#low fidelity cockpit for vr
1 messages · Page 1 of 1 (latest)
How exactly would that help?
You can't use a keyboard and mouse easily in VR
I figured a throttle stick and flight stick would have been added by default I would imagine, I don't see why they wouldn't
Plus, it would be pretty cool whilst still staying simplistic, (considering you could use your VR controllers for countermeasures and other similar buttons
So are you suggesting VTOL VR like controls? Or is it more like the Xbox gamepad
I'm hoping so, that's why I'm making the suggestion anyways
Yeah kinda like vtol vr joystick controls, but even more simple to keep life easy for newbies
Oh

Literally makes it accessible to every device
The controllers most VR comes with has similar if slightly less buttons than an Xbox controller right? So there's really only 6 to 7 buttons needed because throttle and stick is already included with headtracking (no need for throttle/stick/camera control)
How does throttle come with headtracking?
But yeah I could see this being good, if a lil janky because coding something like vtol VR controls takes a bit of time
What i mean is VR comes with motion controllers one for each hand so they're already included