#Balancing The Vortex

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solid kettle
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The FS-20 Vortex explicitly draws design and role from the Joint Strike Fighter Program, a US led development program that resulted in the F-35 family of fighter jets. Like the F-35B, the Vortex utilizes Short Take Off and Vertical Landing (STOVL) technology to operate from the BDF's fleet carrier, the Annex, as well as rearm at a variety of helipads, revetments, and airbases. It's 90 mil, has quite capable stealth, and is supposed to be "BDF's answer to the Ifrit" to paraphrase B25Mitch.

The problem is that the Vortex is based on designs that concede performance to facilitate STOVL capability. The Ifrit, however, is based on twin engine air dominance stealth fighters. Conceptually, the Vortex will always be at a disadvantage. This is supposed to be offset by the Vortex being 3/4 of the price of an Ifrit and a full rank lower, offering the BDF a more plentiful but inferior stealth fighter earlier in a match. Unfortunately, unlike the F-35B, the Vortex struggles to adequately compete with its peers. It isn't as economically viable for strike, lacks the internal Scythes to conduct stealth BVR, and it struggles in a dogfight... and it does so in a way that doesn't fit it's current price point.

The Vortex deserves to be competitive. To that end here are a list of buffs that would help it fill it's intended role without making it into an entirely new aircraft.

  1. Significantly decrease the IR signature of the Vortex when at MIL power. If the Vortex gets a lower IR signature than the Ifrit when both are cruising at MIL it'll encourage players to use afterburner strategically, and give the Vortex a tangible advantage over the Ifrit.

  2. Give the Vortex EOTS, essentially buffing it's camera detection and tracking range in a frontal arc, allowing better passive tracking of air and ground targets.

  3. Figure out a way to cram 6 Scythes into the internal weapon bays. If the Vortex isn't supposed to be a F-35B, then don't limit it like one.

(cont'd in comments)

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  1. Model additional Vortex Lift. I can go into detail if requested, but properly modeling the vortices the chines of the Vortex should generate would significantly buff it's instantaneous turn rate and overall performance.

  2. Increase the raw thrust so it can ascend in VTOL mode with specific fuel/payloads. Increasing the raw thrust would also help the Vortex recover from low energy states faster, with the caveat that (through tweaking the drag values) the aircraft should have the same top speeds at various altitudes that it does now, both at low and high power settings.

  3. Create a new BDF AGM that's essentially the AGM-48 but for supersonic platforms, like the Brimstone missile (or JAGM). This would be perfect on the Vortex, and would be a unique advantage over the Ifrit for strike. For those worried about the Compass- the Vortex is more than 4 times as expensive, it should be at least somewhat economically viable for strike like the Compass is. Triple external mounts on both external pylons of AGM-48-like missiles would be a good buff to the Vortex's strike capability, especially combined with internal munitions.

  4. Create a multi-mission-centerline-pod that additional weapons, radar/sensors, defensive jamming capacitor, or even offensive jamming could be equipped in, depending on what makes sense for balance.

  5. Consider price reduction if needed, possibly to 75 mil (from 90 mil), however this should be a last resort if other buffs prove ineffective.

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I can go into depth on each point as needed, not every one needs to be adopted, but some or all would go a long way to helping this fighter in both air-to-air and air-to-ground engagements. It would not, however, make the Vortex overperform compared to the Ifrit.

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*Here's some visual examples of the vortices that modern fighters generate on purpose to increase their lift. This helps in both high speed and low speed maneuvers, and would help the Vortex whip around to get guns on target in a realistic and relevant way.

This system would ideally also be implemented on the Revoker and Ifrit, but the Vortex stands to gain the most from the addition of it.*

rotund marten
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i would definitely like to see vortex lift. the BDF must befriend the spirals

solid kettle
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Here's an example of what I mean by the new AGM- the JAGM is a great example of an AGM-48 size missile that could be mounted internally and externally on the Vortex. Triple pylons of JAGMs on both the wing pylons of the Vortex alone would be a major buff to the Vortex's standoff strike capability- however, considering how the JAGM or the Brimstone are designed for larger pylons, there's some variation in how this could be implemented.

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Roughly the size of a AGM-114 Hellfire- which is almost 1:1 the size and shape of an AGM-48- the JAGM will be used by a variety of rotary and fixed wing aircraft, including the F-35B. It's very much a realistic and relevant weapon system for the Vortex, but potentially not the Ifrit.

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One thing the Vortex is lacking compared to the F-35B is a centerline multi mission pod. The pod exists because the F-35B lacks an internal gun- a flaw the Vortex notably does not have, however, the pod can be used for a variety of other capabilities which the Vortex could take advantage of. This includes additional sensors, extra capacitor charge for defensive jamming, offensive jamming, Directed Energy Weapons (DEW- essentially like the Medusa's laser), and even additional munition storage for weapons like the PAB-80LR and AGM-48.

rotund marten
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that would be a really cool addition

solid kettle
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*"Six In The Bay" is the nickname for the joint USAF and USN campaign to develop additional internal "sidekick" pylons for both the F-35A and F-35C, allowing both variants of the F-35 to carry 6 internal AIM-120D ARH missiles. The Vortex may draw homage from the F-35B and X-32, both of which lack the bay size of the F-35A/C, but if B25Mitch explicitly says the Vortex isn't a F-35B, then why hold it to the same restrictions?

The issue with the Vortex receiving 6 internal Scythes ingame is a matter of space, but could potentially be fixed by folding the fins of the Scythe. If it proves impossible to either fold the Scythe fins (or create a new variant for internal usage, like how the S2 IR missile was created for heater bays), then the addition of a mixed loadout of 4 Scythes and 2 S2 missiles would at least give the Vortex a more capable BVR-focused loadout, instead of the mixed loadouts it has now which emphasize heatseekers. The Vortex needs a better long range loadout to exploit it's supposed stealth advantage- 6 internal Scythes would allow it to do so.*

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Here's that relevant Mitch quote, for the record. Mitch, if you're reading this, remember, turnabout is fair play...

rancid flicker
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how do you propose we shove 3 scythes in a bay when its highly unlikely we'll get specific missile variants, like how the AIM-120C is made to fit 6 in a raptor, given mitch's focus for simplicity. the S2 is its own missile and not a variant of an S3, and is meant to fit in more than the heater bays

opaque lance
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The increase of Thrust would also help a bit with sustained turnrate, a buff in something the Vortex needs

solid kettle
# rancid flicker how do you propose we shove 3 scythes in a bay when its highly unlikely we'll ge...

Either
-add folding fin mechanics to the Scythe
-add an new ARH missile that is to the Scythe what the S2 is to the S3
-slightly increase the weapon bay depth enough to fit. As you can see, the Vortex has incredibly shallow bays where the missiles sit side by side, while the F-35 has deeper bays where another AMRAAM pylon can be equipped. There's a possibility that increasing the depth of the physical bays will be juuuuust enough to cram another Scythe in there.

Or, if none of that is possible, then a mixed loadout of 4 x Scythes and 2 x S2s would be a more appropriate loadout for BVR than just 4 x Scythes or 2 x Scythes and a number of heatseekers.

fickle tundra
opaque lance
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Also please please give it canted wingtip pylons that would reduce the rcs while having an S3 equipped to them

fickle tundra
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the wingtip pylons already have zero RCS, giving them canted would just look cooler

rancid flicker
opaque lance
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This is a feature on the F-35 series of jets that lets them maintain an effective stealth profile while letting them have two self defense missiles.

grave drift
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i am both enthralled and concerned at what this thread may bring

solid kettle
# fickle tundra downsized Scythe? like a low profile Derby?

Could be the beginning of BDF/PALA specific air-to-air missiles.

Or, alternatively, introduce slots into the weapon bay so that the Scythes can sit flush with the bay itself, similar to how the KF-21 has semi-recessed pylons, but internally, in the weapon bay themselves. Could have two Scythes sit flush with the bay and one on a door pylon that unfolds a la F-35, if necessary for them to fit.

rancid flicker
opaque lance
solid kettle
fickle tundra
reef hollow
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Again, I think only demonstrates a just desire for a rank 4 BDF fighter. Maybe the Vortex is a bit too expensive, but if you close the gap between the FS-12 and the FS-20 too much then you lose the point of the dichotomy between air superiority and stealth at a lower rank

opaque lance
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Yea but the thing is though the FS-12 is almost always better than the FS-20 due to just being generally really good. Only downside is not stealthy

reef hollow
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that's a huge downside for any kind of strike mission

opaque lance
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The Revoker can carry the same amount of air to air and only a bit less air to ground weapons.

solid kettle
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I can't think of a situation where you'd sortie a Revoker without 12 AAMs onboard, and I'll often sortie with a full Scythe loadout or Scythe/Scimitar loadout for BVR in the Revoker. For 30 mil more, you sacrifice agility, acceleration, top speed, and also lose out on ARH payload (Vortex can only carry 10 Scythes total, it doesn't get the triple mounts for external pylons). If you run stealth, you have 1/3rd the ARH loadout.

It doesn't feel like the Vortex is worth the 30 mil extra for that reduction in BVR capability- whether you sortie it with internals only, or a full ARH loadout.

reef hollow
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Different planes for different jobs

fickle tundra
solid kettle
# reef hollow Again, I think only demonstrates a just desire for a rank 4 BDF fighter. Maybe t...

Buffing the Vortex's internal payload wouldn't change the need for a BDF rank 4/5 fighter, but it would help the Vortex compete as a stealth fighter in BVR. It would justify the 90 mil price tag- for 3/4 of the cost of the Ifrit, you would have 3/4 of the BVR capability, losing out on the heater bays and the significant kinematic advantages the Ifrit has, but retaining the same potential internal Scythe loadout.

For the record the Vortex can already carry 8 internal AAMs. The issue is that most of those are heatseekers, and this is a jet that doesn't thrive in close range engagements.

opaque lance
solid kettle
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If 6 internal Scythes is 100% not possible, then at the very least 4 Scythes and 2 S2s would give it a better loadout balanced for BVR instead of its current heatseeker-heavy loadouts

reef hollow
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I think the +2 ARH internally is the least offensive suggestion (along with subtracting ~10M from the price), just concerned about its flight model, because I think a very awkward but very invisible and somewhat accessible stealth aircraft is a neat archetype

graceful hearth
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if it gets EOTS does this mean it should get 2 lasers like the cricket and chicane?

opaque lance
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That would be interesting

solid kettle
# reef hollow I think the +2 ARH internally is the least offensive suggestion (along with subt...

I included the thrust buff and vortice lift buff but I don't think it would change the fact that the Vortex... kinda sucks, as far as agility goes. It would help it with sustained defensive maneuvers, but once it closes to guns it would still only have one good turn before it's risking getting energy trapped. But with vortice modeling, that turn would hopefully be a lot more competitive.

The Revoker would still pull crazy PSMs to outfly it, and the Ifrit would most likely continue to out rate it. It's very much subject to the nuance of implementation, and would require testing, but they're quality of life tweaks I hope would make it less painful to fly. A bit like the F-4E getting leading edge slats- doesn't change the fact it's a Phantom, but it helps.

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*Man, I completely forgot to talk about EOTS.

The Vortex currently has practically the same detection range of targets via radar and optical sensors as the Ifrit. It's lacking one of the defining features of the F-35 family of jets- the Electro Optical Targeting System, a super advanced optical sensor crafted to keep the overal RCS low while integrating the capabilities of top-of-the-line sensors internally on the F-35.

In Nuclear Option, a EOTS would allow the Vortex to detect targets at ranges longer than DAS (which is on all aircraft) but still slightly shorter than radar. It would have an increased range detecting hot targets- afterburning fighters, for example, would show up at longer ranges than non afterburning aircraft. And the Vortex would be able to do this without emitting at all- a powerful advantage in a stealth BVR engagement.

EOTS is more than advanced FLIR- its also able to lase targets at long range, potentially translating to the Vortex being able to lase multiple targets instead of one like the Ifrit, allowing it to more effectively utilize Kingpins.*

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The X-32/F-32 design/concept notably lacked an EOTS, so it's hard to figure out where exactly it should go (if Mitch wants to physically model it) on an aircraft with a similar intake.

opaque lance
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Doesn't the Vortex have one?

I'm pretty sure most of the aircraft have an optical camera placed somewhere on the model

solid kettle
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If it has to be physically modeled, I could see it sitting on the underside of the nose, or on the underside of the intake. But as far as I'm aware, outside of the existing DAS optical sensors, there isn't an actual EOTS modeled for the Vortex- or any NO fighter. The Medusa does have a front facing optical sensor, but it's not shaped like EOTS, so I'm unsure if it's supposed to represent that capability or not.

dense cypress
opaque lance
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Damn the Vortex still looks so amazing

graceful hearth
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I think mitch did really make a X-32 design work unlike boeing, though i like the intakes on the F-35 more

signal kite
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I was scared read this post....
But this was pretty good rational ideas.

  1. Give vortex little smaller IR signature (aircraft which almost stealth and invisible) have sense, and make use afterburner like tactical maneuver sounds good.

  2. IDK for what he need same buff... But probably why not...

  3. Yes, this will be pretty good!

west wasp
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IMO 2 buffs are rather uncontroversial and would merely serve to make the Vortex easier and more fun to fly without really impacting its role or balance substantially.

