#Mark 82 Snake Eye for the CAS1?
35 messages · Page 1 of 1 (latest)
whats the point
the bombs are guided anyway
aimbot for bombs?
Ah whatever you say
high drag means you dont need to worry about gaining altitude and enables a different engagement envelope
having it be exclusive to the CAS1 doesnt seem like the best option though
remove that thumbsup and click on that middle finger, will you? This game's gonna get a ton of new weapons by 0.32 anyway
wiat
snake eye is the high drag bomb no?
right
like yeah on some level I could see the point of this
i like the suggestion, idrk why you hate your own good suggestions so much, you gotta chill dawg
who tf said it sucks lmao
if people say it sucks, it sucks
the "people" is a single person
just because I (a possibly stupid person) disagree with it doesn't mean its a bad suggestion
that's just my mindset dawg, if people hate it, then it's bad, I don't wanna look useless by making bad suggestions, so that's why I delete them
then wait to see what people actually think instead of one random guy
especially when someone else already supports it
high drag is worst on a slower plane like CAS1 , there isn't much point to them
I believe high drag bombs were tested internally but never made it to the public since getting their guidance to work consistently was a pain
PATATOR IS TYPING🔥🔥
When I introduced the PAB125, they were initially high drag bombs, because I love the snakeyes !
However, high drag offers very little practical use, because every single munition in game is guided, so they have no benefit over AGM or PAB. They low speed and long fall time leaves them very vulnerable to modern CRAM and LCIWS...
We'll need to give them some very specific feature to make them vaguely useful.
#1253981869222002708 message
For reference
No access. :/
no access :(
Haha it was the old forum maybe 😅
See for reference... That experiment was not very conclusive, as it's just better to use guided bombs for the same effect.
told you
if a mod speaks, then it's obviously SUCKS
idk where ur self depreciation habit is from, but i dont think it sucks. simple as that.
I feel like this would be GREAT for a ground attack plane, also for low level attacks. Now, we COULD just modify existing bombs like the PAB-250, 125, or whatever, but I feel like this should be exclusive to the CAS1, you know, as a ground attack package?
here's original message before it was deleted
Your idea is perfectly fine, just difficult to implement properly in game, considering there are already many better options with guided weapons.
couldn't you make it so that the airbrakes automatically deploy over the target to prevent overshooting? (I wish 1.5kt bombs worked like that)
and then make minor corrections by using said airbrakes as control surfaces before impact
sounds useful to me
What would be the use ?
The current optical bomb/missile guidance system can already bring a bomb directly on its target, except you're able to launch from a safe distance.
We can design very complicated ways to achieve the same results, but there would be no benefit.
i don't see in what situation you would survive a delivery of high drag bombs. AAA or SAMs will get you, probably before you get to the release point.
this idea is totally useless since there's AA and CRAM
My bad, patator, I'll be careful with the ideas next time
(but since whe have I been considering my ideas, huh?)
To be clear : the intention is not to discourage you, rather the contrary !
I also had the same idea and really want to make it work, I just haven't found the proper way to do it yet.
But what about make snakeye bomb with cluster HEAT(armor piercing) payload?
I remember similar was on IL2 aircraft. It show pretty good result in destroying convoys
Might also be useful if we ever get “infantry” (garrisoned buildings or something like that) that can’t be targetable or are harder to target
A high-drag cluster GPO-500 would be a pretty fun weapon
I was actually thinking the same thing...
Think CBU-97 with BLU-108 payload.
Drag bombs in this game would be innately high risk so they need high potential reward to be viable. In fact I would argue the damage potential needs to be on par with a full load of agm48 on a compass for two/three of these bombs.
Reasoning being, that the high risk nature of the weapon itself coupled with the relatively slow airframe warrants the potential of taking out a comvoy with armament to spare for other targets, whereas a Compass has to dump it's full load but can do so from relative safety.
Would also argue for the submunitions to be able to reliably destroy tanks in one attack run compared to the 1-3 agm48s that are usually required.