#War Thunder Mouse Flight

69 messages · Page 1 of 1 (latest)

wind lodge
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If this is already suggested im sorry i cant see the other suggestions for some reason, but to make it easier to fly, we could get mouse flying like how war thunder does it

azure moth
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We have mouse flying as an option already

dense frost
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i think he means mouse aim, not mouse joystick

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the mouse mode where the plane automatically guides to where the cursor is

azure moth
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Ah

karmic summit
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never gonna use but doesn't sound bad

lunar cipher
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I feel like it'd make the game too easy
as it essentially automatically stabilizes your plane

azure moth
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I tend to agree

wind lodge
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Well i cant exactly yaw with the joystick aim

stone galleon
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the exact war thunder mouse control is patented, so no, we can't have that.

vernal glen
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You could probably do the arcade controls that some games do and then map it to mouse. The issue imo is that it trivializes the flight aspect of the game and makes things like close in dogfighting and terrain navigation way too easy. Maybe as a counter balance the pitch limiter has to stay on and theres a g-limiter so it basically acts solely as an accessibility feature.

Oh also doesnt warthunder mouse aim require third person?

lunar cipher
vernal glen
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I see

small slate
wind lodge
snow crest
north coral
# snow crest how can they patent a video game input system?
orchid geyser
wind lodge
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People downvoting just dont wanna have fun playing

vernal glen
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Pain and suffering is fun to me :^)
Imo the mouse aim in war thunder took away a lot of the sim elements of the game and made "realistic" controls unviable apart from maybe pulling a little more g's sometimes. I could be on board as long as its not overpowered compared to actually leaning into the sim part of the game. How it would go about that is a whole other thing.

lunar cipher
left spire
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War Thunderscontrol scheme of making the mouse the "directional intent" like a fly by wire system, where the exact joystick movements corresponding to aligning with the chosen direction are made, are excellent! No voilation of physics. Just pure critical thinking and math. You can even help the system with A and D to allow the system to more aggressively accommodate the directional change intended. Super smart stuff. And logical. And realistic, at least in terms of physics. I am all for mouse aim directional intent fly by wire systems.

small slate
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and unfair as you dont have to learn the airplane to fly good

left spire
# small slate and unfair as you dont have to learn the airplane to fly good

You do learn the airframe. The yaw input is the most efficient input made to ahcive a certain change in direction. it's different based on speed, alltitude, air pressure, and ofcourse, airframe. You do indeed get the same knowledge as anyone else. If not better, because you get the most efficient asnswer physics qequations can give, making you have a "knowledge" that even someone who flies full sim may not have experienced.

snow crest
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Yeah, but instead of getting that answer it gives it to you

left spire
snow crest
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what? How is that the same? The only thing tou need to know about a plane with this control is turn time and stall speed. Also after you have learnt the aircraft what happens?

left spire
# snow crest what? How is that the same? The only thing tou need to know about a plane with t...

It's the same because its knowledge about the aircraft. So how is it possible to say that the knowledge given by a wire control system unfair because it voids learning of the aircraft, when the encyclopedia offers extrmely detaield performance stats that innfluence take-off player behaivor anyway? It's fair because it is. Also, a fly by wire system is tuned for efficiency, not immediacy. So not using it will still be useful. A fly by wire system is not "unfair" to the player at all. It's also not capable of giving an advantage in every dogfight. It's just a user input method that is both physically compliant and easy to use.

snow crest
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“It’s fair because it is” what kind of argument is that

azure moth
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<@&1118065368657821747> Makeshift is at it again

left spire
# snow crest “It’s fair because it is” what kind of argument is that

Right. Let me elaborate on the reasoning. It's fair because it doesn't offer more power in every situation to the person who uses it, and the knolwedge it provides is not as extremely obscure as what other similar knowledge is given in the encyclopedia! It's a statement that clarifies the logical connection of previous points, not it's own topic sentence!

orchid geyser
# left spire War Thunderscontrol scheme of making the mouse the "directional intent" like a f...

ok makeshift i gotta get real here because this has been on my mind for a while: you keep talking about "logic" and "math" and "realism" when what you're saying usually tends to make very little sense to the rest of us and to me at least it really comes across as you trying to look or sound smart to try and impress people, like i really don't see what a war thunder esque mouse control system has to do with "critical thinking" or "math", i mean maybe you do have a really good point but the way you deliver your ideas comes across as trying to sound smart without actually knowing what you're talking about

left spire
azure moth
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All you ever do in here is argue, and you aren't even good at it. A lot of this looks to be taken right from an AI chatbot, and it's often incorrect anyway. Your messages are excessively long and rambling, and they get off-topic a lot too. Looks like chatbombing to me, and I'm not the only one who thought so.

dense frost
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mm to be fair this one is actually not totally off topic this time, bad reasoning/argument or not

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just having a flawed argument isnt against a rule, so since its on topic its not really egregious this time imo

left spire
# azure moth All you ever do in here is argue, and you aren't even good at it. A lot of this...

It's a one on one reply, logical point by point, using principles of mathematical logic on Coursera! (Free course) The main idea is that soemone said it's unfair after I stated I liked a fly by wire directional intent system. I stated how it isn't too unfair as the efficiency it provides in terms of knowledge isn't as difficult to discover as the information the encyclopedia has, which is already in the game.

wicked harness
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But could we be done with the walls of text please make your points a little more smaller

snow crest
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totally ai ngl

dense frost
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i do agree on that, being more concise would be good

left spire
dense frost
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okay

orchid geyser
# snow crest totally ai ngl

his inflection is pretty similar to an ai but i'm not really sure if an ai would generate these kinds of responses where it's advertising coursera and shit, also you can't really go up to chatgpt and say "win me an argument on discord about plane mouse input systems" or something

wicked harness
wicked harness
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@left spire if it's more than 2 sentences I'm timing you out

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I swear to all that is holy make it a small response

left spire
orchid geyser
wicked harness
left spire
orchid geyser
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what?

narrow token
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I like mouse aim it make me feel big and strong good pilot

azure moth
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Not sure that mouse flight belongs in a sim-lite game like Nuclear Option, but if it does there would need to be an option to turn it off. Maybe something like what DCS does with game flight mode, which can be allowed in missions and on servers but doesn't have to be.

wicked harness
dense frost
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loki did mention that

azure moth
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They might tbh

wicked harness
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ie you'd have to pay the snail to get these controls

narrow token
wicked harness
azure moth
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DCS implemented this sort of thing somehow, I wonder if they have it patented too. Not that anyone with sense uses it, you've already made a mistake IMO if you're using game flight mode in DCS

orchid geyser
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quick someone call up the guy who did the mouse aim mod for kerbal space program

narrow token
narrow token
north coral
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I personally wouldn't be opposed to GTA's like throttle controls