#shinylitwick's eurobeat aquarium (need May help/vod review help)
1 messages · Page 1 of 1 (latest)
If you open the menu there should be an option for "play demo" watching those usually helps with timings for stuff
You are somewhat slow on the orca super cancel.
am I supposed to cancel something?
when you do super after the 2nd hit here
you just need to be a bit faster
soon as you can
ok this is just skill issue then cause I can't go much faster than this without missing the orca almost every time
Basically just mash the super input as soon as you hit sweep
it's normal to struggle with the overdrive input when you're new to the game. Just a matter of practicing it until you can do it a little faster consistently. Start slow, then speed it up.
Ngl confirming sweep into the 632146 supers is kinda hard
I'll probs just skip this and just deal with it later
I wanna say I think you can cheese it by doing full circles, maybe?
So like do sweep, hold foward, then rotate the stick
cause rn I'm using my keyboard but I am getting a stick soon™️
Thag might work?
We take those ™️
ok thank you everyone, I still can't do it but I think its also something with the fact that to do it quickly, I can't get the rotation down. Will try this once I get a stick and it will hopefully go a little better
6246 is generally easier on stick than kb. It can be learned with time on kb tho.
I won't worry about it too much since kb is temporary
i don't reccomend you do the mission modes where it teaches you combos
it's bad muscle memory, the combos are horrendous, and you will never do it again in your life
ok also fair
General newbie assistance (I changed the title so I don't have to make another thread)
Ok this is my personal "best" game (im May) and figure if anyone is swaggy and cool I would love to know like at least one or two things I should focus on, then if theres anything I'm doing well, I'd also love to know.
I appreciate anyone taking the time to help me with this
https://youtu.be/RuIjdXNFPoE
Just glancing at this there's three things I'd say:
-Work on Counter hit confirms/combos (that mostly comes with time/playing the game tho tbh)
-prolly don't do the may overhead kick as a out of block option, since its not a very fast button, when mashing outta block you generally want something fast like 5P/2P
-make use of the meter you have, you didn't really use it at all in the match when it prolly could've made life a bit easier for you, particularly with Roman cancels (yellow letting you end the I-Nos pressure, and Red/purple letting you extend combos)
conter hit
It's late where I am

I forget that yellow RC exists
(and them in general)
Yellow RC lowkey is basically a cheaper, less cool burst
Which is actually kinda awesome, assuming it doesn't get baited
I'll work on using them cause I really don't use the overdrive things
Yeah going into super from a combo is kinda hard usually, unless the opponent gets stuck on the wall
and I didn't think about coming out of block with faster attacks but now that makes total sense
Reversal supers are pretty nice tho
The orca super on may is a particularly good reversal super, because if may gets hit after the I frames end, there's still a chance the orca hits the opponent, which is still big ish damage
so im gonna newb post, what is a reversal super (i can also just google lol)
Reversal super is when you do a super as you get up from a knockdown
Technically most specials can be done as a reversal, but usually most of the time throwing some random special out is a bad idea cause you'll get stuffed by a meaty attack
But most supers (and select specials) are invincible on startup, which effectively let you get up while being immune to attacks, while also throwing out a hitbox
ohhh that makes
a lot of sense
(dang means I do gotta practice the keyboard half circles for now)
Mays reversal super is the orca one
The big pink whale one isn't invincible on startup iirc
I don't think so
Yeah the orca is the invincible one
I only use the big whale if I am close to the edge and usually if I have full bar cause I learned yuo can roman cancel and run up to them while the whale is still travelling
Yeah, ideally the best case scenario for the big whale is when you get the opponent stuck on the wall about to go through
Because then you get the whales damage, extra wall damage, a hard knockdown. And positive bonus
But the 100 meter Yolo is also fun
Fun fact, since the whale startup actually takes a while if the opponent is full screen you can sometimes Roman cancel, run up, and throw the opponent before the whale hits because they're holding back expecting to block the whale
oh wait thats even funnier

yeah I've only pulled the 100 meter yolo once online
and it was just cause I knew it was a guaranteed kill
I can't go looking like a fool and messing it up
