#Slay the Spire
1 messages · Page 3 of 1
This seems a bit meaner than it was intended.... To be fair I didn't think we'd actually pass Marathon in concurrent users
Quoting Mega Crit ⚔️ Slay the Spire 2 Out Now! (@MegaCrit)
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Congratulations to the Marathon team on their launch!
︀︀
︀︀Don't let small indie passion projects like this pass you by just because Slay the Spire 2 is out ❤️
How's ascension levels this time around? Easier or harder than the first
How many act 1 bosses are there? I have seen ||fish, vantom, waterfall giant, the 3 goobers and ceremonial beast||.
this is such a hard choice
i know i should take tracking but man fan of knives is so fun
this is one of the funniest things i've seen
i understand why the made blade dance exhaust now
in love with silent in this game
my babies are back
I took that on IC yesterday. It was fun.
defect run huh
"defect" run
I cannot play IC to save my life. That was like 4 runs on A0 lol
Energy cheats are pretty strong since there is no straight fwd +1 energy relics. Stampede feels pretty good. Primal force was the main carry. Getting a big hand of attacks and then turning them into rocks feels real good if you have the mana cheats to play them.
i could never get primal force to work, 1 energy 15 damage doesn't seem the best in terms of there being alternative ways i felt were better when presented with the option
Upgraded, it is 20 damage. It's pretty energy efficient. Plus if you factor in vulnerable, it becomes very efficient. But you do need some other components. I had offering and bag of prep to generate big hands to serve as targets for primal force. Stampedes helped a lot too with managing energy.
Double stampede was like 40 damage per turn. That's like budget alpha from StS watcher.
bloodletting being common is a little broken
ironclad has been my most consistent with near infinites so far with expect a fight
ready?
0 for 4 baby, ima refund this game
At a funeral
it's gonna be ruin my run but this is gonna be so fun
0-10 this game is ass
Necro feels like the strongest class
Very good cards
Summon is also very broken
i am feeling the opposite
clad got so much better
1 cost get 4 energy is not ok
vicious is better rushdown with taunt
silent has master planner
lmk what's been working with you for necro
but defect is also broken
man i feel so strong with all the new changes
for clad the strong options are just watcher
bash - eruption
vicious - rushdown
forgotten ritual - calm
managed to get all the epochs
last one was kill 15 bosses with necro
still have no idea how to play her properly
I just treat her like an ironclad with built in barricade.
Are you taking cards from every choice
it's insane how every run i do i keep thinking a certain class is the most broken
and then i do anotgher run and i'm like wait no this one is
You can either build a deck.
Or throw 3 shops worth of cards and relics at the boss.
Act 3 boss relic was "Buy everthing from every shop you encounter for free".
I was trying to be strategic and avoid shops, but turns out 3 question mark nodes were shops.
woah they do second rows now instead of that arrow huh
also grats, that's a first
i was so avoidant on that because i was thinkinig it's gonna add so much junk was gonna be added to my deck
but i guess the relics make up for it
Yes. Also when you add so many cards, it evens out. In the sense that you also get enough draw to counteract the deck size growth. You also inevitably end up with some synergies. The strategy is either to avoid all shops or hit everything to kinda get a giant mess.
Also, it's not just relics. It buys all the potions and gives you a free removal.
i had that and i think it flooded my deck with too much
reason i went with it is cuz i was on silent with a sly deck and had a bunch of draw and discard
i might have won if i got a different act 3 boss though. i unno how well sly decks work into that bound guy. he kept screwing me out of so much potential
What a win condition.
I can see queen screwing over shiv decks similar to time eater.
If she binds you shiv skills.
Bet in higher ascension, she binds more than 3 cards.
Yeah, queen can mess with skill heavy silent. You can mitigate by having more draw so that you can ignore the bound cards and dig into your deck for answers.
This is such a interesting boss relic.
You can select the order of those relics. So, you can eval the relics from the weakest to strongest and pick in that order. With right pathing, you can have the strongest relic last the entire game.
it's not really been a problem
i don't think it's a good idea to go pure shivs obviously but that probably helps
but "have good draw" applies to anyone
that's a good tip, had no idea.
i get if you are good with deck builders sts2 is prob not anymore difficult than sts1 but as someone who is absolute crap at it. this game is like 10 times harder. i breezed through a0 in sts1
I don't think shivs require a lot to work. A couple of cloak and daggers which are good even if you are not going shiv and the knife trap card.
