mirage
#

I am the latest victim of Blenderisms. ._.

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Surely, you know the feeling of a texture not saving when you save the blend file.

manic marten
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thou shalt blend

safe mirage
#

Finally.

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Saved the thing as a PNG.

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Rear view.

cedar pumice
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For now, the 0.33 update is just around the corner, so I need to get ready to fix the mods.

rapid pilot
ionic charm
manic marten
cedar pumice
rapid pilot
kindred finch
scenic cradle
celest sundial
waxen owl
fair geyser
#

Am I a joke to you RNG_looks_at_chat

steep epoch
#

Legalize nuclear bombs

fallow barn
fair geyser
#

A while ago, yeah

fallow barn
#

whyd it change?

ionic charm
#

<t:1775073600:R>

rapid pilot
rapid sundial
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would it be possible for someone to make a mod that adds the ufo into the game

blazing thicket
rapid pilot
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I have done as much prep for the update as i can for my mods why did i make so many whyy side note im pretty good at ui now and im working on something that should make making custom menus a breeze no promises thow

rapid pilot
#

for anyone confused its to make custom menus for mods really easy

shy pebble
ionic charm
main stone
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Can somenone make a mod to let us use ??? After it gets removed

rugged urchin
#

hey guys i need some help with linux setup

ionic charm
#

Sup

rugged urchin
#

just trying to figure out how to install the things needed to get mods working on Cachyos

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i thought i did things right but didnt seem to take'

ionic charm
rugged urchin
#

huh ight let me try that

ionic charm
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ONLY if you are using Linux OS, add the following to the game’s Steam launch options:
WINEDLLOVERRIDES="winhttp=n,b" %command%

rugged urchin
#

now the next question is i dumped the 2 mods i was wanting to test but really all i wanted to see work first was the FREE FREE FREE mod to do some practice missions with the dogfight mission solo but the plugin isnt seeming to load in on game start

rugged urchin
#

no

ionic charm
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The info should be available here #1457932420882894901 message

rugged urchin
#

eeh well thanks to a little bit of chattin with the AI overlord ive discovered im using wrong bepin build that being 6 instead of 5.4

still cypress
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Does anyone have anytips for learning how to make/use the blueprinter mod? it seems intresting but I'm unable to find any information about how it works.

rapid pilot
#

Why are all the blender tutorials so old NOOO

ionic charm
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Blueprinter is still wip, every time i inject a new tester with the project i find a bazillion bugs to fix. There's also zero documentation on how to use it

rapid pilot
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i think ill just wait for blueprinter to have a stable release because this is way out my comfort zone godspeed nikkor

clever blade
#

is the guide out of date?

tawny blade
clever blade
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got it i installed the linux version instead of windows

rapid pilot
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modding scene appears to be blowing up and my university work is also piling up looks like its time to retire some old mods lol i think i'll continue with the sound mods, rain and vr if anybody has any info on vr let me know so far i have managed to get true 3d cockpits working however they are a bit clippy and framy also got some of the menus too work i have no idea how to display all the usual HUD stuff lol

still cypress
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I appreciate the advice ill give it some more time before I try to play around with it.

rapid pilot
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nowhere near finished yet ( maybe never will be lol )

rapid pilot
#

i made them a new png to use and it looks better its just riddled with issues sometimes scene lighting works sometimes it doesnt sometimes it spawns rain sideways sometimes straight down and so on its not my main focus thats GAS but i play around with rain every so often

steep epoch
#

Is there a mod for menu music?

rapid pilot
steep epoch
rapid pilot
steep epoch
rapid pilot
#

I actually don’t know aha you can use assetstudio to find any of the file names thow just look in the tutorial dox

rapid pilot
#

#1465800205021478975 message
here’s an example of me swapping the ifrits theme

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There we go

steep epoch
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I've seen enough, quadruple the defense budget

rapid pilot
#

I love the NO ost’s but swapping them for project wingman music is chefs kiss

steep epoch
#

lowk I need to add like an ace combat zero theme if they ever add an aircraft like the F-15

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or just do it for the ifrit

rapid pilot
steep epoch
#

also if you do have the file still, could you send the custom ifrit theme?

rapid pilot
velvet wyvern
#

I'm trying to follow the Bepinex install instructions, here.

https://docs.google.com/document/d/16aRWcrkt89YEn9_THwe9Fxo7AYPLE9SYSab_Y929dvE/edit?tab=t.0

However, on step 7, it doesn't look like any new files are being generated when I run the game, and no BepInEx.cfg file exists.

This is what my game folder currently looks like. Did I misinterpret the instructions and put something in the wrong place?

velvet wyvern
#

Never mind, turns out it was because I was using the x86 version instead of x64

steep epoch
eternal pendant
#

...............

mellow grove
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Uuhh.... playing as ships and vehicles is actually super fun in this game...

