#Medusa Changes and Refinements...

87 messages · Page 1 of 1 (latest)

brazen scarab
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I love the medusa,
You love the medusa...

But what if it was even better?

New Equipment
Scythes - two internally and one on the inner pylon for a max of 4 - this change reflects the fact that modern electronic warfare aircraft carry Fox-3s for both self defence and intercepting enemy missiles. ||(This is assuming scythes get buffed in the future to be worth taking)||

Auxiliary Power Units - Of similar size to jamming pods, APUs can be carried in the same places for a max of 5. When "fired" they consume fuel to allow the capacitors to charge quicker and discharge slower. ||(Wanted to avoid a dedicated keybind by making it controlled by firing it like most weapons)||

Targeting Pod - https://discord.com/channels/909034158205059082/1266580219813302313 After Searching the forums I realised there's already a suggestion, so please check it out. Note that irl the USMC EA-6 Prowler could use the Litening Targeting pod.

Current Ordnance Changes
(please see attached image for full details)
ARAD-116 - 8 to 10 (Using the on top pylon)
MMR-S3 - 4 to 8
Jamming Pods - 4 to 5
ALM-C450 - 1 to 3 (Just a single missile is very weak, increasing to three helps make CM somewhat viable but still not nearly as good as the darkreach)

Economy Changes
There is little reason to use the radome since there is no way to actually make any money just flying around like irl AWACs do. While it is nice to have, it needs to be more viable to play especially if players were able to take weapons in place of it.

  1. Kill assists if enemy planes or missiles are shot down when being detected by the medusa, and within 20km. This should however be quite small since it is completely passive.

  2. https://discord.com/channels/909034158205059082/1276942509779718217 yea check it out

In summary, this suggestion hopes to increase load-out diversity and number of viable play styles, to show Ifrit players for an extra 20, they can get a lot more.
Thanks for reading.

noble garden
brazen scarab
noble garden
vestal river
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i think the medusa is good enough as is

brazen scarab
noble garden
vestal river
noble garden
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8 ARADs is OK, but more... More could be OP or little OP

brazen scarab
brazen scarab
vestal river
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which is a little OP

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and IIRC the inner ones would clip the landing gear if it was x2

azure ivy
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i personally avoid the medusa (i just dislike not having a gun), however from the times i have played it, its really in a good spot right now, i do agree on the Alm C450 change tho, a single one is kinda bad lol, however you could jam anything that may try and intercept it?
so conclusion: is good as is

brazen scarab
brazen scarab
azure ivy
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well thats kinda balancing?
if you can jam everything then its just, why bother producing other aircraft? this one does it all, nobody can fight it

azure ivy
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laser has a pretty bad range imo
(trying not to favor one side and just provide some information that may help)

vestal river
azure ivy
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jesus, thats alot further then i tought, i always avoid using it at a range >6km, the damage gets pretty low at that range so its barely usefull

brazen scarab
azure ivy
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i agree on that, a single Alm-c450 is weak, like 4 is good, 1 is uh.... yeah

serene lodge
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tbh cruise missile should probably just be taken off as a weapon instead of buffed, if it were to be changed. 3 cruise missiles is still going to do f-all like one does now
i agree with battery that i generally dont see a need to buff the medusa

brazen scarab
native kayak
glad delta
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ok besides the radome mount mounted missiles i fw this

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noone uses cruise missiles, lets be totally honest, it literally doesnt carry enough to be useful.
the APUs are a cool idea thatd make the laser a lot more commonly useful if you wanted to use it specifically, right now i barely ever need it because jamming is just better.
carrying more S3s... meh, maybe not, but i wouldnt complain. the addition of Sythes makes more sense to me

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more arads, more jammers, and more S3s would be a bad addition in general because its already very strong at DEAD and flying defensive, adding more for the sake of having more isnt good

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more cruise missiles and APUs are the main thing I like here
Sythes are neat but might be a little meh
more S3s would make them even harder to intercept, more jammers would make them even more powerful against SAMs, and more ARADs is also super op

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i suppose giving the spinal pylon something better to do wouldnt hurt though

serene lodge
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adding more cruise missiles is meh to me cus the darkreach is for that, and if you add enough to the medusa for them to not be useless (4+) then another one of the remaining few reasons to use a reach is threatened
i'm strongly for not changing up the medusa, its good where it is

glad delta
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the darkreach is in a very very sad position overall

serene lodge
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keep the roles seperate is the point, imo
medusa is for EW, dakreach is for true A2G standoff attacks

glad delta
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the difference is the Medusa would be much more precise with it and only have enough for like one good strike, the darkreach carries what like 24 CMs?!