I did go all shivs and it felt fine for the most part. But that will def change in higher ascensions.
I think the act 3 bosses probably need to be to be tuned a bit more to be unique. Right now, they have their gimmicks, but not in the sense they counter entire archetypes.I feel like you can roll them over, but I guess I am comparing A20 versions to early ascensions. I will reserve judgement until I hit A10.
The enemies are def more complex, but the character power levels are significnatly higher.
I feel liek the relationship is the same as the one between HK and skong.
The game just assumes a certain degree of competency.
back to sts2 grind today
current progress is ascension 5 for ironclad, 6 on silent, 3 on necro/regent, 5 on defect
just made sts1 calculated gamble with the unexhaust event lol
i too will be doing a grind today. maybe i can get a win
This would never happen to my boi time eater.
yeah the bosses/elites need to counter specific strategies more
i don't feel like i actually need to plan ahead for specific encounters
Yeah, it feels like you can beat everything the same way at times.
what's been a must buy relic you've seen and taken every time in the shop?
for me it's ghost seed
like i don't think it should be in the game, it's too broken
how is this ok
damn that's a big stack
rate my deck
i feel i was only able to do it cuz tent
Good frost spam. I guess the win con is hide behind frost orbs while hailstorm does its thing?
am i missing smthing about regent? climbing each characters ascensions together and it always takes me multiple tries with him compared to like 1-2 with everyone else
its double its damage i think
obviously regents high rolls feel godly but im just talkin consistency
if the glass orb has 0 though i dont think it does anything
is he the weakest or am i shit
who up for some slay the spire multiplayer
imo i can't rely on his rares at all since most of them are untakeable
so i just try to build solid commons
gimme like an hour
i should still be down so sure
Regent's star synergies are pretty solid. There are some good cards that generates stars, plus that power that gives you block when you spend it.
voidform is cool
Yeah, I am not sure why they printed "end your turn" on it. It's never relevant.
Slay the Spire 2 on Steam: https://store.steampowered.com/app/2868840/Slay_the_Spire_2/
This video came from my stream on March 5th, 2026. Catch me live from 9AM-2PM PT every weekday here: http://twitch.tv/Northernlion
If you enjoyed the video, please consider hitting the Like button. It helps me out a lot!
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relevant for you sherlock
If you are slaying the second spire, plz lemme know. I would like to watch. Thank you for your attention to this matter.
It is not over until you have a 70% winrate on A10.
@delicate pendant ready? i'll join a vc you're in
sure
how does transform work? does it only transform into a card of its type?
It is arbitrary, but will preserve class (i.e regent card always transforms into another regent card). Though it will always transform a curse into a curse.
mild lore question; is it the same spire from 1 or is it a different spire
the spire is the state of mind when you roll bullshit rng
knowledge demon has to be the most unfun enemy ive encountered in a rogue lite
Trust me there are less fun ones
Silent hunter or whatever its called
is that the play? to just have a good enough deck to tank the crazy amount of incoming damage? i get overwhelmed really fast after the second stack
I am also not a fan of coral man
i made the joke with sherlock that the devs took the wrong inspiration from silksong. you have the leeches from the worst area debuff and you have a boss that looks like the little shits that jump out of the swamp with blow darts
Aw that guy is fine
i havnt learned the names of anything, so i unno what you mean by silent hunter
Idk it either
Its a normal enemy that debuffs you with "whenever you play a card, lose 1 strength 1 Dexterity this turn"
oh thats prob why i dont know it cuz i mostly play defect
the fog creature i really hate
i also hate him
i also hate the 4 worm elite
curl up on every turn ragh
oh in the docs?
yeah i also hate them
docs just kinda sucks imo
very hard elites
very hard bosses
finally the tier lists are starting to come out. now i can play the game proper
the before and after relics wise after paels wings is so funny
i love this relic
if you enchant a card with the extra damage, is that just flat damage or does it trigger each time with multihit?
Ok, I can see how soul spam can be a bit degen.
per hit of the multihit
oh yeah dirge huh
Not even. The deck was one of those decks where I didn't realize that I had won until I had won.