1. Making the engine more powerful
Right now the engine is just incredibly weak; it can't hover without AB and the plane starts feeling sluggish with even small additions to the load.

A more powerful engine would allow the plane to hover without AB, making it much less painful to land and take off; something that's currently often more time consuming and painful than other aircraft to the point of being a weakness rather than strength of the airframe.

2. Reducing the IR signature and making it bleed heat faster
The Vortex is supposedly stealth and incorporates features that'd reduce the IR signature and allow it to bleed heat. But in spite of that, it ends up feeling like it runs hotter and stays hotter than the Revoker.

It should either lose the covers and just get 3D TVC, or actually have a low heat signature and an easier time bleeding heat.

signal kite
# solid kettle 4. Model additional Vortex Lift. I can go into detail if requested, but properly...
  1. IDK... Vortex vertical mode use not perfect, but not bad right now. But slightly buff still not be bad.

  2. I think(i can mistake) but same aircraft already have pretty good vector thrust. He can carry more than moderate heavy payload in vertical mode, this enough. He not must carry heaviest loadout and take off vertically.

  3. I think somehow about this. Maybe this could be as feature for this aircraft. But pretty sure he shouldnt carry more 12 same weapon.

  4. Not sure... I think talk about same little early... Of course this is cool feature, but same devices must have not only vortex... This much better place in weapon topic about same devices.

  5. Maybe slightly price reduction will help him looks good if compare with ifrit. Like 85-80 mil. But 75 looks pretty small price. For current version. But for buffed version he should have price 90 mil or even 95

west wasp
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It's worth mentioning just how weird and painful the VTOL is; it feels like the plane has been twisted around needing the AB to hover, and that makes everything that uses the already not very useful VTOL even worse.

The VTOL already has little to no combat utility, but with the forced need to use AB it just goes from bad to worse because landings become painfully long affairs that often end with the plane bouncing thanks to the AB.

signal kite
signal kite
west wasp
west wasp
signal kite
dusk lake
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Is that 137 for both of ifrit's engines or with them combined?

solid kettle
west wasp
dense cypress
dense cypress
woeful goblet
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If we comparing the Ifrit, an export (or rather, not just an export, but even a fighter produced in relatively young countries such as Primeva) multi-role fighter from 2070s with the F-22/23, high-altitude interceptor, that were so advanced that it was never intended for export, from 1990, made some sense, because at least in terms of their size being 1:1 and being almost similar externally. But comparing Vortex with the F-35 is just some new level of cosmic copium

signal kite
agile valley
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Wanna throw out there I made a suggestion in the original suggestions forum outlining a smaller medium range air to air missile that had similar range but had a smaller warhead and was more susceptible to jamming. Adding something like this to the game would fix a lot of these problems.

These missiles are roughly half the length of other modern ARH missiles. They may or may not feature a dual pulse motor that ignites after it goes active to boost terminal manueverability

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Something like this only carry-able internally would incentivize more stealthy loadouts

signal kite
signal kite
signal kite
signal kite
# solid kettle

Cosmic. I think to implement same feature for aircraft we should create new topic about new radar system. Where pilot will can change radar type on aircrafts with radar, like ground units radar, all round radar(but will work not so good for all), and air radar, in this case will have space and sense for install similar system. What do you think?

west wasp
# signal kite Dont forget, he dont have enough space for installing more powerful engine. And...

The engine size can honestly be whatever is needed

The point remains that the engine struggles both as VTOL (especially with the need to use AB, making landings really weird and slow), and in forward flight where it goes from nimble to sluggish with even small additions to the load carried.

So IMO a more powerful engine would only serve to help the Vortex in places where it already ought to feel strong, without making taking away from its character.

opaque lance
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Also engine power is just a value, not dependent on the engine size. There's a reason aircraft aren't made so small.

solid kettle
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It’s not “copium” when the creator of the aircraft designs it explicitly on a mix of the X-32 and F-35… both aircraft which competed for the same contract and were required to meet the same JSF standards.

It’s not a F-35B- but when looking for ideas on how to realistically buff the aircraft, that’s probably the best source of inspiration, seeing how the Vortex shares the same role, same STOVL system, similar flight performance and somewhat similar payload, etc.

If you have a more relevant source of ideas for buffs that don’t turn the Vortex into something it’s fundamentally not, I’m all ears.

opaque lance
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I think slightly increasing the size might fix both the bays issue and give a good reason for the engine to be a bit stronger

solid kettle
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I’m wary of proposing a redesign that would break liveries, but the aircraft is new enough where it would be less catastrophic than something like the Revoker or Compass.

opaque lance
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Well if it was upped by 1.3x it wouldn't break anything I'd imagine, since everything would be the same

lime bramble
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that would make it twice as heavy

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would also make it harder to field on carriers

solid kettle
lime bramble
solid kettle
# lime bramble would also make it harder to field on carriers

In his defense, the USS Tripoli holds the current record for most F-35Bs deployed on board (20, more than the 16 the QE has had). I don’t think the Vortex would take up the same amount of space as a F-35B even if it was slightly larger, but there are other issues with the “make it bigger” idea

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The Tripoli doesn’t have a well deck, but the Annex also doesn’t have internal space partitioned off for medical facilities, berthing, amphib vehicle storage, etc AFAIK, so it’s a moot point

lime bramble
forest beacon
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Can we like, wait till whole roster of airframes for each faction will be added and only then be concerned about rebalancing existing airframes ?
I have a feeling that this type of "balancing the" is either not needed right now, or quite bulk for including and wasting time on implementing
Is it really that bad (Vortex right now) so we need whole suggestion with all those buffs, just for one plane ?

solid kettle
# forest beacon Can we like, wait till *whole roster of airframes for each faction* will be adde...

You want to wait until 2026 or beyond for the Vortex to be augmented by a superior BDF fighter? We’re not getting any new fighters this year, and probably not most of next year either, based off what Mitch has said on stream and in chat.

Instead of waiting 1.5+ years for the “full roster” that we have no confirmation is coming, how about we buff the Vortex reasonably and moderately to help it be more competitive for its price point and role?

forest beacon
opaque lance
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This forum is for suggestions and feedback. This is both.

fair rampart
solid kettle
# forest beacon And when new fighter will come out, we will again buff X to be reasonable and mo...

No, because the new fighter will be made to compete with existing aircraft that are balanced to be competitive and viable in their role. If we don't fix fighters now, that actually risks even more balance issues- because new additions would be crafted to fit a meta that is fundamentally flawed.

Also, to answer your premise that the Vortex doesn't need these buffs- consider the following:

For maximum BVR, I can take a Revoker with 12 Scythes or an Ifrit with 14 Scythes (and 2 S2s), both of which having better kinematics (which extends missile range and helps when carrying a full load). The Vortex can only carry 10 Scythes, and it lacks the acceleration, speed, lift, and control that either the Revoker or Ifrit has with a full external load. RCS really doesn't matter in this situation- it's pretty clear that for full missile payloads, the Vortex is sub par for 90 mil.

For stealth BVR, the Vortex has 4 internal Scythes compared to either a 12 Scythe Revoker (which doesn't care about stealth) or a 6 Scythe + 2 S2 Ifrit. Unless you fly the Vortex like an ambush fighter and use heaters primarily- which is antithetical to the supposed stealth advantage the aircraft has- you're at a solid disadvantage in BVR.

For air to air- what exactly is worth the 30 mil price increase? The Vortex is incredibly limited kinematically, good players can make something of it but those same good players will trounce it in Revokers and Ifrits.

The idea behind these buffs- whether some or all get adopted- is to nudge the Vortex into a more competitive state, that's all.

forest beacon
# fair rampart Probably, that’s what game balance is?

Yeah, but im kinda beware that this will turn into cycle that will just go on and on with the release of any new airframe
We will get new fighter > we need to balance previous fighters to compete with new ones
I dont mind balancing stuff, but this sound like a beginning of something that will be always suggested to be done whenever new aircraft will come out
So, why not just wait till at least somewhat of sensable roaster of airframes will be done, and only then proposesuggestion that bear a lot of buffs for certain planes

fair rampart
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But the balancing is flawed at the moment, are you suggesting we do away with game balancing for two years just so this forum is less cluttered with balancing posts?

forest beacon
opaque lance
fair rampart
solid kettle
# forest beacon Yeah, but im kinda beware that this will turn into cycle that will just go on an...

That's not how this works at all. When a new fighter comes out, it's going to be designed to compete with the existing fighters in the game. It's better to square away the balance of the existing aircraft before adding new ones, then let aircraft languish and screw up the balance of future additions.

You're suggesting letting the Vortex remain subpar so that players go fly another aircraft. And you're suggesting waiting till mid 2026- the Missile Update has become the Q2 update, so we're only getting 2 more aircraft in 2025 if the development cycle continues as planned, and the third will drop Q1 of 2026. That's what we have to get out of the way before we can possibly get a new fighter, an aircraft we've heard no indication of Mitch considering/prototyping/adding whatsoever.

Leaving a vehicle in a bad balance state for over a year is not a good idea

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(And this is coming from someone who would love a true BDF air dominance fighter down the road, as you can clearly see as I'm the one who asked Mitch about it in said screenshot)

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Nothing against Mitch, I love this game and his vehicles- but 2024 only released 3 vehicles instead of 4, and 2025 kinda looks like it might be on the same track, seeing as Mitch mentioned the Missile Update replaced the PALA helicopter as the Q2 update. Factoring in reasonable timelines, that's far too long to wait on an aircraft we have no confirmation is coming.

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In addition we may not get a new fighter at all if Mitch truly wants the Vortex to remain the BDF counter to the Ifrit...

fair rampart
forest beacon
# solid kettle That's not how this works at all. When a new fighter comes out, it's going to be...

I have not suggested any of these lel
main point was, that this type of suggestion is potentially will evolve in balance creep
Like, Ifrit for example, before buffs it was good, and i mean really good
now its even better, for some its a win win, but for some its not
same here, Im not saying that we should just wait and not suggest any of the changes for Vortex for few near years

Vortex is kinda crappy, because its competitor (Ifrit) was buffed (not gonna say who was proposing those changes) while Vortex stayed as it was

My main concern is that already powerful platform, was buffed
while its "cheap" side grade was not, so you are proposing buffing Vortex, because of buffed Ifrit
that will just probably lead in that balance loop hole
we will get new airframe, no matter how its good or bad, we will buff existing airframe and then buff new one

if you like buffing something for the sake of buffing, then alright
I didnt get an enough grip of Vortex to consider its bad or got, for me its still decent
but anyway, i dont want to offtop much

solid kettle
# forest beacon I have not suggested any of these lel main point was, that this type of suggesti...

That's where we disagree, because the Ifrit wasn't balanced right and arguably wasn't worth the money. Fully loaded Revokers could outrun it clean and it took twice as long to accelerate at altitude than both the Revoker and Vortex. There was no reason to use it as a stealth fighter, it had horrible adverse roll when yawing, it struggled to fill the role it was physically designed to do, and it was nerfed in the first place because a certain Youtuber threw a hissy fit over the concept of multirole stealth fighters in general. The balance of the Ifrit pre-fix was horrendous and the fixes have been very positively received, as far as I can tell. This idea that it was "really good" is completely incorrect.

There's no "balance loop" that occurs here. The proposed Vortex buffs are incredibly minor. The idea is that some or all of them would make it worth the price. There's no further buffs that will magically kick in after this, the Vortex needed these anyways before the Ifrit buff. I'd be making this exact thread regardless if the Ifrit got fixed or not, same way as the Revoker has its own issues that need to be addressed regardless of its relationship with other fighters.

This game is in Early Access. Suggesting leaving an aircraft crappy- as you put it- for years is... well, absurd.

forest beacon
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well if Ifrit that obviously was quite op in regular fights most of the time and was number 1 fighter that was used by many as all-rounder was "not worth the money" then I dont see the point to continue arguing about it
we have completely opositу impression of it or balance philosophy

solid kettle
# forest beacon well if Ifrit that obviously was quite op in regular fights most of the time and...

It was used solely for missile or bomb spam, internal only sorties were limited in flexibility and offered no advantages over fully loaded competitor aircraft. For pete's sake a fully loaded Vortex could out accelerate a clean Ifrit. It sucked in a lot of ways, hence the whole balancing series. This idea that it was somehow "OP" comes from people using it to hit a lot of targets in PVE, and thank god the game isn't balanced around how brain dead PVE can be.

I'm not surprised we have different balancing opinions given that you yourself admit you're not familiar with flying the Vortex enough to know if it's bad or not.

There's very clearly a lot of work here making sure this isn't buffing for the sake of buffing, the suggestions are targeted, realistic, and relevant, but as you said- you don't really know much about the Vortex, so I shouldn't assume you know what you're talking about.

abstract grove
# solid kettle *Man, I completely forgot to talk about EOTS. The Vortex currently has practica...

