#Cruise missile warning
11 messages · Page 1 of 1 (latest)
I know it's kind of an ass suggestion, but...
nah honestly let me refine this, this system could be made with the shoot/out of range indicators meaning you would only see "SHOOT" if the missile detects a plausible path out of terrain obstructions
Ah yes!
it already yells at you for these reasons, i cant see why not add one more
too slow (i think only the ALM says that currently)
too close
out of range
out of arc
Too slow is also used for PAB-80LR
pablos probably shouldn't blow you up as punishment for dropping them too slowly
they self detonate right next to your wing if you press fire below ~300kph, no matter the altitude
https://discord.com/channels/909034158205059082/1392874639784546516
i mean sure that works, but the cruise missiles are the easiest weapons to deploy rn like literally just pop up to a 10 degree climb if youre having them hit the sea
its not a bad suggestion… its just kinda bluntly a skill issue imo
I'd prefer the game communicates info like this, especially for new players
what info like this? “pop up 10 degrees”? thats just… thinking it through… thats just adding a slight loft. while yes the game definitely needs more provided info i feel like this is a bad example bc this feels obvious to me if “missile went in water last time, maybe i need to give it more room somehow”
as said in the original post, the game can say TOO LOW when needed in the exact same way it already says too slow or out of arc