#Seperate keys/buttons for countermeasure type

20 messages · Page 1 of 1 (latest)

signal pier
#

Ability to bind flares to f1 and Radar jammer to f2 for example

#

Since people fire 2 missiles with different seekers and they're somewhat hard to defeat, let us use both countermeasures at the same time and to also prevent someone from using the wrong countermeasures for wrong missiles accidentally

timber marsh
#

additional panic button for firing both haha

cyan parcel
#

For guns and missiles too.

signal pier
#

I'm not sure if premium HOTAS sticks has that many buttons

timber marsh
#

At least a button for cycling backwards through weapons

proven crater
fiery holly
#

^ have like 30 on one stick and can get to over 100 if I get crazy with programming modifiers, the options available to change in game def feel restrictive, for instance I had to spilt my stick into two virtual sticks (main stick plus hat stick) to have the functionality of both, so maybe extending the suggestion to having an optional more advanced controls setup if the player wants

signal pier
#

Maybe there's more buttons than shown

Also why slowmode

fiery holly
#

have 2 vkb gladiator's (one with the thrust stick offset) and they have a lot of buttons

signal pier
#

Ye but ples mitch let us choose

south basin
#

Yesyesyesyesyes

gilded wraith
#

"bu- bu- but the controller players 😢"

signal pier
acoustic frost
#

Please….

brave flame
#

There should be different presets you can change whenever during the game. You dont need the gear button during a fight so why not have the ability to bind jammer or something else to it?

acoustic frost
#

After using my sim setup for everything else I can’t stand mouse and keyboard for flight sims.