I agree with all the main points, but this one especially stands out to me. I don't use the vortex as a fighter so much as I use it as a strike attacker, and the fact that it is as bad at spotting land targets as the revoker is probably the biggest hinderance to its operation, more so than its handling or energy loss . Some extra gadgetry of any kind would go a long way in defining it apart from its 2 competitors, and the extra vision / laser designator would be by far the simplest impactful addition.

naive knoll
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A stealth aircraft with good ground unit spotting and designation capabilities would also throw a bone to all the people who want a recon plane, without needing to design an entirely new aircraft for a relatively niche role.

worn moss
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Improved optical sensors would synergize well with the disabled radar stealth regime the vortex favors.

grave drift
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detection is actually a good point; i've specifically added better detection to all jets in the QOL mod while also buffing those with large optics sensors, like the cricket and chicane (nearly 20km range now)

worn moss
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The vortex needs all the passive sensors it can get its hands on

worn moss
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Run them every four frames and stagger them with everything else also running raycasts every four frames

grave drift
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staggered raycasts every 2 seconds

worn moss
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I was on the right track

vestal bloom
grave drift
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well, the server

solid kettle
#

I’ve found some images of how a JAGM-sized-missile could be mounted on the Vortex. Looks like the exterior pylons are classic triple racks, while the interior can fit 4 pretty snugly. I’d have to look more at the dimensions of the Vortex’s weapon bays to see how many would fit, but it definitely seems like an interesting alternative to the PAB-125 for strike loadouts.

fickle tundra
#

JAGM is basically a slightly longer Hellfire (like Brimstone), wonder if it would justify making a new missile (with better warhead or guidance or range or something) or just using the AGM-48

solid kettle
#

IDK- I mean you can already fire external AGM-48s from a transonic Compass no issue, I wouldn’t think they’d have an issue firing from a supersonic platform ingame.

The only issue with making the AGM-48 available on the Vortex but not the Ifrit is the implication that it’s a BDF missile- what does that mean for the Compass? Might be easier to just make a new BDF-specific-missile

lime bramble
rocky condor
#

make it not painfully slow

solid kettle
fickle tundra
solid kettle
rocky condor
solid kettle
# rocky condor actually how about just the same celing as the ifrit and maybe some agility impr...

No? That’s turning the Vortex into something it fundamentally isn’t, and also “agility buffs” beyond vortex lift would require changing the airframe, which isn’t happening.

The Vortex can already reach within a few thousand feet of the Ifrit’s flight ceiling, however it’s not a high altitude fighter like the Ifrit is and shouldn’t be buffed to force into some semblance of one when it physically isn’t

rocky condor
#

i suppose there is a reason for the ifrit to be the most expensive fighter though

lime bramble
naive knoll
solid kettle
# rocky condor no it wouldnt change the airframe to upgrade thrust vectoring or change flap ang...

There's no real way to upgrade the thrust vectoring without changing the airframe- 3D TVC would be blocked by the empennage, it's pointless. And increasing "flap angles" sounds like a great way to induce more drag during maneuvers.

The Vortex already has supercruise (mainly as a side effect of how dynamic thrust isn't properly modeled, but still) and it's really good. The jet supercruises at Mach 1.5-1.6 around 40k ft (13k ft below it's flight ceiling, by the way). For context- the F-35A/B/C can't supercruise at all, and the vast majority of 4th gen and 5th gen jets can't. Very few can.

As I said in the main post- compared to the Ifrit, the Vortex will almost always be at a disadvantage kinematically by the sheer nature of the difference of its design. The goal of these series of buffs was to improve the Vortex's ability to compete but not turn it into an entirely different aircraft in a vain effort to make it an equal to the Ifrit- which it's not, and it's not supposed to be.

solid kettle
dense cypress
neat belfry
fickle tundra
#

Too small and slow

#

You won't really find portable ATGMs in fixed wings

solid kettle
# neat belfry Also No. 1 is already true

Incorrect. After taking off and cruising at MIL, the Vortex is at 6.0 heat while the Ifrit is at 4.9 heat. The Vortex also afterburns at 8.8 heat while the Ifrit afterburns at 8.0 heat

This isn't an issue with the Ifrit being too cold- the Vortex runs too hot, specifically at MIL power, I think the hot afterburner makes a lot of sense considering the VTOL thrust.

neat belfry
neat belfry
solid kettle
lime bramble
#

mitch just forgot to reduce the signature

solid kettle
lime bramble
lime crag
#

They hated Cactus because he told them the truth

solid kettle
dense cypress
fickle tundra
#

ATGMs are an offshoot of Guided Missiles designed to be small enough for infantry or ground vehicles to carry and are specifically designed to defeat heavy vehicle armor

dense cypress
#

fine, well then we can still say the hellfire(F35C and AC130’s), brimstones on the tornado, and APKWS on… well a lot of planes

solid kettle
#

Hellfire isn’t really an ATGM, neither is the JAGM

dense cypress
#

what do you want from me then smh

solid kettle
#

lmao it’s semantics, we’re all insane

dense cypress
fickle tundra
dense cypress
#

so what its gotta be an exclusively tank targeting munition??

fickle tundra
#

primary targets being tanks, and also being mildly portable, by the 70s ATGMs got small enough for infantry to lug around

dense cypress
#

sounds like the hellfire fits imo

fair rampart
#

Come on these are just semantics

fickle tundra
# dense cypress sounds like the hellfire fits imo

its more than twice the weight of the TOW and was only carried by aircrafts for a long time, armor was its primary role when it was conceptualized but its been upgraded to fill a general role, even then its still a bulky missile to use in a ground launched role

fair rampart
fickle tundra
#

also the hellfire isnt tube launched, which does make it a lot harder to use on ground systems, best used in canister launch systems, MML is a great example

west wasp
west wasp
fickle tundra
#

like the two nozzle pedals are just on the top and bottom of the actual nozzle? not actually directing them?

west wasp
dense cypress
#

tbh i dont think it needs 3D TVC, but a better 2D would be amazing

signal kite
signal kite
# solid kettle No? That’s turning the Vortex into something it fundamentally isn’t, and also “a...

I with friend turned off fully stability assist(without g stability assist and without angle speed stability assist) and seems vortex have very good agility, but he little hard get out from stall. And yes, he can do cobra on low speeds. He get good roll, and seems he don't need so high pitch rate. BTW he have VERY VERY good wing lift coefficient (what in real life not so good) now in real life wings have smaller wing lift coefficients at 20-30%. So... Vortex have VERY good fly characteristics, and stable(without full stability assist he very unstable on big AOA), so.... One buff which he have sense to get - roll

dense cypress
timid roost
#

Going back to the original ideas:

  • IR sig reduction at mil power is a must
  • I think vortex being the test bed for IRST /EOTS is a great idea.
  • 6 Scythes would be too much imo, I think a better concept could be side bayed S1s. Doctrinally for self-defence missile intercept
  • For the aero performance, I'm up for more lift but I sort of like the quirks of its engine power. Doing engine increase alongside lift buff could be too much
solid kettle
timid roost
# solid kettle There’s no room for additional side bays and the aircraft already has plenty of ...

Yes sorry, rather than side-bays should be "what can be reasonably squeezed into the existing bays". I don't bother looking at the models, but would door mounting an extra munition give any more potential space, like how F-35 does? 2 scythes in the bay + (S1 or S2) on the inside of the door, snuggling between the scythes when the door is closed, but giving adequate separation for release when the door is open?

Plus this could give some A2A capability even when going internal only, full A2G loadout

hard timber
#

I think that vortex in concept relys on advanced missles but ifrit will rely on maneuvarability in dogfight

solid kettle
timid roost
solid kettle
timid roost
solid kettle
#

The JAGM suggestion was more external/total capacity focused, to help the Vortex compete with the Compass for efficiency and ease of use, and to give it a unique feature making it an interesting alternative to the Ifrit.

lime bramble
#

capacity would be increased in the case of the ifrit

radiant garden
#

Ya but is there the possibility where you could create enough space to fit a extra scythe in the central bays by fitting one scythe on one side of the bay attatched to the frame and another on the opposite side but attached to the door

#

Though the problem with the internal does mostly come down to the fact alot of realestate is taken up by a lift fan

timid roost
solid kettle
timid roost
#

What I'm saying is that the only relevance is for when you're firing, if theyre attached to the doors or not. For realistic safety - in-game with the perfect weapon release, attaching to door or not doesnt matter

lime bramble
#

you can also see that the bays are as deep as they can be

timid roost
#

with perfectly folding fins, could you juuuust fit 3?

rocky condor
lime bramble
rocky condor
#

inner left bay, you could prob fit 2
4 in total for inner bay

rocky condor
timid roost
#

is the current bay longer than the scythe? Could, rather than using folded fins, you just stagger them length-ways? So



From looking above

timid roost
#

that be a strong nope

rocky condor
# lime bramble

hmm
what about that thing on the f35 that adds 2 extra missiles internally i forgot what its called, how would it do on fs20

lime bramble
radiant garden
#

How about let the vortex carry a double mount on the outer wing pylons for S3s, scythes, pab-250s, and Pablos. I mean it can already carry a gpo-500 out there

lime bramble
radiant garden
#

It Has roll thrusters?

lime bramble
radiant garden
#

Very badly with it's ailerons

lime bramble
radiant garden
#

Ya, I thought thats why when you stall her out or are going forward very slowly you lose almost all roll authority

lime bramble
lime bramble
#

missiles pictured are scythes

radiant garden
#

Screw it give her a AA triple mount like the revoker

grave drift
#

that's a qol mod idea for sure 🤔

grave drift
#

ass

#

whoever designed the FS series had the worst pylon placement in modern history

radiant garden
#

How does is fit the bomb triple mount then, are there 2 different triple mounts?

opaque lance
#

Bomb triple mounts are more compact iirc

rocky condor
radiant garden
#

Cant the outer pylon so you could mount the double mount?

rocky condor
# lime bramble

this illustration sucks but i hope it gets the point across, you could fix the angles and maybe do something like this

grave drift
#

how would you mount that 💀

rocky condor
solid kettle
rocky condor
solid kettle
#

For context, the F-35B has significantly larger wings (and is larger overall) and has much more loadout flexibility and capability because of it.

rocky condor
#

maybe this? sorry about the attachment being weird

solid kettle
rocky condor
solid kettle
rocky condor
dense cypress
solid kettle
rocky condor
#

With the ifrit i can go high and fast with 6 scythes and 2 irs while still being stealthy
Its very op

Vortex? sluggish

Revoker? Idk if it can supercruise, doesnt feel too well at max altitude last time i checked

Ifrit just goes mach 2 on MIL

What do you think could improve

solid kettle
rocky condor
#

I think you can fit in 6 scythes if you modify the airframe to a degree
You have to make the belly a bit chunkier

And reducing the IR or strengthening jammer could work
or a tune up in high altitude agility if possible

lime bramble
solid kettle
lime bramble
#

i seriously think the vortex's external payload is enough, a compact ARH missile is all we need really

rocky condor
solid kettle
lime bramble
solid kettle
rocky condor
lime bramble
solid kettle
lime bramble
rocky condor
#

its unclear to me on things that a majority already agreed as things not to do

radiant garden
#

Ok so here is my suggestion, we throw the vortex in the bin call it a failure, fire all the admirals and generals in charge of it's procurement, blacklist it's manufacturer, Lampoon the Secretary of the Navy and Navy's Chief of staff in a public hearing, and charge everyone involved with fraud waste and abuse, and move on with our lives.

rocky condor
#

Make it more stable when landing
Could be a skill issue but it feels funny to land it, i can land well on hyperions with an ifrit though

solid kettle
#

You can literally engage the auto hover if you need to

That’s entirely a skill issue, with the exception of needing to afterburn to ascend- that should be tweaked IMO

rocky condor
unique bloom
west wasp
unique bloom
dense cypress
neat belfry
summer wind
#

I just want this thing to have less ir and be more nimble than a compass on heavy weight

radiant garden
#

The wings are too stubby and she is too heavy

rancid flicker
summer wind
#

I do wonder what an aam-whatever would look like for the vortex, technically the s2 is made specifically for inner bays so i dont see why we couldnt get a shorter range arh

#

Or even sarh the hell we care anything new in NO is a warm welcome mostlyif its an entirely new system like the laser mechanic

fickle tundra
summer wind
#

Tbh yea derby sized, or maybe a "low rcs" one or whatever that just folds its control surface like we all say scythe should do lol

fickle tundra
summer wind
#

True but it needs a special thing so its not just a scythe with less range, maybe an easier jam time, maybe make a suggestion for such a missiles i already posted one and cant rn

fickle tundra
summer wind
fickle tundra
summer wind
fickle tundra
#

im just starting to like the potential idea of a Short-Medum range ARH like Derby

solid kettle
#

The problem is the Vortex doesn’t need a short-medium range ARH missile

dense cypress
#

its issue has always been BVR

solid kettle
# fickle tundra im just starting to like the potential idea of a Short-Medum range ARH like Derb...

