#short Range Rocket artillery
23 messages · Page 1 of 1 (latest)
maybe the range can be buffed to 10 km with a min range of 2 km to make it more unique
does he know?
https://primeva2082.miraheze.org/wiki/FGA-57#Bastion_MLRS
https://primeva2082.miraheze.org/wiki/AFV8#AFV8_MLRS
(this is an upcoming mod though lol)
yeah that mod looks so good i hope it kinda gets incorporated into the game
but the theme came up in the stream so i wanted to contribute with some ideas for mitch
mods generally arent incorporated, but sometimes modders are recruited as devs and then they are tied to a table with a keyboard and forced to code the things they modded
happened 2 times so far
oh really, which mods?
not sure about the other but i know that patator was tied to a table with a keyboard and forced to code the things they modded recruited
same happend with squeegy after making flashpoing (a really good mission)
so you say there is a change i also get hired -tied to a table with a keyboard-? XD
You mean similar system but which will use agms?
What what what???
Lynchpins? Woooow.
I think for same system maybe better smth between agms48 and lynchpins. And with lynchpins like prototype will be very interesting to see which efficiency it will have!
Cool design
the rockets being fired aren't really 'lynchpins' lol
they're 210mm semi-optical/inertially guided high-explosive rockets which deal significantly more damage
blast is about the same strength as an agm-68, except concentrated entirely on HE damage instead of piercing. this means MBTs won't be destroyed even with 1-2 direct hits on the roof (spearhead maybe though) but that lighter vehicles will be damaged or outright obliterated depending on how close it hits
however the he damage should knock out systems on most vehicles, such as 12.7mm machine gun turrets, some larger turrets (on the afv6 and lcv25s in particular) plus laser on the spearhead, provided that the rocket lands within 8 or so meters
of course this is all technically speculation because no mod support 
Good damage model. But this is... 130kg explosive power... And tanks dont have enough armor at roof to be alive after same explosion, but if hit will be to the outside modules on turret(machine gun, laser, they should be live, but with moderately or maybe even heavy damage). Should ask some people who know more about same powerful weapon and who know ability same explosive in same situations. But 1 lucky shoot in machine gun at turret or to laser tank have chance to live
Oh..i wanna tell you soon TM. But... It will be somewhere closer to release
Nyet, BM-21 is fine
But it should have way more range then 8 km, because it is in AGM-48 launched from AFV-6 AT territory. Something closer to 16-20 with Dynamo-like salvo mechanics
It could be cool also if it would saturate enemy air defenses.