#Submarines and ASuW

5 messages · Page 1 of 1 (latest)

torpid sail
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This idea might be good, or it may not, but all I can say, is that this will surely bring SOME FORM of immersion to the game. But maybe not the nuclear launch part..

quiet schooner
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This has been discussed before multiple times but reiterating it would not flow well with the game at all in my opinion, ASW is a very boring and monotonous task and the subs will either be useless or broken

torpid sail
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The only map I can think of where subs are not really useless in, is in the Archipelago map, where it has a lot of water body to be in. But again, if this has already been discussed, I'm not complaining

quiet schooner
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The other issue is having a unit that can only be interacted with by a limited set of munitions and vehicles makes for a much more restrictive mission environment for very little gameplay gain for the majority of the players