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I was lied to my entire life

olive arch
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i like sniping helis with the Type-12's railgun lol

main stone
#

I had a vision

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Thıs feature really got me screaming like i have a dream

mellow grove
mellow grove
#

If there was a little more micromanagement and better target selection itd be like fully playable

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Click and drag target selection would be huge

shut glade
mellow grove
shut glade
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FR

frozen gazelle
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I'm having some trouble installing bepinex on linux, it just isn't creating any of the folders on launch. I'm using the x64 version, ive put in the launch options on steam, and I've put the executable name in the run.sh. I don't know what could possibly be wrong. Does anyone have any idea how to fix this?

olive arch
#

the Linux version of BepInEx is for Linux-native games

frozen gazelle
#

So youre saying that bepinex can't be used for non-linux-native games?

ionic charm
frozen gazelle
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Seems like a long shot but ill try it

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ohh i see

ionic charm
#

that's just the intended approach. The game is technically windows and runs through proton

frozen gazelle
#

yeah that makes sense

frozen gazelle
olive arch
wanton onyx
#

@ionic charm Hi just wanted to ask if it's normal that multiplayer lobbies do not appear when blueprinter is installed? This is what it looks like until I remove the blueprinter dll from my plugins folder. Sorry to bug I just have not seen anyone else mention this.

ionic charm
#

The modlist is top left

wanton onyx
halcyon notch
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The only version of BepInEx that ever works with NuclearOption is the 64-bit Windows version. Nothing else will ever work.

rapid pilot
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Thanks for everyone willing to participate seems vr is wanted a lot more than I realised lol

radiant axle
#

hello, i’m trying to make a custom aircraft mod for nuclear option but i’m kinda stuck on how the modding part works. i can model the plane already, but i’m not sure how to handle importing or actually getting it into the game. could someone point me in the right direction???

rapid pilot
radiant axle
#

ok

solemn patio
#

nvm found it, so i was gonna work up some fixes as well, unless you have something already done that makes things a lot better

manic marten
blazing thicket
#

tooladoo

soft fiber
blazing thicket
#

yea

soft fiber
#

a bit of a design thing when you have both big wings, big LERX, and big stabilators

blazing thicket
#

yuh

loud rampart
#

how to make a custom missile mod .i have model ,but not sure how to make it to the gameViggenCare

smoky wraith
#

are there any mods for a reticule to dumbfire the rockets

scenic cradle
#

I dont think there's dumbfire rockets in the game, all of them are optically guided

smoky wraith
#

I mean just fire them on targets without locking on

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but then again one rocket is too valuable to spam away at *potentially nothing and there's just too few of them, so either way someone will probably have to make a dumbfire rockets mod anyways

abstract gulch
#

forgot what its called

scenic cradle
#

the Genie?

abstract gulch
#

i think so

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i could be misremembering though

rapid pilot
abstract gulch
#

didn't realise it was air to air with a fuze delay that sounds evil 😭

rapid pilot
loud rampart
#

@daring locust may i ask for blueprinter use?

rapid pilot
#

#announcements message gentlemen, ladies may your will be strong and mental state stronger and may god have mercy on us all

frigid tendon
#

on a monday....

rapid pilot
#

i dont remember who made that quote but seems relevant rn

rapid pilot
frigid tendon
rapid pilot
#

i have the new GAS patches and menu patches etc just sat here i have been waiting but still i fear all may break

storm stone
#

This might’ve been asked before, but with Bepinex and all of that installed and the way how the multiplayer thing is now redone, is there any way I can play with my friend who has a un-modded Nuclear Option?

rapid pilot
#

bepinex itself does not block multiplayer only certain mods do on purpose

storm stone
#

Oh

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I see

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The only mods I have is Yappinator and the F-16 mod

rapid pilot
storm stone
#

I read something prior about how Bepinex or something adjusts the multiplayer button thing so you play with people who only have bepinex installed

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Either that or I misrememebred and misinterpreted

ionic charm
#

f-16 blocks incompatible lobbies

ionic charm
rapid pilot
ionic charm
#

did the other players have it too?

storm stone
#

o

rapid pilot
oblique bramble
#

I want to start moding

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how do i do that?

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making mods

stoic tangle
#

I first got to say it is very difficult

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Second get blueprinter

rapid pilot
# oblique bramble I want to start moding

gamplay mods? not too hard you just need some basic unity and c coding skills took me 4 days to make my first mod with 0 experience. aircraft mods extremely difficult without something like blueprinter and experience in modeling with blender etc

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any idea what kind of mod? i could maybe help you a bit

scenic cradle
#

^^ ditto on that it took me a week to understand how it all worked

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But then again, I also do software for my studies so background does help. Understanding C# specifically is really useful, and if you know Java the transition over isn’t too hard

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There is a modding guide pinned I’d suggest also looking at

loud rampart
rapid pilot
# loud rampart wanna make a custom aircraft mod but don't have blueprinter:(

im sure nikko and the team are working very hard to get it working last i heard it was riddled with bugs as to be expected from something so advanced as this although blueprinter isnt the hardest part of making an aircraft id say its still possible to make one without blueprinter however the hardest part of making an aircraft for NO is the model and all that comes with it mainly cockpits and damage model specifically

main stone
#

Hello

#

Could i please have posting permission

celest sundial
#

Has anyone looked into automating custom map voting?

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I had some possible security concerns on whether its something I could implement into my servers.

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Users would be able to add a steam workshop link that matches the criteria for a no workshop map. The server would fetch it, then copy from workshop folder to server missions folder, then set the mission as next mission.

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My only worry is that someone could potentially embed malware into mission files and execute on server.

raven quarry
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i hope it works out

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wonder if it's even plausible for workshop missions to have malware like that

celest sundial
#

I wouldnt imagine it being impossible. Ill do some research on whether theres any danger and if it seems safe enough ill create a mod for it

raven quarry
#

dreaming of abusing my mod powers on a server to force a full lobby to suddenly play ibis death races...

celest sundial
#

LMAO

#

you can do that already lol, just download the map and run your regular map then set the death race to run next and dont tell them lol

celest sundial
#

It seems I wouldnt be able to add the custom voting. It doesn't seem at least on the surface that steam checks for dll files and executables on workshop upload so someone malicious could create a zero day eske malware wrapped map that wouldn't be found as containing malware until the system would already be compromised.

halcyon notch
#

I don't think custom maps can execute code so it wouldhave to be a vulnerability in the map parser

celest sundial
#

Im more worried that someone will throw a dll into the map files

#

Throw in a dll with the map files and then they can have the dll execute along side the game or anything like when you run your web browser

#

I guess what I could do instead is a containerization approach.