The soul gen engine was:
Had a mini doom engine running in parallel too.
void form fan
deck was feeling kinda iffy until a3
i got the scarf
and suddenly everything flowed so well
how are you guys doing neow starts
i pick transform every time
i feel like they're really good
crazy how this is viable
im so upset, i actually finally had a good silent deck and run. killing elites left and right and nothing was a bother. shitty ass mind boss killed me. everything i needed was at the back of the deck. what a tilter
Silly defect deck in StS1 style. Managed to get double echo form into mayhem for the final boss. The game was auto-playing 4 cards for free at the start of each turn. Borderline impossible to lose.
Lightning rod is a good defect card. A defensive lightning card is really good to have.
My opinion of defect at this point is just get frost orbs and win
There's really no enemy that can outscale you once you do that
I think orb spam is strong in general. Focus is way more consistent this time around as it is attached to more common cards. Both hotfix and focussed strikes are really good. You are not as reliant on defrag or the other focus card.
doesnt waterfall giant prevent stalling like that though
Nah, waterfall giant dies real fast if you have like 2~3 lightning cards with either hotfix or focussed strike.
@arctic scaffold \
I had waterfall giant in the last run. I just played lightning rod a few times and spammed hotfix and that took care of him real fast.
ready?
ye
i never even focus on getting dark or frost
they just happen naturally and the enemies just die
apo my beloved]
Skill is for the weak. Luck is where it is at in the fiscal year of 2026.
How did you get only one apparition?
I had 3, got an event that removed the exhaust keyword from a card
Anyone notice weak is insanely strong
And getting fasten just wins you the run
Lowkey bomb is really good with defect
Since you're blocking everything anyway and there's so much aoe
Rolling boulder is hot ass
3 cost for such sad damage
i took a rolling boulder with voidform which was kinda funny
Voidform is win button
watching NL and i think i under valued prolong
A lot of the colorless cards are very strong this time around
Omnislice is super good aoe if you have vulnerable at all
correct me if im wrong, but in sts1 IC had a card that did something if you play power cards right?
i knew it wasnt as good as defect but i thought they had something. had a fun power build going and was fishing for something that helped with powers
i gotta go do some irl stuff but later tonight if im in the mood i wanna get a silent win. so if you are down for a coaching session ill ping you
Lot of defect powers were ass. They had to balance it around creative AI.
holy based power batman
missing two removals hurt but it was super broken to deal close 800 damage turn 1 everytime
I really like the design behind neurosurge.
i do not lol that card is super broken
Interesting way to do the "Take another turn" type card.
It is more reasonable if you don't have it in a busted deck and you are in a low health situation where the downside matters.
i dont even think its ok normally
the downside only matters if youre already losing
It feels like a version of adrenaline/offering that is more well thought out. Adrenaline is just.."Take another turn".
nah i think adrenaline is fine
necro needs to be +2 on normal and +3 on upgrade imo
I can see that being an acceptable nerf.
Or they can make it +10 doom instead of +3.
Just lean into the downside more.
yeah increasing the downside would make it much more interesting
right now its a snap pick if i ever see it
Slay the Spire 2 on Steam: https://store.steampowered.com/app/2868840/Slay_the_Spire_2/
This video came from my stream on March 5th, 2026. Catch me live from 9AM-2PM PT every weekday here: http://twitch.tv/Northernlion
If you enjoyed the video, please consider hitting the Like button. It helps me out a lot!
-----------------------------------...
Absolute goat.
I hate ppl like that.
alright i could be persuaded to do a run
4 wins in a row, that means its solved right
whats ic starter upgrade relic do?
Heals for 12
this gotta be my favorite card since limit break
not even upgraded but this is just the funniest card
saw you typing notha. i had a card that played from exhaust but didnt have the exhaust keyword naturally so this mid card i took didnt have the potential i thought it had
which is why i asked. but i forgor
the only card i know that plays from exhaust is some rare Regent card, but that one also has exhaust built in so idk
yea thats how i thought this card worked
which is why i took it
but then it just went back into my deck lol and was a brick
oh ive never taken this card lmao
exhaust ironclad was really good in the first game but i havent tried it much in 2
i love sai so much
this solves so much
one of my favorite runs so far was when i got burst with this bad boy. shiv silent being more fun than last game was something im pleasantly surprised abt
oh wait ur talking about bombardment LMAO
ive never tried it out yet tbh
great card since there's so much aoe
Sly is also degen, it seems. Just spamming prepared.
Yeah. Just very reliable.
I think they need to fix this one way or another. Bombardment is just straight up busted while this is kinda garbage.
