after using neutral carriers where I set the airbase component to capturable to have bases but without the carrier airdefenses (for gun duel missions etc) I discovered that they behave different since the update:
if captured by any side, they will now spawn a plethora of neutral ai (white triangle markers) that are not associated with the capturing side but true nutral.. but that also behave erratically, brake and the parts don´t despawn until the game gets so laggy the sound bugs out or it crashes..