#The inevitable aircraft remasters discussion thread

189 messages · Page 1 of 1 (latest)

odd glade
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This is a discussion thread about aircraft remasters some time in the future (it's on the roadmap). Which aircraft should/could be changed? Which parts could be optimized?

Let me start my opinionated part:
I personally don't like Darkreach and Cricket that much. Would not mind a major redesign of those two. As for the other, older aircraft some things could be optimized, for example, intake and engine nozzle nooks and crannies that are a bit difficult to paint. Pictures below.

feral scarab
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agreed, personally ive always felt the compass looks very jarring, with its tiny and wide set engines looking like Sid from Ice Age, im not a fan of the compass already but it just looks…. weird

fickle plover
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For me, it would be the Tarantula. There are so many small mistakes, that i can't unsee for the live of me. 😅 Missing window glasses on the sides, missing interior for the nose (damage model), the upper engine intakes...

odd glade
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Before somebody chimes in and points out that the intake needs to actually stick some distance away from the wings and/or fuselage. I know things like splitter plates exist, but F-35 (and other modern stealth jets) doesn't have them and is still supersonic. Maybe some handwavium could be used to put divertless supersonic inlets on all the remastered planes to make lives of livery makers a bit easier.
https://upload.wikimedia.org/wikipedia/commons/thumb/c/c5/Royal_Military_Museum_Brussels_2007_230.JPG/800px-Royal_Military_Museum_Brussels_2007_230.JPG

https://aviationweek.com/sites/default/files/styles/crop_freeform/public/2022-09/uk_f-35b_royal_navy.jpg?itok=9EeH2MTN

odd glade
#

Okay, after some more research it seems like DSIs are a thing since the 90s. I don't see why they couldn't be slapped on all the supersonic jets in the game.

molten hawk
high tangle
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To get back darkreach sense to use and more survivability and more sense of existing medusa should rework darkreach intake will be turbines beign not so seems on radar and similar for exhaust, it can give darkreach more stealth, because now darkreach appear on radars 35KM away from carriers radars and same from medusa radome. If this changes could decrease this number to 23-27KM it give darkreach more chances making at least high(11-15KM) altitude(what pretty long time reach 10-20 minutes) strikes when fleet, airbases dont have medusa or air superiority aircrafts in air, but still risky and require a lot time for stealth climb

odd glade
high tangle
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BTW
Have a lot of sense BACK agm68 in loadout. 24-32 agm68 is good choise for player who wanna play on bomber but dont wanna use high price weapons like TBM or semiballistic weapons.
Its gold middle for darkreach as huge convoys killer or destroyer small bases

steady forge
#

Darkreach's exposed compressor blades are the worst offender by far

winter terrace
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Second in line might be the generally every vertical surface on the DR and third the Revoker bays who not only make it look silly and ruin its area ruling but also dont even fit scythes (they clip 😭 )

high tangle
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For cricket tiny ventral turret have SOME sense for CI operations.
But im not sure, but i test it and it... Interesting experience...
12.7 turret which have tarantula could be very good addition. And ventral pylon also could carry some weapons like 2x AGM48 or 1x AGM68. And maybe even small 20mm turret with limited ammo(200-350)shells could be good too(of course all of them fitted not inside cricket and right in air in turret)

molten hawk
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This is a 30mm cannon with 500 rounds, its pretty sick on the Cricket

edit: this is from the Quality of Life Mod

rocky jungle
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Honestly I was hoping for different trim levels of aircraft or sub models whatever you wanna call it like additional pylons on aircraft making the Ibis into a DAP version of its current self extending its capabilities further

high tangle
rocky jungle
high tangle
rocky jungle
# high tangle It could carry ammo inside like chicane

Yeah chaingun aircraft have internal magazines and a conveyor system to deliver ammo to the flex mount turret

It just gets confusing when only describing the diameter of the projectile. A 30mm shell from a M230 chaingun is tiny compared to a 30mm from the GAU-8 simply due to the size of the casing.