It has plenty of short-medium range options with S2 and S3 loadouts

The Vortex needs better internal BVR options, so something with comparable range to a Scythe or greater

I’d rather just get a 4x Scythe + 2x S2 loadout if we can’t get a 6x Scythe loadout, than a shorter range ARH that doesn’t solve the fundamental problem with its BVR loadout

TL;DR: Derby won’t fix anything unless it’s very close to the Scythe in range

fickle tundra
#

~20 miles would be its max effective while Scythe can go 30-40

solid kettle
fickle tundra
#

it would be neat to have though

solid kettle
#

Sure, but it wouldn’t fix the Vortex’s problems any more than S3s do

fickle tundra
#

yeah probably, they'd just be ARH S3s with slightly better kinematics and range

rotund marten
#

instead of being a smaller scythe, could make these new missiles a smaller scimitar. ramjet engine would give them good range

fickle tundra
#

that would be a scythe, which we already have

rotund marten
#

no? they have different propulsion methods and effective scenarios, scimi takes time to get up to speed and seems to be a bit less maneuverable, but has a lot more energy and max range

fickle tundra
rotund marten
#

could give it an initial rocket booster to get it up to speed, possibly have the tradeoff of proportionally lower payload per missile size as well in exchange for maneuverability

fickle tundra
#

the scimitar has a rocket booster, and warhead size really doesnt matter much

solid kettle
#

I’d rather just push for the Vortex’s bay to get tweaked in size (or for Scythes to get folding fins internally) instead of pushing for an almost-but-not-quite-Scythe

The Scythe represents the bare minimum for effective BVR weapon, anything shorter than it in range ain’t worth it IMO

fickle tundra
#

perhaps a Derby sized ARH would do well for lower rank aircraft but still be an S3 alternative for higher rank

solid kettle
#

Meh, seems like it’s unrealistic. What modern, in use AAM has less range than a Scythe?

Feels like a similar discussion as adding SARHs like the Sparrow- why would that even exist in 2070?

unique bloom
fickle tundra
#

apparently I-Derby ER has double the range at 100km, so i would assume that translates to early AIM-120C effective ranges

solid kettle
# fickle tundra Derby

very much the exception and not the norm, and even then has relatively close effective range to the Scythe (50km)

fickle tundra
grave drift
#

vortex might be able to take advantage of canted outer pylons for single aams though

#

it wouldn't break liveries like other solutions would, and since we already know that 1x pylons return to 0 rcs and start with 0.01 rcs or something like that, canted pylons could instead only have 0.005 or less rcs to make 6x aam perform similar to the ifrit (additionally, once 2 aams are fired (outer) the rcs returns to 0)

solid kettle
grave drift
#

i guess you could make it like 0.001 per canted pylon too so that total is 0.003, and fired 2 is 0.001

dense cypress
#

insane how much such tiny amounts can impact

grave drift
#

since rcs is a log it doesn't matter as much, 0.001 and 0.002 rcs is like 7500m and 8500m detection difference

#

*not really a log. should be square (?)

solid kettle
unique bloom
#

what if you expanded the side bays a bit.

#

you could fit something small in there like a sensor or a second more powerful jammer

fickle tundra
#

those are the landing gears

solid kettle
#

The Vortex really doesn’t have any extra unused space

Very different than the Ifrit which practically had modeled heater bays from the get go

unique bloom
#

i think folding the wingtips of radar missiles for the vortex is the most sensible option for that problem

worn moss
#

For the wing mount triple rack, couldn't the outer fuselage doors just hinge in half like the Raptor?

solid kettle
worn moss
#

Subdivide the gear door? It's a door. I'm sorry I misunderstood which door.

solid kettle
#

The Vortex also already has split gear bay doors, it can’t be any more split than it already is.

So no, it’s not just “a door”

unique bloom
solid kettle
rotund marten
#

folding fin scythes would be a good thing i think

unique bloom
#

That was said before. I guess there's no going around that idea.

lime bramble
#

not that im against it but i feel you are heavily overselling the value of 6 scythes in the bay

unique bloom
#

I would rather be able to equip scimitars as well.

lime bramble
#

same difference

#

BVR performance doesnt matter as much in a world where a medusa can just shut down your missiles and players can turn to notch in 3s

solid kettle
lime bramble
unique bloom
#

I hope it looks like the X36 drone, it's the best look for a 6th generation aircraft out there.

solid kettle
lime bramble
#

Vortex would be a strange place to end with in terms of capability

lime bramble
solid kettle
radiant garden
#

There just needs to be somekind of anti medusa counter measure/weapon other then sitting in a medusa jamming the other while being jammed by the medusa for the whole game

unique bloom
radiant garden
#

A medusa can make a massive difference

solid kettle
radiant garden
#

Medusas can single handidly shut down BVR, anti-shipping strikes, and deep penetration strikes, while have a get out of jail card against all the weapons that can reach then, and then positively trade in time against any of those people who try to close in to IR range. If the other team runs a Medusa and micros their fleet into a fleet ball on ignus the game become a painful slog for the your team.

unique bloom
solid kettle
# lime bramble i think a BDF Zuperfighter is on the way

Even with a potential high end BDF fighter to augment the Vortex, seeing how close the jet is to fitting 6 Scythes in the bay really makes me want it.

But 4x Scythes + 2 S2s is even more palatable if there’s a proper air dominance fighter to support the Vortex.

radiant garden
dense cypress
radiant garden
#

It also means they can't just defeat missiles intended for them by using the jamming pods

trim bloom
solid kettle
# radiant garden I mean it's not really needed yet since they haven't divorced the factions and t...

The Ifrit is 100% the high end fighter for PALA, it’s balanced really well for that post buffs. I doubt it’ll need anything major… ever, really, as long as it retains its current performance, even if it fights a superior BDF fighter.

But the faction divorce is coming and simultaneously the Vortex struggles to justify the 90 mil price point. I still think some or all of the buffs are very much worth considering.

solid kettle
# trim bloom 💀

They’re long gone now, but the three part (three separate post) Balancing The Ifrit series (that lead to heater bays and major performance buffs last patch) had a word count greater than the Bible.

I, uh, specifically tried to avoid that this go around. So far so good.

radiant garden
solid kettle
# radiant garden I just think there arn't enough airframes for either side to fill out a complete...

Two important caveats to that-

  1. The Vortex deserves to be worth its price point, even if there’s a dozen other stealth aircraft in game. However, the Vortex will always be compared against the Ifrit as both are each factions main naval fighters, so it’s still worth comparing how they stack up against each other in the context of their price and role even if BDF will get another jet

  2. It takes the Devs like 1/3rd of a year to add a single jet, and the current official unofficial backlog of aircraft takes us well into 2026 before we can even hope to see a proper BDF stealth air dominance fighter- heck, it hasn’t even been announced, the literal official word is that the Vortex is the Ifrit competitor and that’s that. Until that changes, I say balance it appropriately within the context of the limitations of the airframe.

grave drift
#

until then i advise vortex mains to take 6 scythes and 4/6 ir, or 6/8 scythes via 1x external pylon

#

again, single pylons drop to 0 rcs

radiant garden
#
  1. I mean it's ok if bdf falls behind in the naval fighter game, the factions don't have to exactly equally capable in each regard.
  2. Like I said earlier the divorce hasn't happened yet BDF pilots can still operate the ifrit as a land based Airsuperiority fighter
  3. If the vortex is it and it's the top of the line aircraft for the BDF then it can be buffed til it can directly compete with the ifrit in BVR.
unique bloom
radiant garden
#

I think the only buffs the vortex needs is a buff to it's engines, setting it's magnification to 1, and maybe slight increase to it's to it's external payload. Also give it the lowered IR sig it's apperently suppose to have.

unique bloom
#

i still belive the boscali forces need a heavy fighter

radiant garden
#

Ah from what we've seen so far it seems the BDF doctrinally favors Light weight single engined fighters with Delta wings/Modified Delta wings. Plus they have the Darkreach for trucking around lots of heavy ordinance. So I don't think we are getting a heavy BDF fighter.

unique bloom
solid kettle
radiant garden
#

Ya but it's more of a fighter bomber then an airsuperiority fighter.

dense cypress
unique bloom
radiant garden
#

Though thinking about it I think BDF doesn't 100% need a VTOL light attack if got a Land based dedicated ultra light low supersonic fighter like one of the other suggestion and/or a land based dedicated ground attack ordenance truck

dense cypress
solid kettle
# radiant garden Ya but it's more of a fighter bomber then an airsuperiority fighter.

The Vortex is very much a fighter, not a fighter bomber. It's designed to be a capable air superority fighter, whereas "fighter bombers"... aren't.

A better description of the Vortex is a strike fighter- but even then it's still very much an air superority fighter, and is balanced as one. It's just not an air dominance platform like the Ifrit is, conceptually. And it's also not an older generation of air superority fighter like the Revoker, that still retains relevancy through sheer kinematic performance and payload.

dense cypress
#

exactly, both the vortex and the revoker are designed for air superiority, bit the ifrit truly is an “air dominance” fighter

fickle tundra
#

Those mean the same thing

solid kettle
# dense cypress exactly, both the vortex and the revoker are designed for air superiority, bit t...

The Ifrit may have been described as a multirole fighter during its conception but when Mitch drew heavily on twin engine heavy fighters for reference... he created a twin engine heavy stealth fighter, with all the strengths that entails.

The Vortex is similar in how it sucks, honestly. By hyperfixating on the "light STOVL fighter" and going with the loser of the JSF competition for inspiration, the Vortex is conceptually limited. It's still a single engine stealth fighter- not a fighter bomber- but, uh, just by sheer stint of it's design, it's very limited.

dense cypress
solid kettle
# fickle tundra Those mean the same thing

I mean yes but I'm also simplifing a lot of history with those terms. Air superiority is a really really broad phrase and there have been generations of fighters with different niches and focuses that all claim to be air superiority fighters.

By describing the Ifrit as an air dominance fighter, I'm attempting to distill the motive force behind both the ATF program (YF-23/F-22) and the development of the Su-57, and how all three of those aircraft were designed to spearhead offensive and defensive air operations in highly lethal peer v peer air wars. When Mitch drew on those three designs for the Ifrit, he also drew on the role those three aircraft were designed to excel at, just by the fact that the Ifrit is physically designed with the same type of performance in mind. Now apply that same logic to the Vortex and uhhhhhhhhhhhhhhhhhh yeah. Yeah, uhhhh, yeah.

TL;DR: nobody should be surprised the Vortex struggles when it's based off the freaking X-32 lmfao

fickle tundra
#

On top of the actual unrealistic energy retention or lack there of

solid kettle
#

All the things wrong with the jet (some of which appear to be blatant oversights which is really great lmfao) certainly don't help

dense cypress
#

yeahhhh, while i absolutely understand wanting a F35B but not an F35 i feel like the vortex shouldnt be surprising when its not the best

fickle tundra
dense cypress
#

absolutely agreed

radiant garden
#

Ok so Air Superority fighter vs Air dominance Fighter is just the same type of aircraft with the same mission it's just one is using a more hype term

dense cypress
#

air superiority allows a side to conduct air operations without prohibitive interference, while air dominance signifies a state where the opposing air force is essentially incapable of effective interference.

radiant garden
#

Yes those are different state of a air war/battle. But what is the difference between a air superiority fighter and an air dominance fighter

dense cypress
#

think F16 vs F22, both very capable air to air forces, however one is a fairly larger advantage and focus

radiant garden
#

So describe how an air superiority fighter would be designed differently to an air dominance fighter using similar technology and how their mission profiles would be different. Cause you just describe two planes initially designed to do the same thing with the only difference is one is a newer design with newer technology.

potent kindle
radiant garden
#

The only difference is really that superiority doeasn't sell airframes as well as it did, so now it's Dominance, it just marketing

unique bloom
fair rampart
#

It kinda negates the need to go out with a stealth loadout, since you can pack some scimitars on your outer pylons, fire them off, and then just be pure stealth while getting some missiles in the air before they can fire at you

dense cypress
radiant garden
#

The second one is just the mission of an air superiority fighter, an air superiority fighter and escort fighter are two different things.

dense cypress
#

you’re purposely being dense it feels like, im going around in circles here, yes the two genres of air patrol are similar of course they are

teal fox
#

all this time i could've been lugging around more missiles

unique bloom
radiant garden
#

The difference between an air superiority fighter and a air dominance fighter is that ones bigger. But share the same design goals, tactics, and missions.

#

So the f-15, su-27, mig-29 are Air dominance fighters and The F-16, the Eurofighter typhoon are airsuperiority fighters?

solid kettle
# radiant garden So the f-15, su-27, mig-29 are Air dominance fighters and The F-16, the Eurofigh...

The better way to look at it is the F-16 and MiG-29 are light fighters while the F-15 and Su-27 are heavy fighters. The Vortex is a light fighter, the Ifrit is a heavy fighter.

The problem with using light/heavy in NO is many people think the Compass is a light fighter... which is really isn't, not technically. But it's much much easier to use air dominance to describe the characteristics that modern heavy fighters embody and that modern light fighters don't, namely high speed supercruise + high top speed, significantly extended range and payload, and kinematic capabilities optimized for high altitude BVR engagements.

The Vortex is not a fighter with kinematics optimized for high altitude BVR, it is not a fighter with extended range and payload, its supercruise is the byproduct of a flaw in the game's modeling of thrust (no dynamic thrust, RIP) and it does not have a high top speed. It's not designed with the same priorities in mind as the Ifrit is- and it's not based on aircraft that are designed with the same priorities in mind that the aircraft the Ifrit was based on had.