#

I can fetch the workshop map and keep it in a quarantined folder. Then scan the folder for any extensions not expected. I can flag any issues there and if they look good then script will proceed to allow the movement to server missions folder

past dagger
#

will everything break in .33 update?
i mean mods

celest sundial
#

Probably a lot of mods will break imo

scenic cradle
#

Yeah

#

MITCH

DONT UPDATE THE LASER DESIGNATOR OR JAMMERS AND MY LIFE IS YOURS

ornate mist
ornate mist
celest sundial
#

Im definitely going to work on getting this system working for my server panel. Instead of needing 10 missions rotaring with a vote users can instead choose from the same list but have an option to add another map to the queue to vote on.

#

So almost like a battlefield portal server, the users can generate their own experience and run it on an already populated server with other users to share it with.

unreal mesa
#

So I have started development of the F-106G Omega Viper.
I would provide my multiple write-ups for it, but I've not got time for that yet. However, the short of it is that it's a super souped-up new-build F-106A, featuring new avionics and missiles, and it is built by Avro Canada. It entered BDF service in the late 2060s, when these frames were new. It's got a mad EW suite, and was BDF's frontline EW aircraft before the Medusa entered service in 2071. Some are still in reserve as of 2082, and examples are still rolling off Avro's production lines. It has no stealth shaping or coating, but does have a new engine, new radar, and a new cooling system. more later

tender lake
#

also do y'all know how one would make maps if that's possible?

tender lake
rapid pilot
shut glade
#

chat hear me out

#

if we have modded aircraft

#

what about modded ships

quasi mirage
#

Hope it's the place to ask but if I have mods installed can I play multiplayer

rapid pilot
rapid pilot
shut glade
tender lake
#

but like I feel it's more important to experiment with aircraft since, yk, it's a plane game

shut glade
#

imagine a scenario where its a whole manned island vs this monstrocity

shut glade
shut glade
#

dude best alicorn mod has to be sea power ong

quasi mirage
tender lake
quasi mirage
tender lake
#

I wonder if it's possible to make some aircraft faction specific

shut glade
tender lake
quasi mirage
tender lake
#

it'd be really cool to have NATO vs Warsaw Pact shi

quasi mirage
tender lake
rapid pilot
#

Ground vehicle and boat screenshots have been posted since before aircraft

shut glade
#

Concept models are one thing but the only modded vehicles we got that are custom modeled are the F-16M, MiG-15, and FQ-106. All of which are aircraft.

#

Before I get corrected, I am aware the FQ-106 is a "drone" rather than an aircraft. I still see it as an aircraft.

shut glade
quasi mirage
shut glade
#

But a lot of client side mods aremultiplayer compatable with some exceptions.

#

Like the NOAutopilot being favored in some servers and disliked on other servers.

tender lake
#

after all, this is nuclear war with missiles

#

we have a lot of ordnance that can be launched from far away

#

would also give bombers a way to arrive without having to scrape treetops

shut glade
#

Like for example, the carrier battle scenario has faction specific vehicles for each factions carriers, and those carriers are faction specific.

#

Boscali having the Annex, and PALA having the Hyperion.

#

https://nuclearoption.wiki.gg/wiki/Aircraft
Here you can see the aircraft which factions they're assigned to.

Nuclear Option Wiki

This page includes every aircraft in the game.
View or edit this templateAircraftFixed wingSTOLCI-22 Cricket · T/A-30 CompassCTOLA-19 Brawler · FS-12 Revoker · KR-67 Ifrit · SFB-81 DarkreachVTOLFS-20 Vortex · EW-25 MedusaRotary wingSAH-46 Chicane · UH-90 IbisTilt wingVL-49 TarantulaPrototypesAlkyon AB...

oblique bramble
#

I want to make a mod where in the map you can see who(alles) is targeting what, so taht you don't actually end up wasting missiles

frigid tendon
#

time to update NOX right before a major game update

#

(adding scripting for RWR displays)

quick cloak
#

I have a bug where repeated player (and maybe ai) aircraft spawns permanently block the spawns at an airport
Is a mod or a mod combo known for this bug?

wary crown
#

I think I gotta reinstall everything manually. NOMM moves the mod files around in the plugins as intended, but the game starts up as vanilla.

scenic cradle
#

worst case just trial and error by disabling mods one by one to see whats causing it

quick cloak
frigid tendon
wary crown
#

I miss that game man, I was blown away seeing early gameplay and physics simulations as a kid

tender lake
#

helicopterrrrr

rapid pilot
#

you would need something like blueprinter to make them functional and it isnt public atm sadly. Adding custom aircraft etc without bleuprinter is possible however takes considerably longer. if you just want to add them as static models extremely easy you just use unity assetbundles and write a loader that adds them to the encyclopedia i managed to make a plugin that does this in under an hour. bottom line is props very very easy - fully usuable aircraft, vehicles gun emplacements etc very hard

tender lake
#

F-14 mod is all I ask of the great modders of this server 🙏🏼

rapid pilot
#

as far as im aware blender and blueprinter are the go to at the moment but until blueprinters stable release its more effort than its worth. if its purely props your going for i could possibly send you a lil plugin to add them but if its full playable assets sadly not

shut glade
dusky willow
#

Nuclear Option has suddenly started stubbornly refusing to boot with mods

#

Worked yesterday, doesn't today

shut glade
#

2 mutual friends in common lol

shut glade
#

And what mods do you have installed?