red onyx
strong steeple
#

I would like if the nozzles of the ifrit were thicker Or at least they were duller

odd glade
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Ifrit is fine. I wouldnt touch it.

strong steeple
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Maybe the single engine nozzles should be improved so they contract and retract as they do in real life.

odd glade
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Just to be clear about the Cricket part from the OP: the only thing that bothers me is the bendy wings. The rest of the plane is fine (tho ive never made any liveries for it, so dont know if its annoying to work with or not).

red onyx
strong steeple
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I just think the nozzles of the ifrit are too shiny for a stealth aircraft.

spice acorn
thorn robin
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Future animation adjustments:

DR fans should rotate (or get S-duct)
Only half the nosegear strut rotates on all aircraft
Vortex flare dispenser should animate like the Ifrit
Suspensions components should be animated in general
Tara rotors should tilt and fold forward when off so it can actually fit in the Annex bay
Ifrit wings should unfold when starting, at least when spawning on Hyperion
Chicane and Tara rotary gun should rotate

viscid imp
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I like something to help me feel like i'm inside the bubble of the cockpit. Ok, so some of them have the canopy bow. What about a very faint reflection of the pilot? IDK something that means that when I'm in a the Vortex or Revoker I don't feel like the pilot is just sat in the air steam.

Speaking of canopy bow, mirrors would be cool. Even if you have to toggle them so they don't kill low end systems.

red onyx
odd glade
runic tapir
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hidden compressor fans on darkreach (mod)

high tangle
patent wind
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in my biased opinion:

  • darkreach needs to be redesigned from the ground up
  • cricket is fine (I wouldn't mind a belly turret/higher caliber guns)
  • chicane could look less chunky in the back
  • tarantula could use a prettier cockpit exterior and better damage model
  • revoker/vortex engine hitboxes need to be split into "turbine" and "afterburner" (hits in the back cause total flameout too easily)
  • removable pylons for most planes (if nothing is equipped)
    the rest seems fine
red onyx
#

pretty much every aircraft before Medusa needs some kind of rework to its model

runic tapir
modern gull
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landing gear texturing should get fixed on all aircraft

vagrant marsh
# odd glade Okay, after some more research it seems like DSIs are a thing since the 90s. I d...

Late to the party here but if we're shooting for realism, different intake geometries have different properties. DSIs and trapezoidal intakes are both optimzied for stealth, but from memory DSIs are better suited for supersonic flight below mach 2 whereas trapezoidal intakes have better performance above mach 2. That's the only real difference in flight property optimization I can remember off the top of my head, but I'm sure there's other applications where a trapezoidal intake may be preferential to a DSI.

winter terrace
winter terrace
red onyx
viscid imp
#

HUD/HMD info when looking out the side window if the Terra

rigid quartz
#

Rewoker is so ugly... Make it look like M2k please

steady forge
hard sedge
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Ah yes, make the 4.5 gen that's already kinda old by the setting's standards into a 3.5 gen

red onyx
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We simply remove the revoker from the game

hard sedge
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FS-12 revoked, punishment for "pls gib old"

red onyx
#

The game was most realistic when it only had the Darkreach anyways

rigid quartz
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Slap all the new shiny things on it and make it sharper. Like an actual dorito

hard sedge
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A dorito you say? then let's also ditch the vertical tail and all but the smallest external weapon mounts

Among other things

#

In fact, i even have a planform we can use as a starting point!

fleet nova
#

its plane nerd stuff (Idk either)

red onyx
#

Aerodynamics (from Ancient Greek ἀήρ (aḗr) 'air' and δυναμική (dunamikḗ) 'dynamics') is the study of the motion of air, particularly when affected by a solid object, such as an airplane wing. It involves topics covered in the field of fluid dynamics and its subfield of gas dynamics, and is an important domain of study in aerona...

The Whitcomb area rule, named after NACA engineer Richard Whitcomb and also called the transonic area rule, is a design procedure used to reduce an aircraft's drag at transonic speeds which occur between about Mach 0.75 and 1.2. For supersonic speeds a different procedure called the supersonic area rule, developed by NACA aerodynamicist Robert J...