Hmm, maybe not. IC just has a lot of ways to damage.
glad i inspired your run
Yeah, my win condition was slightly different. It was more of sly-poison hybrid.
Killed the Q in 5 turns.
I think I would have lost if not for the apothesis hard carry.
i dont know anything about ic but i can never jive with it. everyone says its unga bunga damage but i always seem like im energy starved or not having block when its important
Yeah, that's the same for me with IC. I cannot play that character. I think it took mel ike 6 attempts to clear A2 while silent only took 2 tries. I wasn't even paying attention in the first try.
it's so funny how prepared is one of her best cards now
Always has been imo
oh idk about that
the reward for discarding was nowhere close as high as it is now
Idk zero mana -1 look at 2 more cards is very good
i don't think it's horrible it's just that her other cards were so much better
Very fair
I always compare it to an older mtg card with the same text
And its banned in several formats
and vice versa some stuff that was very strong from last game became weaker, even though they're the same card, due to the context of this game, just because of what's needed
like after image is lower value even though it was like a must take in sts1 due to shivs not being such a dominant strategy compared to discard stuff now
it's still good i can just name way more cards better than it now
yeah isn't it
Do you think part of it was the blade dance nerf?
even though blade dance is weaker, i don't think it made the overall package of shivs any weaker as a whole
they more than compensated it with the rest of the cards
i think shiv stuff is just stronger now
it just doesn't work AS WELL for this game compared to the rest
i feel like shivs are one of silents best packages, i think poison is shit in this game tho
sly is obviously good, but its sometimes hard to find an actual wincon with it. Its nice to just throw the common valuable cards in any deck tho
i think pinpoint is ridiculous
the wincon is just never end your turn
and the game's added so many ways to thin your deck
biggest glowup i've seen on the same exact card is obviously prepared, but insanely enough, the bomb
stalling strategies in general got better, most bosses dont scale that fast
outside of like knowledge demon
absolutely. act 2 is much easier this way, and without threats like book of stabbing or gremlin leader, you can outshield basically anything
before, if you tried to play slow, those two would punish you severely
Anyone done a claw run yet
what do you guys think they were thinking when adding snake bite
have you guys done this event and if so how good is the reward
man wtf. had a fun dark orb run going but legit only 1 frost orb reward popped up. how are you suppose to play this character with no frost. got to the final boss and just hits too hard
who are the sts youtube content creators to look out for? i swear you watch one tier list and your reccs get flooded with videos. dont want to watch some clickbaiters
it depends what style you want
I watch Jorbs. The man likes the game enough to make powerpoint slides about it.
You can find jorbs shirts and hoodies at: https://www.bonfire.com/jorbs/
If you want to buy the games we've been playing check out: https://www.nexus.gg/jorbs
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Also, good video.
I recommend.
Baalorlord is the one I liked for longer more thought out runs
Frost prime if you want noise in the background
navegreed
watching him improves my game so much
he's boycotting playing the original characters because he thinks they're too strong, so he's just doing necro and regent runs rn
Has any of them done a balance discussion yet?
throughout the runs yeah
I am curious to hear what everyone thinks. I think mainly that a majority of the elites and the act 2/3 bosses need some tuning either to make them unique or to make them a bit more challenging.
tldr
act 1 is where your turns will end the most, once you survive that, the rest of the game is pretty free
original trio are too strong
he would nerf basically 90% of cards and don't think they belong in the game in the way it is rn (shockwave being on all classes, hotfix, forgotten ritual)
some relics are game changinng and are way too strong (example: cloaked clasp available on all characters, pael's wings, remove card ancient options)
blocking and stalling is too strong right now
lack of needing to change your strategy on act 2/3 fights, wants something like the inclusion of the heart to really counter majority of deck types
I def agree with the last point. I feel like once your deck is functional (which I guess is the point about the act 1 being a filter), it is pretty hard to die. I also think act 2 regular encounters can use a little bit more sauce. They are pretty tame compared to act 1 and nowhere near the horror show that was sts 1's act 2.
i think act 2 normal encounters are harder on paper but we get so strong by that point
@peak socket I would recommend that Jorbs video. You mentioned that you wouldn't have considered serpent form in that sly silent run, right? I think the idea of "jobs" that Jorbs is talking about will help with identifying why picking sforms was a good idea in that situation.
baalor and xecnar in the same twitch chat what the
i unno if my adhd can handle a 45 minute powerpoint
Regent is fun but it feels like Watcher where im basically just going for the same build over and over in higher ascensions atp. I really feel like his other archetypes like Forge and colorless feel so bad
Stars is just so much better and it feels like he has the least amt of variety compared to any other character
Bulwark makes forge pretty viable if you pick it up early. You don't really need that much enable forge.
