#Telemetry output
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No clue what any of that means, can you explain like I'm ten years old?
yknow when you're playing a console game and you get shoy and your controller vibrates like hell? that's what he's talking about
But what would you output to?
something in your drivers
what drivers? Headphones or speakers? And what would be the point exactly?
Right I looked up simhaptic and I get it
Google simhub or simhaptic.
Most driving and flying games output telemetry. This contains info such as suspension movement, brake lockup, speed etc. These programs can read this and translate it into haptic feedback. So you can have bass shakers on your rig or under your seat that replicate every bump on the road, vibrate during brake lockup etc.
Simhaptic does this for flight sims and can replicate things such as runway roll, touchdown, speed brake extension, gforce effects on frame, air effects on frame, gun firing, missile firing, flaps extension, and many more.
What I don't understand is if you're using regular subwoofers or smth or if these are specialized devices?
Not subwoofers no. Bass shakers aka tactile transducers.
Something like this..
https://www.soundimports.eu/de/dayton-audio-bst-1.html?gad_source=1&gclid=Cj0KCQjwhr6_BhD4ARIsAH1YdjDfYQ5y7UFZEmd-ZZabm8R75lh9-NvjJwUbyzJL4E7zt_Y6YKLAgAEaAhYSEALw_wcB
So it's haptic feedback for your buttocks xD
Good idea, I also wanted to install shakers in my setup.
If you have a good reference for the content and format of the output, why not ?