#crash after mission launch
19 messages ยท Page 1 of 1 (latest)
here is the log
happens mostly but not exclusively on these two simple missions
i have umm + hud mod, rdm escalation, rdm weather mod and sound mod installed
@dapper oxide could you mods be the cause of these conflicts?
My mods can crash the game, but usually there's a trace in the log file
Here it states 'Size overflow on allocator', but does not specify the method that crashed
I dont have access to my pc (skiing right now ๐)
I'll check when I return this sunday
@dapper oxide sounds good buddy thanks
Something went wrong, but it seems related with a system crash.
Can you check and provide the file below ?
C:/Users/Nathan/AppData/Local/Temp/Shockfront/NuclearOption/Crashes
There may be more explanation there..
Usually my buggy code gives plenty of 'null reference exceptions', but Mitch's coding is resilient enough to keep running.
what would you want because there is quite a lot ?
Wouah, indeed ๐
I never had a crash so far, so I can't check what's in the crash file.
Maybe open the last one and share the log file, if there's one ?
We can discuss by messages if you want (french aussi ๐ )
Salut Satrox,
For the first one, I can't really help : there seems to be a size overflow somewhere, like in a variable allocation, which causes a system crash. I never had that and the log does not give the reason or location of the crash.
For the second, the bug comes from my code ๐
NullReferenceException coming from HUD_HMCS_Mod.Main.GetGameTime ()... I'll check what could be the issue here ๐ค