BDF has two light fighters, PALA has one heavy fighter. It would be nice to see BDF get a proper heavy fighter (preferably something stealth, as to properly augment the Vortex against the Ifrit) while PALA could use something at Rank 3, light or heavy, honestly.

frank hazel
#

So you could also say air superiority fighters are supposed to deny their local airspace and and air dominance fighter is supposed to deny a wide section of the front

solid kettle
#

Practically speaking yeah that seems to be a good interpretation of a very informal usage of those terms

rocky condor
#

I think the vortex is a decent stealth attacker

rancid flicker
#

Most educated nuclear option player comment

summer wind
fickle tundra
#

number of weapon stations, also its a stealth aircraft, and theres only two "stealth attackers", so statistically speaking on an internal only loadout, the Vortex is the worst stealth attacker

dense cypress
nocturne pulsar
#

Someone mentioned this higher up, but i really think step 1 should be increasing the Vortex's optical detection range. It's a simple buff to both A2G and radar-off A2A, it's thematically appropriate for an F-35-like, and it would fill an interesting niche (high-end recon).

solid kettle
rocky condor
#

I think fs20 should have better recon after reading what toast said, adding more onto him is its already stealthiest plane in game. Reduce IR signature a bit, improve optical and maybe even radar, potential mini jammers

rocky condor
#

I honestly dont know what to do for A2A
A2G just give it a few extra designators if it isnt adequate right now, i havent played NO in a bit
Recon/EW, better optical and radar

west wasp
teal fox
tropic meteor
# solid kettle *"Six In The Bay" is the nickname for the joint USAF and USN campaign to develop...

Got an idea, no need to change the Scythe. Something like the AIM-160 SACM/CUDA. It’s a medium range A2A missile with no warhead, relying instead on kinetic energy and hit-to-kill (and as far as I’m aware all A2A missiles in-game already are this way). It’s the effective successor of the AIM-120 AMRAAM in the medium range A2A role. Could fit two in the space of a single Scythe. For gameplay, it doesn’t need to be a replacement of the scythes; I wouldn’t expect it to be a guaranteed kill if it hits on large/durable targets like the Medusa, Darkreach, Tarantula, or even Chicane (I’ve tanked/seen it tank Scythes and keep flying).

The Vortex’s IRL peers will be equipped with this.

https://en.m.wikipedia.org/wiki/AIM-160_SACM

The AIM-160 Small Advanced Capabilities Missile (SACM), occasionally referred to as the CUDA (expansion unknown) or Cuda™, is a United States Air Force concept for a "next-generation," medium-range, relatively compact air-to-air missile. Unlike most air-to-air missiles, the CUDA uses "hit-to-kill" technology instead of an explosive warhead, al...

#

Another valid downside whereas a I might prefer a Scythe over something like this is in a short range engagement; this missile might not have gained enough energy to guarantee a kill. Meanwhile, the Scythe has a warhead. Still, the flip side for this is you can probably carry twice as many.

unique bloom
#

i wonder how many of these can an ifrit carry

fickle tundra
#

General Dynamics/Westinghouse AIM-152 AAAM (bottom design)

AIM-54 replacement, only slightly longer than the AIM-120 (3658mm vs 3650mm) (entire system with booster, the missile itself is pretty cute and small)

the fun part? 5.5 inch diameter, the Sidewinder is 5 inch and the AMRAAM is 7 inch, a folding fin design would very much fit in S3 size parameters

a staged booster AAM design would be interesting (also its config is of the peak)

grave drift
#

technically basically all NO missiles are dual stage single motor missiles

grave drift
#

they have 2 thrust stages in one motor

#

you can verify this by checking the motors array within each missile component, almost all have at least 2

fickle tundra
shadow rain
crimson ice
fickle tundra
tropic meteor
# unique bloom i wonder how many of these can an ifrit carry

About 12, just counting internal bays, guessing it would only take half the space and length of a Scythe.

For the Vortex, a missile like this would up its internal only A2A capacity from 4 Scythes to at least 8 of these, possibly more if has a small enough diameter.

rotund marten
#

a slightly smaller diameter or folding fins would allow it to fit 12 as well, matching the ifrit. though it'd still lose out on the heater bays and in kinematics and overall mobility

#

depending on where the fins are it could even hold 10 if they are the same diameter, by offsetting one of them to not intersect fins, i think

dense cypress
shadow rain
# west wasp MMR S2?

im mean more like peregrine (amraam range with 9x maneuverability in a missile that's half the weight and length)

agile valley
agile valley
#

Forgot to send this: The dual pulse motor is different in that it activates the second pulse at an optimal time

spiral badge
solid kettle
#

Yeah, the cruising speed and top speed of the Vortex is fine, but that doesn't mean the thrust is.

It's also indicative of a larger problem with all supersonic aircraft- dynamic thrust isn't modeled AFAIK, and acceleration is pretty linear until you hit each aircraft's specific drag. Because of that, all nerfs/buffs are tinkering with the raw thrust, which has... unintended consequences in other regimes of flight.

signal kite
#

437 messages. OMG. How much. Mitch will die when read this all...

solid kettle
#

Meh, still nowhere close to Balancing The Ifrit Parts 1-3.

solid kettle
rancid flicker
solid kettle
summer wind
chilly sentinel
#

Honestly I don't think the Vortex should be competitive with the Ifrit. The vortex, like the real F-35, makes concessions to its capabilities in the name of stealth and/or STOVL capability. It's not as maneuverable as the F-16, can't carry as much as an F-15, and is slightly heavier to boot. If you put an F-35B up against a dedicated air superiority fighter in a dogfight, it will lose. That's just a very expensive game of rock paper scissors. The vortex's advantage is that its VTOL capabilities let it operate off of a much wider selection of takeoff/landing sites than the Ifrit. The Ifrit's advantage is its twin engines, giant lifting area, and lots of pylons that make it an extremely dangerous opponent in air to air combat. They're two different aircraft designed to operate in two different ways. Plus, if you make it so that any engagement between a vortex and an ifrit is a perfectly balanced coin flip, then you've just made it so that the BDF has access to an objectively better aircraft with more capabilities at a lower rank, which kind of renders the ifrit redundant and creates a new problem.

tl;dr buffing the vortex isn't necessary, it has advantages of its own outside of combat, and you'd be undermining the ifrit's balance as well

fickle tundra
#

360 stealth are only seen in deep strike aircraft such as the B-2

opaque lance
opaque lance
#

I mean yea nobody ever said it should be equal to the Ifrit, just that it is currently in a terrible state

west wasp
# chilly sentinel Honestly I don't think the Vortex *should* be competitive with the Ifrit. The v...

3 points

  1. The Vortex and Ifrit are both, at least at the moment, merely carrier capable aircraft.The amount of places where the Vortex can spawn and take off using its VTOL capability is functionally pretty much the same as the places where the Ifrit can take off with the STOVL capabilities. These are 2 aircraft filling the same niche in different ways.

  2. Even if we ignore the fact that the VTOL capability on the Vortex is not as valuable in flight as that on something like the Medusa (being incapable of VIFFing), the fact remains that the Vortex engine is so underpowered that it needs to engage AB to even use VTOL; this makes the experience of even using the VTOL capability that the plane does have a pain, often functionally slower and more painful to land than regular planes because of just how careful you have to be thanks to the AB creating a hair's breath of difference between the amount of thrust needed for a safe vertical landing and the amount of thrust that will see the plane bounce off the deck when landing.

  3. The Vortex, even un regular flight, is underpowered and bugged even in regular flight. Leaving aside the pitifully small stealth loadout that it can carry (in a game where munition quantity matters a lot more), the IR signature is functionally bugged 7 ways to Sunday; and the underpowered engine makes it so that the plane loses even what little agility it does have to even the lightest munition loads, feeling sluggish and slow even with small A2A loadouts and just ending up feeling unfun and painfully underpowered as an airplane.

Despite these issues, there's unfortunately very few things that can be done for the Vortex without changing its design; the 2 things that can be done are fixing the badly bugged IR signature, and improving the painfully underpowered engine (to the point where it's worse than a single ifrit engine) so that the plane at least feels strong and fun to fly in the areas where its design allows.

rocky condor
teal fox
west wasp
frank hazel
#

yeah i always do FAA style rolling STVOL landings in the vortex

unique bloom
teal fox
#

KSP has a feature where if you press capslock all controls get severely reduced sensitivity, for precise maneuvers

opaque lance
#

People also seem to significantly overestimate the effect of the RCS compared to an Ifrit with Internals only

fickle tundra
grave drift
deft zodiac
#

why don't we let the vortex also spawn at revetments?

crimson ice
deft zodiac
#

and also salt water is worse for the vortex

spiral sapphire
deft zodiac
spiral sapphire
#

Everything

#

stealth fighters are typically parked indoors on carriers to avoid saltwater

deft zodiac
#

true, but still it's at least something to allow the vortex to make up for what the plane lacks

west wasp
rocky condor
solid kettle
rocky condor
#

Yep, needs better accel and VTOL stability, just started flying it

rocky condor
#

@solid kettle can you explain why you disagree idk why you are saying no to tweaking the engine for responsiveness, it feels sluggish

solid kettle
fickle tundra
#

TVC is wildly overrated

nocturne pulsar
#

I think the revoker's TVC is very powerful, since i assume that's what makes it such a nasty UFO at low speed, but the vortex already has its VTOL system to enable similar low-speed shenanigans

fickle tundra
#

you know what the revoker also has? really good high speed kinematics

nocturne pulsar
#

Yeah, exactly. I tried flying the vortex in singleplayer recently, and oof, just turning leisurely to notch burns half your speed

fickle tundra
#

its so bad i think it defies the laws of physics

rotund marten
#

i mean. it pretty much does, it doesn't have vortex lift

fickle tundra
#

TRUE

summer wind
#

Revoker has this ufo fm due to not only having canards but also using all its control surfaces as roll+pitch, tvc helps to stabilize yaw mostly and well... spiiin

vast plank
#

something something stabilized something something canards modeling

solid kettle
#

Ok, this is not a suggestion for right now, but if we ever get aircraft variants years from now, it would be pretty cool to get a CTOL variant of the Vortex with the lift fan removed and a Medusa-esq DEW inserted in its place, drawing on the same power supply.

#

Again, very much not a suggestion for the Vortex at the moment, just a thought for way, waaaaaay down the road.

worn moss
#

Replace the fan with 9,999 additional cannon rounds and get the [REDACTED AIRCRAFT] fans to shut up.

fickle tundra
#

fuel tank

teal fox
rocky condor
grave drift
#

@solid kettle
QoL FS-20 Vortex with 105kN turbojet with a max IR signature of 6.5, 6x AAM-29 internal loadout and 2x IRM-S2 external loadout, canted pylons resulting in a total RCS of 0.0013 (compared to completely clean QoL RCS of 0.0008)

naive knoll
#

Is 6.5 IR sig in mil not worse than vanilla?

grave drift
#

meant 6.5 max, sorry

naive knoll
#

Oh, fair enough

grave drift
#

with significantly less parasitic thrust loss it can hover clean and at nearly no fuel with just 53% throttle

#

and it can hover full payload (max fuel, 6x pab-250 in bays, 2x augers, 2x tusko) at 13% afterburner

fickle tundra
#

very nicely done

solid kettle
grave drift
#

i haven't tested the whole range yet

rancid flicker
#

Can confirm I didn’t want to commit heinous acts after flying it for more than 12 seconds

solid kettle
# grave drift top speed is a bit more, supercruise should be easily possible at high altitude

how does the slow speed handling change with the boosted thrust? Lack of vortex lift modeling means it probably won't be significantly more agile, but I'm wondering how being able to power out of its energy-bleeding-maneuvers would help it

also, a bit worried about the buffs to speeds, but Mitch did explicitly say it's not an F-35B... guess holding it to the same speed standards can also go out the window

it probably should still have a sub-Mach-2 top speed, however, design just doesn't seem capable of Mach 2 or above IMO

I wanna say one of the F-35 engine upgrade proposals pushed the top speed from Mach 1.6 to Mach 1.9- that's a pretty reasonable buff for the Vortex while keeping it in line with fighters of it's "class"

grave drift
#

it has significantly higher thrust vector factor for its FBW which means it tries to utilize as much of its 15-degree thrust vector capability at higher speeds while still keeping stable airflow over the wings

#

feels decent to use at medium speeds, let me get a video of low speed handling

#

huh, IR is 8.3 at ab. weird

#

@fickle tundra any ideas on how to improve vortex aero performance? the game's AeroPart system is a little wonk and rather difficult to mod but i'm wondering what singular quantitative/qualitative adjustment would significantly improve it

lime bramble
#

im guessing more lift on leading edge wing parts

fickle tundra
#

im not familiar with NO's aeropart system so im not very sure about that, id think the easiest thing to do is find a way for the wings to produce more lift

true, trying to get the LE slats to generate more lift could be a solution

solid kettle
grave drift
#

so modifying HighLiftDevice component (leading edge slats) to have higher lift at low speeds then, i guess

rancid flicker
solid kettle
# grave drift huh, IR is 8.3 at ab. weird

having a higher heat when ABing isn't the end of the world- kinda makes sense considering the engine design- the big thing is having a lower heat when cruising, which encourages players to play to the jet's strengths a bit more

fickle tundra
grave drift
#

i wonder which direction CoL and CoM need to move though. latter probably forwards but i haven't played simpleplanes in years...

