#Game Night Series
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Holy crap, Yu-Gi-Oh rarities are a mess lmao
reminds me, i found a few missing pokemon cards
I'll check when I'm home but fairly sure it was all Sabrina centric
with missing I mean cards that don't appear to have a fitting texture
I'll have to check - thought I caught all the issues
Found the issues and resized the card art for good measure.
I might get working on a Machi Koro redo
I love that game and I think it would work really well in Game Night
I... am getting surprisingly far surprisingly quick
I decided to go for a very old style of cards and I got replacement art for... basically most cards.
Gonna use public domain paintings for the illustrations
Just have to make borders and generate the cards which isn't gonna be too hard
I wrote up a guide for batch/automation in PS
Honestly, slay
Ignore the orange marks and the painting spilling out of the frame
But like, this HITS
I am probably gonna simplify the top right seals a little more and make the card name larger but man, this his exactly the type a vibe I wanted to achieve
And then revise everything again once I realize that it I need to scale it down for the ingame textures but I'm not there yet ๐
If you're using Photoshop look up masking layers
Would make that spill over stuff very easily handled
Not quite at the stage yet
I'm making my life harder now to have it easier later, doing a pre-layout pass with inkscape
Also using Gimp so ๐ญ
actually gimp also has masking layers
That's good
Fun's done, onto the work
I think this will be the final layout, gonna need to properly assemble everything
Not super sure how I'll do that yet
Check the repo for GameNight - there's a guide on how to use data sets
Only thing is I used Photoshop to do that
Not sure if there's a free program for it
I'll see if there's an equivalent function for Gimp
I know it can do batch stuff, just haven't messed with it whatsoever
I'll document the important bits if I find a way and can send them over
If anything you can send me the files/datasets and I can do them
Tbh I've been wanting to mess with batch stuff in gimp anyways and I dunno if and how many revision/manual adjustment any of this needs
Thanks for the offer tho
This is the Photoshop way of doing it- if just to compare to gimp
I basically have a Google sheets document with card names and local image file paths
And the program fits the image to replace a layer with a matching ID to the header of the column
Also replaces text to a text layer
If gimp can't make use of csv (excel/sheets) then you'll be forced to hand place everything
The other nice feature of PS is the images are file linked - so if I realize I wanted 1 element of the card to be different I can just change the source file and the rest of the files generated update to match.
That second part is less important - as you could just rerun the process - but it's still nice. ๐
Hi, I need someone to work on a script to read a CSV and create images. So Read CSV, open PSD file on GIMP (is possible?) and create some images (different sizes) based on template. This is a paid gig
This looks promising
Cards are laid out and done, yippee
First of many
Ended up doing all of them in inkscape cause reasons but yeah, seem pretty great and still decently readable at small sizes
The most important aspects should still be okay, I reckon
The cards can be larger sizes, and shrunk for the UI
That's how the hover over works for the other TCGs
I'll take a look at them then
๐ค
I might redo the category icons cause they clash somewhat with the otherwise rustic vibe but that's a can of worms I'm unsure I wanna open
I'll already have to credit hunt for the little outside and non-Public Domain stuff I used
Category icon is the factory at the top right?
Yeah
๐
any tips on the best way to log into a test server and try out the game night mods with friends playing for the first time?
My test server is down atm, but setting up a MP server is fairly easy if you're using Steam.
Just cause my friend is a huge card game nerd, how do i get it set up to play some of the TCG and UNO right off the bat?
You can spawn a deck as an admin
Is there somewhere that I could find a list of all the module.items from the game nights to spawn?
The module is Base. If you have the Items viewer open you can sort them by GameBox or Deck. GamePiece isn't really recommended as you'll get a lot of stuff included in most boxes.
If I am getting" Item Base.Gamebox doesn't exist. "does that mean the mod isn't installed?
so it would be additem kreath Base.UNO 1 ?
Do you have the admin role?
If you select the admin panel, there's something called itemViewer / item list. It's far easier to spawn stuff from there.
For uno cards it's Base.UnoCards
got the item list viewer but I dont see uno or mtg anywhere
Is there a category for Deck?
no i dont think so
Under display category
nope
I would say go to the escape menu and confirm the mods are listed in the bottom right
[Not Found]
If you're hosting from the main menu, you need to add the mods to both the mods section and workshop section
lol my bad
okay I checked and I have both already added and subscribed to in the workshop
Not just subscribed
In the settings menu under Host
You'll find two separate tabs, Mods and Workshop
You'll have to make sure the game night mod is active in workshop, and GameNight and Uno are in mods
Epic, I got uno working. Is there magic the gathering?
Yes and no
The original mod we made got struck off the workshop ๐
So we made our own with "black Jack (o' lantern) and "hooked curse".
hi, i just have a question about this mod, i installed the mod but how can i use?
You find the games and items around the world, place then somewhere and right click to play.
i made some test on admin mode but i can only spawn de dominos as ab object
Not sure what you're describing
Yeah, I dont know how to use it ๐ฅฒ should I have to play in some table or something?
They need to be placed down on a table or floor
Then you right click the table or floor to play
I have a crazy question, is there a way to make a dependency outside the game? Like require another game to be owned even if it doesn't really use files from it
has anyone actually played a game of dnd/cyberpunk using the game night mod?
Not to my knowledge
Most people play checkers, chess, etc
I tried to play Monopoly once and my friends kept touching all the pieces on the board
So I slaughtered all of them.
That's part of the game tbh
Hey, I cant seem to be able to get this working on 42.13.1. i have the D&D Game box for example, place it on the ground or a table, but right-clicking it doesnt give me a play action
It's not been updated to B42.13 and the context failing is an old bug too
Ooh, i see. was pulling my hair out yesterday wondering why it wouldnt work xP can a update be expected soon(ish) or are you waiting for 42 to become stable first?
Game night I imagine would require more work to be done to it than my other mods
thats fair. thx for the help! :)