#Seperate keys/buttons for countermeasure type
20 messages · Page 1 of 1 (latest)
Since people fire 2 missiles with different seekers and they're somewhat hard to defeat, let us use both countermeasures at the same time and to also prevent someone from using the wrong countermeasures for wrong missiles accidentally
additional panic button for firing both haha
For guns and missiles too.
I'm not sure if premium HOTAS sticks has that many buttons
At least a button for cycling backwards through weapons
They definitely do...
^ have like 30 on one stick and can get to over 100 if I get crazy with programming modifiers, the options available to change in game def feel restrictive, for instance I had to spilt my stick into two virtual sticks (main stick plus hat stick) to have the functionality of both, so maybe extending the suggestion to having an optional more advanced controls setup if the player wants
Jesus christ
Didn't look like it on my soon to arrive VKB Gladiator
Maybe there's more buttons than shown
Also why slowmode
It has plenty
have 2 vkb gladiator's (one with the thrust stick offset) and they have a lot of buttons
Jesus christ, I thought those were singular buttons
Ye but ples mitch let us choose
Yesyesyesyesyes
"bu- bu- but the controller players 😢"
Big ass keyboard in front of their face:
Please….
There should be different presets you can change whenever during the game. You dont need the gear button during a fight so why not have the ability to bind jammer or something else to it?
After using my sim setup for everything else I can’t stand mouse and keyboard for flight sims.