dusky willow
#

Nevermind, I did a fresh (manual) reinstall and it worked. It's weird, though, reinstalling BepInEx didn't fix it when done through NOMM

shut glade
dusky willow
#

Wonder what's up with that, though

shut glade
#

Do you have QoL installed?

dusky willow
#

No

#

Side note, this started appearing and I don't know how to get rid of it

rapid pilot
#

You can import 3d models to unity and use in game assets to see size difference etc I’m pretty sure unity has an auto scale thow not 100% sure modelling is actually what I struggle with lol what are the models saved as? As in format

shut glade
# dusky willow No

I would recommend it since it also shows the mod loading states when you first load into the game.

#

Vehicle mods like MoG/F-16 are red but they'll still function normally.

dusky willow
#

It doesn't seem to require QoL for that, they pop up regardless

rapid pilot
#

If you’d like I could rig up a test plugin to see if your props are compatible I’m no expert at modelling but I am able to import custom assets and If your props do work I’m more than happy to port them in they would be great for cinematics and custom airbases etc

oblique bramble
#

I'm curious, how much of a online game is client sided and how much of it is server sided?

elfin quartz
#

most stuff is handled by the host, with the exception of the player aircraft pretty much, and I think units connected via slingload to your aircraft as well

#

ships, missiles, ground units, are all handled by the host/server in most cases

elfin quartz
rapid pilot
#

Mind if I drop you a dm? I only need some small things from you whenever your free

steep epoch
#

Update on the 13th

#

The bell tolls for modders

rapid pilot
scenic cradle
rapid pilot
scenic cradle
#

felt

#

just with DBMS and Finite Automata

#

Granted DBMS is easy memorizing the calculations for i/o with pages of memory is the part thats beating my ass

ornate mist
#

hope the devs list out the API changes in the backend for modders

celest sundial
#

Ability for users to add their own workshop maps to voting is added in The Underground servers

#

Took some security based tweaks but its here!

rapid pilot
# celest sundial

hmmm calling cards, trash talking ai and now map votes my old call of duty dream is nearly complete

rapid pilot
celest sundial
#

it should reject all downloads that arent workshop maps and files that shouldn't belong to a worskhop map.

#

mod only moves valid mission files outside of quarantined folder where nothing can execute. Otherwise it would be a pretty big vulnerability. So someone cant just stuff a dll into a mission file then have the server download it

rapid pilot
#

i had a look into networking stuff seems like dark magic.....

celest sundial
#

Creating server mods like this is interesting

#

I have the mod write to the webhook on sucessful downloads and fails so i know if someone is trying to find an attack surface in the downloader and alerts me if the quarantine scan found any files inside of a workshop map that arent supposed to be there. Powershell script, python script, etc

rapid pilot
#

python is gods gift to man

olive arch
soft fiber
waxen owl
#

Had to quit modding, too many competition

drowsy hornet
#

i wonder if... if given the right tools, can we make an advanced b29 ?

ionic charm
#

anything's possibly with the right tools

drowsy hornet
#

gasp :D but i don't have them :s

scenic cradle
quasi mirage
#

Is there a mod for only separate chaff/ecm button? i know there's one thay does this but I can't make it work and i don't like the other featuresbos the mod...

raven quarry
#

that's why I posted it there after all

#

though you may be talking about NOTT when you say you don't like the other features

#

in that case I'm not sure you can be helped

quasi mirage
#

oh well, still thank you for answering

raven quarry
quasi mirage
#

the cockpit MFD and hud change

#

i could figure out hud but not MFDs

raven quarry
#

can you be more specific about what MFD changes were troubling you?

#

i bet george would provide more options to disable things if necessary, so i'm curious what the issue was

raven quarry
quasi mirage
#

that really bugs me XD

raven quarry
#

i know i have it turned off in mine, it shows in the corner for me tho

#

lemme experiment with turning it off and on real quick so I can remember how it works lmao

raven quarry
tender lake
#

can someone make it so there's a way to fire multiple types of guns at once

#

I don't wanna swap between different calibers all the time

#

I just wanna let it rip

scenic cradle
#

Base game already, you have to just link your guns

tender lake
scenic cradle
#

it should be a keybind you can set in the settings

tender lake
#

oh wait nvm just checked the controls

#

thanks

steep epoch
#

I have 4 final exams after two weeks😭

#

The uni hates us

#

3 of them are back to back to back

celest sundial
#

Has anyone looked into adding voice lines for the game?

#

Seems like it would be feasible by having a mod where users can inject a start dialog objective and run a local Ai model that can do the voice generation locally.

#

Or users can upload their own mp3s and assign it to that start dialog obj

tawny blade
scenic cradle
shut glade
#

what

shut glade
#

I don't understand what you're getting at

abstract gulch
#

but they are completely different games no? with a completely different community correct me if im wrong

#

and also why would they add official modding tools and such if the game itself is still in early access?

#

it would just be a pain in the ass for modders to have to constantly fix their mods because obviously the game is going to get a ton of more updates

shut glade
#

Probably because this game is still relatively early in development still. Aside from other games that die from the neglect of modders, this game does account for mods, and even, as of now, has a channel dedicated to mods like vehicles and quality improvements.

