#Ground units too transparent sometimes

11 messages · Page 1 of 1 (latest)

rapid heart
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Especially enemy ground units become too transparent at HUD. Hard too see them. Only if you are very close(for ground units) they are become visible. And this become problem if under you SPAAG or powerfull AA unit.
Early i think because they are not updated by datalink, but nope, i think they are maybe over ground. But nope too. IDK why it is become.
I get target LCV 25 where many enemies but this enemies i cant see if i not get them to target.
Settings of hud opacity cant do nothing with that. I think its broken..

lucid cliff
rapid heart
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Near MBT have another units, but they are to transparent. And enemy who closer 6-5 km i can see.
And that become in single and multiplayer missions

winged sparrow
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Issue is with the gun, as it defaults to A2A mode, so ground units will be less visible.
I may change this...

winged sparrow
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Hi guys, I'm looking into some refinements.
Should guns trigger A2A or A2G mode ? Depending on aircraft, guns do not have the same use (ie Revoker vs Compass or Tarantula...)

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Alternatively, maybe I should add a special GUN mode, which covers both A2A and A2G : aircraft and vehicles, mostly.

lucid cliff
rapid heart
safe sigil
# winged sparrow Hi guys, I'm looking into some refinements. Should guns trigger A2A or A2G mode ...

i'd say A2G always. If i have my gun out and im intending to hit a plane, i either already have that plane locked, or otherwise will have no difficulty in picking out the conspicuous triangle symbol against the sky, regardless of hud mode.

But If im intending to hit some ground targets with a gun, it can be really dangerous for the hud to fade out the building or vehicles that are about to become very relevant to my survival chances. Heck, even if im gunning a plane, i still basically always want to know what's beneath me if im flying near potential AA.

safe sigil