Stars is very strong though.
Spot the enabler
obviously the kick
It is the fan favorite, snecko eye.
It also randomizes the star cost.
I picked the star cards with the highest cost, slapped some draw on top and called it a deck and sent it.
I kept taking damage because I kept forgetting that void form ends the turn.
I think they did that to balance against relics that replays cards. I took one this game over a safe energy relic because I thought it doubles the first card played every turn and thought it was ez echo form. Turns out it is once per combat.
But I didn't get double void form out of it.
btw the Reflections event can Downgrade and Upgrade the same card lmao
I got lucky and it just upgraded both of the downgraded ones
Osty maxxed the test subject
Dirge is kinda silly with necro mastery
Stalled him to death
dirge is such a good card
Yeah, defense + soul wincon at the same time
super flexible too, triggers skill synergies even at zero, goes nuts with replay
I was cycling into invoke endlessly, so I had like 12 mana turns and just kept playing huge dirges.
If you necro mastery + dirge is an auto-win for the most part.
Friendship is an extremely good power.
-1 str for 1 energy.
-2 str unupgraded, but I don't see necrobinder builds rely on direct attacks.
It's just free energy
yeah and not a huge tempo loss
this is that simpsons meme
i really hope act 2/3 gets as much love as act 1
i think act 1 is basically perfect
it's so well designed and balanced really well
i don't think i took damage as soon as i cleared act 1
why does this ancient choice exist
is that your first max ascension character?
Defect has been my favourite so far. I like the idea of regent but I need to learn how to balance multi resources before I go ham
I love this relic if you have a strong draw engine
I think i took it on a claw defect run too
is the triangle elite the most worthless one in the game
Vaku take the wheel
also icecream with a 0 cost deck is so peak
I was kind of anti multiplayer before it released, thinking why would I ever play it, but after trying a few runs I am so sold
every time i get this pairing i cry tears of happiness
getting a relic every fight is just too fun
Pael my beloved
Basically I find one or two solid damage dealing star cards like Devastate, Gamma Blast, Commet, or Seven Stars. Then the rest of the deck is just making sure I have near infinite resources from cards like Big Bang, Alignment, and a couple Glows and maybe hidden cache. My main block options are from stuff like Cloak of Stars, Reflect, Guards, or Particle Wall.
Then theres some other support cards I pick up from time to time like Photon Cut, Crush Under/Astral Pulse for AoE, Guiding Star, etc
i think my runs on regent get front loaded with damage and i find myself never having enough block
A lot of Regents best block cards are in his Star package
cards like Reflect are fucking broken
theres also a power to get block from using stars too which I use a lot
his other archetypes get like 1 good block card max like Bulwark
alright i think i came across a bug. sherlock said sneko randomizes star cost. adding slither to a card does not
Bulwark just good imo
Even without forge synergy
yea but its competing against other blocks that are easier to find and still synergistic
i have picked up bulwark in early act 1 tho just to cruise with it
im sorry what?
well that was mostly free
Ok. I found something that the queen kinda hard counters.
Good ole unceasing top decks.
Nearly killed me.
Hard to cycle 0 cost cards if you can't play your hand out.
It is the universal basic income of spire. Star printer goes brr
Surprisingly good card.
Don't use it in the sandworm encounter though. It burnt all the escape cards lol.
whats this mean
ahh name of a relic
My 2 win cons was a) biased cog and cross your fingers and b) use unceasing top cycle through my garbage insertion cards like turbo, boost away and fight through and then play flak cannon.
i see i see
whats the neow tier list?
I just vibe select the neow options.
the Abandon Run option after you transform a strike into dogshit
but its actually the option that gives you two relics upon killing the boss, ive never not picked that one
I like either shear alot
I go with the hard cash option a lot of times. 150 gold is more or less lets you skip an elite fight.
whats about the greed one
I take that too. Cannot say no to cash in this economy.