Darkreach CM is spam, overwhelming wave attacks, Medusa CM would be a specific target, now the whole damn airbase

brazen scarab
brazen scarab
glad delta
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perhaps, depends on how its combined

brazen scarab
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For example adding just one more jammer on top allows players to use pablos, arads and s3s for self defence while maintaining a limited jamming ability

Tldr It adds load out diversity without buffing the Medusa very much

Extra two arads, ye it is a straight up buff, but keep in mind the ifrit can carry 12 pablos plus self defence.

rigid gazelle
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Im all for additional options for the Radome hardpoint

cloud nexus
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Scythes - Nah,let it stay in it's specialised role
APUs - Capacitors would be preferable,but that could work
Optic pod - Maybe,could go on top in the radome slot and have a narrow field of view

cinder junco
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Ehh, a couple of scythes in the bay would be fine. ARADs on the radome mount, forget it. The only weapons I could see realistically going up there are a pair of S3s.

vestal river
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i dont see any weapons going up there since it is a radome mount not a weapon mount, and the mount would likely be very special and incompatible with other equipment.

cinder junco
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You do have a point there

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However given that the radome is likely something that would come attached from the factory, and we just have it as an option in NO so people don't have to carry extra weight around unnecessarily, aircraft that don't come with the radome attached could have an adapter there for something else.

brazen scarab
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Considering the mount is designed for a very heavy radome, and that the twin vertical stabilisers allow for large draggy payloads there, it's definitely not unreasonable to put weapons there.

also the fact that the radome mount would already have wiring channels that could be just adapted into a pylon

serene lodge
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always remember, just because you can do something doesn't mean you should

azure ivy
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nah it should
anyways brb gonna light my pc on fire

scarlet stag
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bigger laser on the top pylon would be fun

vestal river
brazen scarab
brazen scarab
#

So in the analogy it’s more like putting a harm on say the centre pylon of an f-16

vestal river
brazen scarab
vapid kiln
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Oh btw a jammer on the dorsal mount is pointless, it cant aim down as theres.. a medusa there..

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I mean if it automatically jams ARHs from the side or above then yes, but otherwise no

final spruce
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capacitor pod on the top pylon. Maybe that's a good idea?

IRST pod? basically a super optical scanner.

azure ivy
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Just mount a miniature rocket at that point, satalites are better at spying then aircraft, cant see a 1 meter object if its 130km away

brazen scarab
azure ivy
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Isnt that what suggestions are about

brazen scarab
brazen scarab
cloud nexus
glad delta
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At the same time destroying satellites is equivalent to a nuclear attack
Theyre absolutely critical to civilian and military infrastructure and destroying the enemy sats is more than likely to destroy all of them

cinder junco
wicked fog
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until you kessler syndrome yourself but thats neither here nor there

brazen scarab
glad delta
brazen scarab
cinder junco
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Anyway we're super off topic, TBH Medusa might could use a couple of dedicated pylons for self defense AAMs but other than that I don't see any issue with it as is.

vestal river
cinder junco
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Was really hoping for something more like a pair of Scythes, similar to how USN Growlers carry a pair of AMRAAMs for self-protection. Of course then you'd have to make Scythes actually usable again for that to be worthwhile. If your S3s get decoyed by an incoming fighter then you're basically out of options. You're too slow to run away, too heavy to effectively maneuver, and you don't have a gun or anything to fight back with. Having some more reliable missiles that can hit from farther away so if they do get spoofed you have a bit more of a head start on the attacking fighter would be nice, even if it's just a couple of them

vestal river
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actually managed to drag him into friendly sam cover lol

cinder junco
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Sounds kinda sketch to me, especially given that targeting the engine isn't exactly an easy task in itself with the laser's auto aim

azure ivy
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i'd love to be able to offset the laser targeting position
instead of center of mass, you could target heat/engines

brazen scarab
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Still though triple a, using the centre bay for s3s gives you 6 arads (4 with jammers)

Compared to the ifrit, with double that in pablos plus triple the s3s and better flight performance. The pablos can also target any unit, not just radar sources

Only thing the Medusa has going for it is the laser and jammers, which sacrifice two arads putting the Medusa at a third of the Ifrit

Tldr extra two Arads/s3s is not that major of a balance issue imo

timid elbow
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this one 4 real 4 real

sly wedge
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I think an interesting buff to the medusas A2A would be a buff to the lasers damage at really close range against air targets. I've already managed to snag some laser only kills on unsuspecting Ifrit bots with some fighting spirit and liberating use of thrust vectoring. This however takes quite a bit of time and dedication. I think a total of 15-20 seconds on target should be a kill within half a mile.