#

or CoP

#

i suppose CoP and CoM both forward, but CoP a little more

fickle tundra
#

CoM needs to move a bit forward, CoP needs to move to or in front of CoM, probably in because of how flight assist is currently modeled

#

take notes on whatever Revoker has, because its a step in the right direction

solid kettle
grave drift
#

i wonder what weight the vortex should be

#

current empty weight is like what, 9t?

summer wind
fickle tundra
grave drift
#

you think it should be lighter than that? easiest way to shift CoM is just to remove weight from one side

#

also i just realized this but after looking through AeroPart a bit more, wings actually get less effective the more damaged they are. the more you know

fickle tundra
grave drift
#

i forget how much the revoker weighs

#

will check

#

ok, 9220 versus 8840

fickle tundra
solid kettle
fickle tundra
solid kettle
rancid flicker
#

thats what she said

fickle tundra
#

it isnt smaller by much, but definitely smaller, around the size of a Gripen A/C

solid kettle
#

like, it's insane it's significantly smaller than either the X-32 or X-35

fickle tundra
#

both are JSF

solid kettle
teal fox
grave drift
#

i think i would be rather disappointed if the smallfighter was not small

fickle tundra
#

looks pretty bad, but what about the instantaneous turn at higher speeds

grave drift
#

i figured out why, i set the pitch to the wrong axis

grave drift
fickle tundra
spiral badge
#

it kinda looked like it was drifting

grave drift
fickle tundra
#

definitely

grave drift
#

sucks that there's no turn rate indicator, i can't tell

rancid flicker
grave drift
#

i just didn't adjust anything, this is a rather small window to reduce recording size and i just eyeballed the ratio

rancid flicker
grave drift
#

would it be alittle absurd to give the vortex like, 2 degrees of yaw thrust vectoring

#

it results in the entire nozzle plate thing moving thouhg

spiral badge
spiral sapphire
rancid flicker
#

Despicable

solid kettle
grave drift
#

how fast can the f-35 change modes? from nozzle down to up

solid kettle
unique bloom
# solid kettle seems pretty fast

An edited down version of Tuesday's display at Farnborough. (https://www.youtube.com/watch?v=KaSHXR9FPjs) and zoomed in to highlight the STOVL transition, hover and transition to forward flight. The top and lower doors and engine swivel are shown along with the clean up at the end.

The F-35B STOVL operation is made possible through the Rolls-Ro...

▶ Play video
solid kettle
unique bloom
solid kettle
unique bloom
#

yeah, it makes it suboptimal for what it's made to do

worn moss
#

https://youtu.be/zW28Mb1YvwY?si=hxd4xwD9BNke0qQH&t=12 Not particularly helpful edits, but it seems like a second or two if they didn't stop for anything and went from 0 to 90.

An F-35B test aircraft completes its first-ever vertical takeoff (VTO) at NAS Patuxent River, Md., on May 10, 2013. While not a capability used in combat, VTOs are required for repositioning of the STOVL in environments where a jet could not perform a short takeoff. In these cases, the jet, with a limited amount of fuel, would execute a VTO to ...

▶ Play video
grave drift
#

i've been doing a lot more looking-into for the actual mathematical calculations behind AeroPart and HighLiftDevice, very interesting how simulation jobs are allocated for efficiency

#

anyway, for a given aircraft part, lift is 0.5 * air density * velocity^2 * wing area * lift coefficient * wing effectiveness, where wing area and effectiveness are somewhat arbitrary (i believe area is just actually m^2, and effectiveness is almost always 1) and lift coefficient is determined by 1.8 * sin(5 * alpha) where alpha is aoa, so an aoa of 18 would be best

#

(this is only for the default aerofoil though, and different bits have different curves for lift and drag)

#

there's also an airflow channeling factor for how much of an incoming airflow is immediately, well, channeled, into the direction of the airfoil

looking at f-35 performances apparently it can hit 45-50 degrees while still generating lift which is pretty wild, though i don't know how accurate this is

i assume that the vortex should pretty quickly move its velocity vector back to boresight if i do a bank, 180, and then unbank (or whatever it's called) during that 180 phase at least

#

it would be probably better if i had some idea of how aero works...

junior idol
#

I know this thread has mainly focused on increasing the A2A capability of the vortex.
But
Could we get Internally carried PAB80LRs. Why have a stealth platform, that can only drop 'short-range' gps guided bombs. All of its proper "modern stuff, like glide bombs, ARMs and cruise missiles can only beounted externally, defeating the point of stealth.
Considering we can already carry pab125s, and quite lot of them, we should be able to carry PAB80LRs in both of our bays

teal fox
junior idol
#

There are 2 real-life versions, one with conventional payload, other is an EW jammer and there is also work on a SEAD/Anti-radiation one

grave drift
#

@solid kettle @fickle tundra how does this performance look?

#

tapped S instead of holding since full input can cause a stall at 40 alpha

#

ignore the impromptu landing, i don't know how to fly

#

using 6x scythe, 2x irm for all of these

#

it still bleeds speed pretty fast though. i dunno why

solid kettle
# grave drift

I wanna say that's a faster roll rate than the Ifrit

I remember testing all the aircraft and everything but the Compass has a pretty unrealistic subpar roll rate compared to similar IRL fighters

then Mitch blew it off on stream, so I haven't brought it up again, but the data didn't lie, roll rates were pretty meh across the board

#

however, it looks better than the Vortex on live, which is automatically an improvement

summer wind
# grave drift

at this point just ring mitch's doorbell and shove these ideas in his computer

rancid flicker
#

USB thumb drive and carrier pigeon

summer wind
dusky kiln
#

A weird thing that might go a long way would be asymmetric loadouts for the inner bay.

If we had asymmetry we could take 3x ARH + 3x S2 or 2x S3 which is half of a fritter. All with no clipping

solid kettle
#

Doesn’t solve the issue of it not having the internal ARH capacity for proper stealth BVR, because it would still have less than 4 Scythes/Scimitars

dusky kiln
#

that is true, 4 ARH + 2 IR would be ideal

its just that the 6x S2 option feel overbearing- i dont need that many but its that or nothing

solid kettle
#

4 ARH + 2 IR would be a fine internal loadout, if 6 ARH can’t/won’t happen

west wasp
teal fox
west wasp
teal fox
#

i thought chicane did

west wasp
lime bramble
teal fox
#

i thought vtol aircraft at least slightly benefitted from it

lime bramble
#

a jet engine has extremely high “wingloading”, as do smaller turboprop engines (tarantula props), so they benefit much less from ground effect

summer wind
#

bumping this cause lets see how much more messages can we get away with

naive knoll
#

EOTS and better mil power thrust and heat

stiff pendant
livid moss
#

sometimes I feel like what is needed for "Vortex" rebalancing is... another aircraft.
Remember: Annex cannot carry Compass either. So BDF navy is completely lacking in the "low rank, low budget fixed wing attacker" range, and when these planes are finally entirely factionalized, BDF land bases will also lose both Compass and Ifrit (two of which are now go-to OP multirole in the low- and high-rank range respectively).
What would BDF have then? Revoker (budget fighter with a RCS the size of the state of Montana. Basically no A2G capability) and Voltex (stealth limits it to only two internal stores, one of which has no A2G missile option).

So it's not about what Voltex needs. It's about what BDF needs. BDF needs a low-rank, high-subsonic, stealth attacker. It should have say three internal stores compatible with all but the absolute largest BDF A2G choice (perhaps 3x AGM-68 or 3x AGM-99 each), but with A2A weapons limited to IRAAMs and a lack of radar.

#

one more thing is Vortex for some reason has larger heat signature than Ifrit, both at MIL and full A/B

summer wind
livid moss
summer wind
#

Absolutely no idea,

Tbh i wonder if anyone of the developement team will react to this post soon enought

stiff pendant
livid moss
stiff pendant
#

the thing is, we already have a stealthy plane with low to mid attack capability on annex, and it costs a good deal of money

teal fox
stiff pendant
#

certainly lower than vortex with stealth and stuff

teal fox
#

it'd probably have to make do with simply a low stall speed
through large flaps/wingspan

livid moss
stiff pendant
#

I know we hate variants of existing things but the most sensible thing to do is adding a compass with more wingspan, which is actually airland scorpion, which in fact is the main reference for compass

#

devs just pulled down the aspect ratio with a whole different wing design and more boxy fuselage that is supposed to be a bit more boxy

and, of course, su-25 nose

#

(Just look at the size of those fukin flaps)

teal fox
#

i personally would like a twin engine prop but then it wouldn't work as a fighter like compass does

lime bramble
teal fox
#

huh

midnight mist
#

Yeah a modernized harrier would actually be really good

lime bramble
midnight mist
#

Only problem is that now the BDF has a 30 million, 65 million, and 90 million fighter
While pala has just a 20 million and a 120 million

If that is a problem, atleast

unique bloom
midnight mist
unique bloom
summer wind
#

Tbh if the vortex doesnt get changed wich it might not, i supoose bdf would get a true air to air monster like the ifrit, with similar capacities

tiny crag
#

im hoping for a rank 4 with F-15EX vibes. 0% stealth, 100% ballin

summer wind
tiny crag
#

good point, though i was imagining a twin engine with a payload similar or even greater than the ifrit. but thats a different topic

unique bloom
# summer wind Litterally the revoker

the problem is that it's single engine. and that makes it susceptible to instant death, the bdf needs an aircraft that isn't a glass cannon for once

summer wind
unique bloom
summer wind
midnight mist
#

And call it the Revokerer

summer wind
unique bloom
summer wind
midnight mist
#

Two slightly different variants of the same aircraft

summer wind
midnight mist
tiny crag
#

@solid kettle since one of the bigger L's on the Vortex is the lack of actual vortex lift, i'd like to see if its possible for me to make a "proof of concept" mod that adds it, but idk anything about vortex lift, or most aero theory lol.
I assume you know a little more about aero, would you be willing to eli5 how it should behave, or some share good resources if you know of any.

summer wind
# midnight mist Oh, huh Can I ask why that is?

I dont really know since im not a gamedev but i would assume changes to the model itself and the coding required to make said differences would slow down developpement on current wip stuffs

tiny crag
summer wind
tiny crag
#

i partially wrote the framework for the qol mod, which offiry has heavily expanded onDogeLaugh

sleek cradle
tiny crag
opaque lance
fickle tundra
# sleek cradle What actually is vortex lift tho

basically forcing the air into forming vortices, it essentially 'energizes' the air and allows the lifting surface to produce stronger lift, you'll often see vortex generators on the wings as tiny bumps around the leading edge but for fighter aircraft its generally a LERX, a LERX generates vortex lift by creating a pocket of low pressure air when the aircraft pulls aoa and it forces air to move in and begin generating vortices, essentially every modern fighter exploits this phenomenon and thats one of the reasons why they're dramatically more maneuverable than previous designs

unique bloom
fickle tundra
#

example image, notice the vortices becoming visible as it condenses

opaque lance
#

Also I imagine that PALA will be getting some kinda F-15N/SU-33 abomination combo

#

Seems like something one could expect from Mitch

fickle tundra
unique bloom
#

it doesn't look half bad (give it cannarrds)

opaque lance
# fickle tundra though should it be hyperion compatible

I mean it would be, if it combined those two. They are both naval planes, one of which designed specifically to take off on a ramp.

But it seems like something Mitch might make for PALA, a failed US design combined with an existing Soviet design. IMO the bigger concern is that it would probably cost quite a lot for the tier.

#

Actually apparently cost is not an issue? The SU-33 is only about 55mil and the F-15N was theorized to be a little over the F-15As cost of 28mil, and definitely cheaper than the cost of the F-14A, which was 38mil

lime bramble
#

in terms of capability

grave drift
unique bloom
grave drift
#

changing channeling factor or lift of aeroparts normally was just useless or made the plane stall faster than normal (??)

lime bramble
unique bloom
summer wind
opaque lance
#

F/A-18Cs can carry more than an F-16 but that's like saying a house fly is bigger than a fruitfly.

It is true but both are super small anyways

lime bramble
unique bloom
#

it does look a lot like a tomcat now that i notice, but i wonder how do you make an F 15 look not so similar to an F15 to avoid copyright

opaque lance
fickle tundra
tiny crag
summer wind
unique bloom
fickle tundra
#

that model lacks dihedal too, limits the coupling potential of the canards along with roll stability benefits

unique bloom
#

i enjoy these pictures more than i should, i show those mockups beacuse it's a good way to show concepts without having to explain them in a hundred lines

sleek cradle
solid kettle
#

Just to comment on an earlier part of the conversation-

I agree that BDF needs both a low cost subsonic jet to compete with the Compass, and a high cost complex supersonic fighter to directly compete with the Ifrit (which would most likely be stealthy). However, regardless of the details of both of those aircraft, the Vortex still needs to be balanced to be worth its price and role.

The current spread of jets serves as a good litmus test for the efficacy of the Vortex.

Is the Vortex worth 1.5 Revokers?

Is the Vortex truly 3/4 of an Ifrit?

Does the Vortex offer 4.5 Compass’s worth of utility?

I’d fairly confidently say no to the above. If you asked me if the Ifrit was worth two Revokers, in comparison, I could point out the major kinematic advantages at high altitude combined with stealth payload flexibility and external payload potential, but if asked the same about the Vortex, I’d struggle to make the same argument.