A design is the concept or proposal for an object, process, or system. The word design refers to something that is or has been intentionally created by a thinking agent, and is sometimes used to refer to the inherent nature of something – its design. The verb to design expresses the process of developing a design. In some cases, the direct con...

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modern gull
#

Whats that

quick zenith
#

I was maybe thinking the revoker could do a rework for its model

I'm not a huge fan of the nose shape and intake area. It's just odd.

#

if it looked something a little like this from the get go I won't mind, but the current model should get a rework, honest 🙏

but this matter might be at most difficult if you take into account of the many great skins of the voker on the workshop. Makes me wonder if a slight model change or an outright rework would upset, or make the community happy?

odd glade
#

We could always ask the livery makers by making a poll, but I think that some optimization (like changing the intakes to DSIs) would at least speed up the process of making new skins.

somber niche
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All we know from the lives rn is "revoker bays" are getting a remodel and the darkreach as wel

I hope mitch finds a way to extend the vortex's bay a little

ripe burrow
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I'm hoping the DR gets remodeled to be a tailless flying wing as it would just make sense

quick zenith
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or if not, a genuine BWB instead of a pseudo blended flying wing

odd glade
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Should be a flying wing with buffed RCS imo. Then make the supersonic bomber a BWB.

rapid vapor
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i just hope the revoker has its UVs fixed

strong steeple
rapid vapor
#

yeah they need to be cleaned up

strong steeple
#

I specially hate the revokers nose, it's s oddly shaped

rapid vapor
#

around the cockpit is really weird preventing us from putting details there, you can notice that in some liveries

loud cloak
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As someone who has made a lot of skins, I wouldn't mind the models getting changed, as long as they only get changed once.

rapid vapor
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^

#

i mean i wouldnt mind them being changed more than once
just aslong as its not that often

im actually looking forward to the revoker rework

odd glade
#

You can see a clear progress of skill with each aircraft (afaik Mitch made them all). Its probably safe to say that if he remade them now, they wouldnt need any more changes in the future.

modern gull
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darkreach and compass are some of the oldest and it shows lmfao

rapid vapor
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i think the compass holds up nicely still

odd glade
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Compass is okay, but I wouldnt mind it looking more like an actual stealth jet AKA less round. DR deserves to be sleeker.

rapid vapor
rapid vapor
modern gull
spice acorn
modern gull
#

compass kind of looks like it was drawn by a child, it's just... weird

odd glade
rapid vapor
#

its adorable <3

modern gull
spice acorn
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I don't want major remodelling aside from DR engines

A lot of the points I'm seeing are either "it looks wierd, make a completely new plane to do its role" or "the gap between the body and intake is slightly inefficient, so redo the whole plane"

spice acorn
modern gull
odd glade
modern gull
spice acorn
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Cause if people want real remodels
Say goodbye to tons of skins as not everyones gonna redo em
Mitch has to remake the damage model, textures, damaged skin, etc

odd glade
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I guess an alternative model of these older airframes wouldnt be a bad thing. You could basically change whether you want to fly the legacy version and keep the skins or the updated models with their own skins. Keep the stats the same.

spice acorn
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May as well add sidegrades instead

#

If anything needs a remake its the infantry rifles

odd glade
rapid vapor
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oh yeah maybe, i personally dont really mind its current level of roundness

rapid vapor
spice acorn
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Look at them

somber niche
rapid vapor
#

they look like guns

modern gull
spice acorn
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That wierd handgrip thing that you have to put your arm in
They're really wide too

odd glade
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"i disagree with people who want models redone just for the sake of it"
"redo the rifles because they really bother me"

viral cloak
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hey guys, is there any plan for the cricket

modern gull
#

no
cricket looks fine, and does it's job well

somber niche
spice acorn
rapid vapor
#

they look like guns

viral cloak
spice acorn
#

Well of course
But when the time comes

odd glade
rapid vapor
#

imo mitch could have gotten away with a png

spice acorn
rapid vapor
#

not really, the seats are in the way

somber niche
rapid vapor
quick zenith
somber niche
#

With how drastic alpha NO's compass changed, and the fact the darkreach already recieved a redesign means that, at any moment, next major after the fast jet would be "remaster 2.0" and the darkreach could be entirely different

