In Nuclear Option controlling plane by mouse looks like direct-mode (or e-joystick) control, when player chooses the angles of controlling surfaces. Such control system is ok, but it's not quite comfortable to make small movement (in dogfights) or flying straight (because it's hard to find "zero point" of e-joystick)
I suggest adding an indirect mode, when player will choose direction, and the plain will adjust to it for itself.
(Yeah, basically it's mouse control mode from *Thunder game)
It's important- I am not suggesting to change existing system with new one.
I suggest adding both with option to choose one of them (in hangar, for example)
Such control mode:
- Will make dogfights more intense (because players would concentrate on enemy, not on plane control)
- Will make possible to flight straight for a long time (because plane will control roll)
- Such a control would be usual for players from another games, they will adapt to the game faster.