This game, is still relatively new, it's still being worked upon, and it's not denying modding as a scene. They just haven't polished it to support mods not breaking after updates. It's like sea power for example. It didn't support custom assets in the early version till the community started finding ways to easily make a lot of mods, polished it, and then devs later made tools to support those mods to make it no longer rely on external loaders for custom assets and made the worship more functional for any kind of mods.

#

Every game that heavily fore through mods go through this. Mods are heavily early testing, the game isn't "ready" for it, and then soon they'll have tools to let mods support longer survivability without breaking. The dev team completely supports mods and acknowledged them to have their own channel so it's easier for modders to share mods on here, and I feel as if that's not the situation in your "crisis" games situation where they were "walked over"

ionic charm
#

More modding support is on the roadmap!

#

Speaking of mods, modding is going to take a backseat for me for a bit so if anyone has interest in adopting any of my mods then let me know! (I'll still try to keep blueprinter working tho)

shut glade
#

I might lowkey start getting into modding

elfin quartz
#

a good chunk of mods are open source so you can also just figure out how certain things can be done from there

halcyon notch
#

'This gets misconstrued as arrogance, but in reality it's this.' That is the most arrogant statement on the planet, bro.

rapid pilot
#

#announcements message congrats fellas glad you are all on the team

shut glade
#

Why did bro delete their message? 😭

rapid pilot
# waxen owl Had to quit modding, too many competition

there's no rewards for modding other than thanks and praise so i don't see it as competition if there's no prize to each their own thow i suppose. i'd encourage you to return if willing even if the mod helps 1 person out its worth it in my eyes

halcyon notch
#

Some people do openly compare mods and modders, though not many

soft fiber
#

like power scaling but for

#

idk actually

rapid pilot
#

pretty sad tbf i'd never view others in regards to their modding ability the fact that they actively wanted to share just purely to help others is enough for me

rapid pilot
#

This is like the doomsday clock for modders littleguy

rapid pilot
#

20?

drowsy hornet
#

Was probably taken yestersday

rapid pilot
#

nope its a live counter

#

The release is in Australian eastern time so I think 9 hours ahead of Europe and like 20 ish ahead of America?

tawny blade
rapid pilot
#

very cool

tawny blade
# rapid pilot very cool

it's not even finished, half this stuff is just MVP for the few testing it. already have 3 things for the bug report

#

how are you holding up?

scenic cradle
rapid pilot
rapid pilot
tawny blade
rapid pilot
#

hahahaha very true

scenic cradle
#

At the moment are there any mods or has anyone tried messing with tying weapons to specific score/ranks?

#

like, for example, you need to be rank 5 to start slinging GPO-500s around and whatnot (very poor example for what I want to do but its what came to mind first)

steep epoch
pliant ore
#

which mod adds those piledriver booster missiles that end up getting mounted to every ai aircraft

#

i should really start using a mod manager 😭

#

oh i found it i think

tawny blade
manic marten
#
Update thou art in the making,
Hallowed be thy changelog.
Thy release will be done on client,
As it is done on server.
Give us this day our quarterly update,
And forgive us our incompatible mods, 
As we forgive those who make mods incompatible with ours.
And lead us not into crashes to desktop,
But deliver us from memory leaks,
For thine are the gamestate,
And the machine spirit.
For ever, Amen.
indigo wharf
#

There's a mod "Boscali Ocean Training Exercise"
that adds playable ships. Does anyone knows how can I spawn Hyperion? Because for some reason only Shard, Dynamo and OTB are available

#

Found mod on NOMM and can't find its thread here, no info on git and I don't know where to ask

manic marten
#

#1488992920316018788

#

i think its a joint thread between KAR and BOTE

shut glade
indigo wharf
#

anyway thx for info

shut glade
molten rock
# indigo wharf Docks can be placed only in mission editor, or i can "spawn" them from tula or s...

You can create a ship dock with an LCAC using FOB making mechanic -

  1. Select the LCAC
  2. Go to cargo options and tick on the FOB
  3. Deploy, sail over to your preferred FOB location (you can also deploy it in middle of the sea btw)
  4. Press the assigned keybind for selecting the FOB, deploy it using the deployment keybind
  5. Build airbase center, ship dock, and whatever else you have budget for
  6. press "Finalize"

This should build the FOB with ship docks at which you'll be able to spawn any ship you want

Mind you when you spawn at the dock, you'll be on full ahead and will be facing towards the solid part of the dock, so you better act fast

ionic charm
lean silo
#

Hello, I recently bought NO on the steam deck and was wondering if there was anything specific I would need to do to be able to install mods for it since it runs on Linux

ionic charm
storm stone
#

is there a way for me to un-mod my game? I have Blueprinter and sort installed

#

do I just put it in a file elsewhere?

scenic cradle
#

you pull the files out of the plugins folder

#

NOMM will place it in a disabled folder I think, but you can just store it somewhere else if you dont have it installed

wary cosmos
#

wonder if anything's broken with the new update

drifting mantle
#

holy shit, I guess they got some ideas from QOTL

frigid tendon
#

time to see the damage...

formal lake
#

Mig-15 and F-16 elevator controls got weird from the update

frigid tendon
#

alright all UI stuff broke

#

epic

#

MissingMethodException: Method not found: UnityEngine.RectTransform NuclearOption.MissionEditorScripts.DataDrawerHelper.AsRectTransform(UnityEngine.Transform) yeah that'd do it

elfin quartz
#

mitch changing method and variable names randomly to mess with us:

fair geyser
frigid tendon
#
MissingMethodException: Method not found: void NuclearOption.MissionEditorScripts.DataDrawerHelper.SetRectSize(UnityEngine.Component,UnityEngine.Vector2)
UnityEngine.GameObject:Internal_AddComponentWithType(GameObject, Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
NOX.Hooks.RWRHud:Prefix(HeadMountedDisplay) (at /home/sam/Nu-Projects/NO-Squads/NOX/Hooks/RWRHud.cs:24)
HeadMountedDisplay:DMD<HeadMountedDisplay::Start>(HeadMountedDisplay)