quick zenith
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I dont mind the compass for how it looks now, I'd rather see slight modifications/adjustments for the voker or a remodel of DR in the near future

i loce copase

rapid vapor
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Mitch rework the voker (or just fix its UVs) and my life is yours

strong steeple
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make it more similar to the rafale, since it might fit better

rapid vapor
#

aslong as the UVs are fixed im happy

somber niche
strong steeple
#

it just looks better.

somber niche
strong steeple
somber niche
strong steeple
somber niche
#

And yknow "pointy is scary"

strong steeple
patent wind
somber niche
somber niche
quick zenith
odd glade
somber niche
strong steeple
#

it's a very sloppy interpratation but..

odd glade
somber niche
strong steeple
rapid vapor
odd glade
somber niche
odd glade
somber niche
feral scarab
loud cloak
feral scarab
somber niche
ripe burrow
hard sedge
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The idea that making one of them have the RCS of a stadium as "balance" is kinda ridiculous and is one of the ideas I'm poking at when i describe a suggestion as "pls gib old"

Old by the standards of NO is stuff like the B-2, F-35, and maybe some of the very last 4.5 gen fighters. Which makes people wanting aircraft types that were old when those were new just stylistically absurd

viral cloak
#

I think strategic bombing is a bit moot since nuclear bombs exist and all in game fighters got some legs

hard sedge
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Consequence of map size unfortunately. If the map was big enough that it was say, 2x the max range of the cruise missile from end to end you could actually do some interesting DR missions

ripe burrow
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I'm hoping they give the DR glide bombs so you'd actually have a chance at using them for saturation attacks

#

Problem would then be it's far from optimal RCS making it difficult to get close enough for any glide bombs to get through

somber niche
ripe burrow
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That's,,, exactly what I've been saying for a good while

somber niche
floral canopy
rapid vapor
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i mean included on the livery files/textures, couldve phrased it better my bad

fleet nova
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The ifrit's belly might need a redesign. it looks weird

winter terrace
#

I think its fine, It would probably be fine if it was flush (would mean a bigger bay too) but Shrug
I dont think theres anything wrong with it

rapid vapor
#

yeah its fine imo

winter terrace
#

The nose is funny but Shrug stylistic choice

odd glade
#

I think its safe to assume that whatever ended up on shirts and mugs from the merch store is not getting changed.

rapid vapor
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nah change only the ones with completed merch designs to troll bloor

feral scarab
somber niche
odd glade
feral scarab
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i think that a lot of the aircraft are fundamentally flawed in how they look and as such shouldnt be tied down, the compass looks like a hamburger and the revoker looks like a kids toy, the DR is objectively flawed from a stealth and combat perspective.

odd glade
feral scarab
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i dont keep up with the merch store, im only arguing on the base idea which imo holds back potential updates just because of a future revoker mug

somber niche
# feral scarab i think that a lot of the aircraft are fundamentally flawed in how they look and...

Honestly, aircraft not looking like real existing planes and having twists is good, some needs some tweaks here and there (revoker nose tbh or crickets gear THAT STILL CLIPS IN THE COCKPIT) and some need some serious redesigns like the reach

If you want funky looking planes look at ace combat and other fictional planes in media

They might look goofy but we need to remember that NO is a semi sim not a dcs analog

Aka i dont want extreme realism in each plane

Something that works and looks like it works is a start already

odd glade
strong steeple
somber niche
strong steeple
somber niche
strong steeple
somber niche
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The uv can probably be done on a good sunday afternoon, mitch is efficient, i think it needs to be a bit more pointy in some areas

strong steeple
somber niche
strong steeple
somber niche
atomic ermine
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the Revoker's intake ducts aren't actually modeled, while the Vortex and Ifrit's intakes are
the Ifrit in particular has an incomplete S-duct; at some angles, u can see straight to the center of the turbine