Regardless of the other unfilled holes in the BDF roster, the Vortex is fairly anemic for 90 mil and needs some tweaks to be worth the price.

teal fox
midnight mist
#

You know
If the BDF needs something cheaper than a revoker (to match the compass)
But more expensive/capable than the vortex (to match the ifrit)

To be able to match the planes that Pala already has-
I feel like there is some kind of
Fundemental problem here

opaque lance
#

The problem is that the Vortex was designed to match the Ifrit

nocturne pulsar
midnight mist
#

like
I would understand if the Revoker was meant to work for both factions.
Mid line fighter that can do some amount of multi-rolling

#

Pala would have Compass-Revoker-Ifrit
BDF would have {Harrier3}-Revoker-Vortex
maybe with the vortex getting some general buffs to flight performance, as well as some specific gimmicks like the "Advanced-AGM-48s" or high end optical sensors, and also a corresponding increase in rank/cost

solid kettle
# teal fox that comparison is slightly flawed, as you can't exactly fly 4 compasses at the ...

The point I was making is that for A2A, you're better off taking a Revoker 99% of the time for 2/3rds of the price, and for non nuclear strike, you'll get more consistent results with 4 sorties of sea skimming compasses spamming AGM-48s and 68s.

If we apply the same comparison to the Ifrit, the Ifrit has better kinematics and larger total payload than the Revoker when fully loaded, and I'd argue that instead of using 5 compass sorties it's more efficient to use 1-2 Ifrit sorties, as the Ifrit carries a flexible and capable internal and external strike payload.

It's not a perfect analogy, but it's workable enough to highlight why players don't spawn Vortexes for conventional strike at the same rate they spawn Compasses or Ifrits. You really only see Vortexes for SEAD against stratolances, AGM-99 spam, or nuke strikes, which is disappointing for an aircraft that's supposed to offer BDF the naval strike/attack capabilities of both the Compass and the Ifrit.

unique bloom
solid kettle
unique bloom
midnight mist
opaque lance
solid kettle
midnight mist
#

I guess that in a pure "stealth loadout" battle then optical detection will be achieved before radar

naive knoll
#

I was flying CAP in the Vort for a while on a huge dedicated server yesterday, and being stuck either ruining stealth or not spotting anything until they’re basically in gun range is a pretty big issue.

solid kettle
#

The Ifrit has more physical room for a larger radar, I don't think it makes a ton of sense for the Vortex to have a superior radar range, and there's no indication which aircraft is more modern (in fact, the development of the Ifrit seems completely segregated from the development of the Vortex, unlike the F-22/F-35)

but, in general, the more room you have for a radar set, the more powerful you can make it, including AESA radar

midnight mist
spiral sapphire
fickle tundra
spiral sapphire
fickle tundra
#

you dont have to design it for insanely high aoa, and even then you can keep the engine fed with workarounds that the engine needs anyways

solid kettle
midnight mist
#

Right, yeah I guess that sense
maybe instead it could have something like those wing mounted radars on the SU-57?

solid kettle
#

again, lack of room, and also, not really something an aircraft of that size and function would spend it's limited weight on

fickle tundra
crimson ice
solid kettle
solid kettle
#

I mean it is a STOVL jet, and a small one at that. Weight is very much at a premium.

midnight mist
fickle tundra
midnight mist
#

Okay yeah the best way to buff the vortex would probably be to increase its general handling characteristics and give it some sort of gimmick

solid kettle
#

I mean I did make a list of ways to buff it without pushing it past it's intended role. Offiry's QoL mod implements some of these and it makes a world of difference.

midnight mist
#

Oh, I must have missed that
. .
oh its right at the top

#

wait no I didn't I just forgot I read it

graceful hearth
unique bloom
midnight mist
# unique bloom isn't it's gimmick vtol landings while being stealth?

I mean like
in combat
something actually usefull

IRL being able to do that would be an amazing capability (that's why the F-35B is still getting sales)

But like, in a game where a player can just instead choose to spawn in a heavy fighter from a nearby airfield that is stronger, faster, better than the Vortex, for not that much higher of a price-

#

It just ain't make much sense to use this

nocturne pulsar
#

The VTOL system is useful in a dogfight, but "able to win a dogfight if the pilot is really good" isn't exactly earth-shattering capability in this game - it definitely needs more help

solid kettle
#

it doesnt need an additional gimmick it just needs to fly like a fighter and have the appropriate firepower for it's roles

to elaborate: read the post

midnight mist
#

Like the gimmick I mean is something like the EOTS that you suggested
or airframe specific missiles

solid kettle
#

definitely not airframe specific missiles

midnight mist
solid kettle
unique bloom
midnight mist
#

especially once, as you propose, the factions will each get airframes comparable to eachother

unique bloom
teal fox
#

what about internal pins?
just anything light to blow up radars/boltstrikes while having the rcs of a clean configuration

solid kettle
#

lynchpins are probably the least relevant weapon for a supersonic fighter to be using, you could give it quad lynchpin racks and it would still suck

opaque lance
fickle tundra
radiant garden
#

Why tandem?

fickle tundra
radiant garden
#

Thats not something any vehicles in game have, and most the warheads in game are massive compared to the ATGMs and Shells that are normally tandem charges, to the point I think most modern or even near future ERA systems won't have any realistic effect on such large charges. Like they are at a point where pure explosive energy is just as much of a problem as the jet that ERA are designed to resist. The only munitions that would kinda make sense to make a tandem charge are the rockets and 48s which already has an alternative that can bypass ERA, the chicane exclusive ATP.

teal fox
radiant garden
#

It could probably fit at least 2 kinpin pods internally, so 8 rockets wouldn't be too bad.

stiff pendant
#

I honestly don't get the JAGM talk by the way, AGM-48 is quite literally Brimstone which is a counterpart to JAGM

If I was to add a special AGM for Vortex, I would go for something like SPEAR 3, and I even recall suggesting a lightweight cruise missile

solid kettle
stiff pendant
#

if you want similar size class i say something like spear-3

#

yeah it is like 100 kg but close in size, and goes like a cruise missile

#

you know what, I'm gonna make one

fickle tundra
#

Brimstone with wings and an engine

solid kettle
#

I mean I'd be down for that. The idea is to increase it's standoff firepower to be more competitive with the Compass and offer something vs the Ifrit (which excels at carpet bombing).

rotund marten
#

having the vortex be better at massed AGMs while the ifrit's more of a bomber for air-to-ground would be good i think, it'd at least be a nice point of difference. currently the compass is actually better for convoy-busting than the vort in my experience, which is not really how things should be imo

summer wind
#

Speaking from my last games i always manage to use only 3-4 aircrafts

Compass for the obvious cash farm

And then the weird part, i either use a beast mode revoker to kill anything air 2 air capable or a vortex on beast 99s with internal scythe or scimitar until i get enought cash to use the vortex for pure air to air wich i find somehow very capable ???? Idk im probably used to it

But i agree that 6 in the bay would be a need for it, including the reduced ir signature that mitch forgor about

summer wind
#

Would making the lift fan an optional thing to effectively change the vortex to a CTOL jet help its capacity in any ways ?

midnight mist
floral mortar
dense cypress
dense cypress
fickle tundra
solid kettle
#

The jet should also be competitive at its price point without removing the lift fan, tbh

dense cypress
fickle tundra
#

you can land anything with enough head wind

dense cypress
#

if the U2 can do it…

fickle tundra
#

okay the U-2 has an AR of 9 morbillion that shit can land on anything because it reaches max lift at 2 knots

dense cypress
#

C130 also landed on the forestall iirc without a hook, and if i remember right with a 6,000lb payload

fickle tundra
#

yea, with enough headwind and a big boat

dense cypress
#

that’s still ~800’ of runway innit? still pretty impressive without a hook regardless

solid kettle
# dense cypress C130 also landed on the forestall iirc without a hook, and if i remember right w...

The C-130 Hercules holds the record for the largest and heaviest aircraft to land on an aircraft carrier. In October and November 1963, a USMC KC-130F (BuNo 149798), bailed to the US Naval Air Test Center, made 21 unarrested landings and take-offs on the USS Forrestal at a number of different weights. The pilot, LT (later RADM) James Flatley III...

▶ Play video
dense cypress
#

yup, one of my favorite videos

opaque lance
fickle tundra
#

Full brakes, C-130 can get pretty slow with the props blowing over the wings and carrier hauling ass on headwind, quite mesmerizing to see

astral grotto
fickle tundra
stiff pendant
potent kindle
#

RATO is based

west wasp
#

Just give the poor thing a better engine.

Would at least give it one thing that it can really do well; going fast in a straight line.

spiral badge
west wasp
# spiral badge or just boost the efficiency of it

The power of that engine is lowert than a single Ifrit engine?

Fuel economy aside, the plane just can't carry a load well.

A more powerful engine would make using VTOL more comfortable, allow easier and less AB dependent landings, and give it one domain that it excels at (straight line speed and and acceleration).

shadow rain
#

vortex so mid it desperately needs like a 180kN engine

midnight mist
#

Yeah isnt the engine on the F-35 like really strong

teal fox
#

the engine is bearable, it's the energy retention that's terrible
two sharp turns and you might as well be standing still

nocturne pulsar
opaque lance
rotund marten
#

honestly just give it the revoker engine. they're from the same faction and even line of aircraft, and seem to be designed to complement each other, it'd make a decent degree of sense

unique bloom
fickle tundra
#

someone should check the engine inlet diameters between all the fighters

livid moss
dusky kiln
#

more the former, some of noptions s-bends are on the skinnier side of realistic

agile valley
#

I mean I’m all for realistic design but the vortex is in the game already. It’d be weird to change its model for balancing reasons. Just change its stats

dense cypress
#

tbh yeah, like unless its an external flaw that visually doesnt make sense if its already implemented and “under the hood” i think it should be left as is

hell just look at the crickets inlet, you can see the engines compressor from ~50-60 degrees up

fickle tundra
noble pivot
#

The vortex gets F-zero music it should be the fastest aircraft

spiral sapphire
summer wind
dense cypress
#

NOOO WHY IS THE IFRIT THEME BEING REMADE

dusky kiln
#

not remade
more extended and improved

teal fox
summer wind
summer wind
lime bramble
dense cypress
#

didn’t watch nocs, guess i’ll see

solid kettle
#

It'll be interesting to see what the FBW/lift changes and heat sig fix does for the Vortex. It'll make it much better as a fighter, but it won't fix some of the loadout issues, so maybe a 75% fix?

summer wind
lime bramble
worn moss
#

Might be worthwhile for Shockfront to capture the streams and reupload them to YouTube or somewhere else more permanent.

Another discussion for another thread I suppose.

wild yew
dusky kiln
#

I will say a good chunk of dev stream is not worth the rewatch, and these are very very long videos.

Better if we got a little recap in #development-blog that included all the exiting new stuff

worn moss
#

It's the constant Mitch quotes that I would want to preserve. Timestamps to a recording would be better than "Mitch said he was/wasn't doing XYZ in [deleted twitch video]"

solid kettle
solid kettle
#

Balancing The Vortex

quasi ruin
timid roost
solid kettle
# timid roost I'd welcome some more future gazing, but locking down into a detailed roadmap is...

The fact I was about to search for Mitch quotes yet again to show how Mitch actually details what we’re getting half a year to a year in advance is an ironic example of the problem- that info should be in #development-blog and in the roadmap, not something we have to constantly share screenshots and links in the bowels of forums and threads

The current roadmap is hilariously vague, meanwhile Mitch is constantly offhandedly dropping comments about the next 2-3 major aircraft/updates in random streams and discord comments

#

Shoot, if you didn’t tune into the last dev stream at exactly the right time you’d have no idea about the multiple maps Mitch has been tinkering with, or the fact that he’s not gonna add them until next year(!) at the earliest as of now

timid roost
radiant garden
#

Ok so who wants to be the Developer quotes tracker guy/community roadmap guy

spiral sapphire
unique bloom
worn moss
# timid roost You know what, you are right. I think I'd become accustomed a bit too much to th...

https://discord.com/channels/909034158205059082/1412609292892246077

I had a clip of Mitch to use in this thread instead of relying on hearsay of Mitch's intentions.

An archive of streams would allow this approach more often via timestamps to videos.

Maintaining such an archive should be up to Shockfront instead of random users going through the streams to cut out useful information before it is deleted.

dense cypress
worn moss
wild yew
#

i think multi streaming would be nice
the youtube archiving is a bit nicer

radiant garden
dense cypress
#

i mean sure but they already post teasers and hold stream events semi regularly, i don’t think an occasional devlog on a sitrep is asking too much?

wild yew
#

we will get a new roadmap next update and lets see where it goes from there
maybe its comprehensive enough

radiant garden
#

Hopefully it would be nice

teal fox
# worn moss https://discord.com/channels/909034158205059082/1412609292892246077 I had a cli...

the drg community did that brilliantly
https://deeprockgalactic.wiki.gg/wiki/Development_Q%26A
you've got categories, quotes and source (stream date/timestamp)

Deep Rock Galactic Wiki

DRGDRG:RCDRG:S
OverviewDRGQ&A
This is a collection of responses that the developers of Ghost Ship Games have given to community suggestions made in chat during weekly developer streams (broadcast to both Twitch and YouTube). All links include timestamps.
Disclaimer: please remember that the responses...

abstract siren
#

I know most of the focus for fixing the Vortex is focused towards air to air. And that is more of an issue. But between the upcoming FBW update and the proposals to add a folding fin scythe or otherwise fit more ARHs, I believe that there are not any other solutions worth mentioning.

However, for A2G, I think the Vortex could have a few buffs without outdoing the Ifrit. Would adding a 3x AGM-68 option for the inner wings and/or an inner bay option of 2x pab80s be viable? Given that the Vortex can fit pab250s and the pablo is the SDB II/stormbreaker, which fits in the f22 and f35 bays; it doesn't seem like there is any reason they can't fit.