(Filename: /home/sam/Nu-Projects/NO-Squads/NOX/Hooks/RWRHud.cs Line: 24)

NullReferenceException: Object reference not set to an instance of an object
  at NOX.Hooks.RWRHud.Prefix (HeadMountedDisplay __instance) [0x00059] in /home/sam/Nu-Projects/NO-Squads/NOX/Hooks/RWRHud.cs:26 
  at (wrapper dynamic-method) HeadMountedDisplay.DMD<HeadMountedDisplay::Start>(HeadMountedDisplay)
#

tbh i was using weird methods anyways

#

oh they still exist

#

victory

#

we ball

scenic cradle
#

legit me when I found out that vetweapons had the Loadout loadout param changed to requestedLoadouts for some reason

#

but why did they do that

frigid tendon
#

all the extension methods i was using because i was lazy got moved to NuclearOption

#

how it feels to have already updated your mod

scenic cradle
#

🤝

frigid tendon
#

AAAAAAAAAAAAAAA

#

can't make a new release

#

because i got logged out of my github account

#

and forgot my password

#

i will have the head of bill gates on a pike inshallah

scenic cradle
#

rip 💀

frigid tendon
#

wait, still logged in on my laptop

#

hold up

#

also damn i'm gonna need to ship a lua dll with NOX now

#

for Upcoming Features™

#

getting to put "[0.33]" beside my mod's post title

oblique bramble
#

i wonder how the update affects other mods

frigid tendon
#

i am surprised how little it broke

#

on my end

#

i'll do some code cleanup tomorrow when i get home from work, and continue work on squads and the scriptable RWRs

scenic cradle
#

I should probably get cracking on some other projects ive backlogged for 0.33

finite lark
#

Whats the best way to go back to vanilla without deinstalling everything? I'm not using the mod manager btw

scenic cradle
finite lark
#

Can I just move the whole plugins folder?

scenic cradle
#

probably could just rename it

#

and then make a new plugins folder?

finite lark
#

Alr thx

halcyon notch
#

Rename winhttp.dll to winhttp.dll.dis

#

BepInEx won't load

rapid pilot
#

touch wood i think all my future proofing paid off nothing seems broken

halcyon notch
#

AtomicFramework works without modification as far as I can tell

rapid pilot
#

i have been playing around with atomic for MTC hopefully gonna test it soon

manic marten
#

To all modders, pls signal compatibility of your mods with current game version in your forum thread title so its easier to keep track and update NOMNOM, thanksssss VeryGood

frigid tendon
#

already 5 parallel universes ahead of you

dusky willow
#

Wonder if anyone's gonna end up making a mod to re-add the UFO

halcyon notch
#

The AIR-2 is never removed from the code, and given how involved the UFO probably was, I wouldn't be surprised if it is also retained.

halcyon notch
#

Nevermind it's just in the game

manic marten
#

this way you don't have to rollback via steamcmd if you want to access april fools content VeryGood

red raft
toxic tusk
#

Is anyone entering spectator mode at the selected base instead of entering the chosen aircraft?

manic marten
#

<@&1457927352783863829> Hey fellow Modders! If you can, please include the supported game version in the Title of your mods' forum thread like this.
It will make it much easier for me to update the supported game version of all mods on NOMNOM 😇
Many of you have already done it, so thank you very much! 🍻

rotund scroll
fathom stratus
#

oh cool i'm a modder

drowsy hornet
#

hi a modder. am tomoko

dapper mortar
#

Is there a particular strength of one of the mod managers over the other one?

drowsy hornet
#

i find nomm ergonomical. and it can update actual mods for some

fallen hedge
#

How can I configure some mods?

oblique bramble
#

uhhh

#

i saw some guy going 1000+ knots in a compass

#

how is that possible?

frigid tendon
#

gaming chair

scenic cradle
#

fed primevan super sauce to compass

olive arch
fallen hedge
olive arch
fallen hedge
#

Does it have to be something specific? Or will any one do?

olive arch
fallen hedge
#

so it would be the first

burnt flare
#

if a mod does not specify a game version does that mean it is not version dependent?

olive arch
rapid pilot
manic marten
rigid yacht
#

Hey I just created a mod and want to add it onto this mod forum

#

Is there anything I should do first?

manic marten
oblique bramble
#

which mod can this be from?

manic marten
#

its not from a mod

west forum
#

Is it technically possible to make new maps through BepInNex

scenic cradle
#

its been explored I think

edgy coral
rapid pilot
scenic cradle
#

yeah

#

its partially why I said explored and leftit at that

torn marlin
#

Has anyone made a mod that makes you able to buy/spawn a unit and make the AI resupply somewhere on the battlefield or something like that?

halcyon notch
#

The way NuclearOption loads maps is very freaky imho, but with sufficient infrastructure anything is possible

unreal mesa
scenic cradle
#

You’ll probably need blueprinter

#

Whenever that goes public

#

But I know Aryx is making a dedicated guide for importing aircraft/making them

oblique bramble
#

No mods work, literally

ionic charm
velvet wyvern
#

Modders, get on this shit

oblique bramble
# ionic charm did you edit bepinex.cfg to change HideManagerGameObject to true?
[Chainloader]

## If enabled, hides BepInEx Manager GameObject from Unity.
## This can fix loading issues in some games that attempt to prevent BepInEx from being loaded.
## Use this only if you know what this option means, as it can affect functionality of some older plugins.
## 
# Setting type: Boolean
# Default value: false
HideManagerGameObject = false
ionic charm
oblique bramble
#

thanks!

