#more powerful nukes

11 messages · Page 1 of 1 (latest)

heady crescent
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I would like more options for delivering nukes, such as glide bombs. But for balance purposes, a 250 Kt bomb is more than enough, otherwise the game balance will suffer, and I'm afraid of how the AI ​​will use more powerful nukes.

feral condor
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The battle stage is up to 1 megaton: air and ground battles for territory.

The battle stage after 1 megaton: Dust and ash fight the wind for possession of a burnt hole in the ground that is gradually filling with water...

hushed forge
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i'd love to see 1mt nukes as a hidden option in the mission editor just for the shits and giggles

hollow crypt
hushed forge
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damn :c
i guess maybe in the future someone will make a funny mod with needlessly powerful weapons? i understand its not worth it for the dev team to put effort into something thats just a joke

sonic zodiac
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can't wait for someone to level half of the map after getting shot down in his reserved ifrit, instead of only a quarter like they do now

hollow crypt
sonic zodiac
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they'll still airburst even if the plane is a fireball, no?
at least budgets will be tighter with the nerf to reserving

potent loom
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Don't forget, this game is a sandbox. Not every option needs to be balanced, sometimes things can just be fun.

Imagine a mission where you have to outrun a 100Mt Tsar Bomba Shockwave. You don't have to shoot anything, just get away.