With the recent update making lynchpins dumb rockets unless lased I would love to have a way to precisely fire rockets when not lasing.
Either add a ccip marker showing the impact point of rockets, bringing it inline with existing bomb ccip marker
Or, alternatively, since lynchpins and kingpins are guided rockets, they could "lock" onto the vector where the aircraft was pointing at the moment of launch and cancel out all horizontal/vertical velocity as well glide to counteract gravity drop
A little bit out there but what about CCRP for pitch up attacks? If you select an unlased target and pitch up, a ui similar to bomb CCRP would appear showing where you would need to point for rockets to land at current position of target.