#

i have no idea why it suddenly stopped working

#

but it works now!!

west forum
manic marten
west forum
#

Alright so my guess is Devs will release the blueprinter and some sort of support for custom maps soon ™
Cause this has been asked a lot anyways I do with what I have and what I have is enough for now

manic marten
#

(I should write a discord bot lmao)

stable eagle
#

Hello! Does anyone know of there's a mod that lets you hold a button and look at the selected target? Something akin to holding Y in Ace Combat?

manic marten
stable eagle
#

Thank you!

harsh blade
#

is there a sound that plays during high g turns? looking to change that sound for something

rapid pilot
harsh blade
#

not change "stall" warning

#

like when ur screen starts to blackout

#

and possibly normal breathing too

rapid pilot
harsh blade
#

ahh

#

okay thanks ill keep it in mind

rapid pilot
#

i dont think ive seen another capable of it yet audio mods seem very niche

chrome pollen
#

I've been having trouble getting BepinEx to work and i swear i'm not stupid i mod and know how to follow instructions.

I think it's because I already have melonloader for third person hud mod and that came with a "version.dll" that might not be letting bepinex work properly.

anyone know if this is true? do i have to delete melonloader cus i do like the 3rd person hud mod :(

#

sadge, confirmed it was melonloader. i will check if i can get third person hud another way then

manic marten
#

don't use multiple loaders

#

here

chrome pollen
#

Yeah when i thought about it for more than a second i realised i had one already

manic marten
#

bepinex version of thirdperson hud

chrome pollen
#

epic! ty

manic marten
#

99% of nuclear option mods use bepinex

lean vigil
#

how does one go about creating an aircraft mod for NO? i have a lot of experience working on my own games in unity and working in C#, so that won't be a problem but i'm trying to understand how NO handles their aircraft assets

#

specifically i'm doing a light attack helicopter for PALA similar to the ah6

rapid pilot
tawdry latch
#

How do mods interact with unmodded servers? Are you just unable to join? or does it depend on the mod?

edgy coral
#

if you have non-client mods unmodded servers won’t even show in the browser

scenic cradle
tawdry latch
#

thanks!

cedar pilot
#

i may need some help i followed all instructions for bepinex and put my mods into plugins folder nothing shows up ingame

cedar pilot
rapid pilot
#

screenshot of folder structure pls

#

should look like this

cedar pilot
rapid pilot
# cedar pilot

1 quick issue is you dont habe blueprinter so neither the mig 15 or f16 will work the other thing is i dont think qol and kar are compatible im not 100% sure so ill double check real quick

cedar pilot
#

alr

rapid pilot
scenic cradle
#

You know, when will blueprinter documentation come out? Is there any ETA or is it still a TBD?

cedar pilot
rapid pilot
scenic cradle
#

fair fair, I know Aryx is doing some documentation for making your own airplanes as well.

Also what do you mean by custom unity environment?

rapid pilot
#

thats my running theory atleast and is how my asset creator works

scenic cradle
#

I think thats how it works from what ive seen from Ary'x devblog channel kek

rapid pilot
rapid pilot
# scenic cradle Are you vibing it? <:omegalul:1068811838315315242>

ai can barely name my mods correctly half the time lol i dont even wanna imagine what its attempt at something like this would be yesterday i asked it to rename a bunch of new addons for GAS i told it exactly what to change and what to change it too it completely ignored me and just started typing whatever it felt like

#

ai is good at explaining things but not fully alot of the time it will lie or just give made up info or it finds very outdated tutroials so there is ui mismatches

#

and all the good unity tutorials are made not in english so its hellish but such is modding i suppose

scenic cradle
#

that is true

#

At the least there is autotranslate for yt so there's some way to still get something out of it Hmm

#

(even if it's kinda bad voice wise)

manic marten
#

i automatically "do not recommend channel" everything that is ai dubbed
I can't deal with the voice

rapid pilot
# scenic cradle (even if it's kinda bad voice wise)

i was watching a unity tutorial on particles when i was working on rain for the first time and it just started screaming for no apparent reason, weirdly its really good at korean but i just use subtitles now pepethumbsup

scenic cradle
#

I’ve had a decent experience with it

#

But, yeah nah I can’t even argue that it is fairly dogshit wej

rapid pilot
#

Honestly most unity tutorials I’ve found either are 6 hours long or 4 minutes one explains too much the other expects me to have built unity myself RNG_looks_at_chat

halcyon notch
#

BepInEx has compatible versions for UnityModManager and maybe MelonLoader. You can always check the github

quartz folio
#

Am I stupid or why it doesn't generating files after I open the game once, what am I doing wrong. I mean, tbf to begin with after downloading both x64 and x86 I see only part of the needed files stated... So probably due of that?

Idk I am kinda stupid a little bit, sorry.

#

When I donwload either of the versions, this is the only stuff I see when I open the folder itself. I tried to stick it in as I understood, placing them directyly into that folder with them automatically doing stuff later, but it seems to be not enough or something. Idk.

manic marten
#

don't download the x86

#

you need x64

#

even better

#

use #1467341462227124305

quartz folio
#

Downloaded those 2

manic marten
#

and it will install it for you

quartz folio
#

Well x64 doesn't work either

#

Ah

#

It's now easy to do that

manic marten
#

are you on linux?

quartz folio
#

I kinda late to the party I guess

No, windows

manic marten
#

then why are you downloading the linux version

quartz folio
#

I thought it said to install this one.

