#More Robust Tutorials

5 messages · Page 1 of 1 (latest)

long flame
#

Problem 1: A lot of people who need to do the tutorials do not

Problem 2: There are a lot of mechanics not explained in these tutorials, such as how the economy works and how to move units

For problem 1, there needs to be a pop-up the very first time you launch the game that asks if you would like to do the tutorials to learn the basics. This would be pretty simple to implement compared to the problem 2 fix.

For problem 2, you need to add an extra tutorial mission, one that involves reserving an aircraft, taking off, disabling the defenses of an airbase, moving units to capture the airbase, and landing. This could be a sort of wrap up tutorial that brings the last 3 together and adds the economy and unit movement into the mix.

These would improve the efficacy of the tutorials significantly and increase general skill even slightly.

cold surge
#

^^^ Possibly a game of escalation with some helpful tips that pop up, kind of like a walk through.

long flame
#

No I think it should be a shorter one, just so people learn it without the 4 hour solo escalation pain

#

Like, a straightforward Highway capture mission, no spawning units, no aircraft, just a few tanks, boltstrikes, and IRSAMs

viral pilot