As the game goes through its development cycle, more content will be added to the game, either progressively larger content creators will play the game and more people will be drawn to it or it will gain popularity more organically. It is inevitable that any mild popular game with PVP will eventually develop a cheating problem. Unless the devs intend this game to be completely unplayable In multiplayer, it would be advised that an anti-cheat is implemented in the future. I imagine that it might be costly to build their own from scratch or to pay one of the commercially available ones on the market. Yet still, if this game does gain traction, cheaters are 100% going to become a major problem.
#Future Implementation of Anti-Cheat
20 messages · Page 1 of 1 (latest)
A reporting and banning system would could be a cheap and easy compromise for the time being
developers are currently working on server-side verification and autokick systems to help prevent current exploits
keep in mind that Nuclear Option is still in early access, the state of MP as it currently is does not represent the goals of the developers
kernel-side ac for nuclear option 😭 😭 😭
easy anticheat, battleye, vanguard and ricochet are genuinely terrible
every company anti cheat is horrendous
false positives constantly and it's essentially the same as having active malware or a cryptominer running... vanguard monitors 24/7 even when val isn't up
valve anticheat is arguably the best because it doesn't literally monitor your entire system but that makes it less capable, though nuclear option isn't a ranked game with any monetary incentive so i don't see more complex systems being necessary anyway
you'd be surprised how spiteful how some people can be
but a serverside anticheat would be the vastly preferable option
People will def cheat if it's easy enoug
serverside anticheat would be ideal ye
honestly if the anti cheat system was like the one from TF2, people wouldn't complain
i think a serverside anticheat would be sufficient for 90% of cases
it's not like aimbotting would help much in a flight sim where everyone slings missiles
though x-ray protection would automatically invalidate extensions like black box, as the client no longer would have access to all map data
there is not enough playerbase for that
dedicated servers with community ban lists would fix 90% of cheaters
2 years of bots
it was way more than that
the first reported appearances were around 2016
and it started to become a widespread issue around 2019-2020
votekicking?
yeah