The other funny one is whale, they block it, and then throw another whale, or a orca if they run in from fullscreen
Not if you believe hard enough
And or torment the opponent with dolphins so much they forget how to think and play the game properly
the unga dojo sure is something
I put the Fun in fundamentals
no you put the mental 

And what's more fundamental to a fighting game than some elaborate mindgames/and or mentally destroying someone with the dumbest shit possible
but what if thats the goal 😎
but yeah actually thank you for reminding me to learn how and when to use Roman Cancels properly, and then practice them
Rc let's you do some funny things
Prolly your best bet initially are red and Purples because those are the most commonly applicable ones to combos
Red being nice because it pops up the opponent to smack em more
learn the combos i mentioned last time 😉
if you get counterhit dolphin, run up grab
dolphin after block more
That is also really funny
abuse 5k 6h more
unfortunately, that's just how you play may lmao
she is inherently goofy
ok actually real question and sorry agian if this is really simple. how am i supposed to get them in the corner, then actually pull it off. I've done it a few times and got the whole thing down and practiced. but I just cant do it in game cause people immediately either block or counter hit me
though I have done some very wacky 2S dolphin stuff and had a couple rage quits lol
That's a case of just needing to play the game more
ok sick
I can do that lol
also I said it earlier but I really appreciate the help yall are giving me
its been incredibly helpful and the game is like, actually fun even when i lose
Although using Roman cancels in combos can help tho with cornering people
Cause naturally the longer the combo goes on, the farther it drags someone across the screen, so using RCs can extend both the duration, and distance the combo goes
I know a few moves that have good red RC that I think I can figure some stuf out with
Red RC isn't that bad to do, you just gotta time the RC input with the hit actually connecting
There's also dash RC to consider, but I'd focus moreso on normal red RVs for now
drift rc
Same difference, calling it dash RC makes it easier to understand
ye did you not notice me doing that every time lol
Cause you literally hit the dash button right before the RC button
watch pro matches and see what they do
Yeah, but I thought that was cause I just didn't mash out fast enough
mainly look for what moves they try to fish (hehe) for in neutral
and what they do with it, either on block or on hit
You made that pun on porpoise
no because it gets confusing with backdash BRC and other stuff like it
here are hours upon hours of matches from one of the best may players
like IOH BRC tech
rad. I will watch some in a minute cause my hands could use a break
if u want we can watch it together and i can help explain what they're doing
id def appreciate it, I'm making a very late dinner but I'll be available I think pretyt much all night
take your time
Yeah I don't think I can really help on the may specifics
May isn't really my type of character (charge inputs scare me)
ok I am finished so if we still wanna look at these together im available
ok
i'll be in vc
shinylitwick's random links/whatever, idk what to call this thread anymore
@heady plinth I forgot to ping you earlier but I took some replays since you said you wanted to watch
https://youtu.be/0B1PuaUIvY0
https://youtu.be/K9y_xdbeTHQ
good defense in first round honestly? much better than my usual
Honestly not too happy with my performance here even though it was a win
Do you still want tips?
Sure! There’s stuff that I already want to work on like not doing 3K as much (and doing more 5_ attacks in general)
Ok you know what I started playing with stick and I can do charge inputs way better and I feel so much more confident inputting up dolphin and I’ve been kind of doing practice to string it in so I do less of the same follow up moves
Wanna hop in vc
sure I'm pretty awake rn
Ok gimme sec
has it helped with super?
I think so, i just still need to get used to it a little more. Orca is a lot easier but it came at the drawback of quarter circles being a little harder (again just probs gotta get used to it)
How goes blockstring training?
Yeah, quarter circles vs other motions being easier is common on kb vs stick
Blob have you seen my dp inputs
Been doing some today. I can record a couple progress updates. I also have been trying to get used to doing her command grab and making the input more automatic
And idk if it’s good but I like that I can string 2H and Up dolphin together
Please do not
6h is pretty much just better for your level
2h is a bit more advanced to catch fuzzies with manual timing
I haven't, why?