I think there is actually a bit too much energy generation in early turns. Every class has a strong card that generates energy/draw and the newly added candle relics are pretty strong. Probably better than the ship relics.
hopefully they do good on balance
The ship relics are stronger early game, but free energy on your setup turns is pretty wack in late game.
potions also do it
I think its balanced out by the fact that getting 4+ energy is way less common/as important than before.
praying for an energy relic after the boss everytime is more boring than what we have now which im greatful for
Holy Sneak
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ok i guess
also i didnt know he ran spreadsheets of his runs lol
is bread actually a good relic?
very
Goes extremely hard with paels eye
i'm pissed claw worked
in sts1 could this happen? i thought merchants were more balanced in where they could be placed
Yep
So true
you been watching charlie sts 2 runs lys?
video popped up on my rec and i remembered you were watching his older vods for sts1
He seems to be really enjoying himself
down for multi
im down
have i been baited
THis card compared to genesis is so silly. Pay 2 for payoff down the line or instant gratification.
stream?
dreams dead
Just witnessed peak sts. Streamer was trying out an exhaust deck and it pumps out numbers. Decided to hit an elite that was right after the bonfire. Said ok before this elite we are upgrading this demon form it's pretty much our win con. First turn plays cinder and it exhausts the demon form
Still did it no problem but the timing was cinema
how do you guys like the cards with the effect "change cards into different cards in your hand"
like regents cards? cause all of those are pretty good since they exhaust themselves
but smthing like primal force for ironclad is pretty bad
regent has one and ic has one i think with the boulders
yea i mainly just use regents to fix my deck and make my draw + resource generation more consistent
Not sure which one you're referring to but charge on regent is great
Anything that allows you to target exhaust is great
i thought it was the one that turns cards into the block ones
If it says turn card into another card that exhausts, it's OP
Primal force is pretty solid I found. The damage to energy ratio is incredible. It is like 3 strikes for 1 cost and primal force itself is a zero cost card. Coupled with stampedes and even tiny bit of draw, you can push out some silly numbers.
exhaust deck is pretty fun. funny thing is i unlocked the good exhaust cards after completing this
brand is amazing wdu mean
i never gave it a true shot, theres just so many other rares it actively competes with that i take like 90% of the time
Hi everyone, Casey here! Our excellent community manager, Demi, has been in charge of the majority of Neowsletter writings for a while now but I wanted to stop by to say a few words: 🐟HOLY MACKEREL🐟! But in all seriousness, the response to Early Access has been incredible. Even though I threw out my back from overworking, I'm feeling high ...
i failed the connections, wasn't familiar with the new relics argh
dude its hard
is that an event?
do you guys like the fact that necrobinders pet doesnt share your buffs and debuffs?
Nearly ended my run. Getting copies of curses and bad cards. 
Souls too busted though. Took like 20 turns to kill doormaker with only haunt as my damage output, but kill him we did.
Oh I thought that would just be card rewards but ya it would work with just regular deck play
It was card rewards, but you also have events that gives you curses. Transform is also considered adding a card to the deck, so that also stuffed some garbage.
big mushroom relic makes me the same size as mecha knight
i did an ironclad infinite today w my friends and it was their first time seeing it lmao. that shit is so cheap im never doing it again but its funny as hell
thats cool u did it with the regent card which is just pommel strike 2.0 lmao
could not find another one so i had to settle lol
i saw a ic infinite that just auto played itself, couldnt stop playing cards till everything was dead. wish i could do it
iirc its just 2x pommel strike + Hellraiser. Its not too hard to set up since you prob take pommel strikes any time alr and atp its just finding that one power
you ever just have a genetic algo at like 50 stacks but during the boss you only drew it during boss debuffing?
The Joker turning the tables on Batman in this scene from The Dark Knight.
most fun deck ive done so far. something about starting with more energy, turbo, double energy, multicast+ for a billion damage
big deck
Why can I not win with IC?
just get one of those juicy exhaust decks
we do a little memeing in this household
There was a point where I knew the deck couldn't win cuz I got too greedy with the strikes. But then I got the dupe the entire deck event and thought you know what, in for a penny in for a pound
why is this worded oddly?