So is there a balance reason the pab 80 shouldn't be carried in inner bay? The main arguments I see are that the PAB-80s would make the PAB-250 option obsolete and that internal only pablos combined with high speed aircraft would allow for extreme standoff strikes with too little warning. For the first one, I think the PAB-125s are already a better choice unless you are dealing with buildings. In which case, you are probably better off with 2x internal GPO-500s. So the PAB 250s are an acceptable, but not a strong, option either way.

For the second case, you would have to test, but I don't think 4 pab 80s is enough damage to be that devastating. Especially as if you are abusing extreme speeds to send PAB80s very long distances, stealth become less relevant and you could take up to double that amount of PAB80s on the wing pylons instead.

(part 2 will address potential objections to the triple AGM 68s)

#

Then with regard to the triple AGM 68s, the main argument would be that it might displace the other A2G options for that slot. But I think the PAB80s would be an equally or even more useful choice for that slot in some situations. And outside of the PAB-80s, most of the A2G options are somewhat situational currently. For example, 2x ARADs, 2x Augers, or 2-4x GPO-500s are viable choices for that slot, but only in situational circumstances. Those circumstances being that you are doing DEAD or heavy anti-structure work.

The PAB 250s are cheaper, but you are putting your 80 million dollar Vortex at more risk to save the $370,000 price difference between the triple 250s and the pablos. I would not say to never take the PAB 250s, but it already seems like the pablos or agm 68 are a better choice. I don't think adding a couple agm 68s more will change anything.

Adding 2 more AGM-68s would maybe reduce the utility of the kingpins on that slot. But you still get two more kingpins than AGMs. Furthermore, you can take a pod of kingpins on the outer wing slots where everything else is single slot. So I think kingpins are viable regardless of whether the change happens; as they are best used for outer pylons while saving the inner pylons for something heavier.

The only real threat to anything from the change is to the AGM 99s ( or 98s if you reject the name change). And that is because I think the AGM-68s are a better, cheaper, choice than the AGM-99s while being equally capable of sniping a Shard corvette. In my experience, it seems like 6 of either is about equally effective at killing a shard. Going from a max load of 6x 99s vs 6x 68s to a max load of 6x 99s vs 8x 68s will probably exacerbate the issue, but it won't fundamentally change it.

teal fox
#

arads are slightly too big to be squeezed in the inner bays unfortunately

livid moss
spiral badge
#

when in a stealth configured Vortex you get as close as 16.5km of a Stratolance emplacement or Dynamo and that's not even utilizing ground clutter

#

plus once the R9 coverage is down you can basically ignore Boltstrikes and get up to 6-7km of Shard's

livid moss
#

for naval fleets even at 6km you'd have like ~10% of kingpins getting through, barely enough to kill a Dynamo

#

I haven't even tried how many runs you would need to do meaningful damage against a Hyperion but in any case it's just not practical

spiral badge
spiral badge
livid moss
livid moss
spiral badge
livid moss
#

just look at Carrier Duel. The ~30 AShM waves from Dynamos does not penetrate the PALA fleet but does penetrate BDF fleet, and it can sink the Annex in the first wave if player don't intervene

livid moss
spiral badge
livid moss
#

it gets through, not kill. I have also successfully killed lone hyperion from high altitude supersonic suicidal dives before the update, but it remains highly unreliable
ah to clarify, that's with 2x GPO500 2x 1.5kt

solid kettle
#

unironically a skill issue tbqh

sea skim bombing is stupidly effective in any supersonic aircraft, if anything ships need better SARH guidance against inbound targets on the deck to reduce its effectiveness

dense cypress
solid kettle
livid moss
livid moss
dense cypress
fickle tundra
livid moss
dense cypress
#

personally i pay attention more to the broad convo as they’re generally more thought out and peer reviewed, the suggestion is the feedback

livid moss
#

suggestion is suggestion and feedback is feedback. Look at the channel that literally says #feedback-and-suggestions . They are not the same.

solid kettle
dense cypress
#

also 500’s are better resilient to CIWS fire

livid moss
dense cypress
livid moss
dense cypress
solid kettle
#

anyways, yes, there are proposed buffs to the Vortex’s A2G capability in this post, because right now the Vortex struggles to compete with the Compass and Ifrit for efficient A2G- you’re almost always better off spamming AGM-48s from a Compass for the price point, or investing in an Ifrit for faster, larger bomb loads

However the core of the issue is the Vortex’s performance, which hopefully the FBW and lift rework will begin to fix with 0.31

livid moss
#

and do your suggestion of "sea skimming" include having the bomb bounce off water surfaces? I think that doesn't always work for everyone and every rig.

I don't care if the thread would agree with you. This community is filled with trolls and idiots so much so that I will actually take popular vote as a minus.

solid kettle
dense cypress
#

no i dont bounce it off the sea, i dont sea skim because thats dumb and un fun, i loft my bombs like a man despite being a woman DogeLaugh

livid moss
solid kettle
dense cypress
# fickle tundra hard

bingo bongo, low alt and low angle loft right here, perfect

i personally do it a tad farther out but this one is likely more effective

unique bloom
fickle tundra
livid moss
# fickle tundra hard

def not my experience. what is stopping them from bashing out 4 bombs in the first second? that's what happened with my 12 bombs. Your example also didn't show the enemy reacting against the bombs in the first second at all.
and it's also not the first time I have seen my rig performing different from others. Yes, that did happen on the boltstrike vs. ARAD test.

edit: oh wait you're carrying 8

fickle tundra
livid moss
solid kettle
livid moss
unique bloom
#

can you even try recording your attempts to analyze them better

tiny crag
livid moss
#

what is the video upload limit for Discord if you don't have nitro? 50mb IIRC? I think in the past I have been forced to clip a video to like 2 seconds to squeeze into that limit

fickle tundra
unique bloom
livid moss
livid moss
# fickle tundra rolling a nat20

well that's the point, "rolling a nat 20". BDF can't do with a Vortex that only penetrates naval air defense when it feels like it.

fickle tundra
#

never really felt bad at strike, i dont really see the point in buffing ground ordinance unless its PAB-80LRs though thats for every aircraft

solid kettle
fickle tundra
tiny crag
solid kettle
fickle tundra
solid kettle
livid moss
#

seeing the RCS now I see why I never bothered 8x GPO-500 loadout...

tiny crag
solid kettle
fickle tundra
solid kettle
fickle tundra
livid moss
solid kettle
fickle tundra
solid kettle
# fickle tundra fighters only seems like a nice balancing choice -low ranks unable to have acces...

I originally proposed making the AGM BDF-only to create an interesting alternative to Ifrit bomb spam, but if we get a supersonic bomber that’s on the smaller end of things maybe it should be available across the board to all fighters

It’s just super silly how the subsonic trainer is a better standoff attack platform than cutting edge fighters, and plays a big role in why nobody uses the Vortex for anything other than nukes or specific HVT strikes.

lime bramble
#

hi! ammo for gun could be increased. this is with a ~1125x20mm drum

dense cypress
pale radish
fickle tundra
lime bramble
#

make it tiny

fickle tundra
#

(GBU-53 size)

solid kettle
solid kettle
fickle tundra
#

maybe if the penalties are high enough

solid kettle
#

cmon even 1970s 4th gens had 6 x 500lb racks

fickle tundra
#

even a smaller plane has more pylons than Revoker

solid kettle
#

tragic, really, plus who doesn’t love carpet bombing?

fickle tundra
solid kettle
dense cypress
radiant garden
#

I've said this before, and I'll say it again I think the big reason Standoff is so wonky only achievable by spam and aircraft are better then penetrating AD then munitions is cause missile interception is way too reliable

solid kettle
solid kettle
fickle tundra
wild yew
#

when i mentioned canted mounts i was hit with the "single pylons dont have rcs when clean" :C

radiant garden
solid kettle
fickle tundra
wild yew
#

the most hilarious thing is the heater bays were always there, just not used for some damn reason

trim bloom
#

so are we going to have a celebration in this thread when it hits 1000 posts

solid kettle
#

why not, the suggestion forum is a psyop anyways

fickle tundra
#

the thread has a great thumbnail i wonder who took that shot

radiant garden
#

Ya I am pretty sure we are just posting into the void

wild yew
wild yew
solid kettle
#

jokes aside, all these threads do is serve as the wick for the bonfire of discussion, which hopefully catches the attention of those who have actual leverage

radiant garden
#

So what sounds like is we need someone needs to worm their way into game with him and perform all the most cancer, broken, and annoying tactics against him

kind zephyr
#

Although it may be difficult to balance a Vortex, I have done some calculations and experimentations on my own using the real life basis of the Vortex: The Sukhoi Su-75. In order to properly balance it, it should be placed such that its center of mass is approximately above the point of balance, or some kind of Fulcrum. With this in mind I have prototyped this balancing model for the Vortex using an Su-75 as a sort of "dummy Vortex" to approximate its physical properties

wild yew
radiant garden
#

Ok wrap it up folks droopys figured this whole thing out, time to head on home

solid kettle
#

@lime bramble ur so cheeky I see you

kind zephyr
wild yew
dense cypress
kind zephyr
#

im smarter and better than everyone which is why they give me access to developer secrets like AShM-400

near lily
#

Has anyone suggested giving the vortex 4x ARADs? Give it a big niche.

dense cypress
near lily
#

ARADs have their uses. They are pretty good at certain ranges, plus they have a low rcs.

dense cypress
#

imo since the tusko has been added it’s seemed better in pretty much every regime

near lily
#

Not gonna disagree, just that the low rcs of the ARADs, make it nice little weapon to take on an otherwise A2A load out.

fickle tundra
abstract siren
#

Honestly, I think aircraft other than the Medusa having more ARADs might not hurt. Maybe I am off base, but it seems like having regular fighters being a bomb truck (or rather ARAD truck) for Medusas would be a nice feature for multiplayer cooperation. I get that the risk is that it diminishes the Medusas role, but I think that jammers and ARADs together are far more powerful at sniping target SAMs to break difficult air defense nets than just ARADs alone.

fickle tundra
#

great, Medusa should be knocked down a peg

dense cypress
#

while i dont disagree my point is that theres currently hardly any reason to take arads imo, and as such giving them to more planes wont really change anything as theyre still going to be suboptimal for the task

near lily
#

ARADs have same RCS as a single scythe

tiny crag
#

Arads have the unique gimmick of having lockon-after-launch. They are less than half the price with similar speed. Arads have an rcs of 0.01 compared to tuskos 0.07 (https://nuclearoption.wiki.gg/wiki/Unit_values)
They are oddly heavy, or the tusko is light

Nuclear Option Wiki
#

Honestly giving the Vortex internal arads wouldnt be terrible

near lily
#

I'm just thinking outer pylons. I really wish the vortex could have 4x ARH in the inner bay

fickle tundra
fickle tundra
tiny crag
# lime bramble no fit

I forgot that the Vortex is a short king for a moment. Mini arads then. Slap an emission seeker on a scimitar

lime bramble
#

ARAD-116 engine upgrade, hyper range medusa exlusive

#

ARAD-somethinglessthan116 general purpose ARAD, made to be carried im scimitar like quantity

fickle tundra
#

think ARAD doesnt hold speed well enough

tiny crag
#

My thinking is make it possible for a stealth Vortex to do some sneaky radar cleanup

near lily
#

After vortex uses the ARADs it's pretty stealthy right?

vast plank
#

single pylon make stealthy

abstract siren
#

So maybe a buff to reduce the loss of speed once the motor burns out? It seems rather aerodynamic and apparently has a far bit of weight, so it should hold speed well due to inertia. I would also say that maybe any pylon that can carry a Tusko should be able to carry an ARAD. It does not make the ARAD perform any better, but given they are half the price and have a lower RCS than the tusko, maybe that is enough? I don't think 2 ARADs without a jammer is enough to do anything meaningful with, but maybe four would be.

Alternatively, in the Boltstrike thread I had an idea for an early warning radar installation that would detect extremely high altitude weapons and aircraft. Maybe teams should be made to work a bit more to get the ability to snipe targets using ballistic weapons that SAMs and other conventional air defenses cannot intercept.

radiant garden
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I think we should 100% get an smaller ARAD thats just a Scythe or S3 with a passive radar head and a bigger/different warhead

solid kettle
# fickle tundra me when free thing is literally free

https://basicsaboutaerodynamicsandavionics.wordpress.com/2023/01/15/f-35-vs-j-20-vs-su-57-radar-scattering-simulation-summary/

The canted 9X pylons (with a 9x attached) have very little impact on overall RCS, and from some angles actually appear to reduce RCS (mainly from the side, where the canted pylon reflects radar waves away from the source)

Vu

Introduction Previously, we have done HFSS simulation to evaluate the mean and median radar cross section as well as the radar scattering pattern of the four common stealth fighters namely F-35A, S…

dawn coyote
solid kettle
dawn coyote
#

low RCS is overrated in some areas for the JSF

solid kettle
dawn coyote
#

they are giving the JSF gorgon stare capability can we put it on the vortex too thanks mitch

dawn coyote
fickle tundra
solid kettle
unique bloom
dawn coyote
#

when the ESM equipment picks up the CLRA transmission 😂😂😂

dense cypress