Nice nice
I want you to not dash in between blockstrings
So as soon as you do dolphin
Press 5k again or another one of those options I talked about earlier
ok so for like 5k against the blockstring, i can do it twice without any dash/moving closer but the dolphin doesn't hit and H feels like it barely reaches. idk if im messing up timing or what
I’m gonna eat food and try this again because right now its too frustrating to get the timing
I think this is at least closer but idk if its right. i can at least chain them together a little better
(ignore the one mess up in there I just wanted to get a quick video so I don't practice a ton and get bad habits if im doing something wrong)
Nice get that muscle memory in
ok cool cool
then I've been practicing the right stuff
Be able to switch between 5k and other options like 2k, 5p, 2s, backdash dolphin, jump
oh yeah i started practicing going between 5p and 5k
gonna have to practice the 2k and 2s more cause those are the hardest
I did a lot less 3K in the matches I played so even though I didn’t win much, I’m just building better habits so I’m happy so far
You can also mix in 5K dash cancel into command grab or regular throw.
If they keep blocking the 6H.
ok so in my experience trying this in actual matches, I just get hit with some random poke move/mash right before the 6H almost every time
i assume this is just skill issue and the solution is "go faster and don't mess up inputs" but just asking in case
ok cool good to know
id rather know its just skill issue
cause it just means I gotta practice
also i forgot to mention but I've been doing grabs after dolphin stun so much and its been saving so many games
so thank you for that tip cause i've been following it so much
i need to practice my command grab input tho and get a good follow up to it
Burst safe in corner is up h dolphin, c.s, 2h, dolphin
Midscreen you can fullscreen carry with microdash 5p, 6h, horizontal s dolphin, 2k, 6h, horizontal h dolphin
I don't think 5K 6H is true iirc. There is a gap that they can mash out of, but it's been a while since I touched may. It's only true on a 5K CH. Definitely not true on block.
They have to be really bold to try though
imma check
i started speeding up my inputs as my hands warmed up and its definitely a lot more reliable?
Yeah, it's not true on block. Just checked.
If you set the dummy to mash 5p after block.
You can see that you get CH.
It trades in certain spacings.
You can charge 6H and the 5p will whiff unless you are point blank and then you can cancel into H dolphin punishing them for trying to poke between 5k and 6H. it is still a great string to know...
ok at the very least, im glad with learning this cause its better than what i was doing before
Most ppl will respect 5k 6h. Some crazy ppl might challenge it once in a while.
I didn't say it was gapless
I'm saying if they mash they die
Actually, if you are not close, you can do 5k (blocked) and do 5k again and it will punish a whiffed jab. YOu can go into 3k from there.
gonna quickly edit some audio out + make cuts and just upload my 3 matches from the server tourney today. No pressure to watch/review but I am legitimately happy with my last match there even if I lost
https://www.youtube.com/watch?v=KPtSsXuEQ-Y
whenver this finishes processing I have 3 rounds in there (sets? idk the right term but I played 3 different people)
I'm noticing you getting the grab after dolphin already so that's great
Avoid doing 3k in combos or blockstrings
Still gotta work on getting meaty c.s after your knockdowns
Try doing some s dolphin after blocks
You're using 2s in neutral which is good, just always be charging when you're doing it so you can dolphin when it lands
Don't do f.s after dolphin on hit. Either roman cancel for combo or do 5k6h or 2s or dolphin
If you want to hop in vc we can
yeah I can just ping me when you wanna jump in
I can do for like 10 mins now
Before I get on my flight
I mean I'm just waiting
Go ahead
Midscreen
C.s js JD airdash j.h land c.s 6h h dolphin
Roman cancel off of 3k, dolphin, 6k if you wanna do overhead mix
ty I appreciate the help. have a safe flight
this is an example of the meaty c.S after knockdown ya? (bot is set to throw after recovery)
If you want you can do counterhit c.s microdash(not dash cancel) c.s 6h dolphin for higher damage
Hey now you know you can do it
Just gotta get it consistent now
If you land c.s starter midscreen you can get a combo, but it's not autopilot blockstring
So you'll have to hit confirm it
It's gonna be c.s 2h up h dolphin airdash j.k land iad j.h for the safejump
Once I get to the resort I'll send a clip if you can't get it
It's an autotimed meaty safejump
Only downside is like I said you have to confirm the hit from c.s
i can probably figure it out. probs tomorrow
How goes the rc combos?
i honestly only did a little and so much was just making sure I was consistent with timing
oh and i meant like, actually getting the r rc off 3k and dolphin
just to make it automatic if i wanna do it wihtout thinking
I also need to practice like getting a hit confirm and then swapping what I’m doing cause like in the one game I showed I just kept block stringing even on hit
What would you be practicing confirming?