oh wait nvm i just got it
its 8 damage then 8 damage split between everything else
its so if you have a debuff on an enemy that improves damage it can spread
what do you pick here
what's the deck
it was scuffed but was looking like a status deck
also i learned rampage is horrible if you end up getting the crab boss
they gotta nerf dirge
real
i mean the issue is that doom doesnt matter if you get to deal infinte damage
you can have 8000 doom stacks
and it doesnt matter
because you have a 12000 health osty
and your unleash does enough damage to kill
i like having barricade and body slam in my starter deck
hmm
i still think defect is
and then ironclad goes infinite too easily
but silent has discard BS
hm
it's cool that it's hard to decide
ive only gone infinite on ic once
IC>Necro>Defect>Silent>Regent to me
silent and defect can swap
but i truly do think u can force IC infinite and get it pretty consistently
it's like this for me
ordered within the tier?
no
tingsha was good
but having the upgraded silent unique was pretty good
and being able to stack 6 vuln t1 was very good
Nah suppress is broken
Wdu mean 17 damage 0 cost 5 weak
Those numbers are too big
yeah very strong
and i would have two copies of it
so 34 damage 15 weak
- dexterity
basically didnt take damage
and you said my deck wqas large
my deck was doubled
and i had a relic that heavily recomends you take every card reward
Just max slop.
Master planner feels good on a fast cycling deck.
It's overall power level might be somewhat boosted by sly being pretty busted. Prepared is basically 0 cost, draw 2, play 2 cards for free in this economy.
absurd that this doesnt trigger on the cards you draw per turn
did defect lose the card that evokes then channels the orb?
What the hell is uproar
If you're talking about recursion, yes
that must be why my dark orb builds have sucked 
I think it is like do 5 damage twice and play a random attack from your draw pile. I guess if your draw pile had more uproars, it can kinda be funny.
first time ive gotten to a sts with the potion debuff. didnt realize how shitty a time having only 2 slots is
i didnt think much of it
also am i crazy to think that some common encounters require more thought in your deck than elites?
maybe thats the wrong way to word that
2 mana deal 5, cast a random attack from your deck. Feels pretty good if you get more uproars or big attacks like sunder or meteor strike
Watching navegreed play slay the spire is so silly
He's so good he finds random ass strategies I've never even thought of
Got ghost seed, picked up gambit and fumes, and just played then just played gambit end turn for the rest of the run
A10 btw
Been saying this
That's a neat strat
Shows a few things:
ghost seed is broken
Too many ways to exhaust in this game
Enemies don't hit hard enough and don't punish draw enough
Too little scaling, making stalling strays too consistent
how did sts1 punish draw
Better phrasing would be drawing would not be as rewarding
There were less infinites, more ways to brick your draw, and resources spent on draw would not be so easily recouperated
what does the sword of stone turn into
3 strength
starslop
I don't know how this won, but it did. No real scaling. Just cycled lotsa random damage.
Manifest authority is very very solid.
The average quality of colorless cards have gone up. So it's not as much of a crapshoot as it would have been in sts1.
The neow relic that gives you 3 upgrades for an empty chest is also very strong. relics don't seem to be as much of a game changer, but 3 free upgrades is a huge deal.
it's just worse than stars
even tho they may be better
it's still introducing rng in your otherwise more consistent stars
Yeah, but working in a card like manifest authority is actually not that detrimental. Especially in act 1. It's just an above average block card on its own.
Kinda like leap or shrug it off.
I would also say like stars is probably the only way to win it seems.
Forge is just weak as hell and colorless card gen is not a win condition. More of a support strategy.
wheres your ranking of the characters?
A5 on IC, Silent and Regent. A4 on Necro and Defect.
i meant where do you rank all of them from your favourite to least
Regent -> Necro/Silent -> IC -> Defect
im hurt, you dont like my boy
Defect is kinda...I dunno. I played too much defect in sts 1 and I don't enjoy the orb cycling as much.
how you going to look at this and tell him hes the worst
adorable
I think hes stronger now but Frost became even stronger somehow despite being his best consistent package last game
but this game has a lot of consistent playstyles with charas that I dont really enjoy. Frost stands out too much, Infinite IC stands out too much, Stars stand out too much, Discard/Sly stand out too much
Necrobinder has a lot of viable shit though so I dont mind that souls is strong since I can actually try different builds on her most of the time
i dont think ive had the same win con with each of my defect runs
im not talking about win cons, but I do believe that you generally want to add frost to literally every Defect deck at any point of the game
frost doesnt have a specific wincon but you can add it to set up ALL your wincons
thats how I feel in a10 atleast, enemies do a shit ton of damage to the point where I feel like its almost necessary
ah thats true, im still working my way through the mid levels of ascension
they need to make a focus noise again
focus noise?
shops
if you lack some good block cards is it fine to take more than 1 piercing wail?
first poison win, id have eaten shit on higher ascension
only 512 Squeezes
you robbed me of my only achievement
There's no such thing as too many piercing wails
It's one of her best cards
Clone is so funny lmao
this should be an auto win right?