#

I used the link at the very top

#

Well, guide

manic marten
#

you need the windows version of bepinex regardless of platform

#

and the x64 at that

quartz folio
manic marten
#

this?

#

@daring locust why does your guide say to try the x86 version of bepinex

quartz folio
#

Yeah

#

I tried both x64 and x86 though

#

Both doesn't contain needed files

manic marten
#

forget about linux version

quartz folio
#

But I am using the mod manager thing now hopefully would help

#

Oh wait I just realized the difference

manic marten
#

the linux version of bepinex is specifically for apps that run natively on linux

quartz folio
#

Well, all tech support comes down to stupidity of a man I guess innocent

manic marten
#

for nuclear option, that is only useful for the linux-native dedicated server binaries

quartz folio
#

No no I know those are different things I just doesn't read the names properly for whatever reason, probably due of being lost sort of a bit

#

Okay it might be easier to just do it manually I guess. I mean shouldn't be any issues anymore now I guess

manic marten
#

if it still doesn't work even after installing NOMM, try to remove any traces of bepinex from your game directory

#

and then run NOMM again

quartz folio
#

Because it's even more confusing

#

Manual got instruction at least which already proves to be useful as it does worked

quartz folio
#

I assume place them together with the main thing right?

#

Like same KAR it has download and blueprint, so just put both into the plugin

manic marten
#

NOMM will download every dependency a mod needs to run

quartz folio
#

How does one installs NOMM than 😭

It's just a plain file for me

manic marten
#

mods that add extra aircraft/vehicle/ship will download blueprinter automatically, etc

#

#1467341462227124305 its in the pin

quartz folio
manic marten
#

you will need to let windows defender to unblock it

#

because the executable is unsigned

quartz folio
#

Well what do I do than here

#

msi?

manic marten
#

and then you can just install mods

quartz folio
#

Do I download msi from here?

manic marten
# quartz folio Do I download msi from here?

yup as I stated above, you can download the .msi or the portable zip

the .msi will install the app to your user profile and put the icon in the start menu etc etc
the portable you can just put unzip and run from anywhere on your computer

quartz folio
#

Well I guess I got it, just need to get the mods downloaded to see if they do work

#

We are crashing the game with this one! 🗣️ 🔥 🔥

#

Guess not?

#

Well I guess it worked yeah okay, thank you

manic marten
#

also remember that some mods may be incompatible with each other or otherwise broken, so if your game starts randomly crashing or otherwise misbehaving , its probably because of that

daring locust
#

i'm not sure where that came from, i think it just happened to be the solution for like one person ever

magic belfry
#

Anyone please help, im trying to instal BepInEx in my nuclear option folder but for some reason it doesnt shows me the mod managers and it neither installs the files

wanton onyx
rapid pilot
waxen owl
#

PLEASEEE DIEEE!!

rapid pilot
shut veldt
#

Anyone know why mods installed with NOMM does not work? I've got the steam launch option command typed in, the bepinex cofig is set to true, and the mods are in the plugins folder.

I've tried all but the deb version (as I have no idea what to do with it), and the rpm version is the only one I can get to launch the game from within NOMM. And I can't seem to find any guides for how to install it on linux (bazzite).
Has been solved.

rapid pilot
wanton onyx
# rapid pilot np anytime

Small problem... I can't get your mod to work. I wonder if I'm doing something wrong. I press H and checked the config manager but it doesn't appear in the menu.

rapid pilot
wanton onyx
rapid pilot
frigid tendon
#

decompiling the game again award

wanton onyx
frigid tendon
#

about to commit a great sin to override MAWS sounds

frigid tendon
#

glueless

#

LMFAO

#

MY SIDES ARE IN LOW EARTH ORBIT

frigid tendon
#

btw i should now be able to set the MAWS/RWR sounds on a per-aircraft basis

frigid tendon
#

OH GOD

#

IT DOESN'T STOP WHEN YOU EXIT THE MISSION

#

yeah i'll need to make some fixes for long sounds

frigid tendon
#

lol

#

i wanted RWR/MAWS sounds to be linked to the RWR

#

if i get good audio clips, i'm making the cricket RWR sound like the tornado's RWR

tawny blade
frigid tendon
rapid pilot
# frigid tendon per-aircraft?

ah i tested per aircraft but decided it causes too much complication i re used the system for the radarblip fall backs lol

frigid tendon
#

yippie

frigid tendon
celest sundial
#

I know its possible to join servers via LAN doing a command line method but im looking into creating a mod where at the main menu of the game there will be a LAN server browser.

scenic cradle
#

LAN party like its 2009 LETSFUCKINGGOOOO

tawny blade
scenic cradle
tawny blade
# scenic cradle TWS/Track warning?

Stt warning, but i should probably expand that to TWS so that the rwr is actually useful.

Wanting to push a single audio clip to it's limits just to make a more detailed rwr with no extra files.

frigid tendon
#

honestly adding more audio files has been pretty shrimple

tawny blade
frigid tendon
#

i have been using audacity to make sounds for the RWRs

#

gonna make it so the canonically PALA and canonically BDF aircraft have different tones Eventually(tm)

magic belfry
wary crown
#

@manic marten Was the Unofficial VR mod thread deleted recently? I apologize for the ping, I didn’t have Panda’s username info.

manic marten
wary crown
manic marten