Because most times you'd be doing the same thing on hit and block
I guess more like
Ok wrong term I think
Like paying attention to when I actually get a hit and making sure I keep up pressure rather than just back dashing a lot
You don't need to get a hit to keep up pressure
Always keep up pressure
You may have to be specific because I think im misunderstanding
Ok I guess my simplified thing is, yeah keep up pressure and like stop back dashing as much
When do you feel like you're letting up pressure?
I’m not totally sure
I know I have a hard time finding when to start adding pressure and also I need to practice adding in the low attacks with the block string so that I can actually change it up
nah just focus on what you need to for now
get the dolphin rps consistent for now
so know what to do after they block dolphin and how to continue pressure after/combo if they get hit
or during the blockstring itself
kinda got the meaty c.S down and its nuts how powerful it is
consistent meaty c.s. alone will straight up beat a lot of people up to like floor 9, keep it up 
I just hit one in a real match and screamed cause it won me the round when i absolutely didn't deserve it
they didn't block you on wakeup, you deserved the win. we take those
update: was not meaty, was f.S not c.S, they just stood still on wakeup for a second
played a bunch of tower and tried to apply everything I've been practicing
also hit floor 8 and even though I know rank doesn't mean everything, still feels pretty sweet
if I don't stop mashing S on wakeup imma lose my mind tho
reaching a new peak floor always is something to be proud of, when we say it doesn't mean anything we just don't want people to get psyched out when they demote cos it's quite volatile. Well done!
ty ty. I am just impressed with how much progress I've made in less than a month
I think I have some old matches saved from like when I just started playing so I should compare lol
many such cases! You've put in the work and you're getting the benefit. And you seem to have a healthy mentality about the game which is honestly the most crucial thing from what i've seen of people trying to improve.
I appreciate it. I've been doing my best to keep positive and just use losses and stuff as a learning experience. I also gotta say that the people in this server are really helpful so its just a recipe for improvement
I also admittedly, constantly set very low expectations for myself so I'm not disappointed too much
ez mode to not get tilted
I’ve been doing better but I definitely go a little slow on the block string sometimes/have a hard time getting in range safely even with 5K
so struggling in neutral?
Yeah pretty much. That and projectiles but I only just learned air blocking is a thing …
if someone is zoning you out, dash block
no need to go in the air
if you block in the air you get more pushback
and blockstun
just block, dash, block, dash etc
until you're close enough to 5k/2s/iad j.s
obviously depends on the MU, if you can get replays
if you're confused about what to do in neutral/defense/offense, here's 13 hours of content from probably the best may in the world https://www.twitch.tv/slasht2m/videos?filter=archives&sort=time
Lmao I’ll just have to start watching whenever I have time
I like teh dash up 5p/2ps
also the first one was before I really asked for any advice up here
RC out of 3k if you have meter and try not to do it otherwise. It is very punishable on block.
But really good improvement.
wayy too long
Abuse cS more.
So, with cS, the most consistent way of getting it is after a knockdown. I would recommend learning some of the safejump setups that Lys posted.
So that you are doing combo -> safejump -> cS
Most good players will block the cS. So, you have to learn some mixups after the blocked cS.
ok so i apologize if this is just a dumb question, but what is safejump
so always try and go for cS when they are getting up?
well
always*
So some characters have invincible reversal options which will beat your meaty options. Sol's DP, Leo's flashkick for e.g
A safe jump will let you bypass that defensive option in the sense taht if they DP you will block it, but if they don't you will be able to land your meaty option. Lys posted it somewhere in the May channel I think
That one
nvm i was gonna link it but sherlock is simply too fast
FastKat
but ye i sent a bunch of clips of stuff to practice in training mode in the my channel a bit while back you should prob take a look at
But yes. You can do this off most off your knockdowns.
Sometimes you will be outspaced or won't have the frame advantage to do it. For e.g, 3k only gives you a soft knockdown. So you can only get a meaty 5k.
which you can still kill the guy for
But you can get cS off a throw and pretty much all your dolpin combos.
yeah, 5k is pretty horrible to get hit by.
yeah I looked at some but some were intimidating so i haven't gotten around to it yet
(mainly anything with aerial shit)
plus i keep getting hung up on doing the 5P/5K/cS > 6H > Dolphin
gonna just hard grind the muscle memory on this

so wait its really just the airdash + jK and then remembering to block
cause like cS, 2H up dolphin makes sense already
It cS 2H up dolphin, air dash jk.
Land and then do IAD jH and the block afterwards.
If they don't do the DP, they will have to block jH.
But if they do DP, you will recover from jH fast enough to block.
If they block jH, you can get cS afterwards if they didn't FD.
dumb question but is this the IAD? or do I need to go faster?
that looks good
ok
thank god
I think I do those as my normal jumps pretty much
which is a bad habit but I at least know what im doing
I think this is it (plus funni yamada-san)
I know I could chain this with like cS, 6H, but rn I'm still praticing getting to the block part safely
Yeah, now turn off the DP and get Ky to mash 5p and see if you CH that.
Then set Ky to block and do jH into cS and learn some cS pressure off that.
I know we explained what safejump is..but always good to see what sajam says
streamed Dec. 3, 2020
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#FGC
ya i got a counter hit
first try
so im feelin good
Right, so now you know that they cannot DP and they cannot mash and you get a cS after the blocked jH. Ideal situation for May.
ok so
I know cS leads into like
all the funny may shit
how tf do I actually hit a cS in a real match
oh
right
yeah
meaty cS
Yeah.
i guess like
idk i need to learn stuff thats
not led in by cS
cause thats where I struggle the most
Yeah, you cannot run up and hit cS on someone.
Threaten to jump in with jH. If they block it, you get cS pressure off that.
Or aim for knockdowns.
For e.g, if you anti-air with vertical heavy dolphin that gives you a hard knockdown.
When you do stuff like run up 5p, you can do a tick throw off it and get a meaty cS that way.
Or if you get a S dolphin counterht. Run up throw and again that lets you do cS pressure.
yeah I've mainly just been using dolphin counter hits to throw
With strike throw characters like May or Sol, you are always aiming to get knockdown into your pressure.
i just learned what a tick throw is and I've done those a few times on accident
i love throwing enemies
🐬COACHING LINKS DOWN HERE🐬
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Today, we have a video going over how I approach STAGGER PRESSURE in Guilty Gear Strive. This should be universal info, so not just May this time! I hope you all learned something interesting.
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Good resource when you want to learn more about pressure.
Is doing the jH able to be used to mix things up as an overhead other than when doing the safe jump specifically?
yes, it's really hard for your level though
Darn
may is a powerful strike throw mix character, not so much a high low mix character
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learn to abuse 5k
and here's the j.h thing you were asking for
🐬COACHING LINKS DOWN HERE🐬
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Today, we have a video going over how to use Instant overheads after Dolphin with either PRC or FRC. I hope you guys learn something interesting from this!
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Oh dw I spam 5k a lot
When I don’t hit 6k on accident
that's good
I’ve been kind of relearning all my movement inputs since I learned the dash macro moves you forward by default
oh my bad did i not mention that
Since I was having a lot of 6_ inputs that were supposed to be 5
super useful
Lol nah but it was probably in a tutorial I forgot
Yeah it’s been helping me stay wayyyyy more consistent
wow I was struggling with the safejump combo last night, went into training mode and did it first try
and its so much more reliable
Sometimes your brain or hands just need a rest
I guess keeping wtih the last messages here, i noticed that some days I just can't do one combo or another, but then it just kinda swaps day to day
no matter how much I keep up with the practice
which is admittedly
really making me upset but I'm trying to stay cool about it
You'll get more consistent as time goes on. You'll also have good days and bad days in general. Just roll with it
It's a marathon
Not a sprint
yeah i still don't really even know what most characters do
so i know i also just gotta
play
and practice
Nice
and i was immediately humbled right back to floor 8 even tho it doesn't matter lol
Pinging between 8/9/10 happens to everyone honestly, floor system is volatile that way
Can confirm
@heady plinth >:)
He doesn't if you time it right yeah
ya i think its the mini dash I gotta speed up
also 3k after the 2p mash makes my brain so much happier
I get my daily alottment of 3K
if you're gonna rc it's better to sideswap there in corner
oh shit you right
if you catch backdash do this
and make sure if you mash, it's 5p, since it's faster than 2p
wait nvm i just saw this video
ok I've been doing up dolphin shenanigans but this is way better
ye switch to the new combo haha
either way I'm proud of myself for finding this with just what I already knew
yeah good stuff
also, steely dan 👀
:) okay feelin good this morning
i love playing racquetball with May
there we go
was wondering why i couldn't do it right, remembered I can just use dash button to move instead of the lever
I need to practice more of these situations that get me out of a corner
(and then actually learn when to use them for each matchup)
Ram died and i was pretty much on auto pilot so im chillin with it
Nice, getting those meaties down
Yeah felt good. I had to learn to slow down so I actually hit during active frames
finally got these more fluid so its easier to swap between them
Nice!
Sometimes tho if you're rpsing with 2k or 5p don't dash up
It'll lose to whatever option that would normally lose to it
yeah, might seem weird but it's gonna counterhit the extended hurtbox your opponent has when they throw out a move iirc so it doesn't need to reach them outright
wait so 2k or 5p will hit them before they hit me if they go for an attack?
depends on the attack but in some cases yeah
played around an hour of casual sets in the same matchup and recorded it. gonna be a pain to find the spots I had breakthroughs at but I def learned good shit from it
also doing replay analysis i just noticed some other bad habits i need to break
So you don't want analysis?
i mean i wouldn't mind it, but I was gonna go through this more in depth tomorrow and try to figure out what I need to work on
esp cause I think there was a lot of execution issues in these games lol
I finally got off my ass and analyzed these games. It looked like I just couldn’t get combos started and I was just kind of attacking into a blocking opponent until they counter hit me. I know you can grab if they’re just blocking, but I tend to just get punished super hard when trying to close the gap
shinylitwick's eurobeat aquarium (May help)
shinylitwick's eurobeat aquarium (need May help/vod review help)
https://www.youtube.com/watch?v=ffLIOSyhlzs
felt like I played really really well these games but would like criticism/analysis. I already noticed somethings but am curious to see what I missed
theres a lot so i feel the last bridget game, and just any one of the potemkin games really would be fine
I can hop on vc and run over stuff in like 6 hours
I did just wake up but whatever works for you
the only thing I know for sure fromt hese is i need to stop panic hitting 2H after cS instead of 6H
In 20 minutes
Upload as many sets as you can to YouTube
And we'll go over them since I currently don't have wifi
i also have some vods from other may players while spectating if we wnat those?
@slender acorn let's go
How goes labbing
got busy yesterday so not the best but I'm wanting to practice today
Ok after starting I can safely say, pretty terribly but its just timings are weird on half the stuff so I don't land hits esp when i have to run up/under the enemy mid combo
i also went and played some matches not even focusing on winning, just on not doing cS > 2H and going for 6H instead
ended up winning cause i kept up more pressure than i was used to
i also went ahead and learned a charged dust/homing jump combo for may since i didn't know it was a thing, even if i never use it
also i got better at using yamada san on wallbreak if I have meter for it

ok i got the basic air combo down off the RC that you showed me and its pretty useful already
i accidentally hit this while practicing the air combo
Nice, looks good
ok going through the vods now and i saw this so it wasn't the 2S thing but it was at least closer
Your plays are looking a lot cleaner
Minor nitpicks you probably already noticed:
you could've done dolphin after the first 2s, you could've done the c.s 6h route on the first c.s, you could've run under for whale combo for that counterhit 5k combo, your airdash after super wasn't fast enough so it didn't safejump, press c.s after the safejump not 2s
example basic ass pressure
Ok this is looking more like what I do now. I don’t just keep doing the 5K > 6H > Dolphin over and over
I’ve also been doing this
#mays-aquarium message
As well as going for the run under whale combo in the corner
nice keep it up
most times when i watch you i think you're struggling with having a proper gameplan for your blockstrings, and then knowing what to do when you get a hit with said blockstring
I also have been paying more attention to character moves to find where I can counter attack and such
playing Ky casually with some people has definitely helped a lot in matchups just by knowing what he can and cant do
not my best round but I had some fun with this one