Lot of multi attacks
starting to see why people like this game
u didnt before?
nope, too stupid for deck builders
Have u been rage playing this game
It's better in this game because blocking is better so thorns as a damage option is better
sts 1 at the start maybe you could say that? hated feeling dumb but didnt stick with it long. then my group of friends who i play board games with, one of them picked up the physical version of sts and he thought it was interesting enough to pick up the pc game. so i reinstalled with him and it was a race between the 2 of us to climb ascension levels
wasnt going to pick up 2 but i got gifted a scratch ticket that won 30 dollars a day before the sequel dropped so thought why not
BAG OF PREP?
wow they killed defect
dont know how big of a change the rest of these changes are since i only play 2 and a half characters
dirge shot on the streets
prep is also super dead.
oh reworked doormaker
Necro got away with a slap to the wrist. Dirge being dead is cool and all, but she has many weapons. Like a Nazgul.
Gotta say, having to pay cash for prep does not feel right. That is 8 years of legacy down the drain.
was prep the same in both games?
yeah
absolutely not
It is so much delayed value.
well one - guards was exhaust
charge is unlimited targeted exhaust
it just solves your infinite for you
makes like every other build irrelevant if you see it early
Yeah, but guards was exhaust in your hand and did both deck thinning and defense. Charge is 1 energy now for deck thinning later and you have to draw spend 2 draw on glorified strikes.
Hmm, I don't aim for infinites.
So maybe that's why I don't care for it.
i mean there's not caring
and then not realizing how broken it was
big part of regent (like every other character at a10) is exhausting your entire deck down and going infinite
and that's his most consistent way to do it
it's a 1 card deck thinning solution
they don't brick your draw pile, so your next deck draw cycle is better
it's basically a burning pact except it does 14 upgraded to 20 damage
those numbers are absurd
It looks like they are shooting infinites as they should. I didn't care for burning pact either. Maybe that's why my IC win rate is ass.
Regent seems to work fine outside of infinite domain tbh.
i really like the direction they're going making infinites harder to achieve/impossible
did they nerf that card that plays strikes as you draw them?
every run would look the same
it was never strong so no
ironclad had way too many things that took priority to nerf than hellraiser
isnt that how ic goes infinite?
the biggest priority being stoke
which is great that they nerfed it
thank god
that card should not exist lol
I didn't notice that minion strikes also draw. That defintely makes it a bit better in my opinion. It's still not a card that gravitate towards. I will have to give it a try next time.
no
clad goes infinite by exhausting your deck, getting forgotten ritual, pommel strike, bloodletting, vicious etc
it was so mindlessly easy because most of the infinite ingridients are commons
which made it very consistent
i posted a few clips here of it but honestly you just mishmash a bunch of stuff while exhausting your deck and you'll just happen to go infinite
stoke made it too easy
i think its basically unusable now though
why would i want to make more cards in my deck smh
hey if you have a whole hand of defends and strikes
at 1 it was fineish
it's not the worst thing ever
thank god they buffed the gold gaining relics they were ass and i was sad whenever i saw them
I think too many deck thinning mechanics just makes removals lower value though. I think shooting those cards is probably healthier in the long term. I don't know whether I like stoke's current incarnation, but I didn't like it before.
oh god thank god they nerfed preserved fog
im not a fan of that nerf
^
its worse empty cage
5 cards remove is just too strong
I found out if you take the gold from neow, not the one with greed, you couldn't afford any relics from the shop is it was an early shop
So if that got changed that's good
i love buffer
New door maker is cursed
man i love defect, just had a run where i think i had 9 orb slots, started the fight with 3 orbs, and a barrage that did 15 damage per orb
mm orb slots
some of these normal encounters are so fucked man, how are you suppose to deal with the worm ghost summon without taking any damage
i think they just nerfed him in beta branch tbf
is finisher outside of shiv a good card?
yeah it's basically an elite lol
you need attacks
i actively look for good attacks on defect every time i get that act 1
that rage post came off the back of the silent
im just a couple bosses left before i have all the silent unlocks
i cant get a run going since reaching this curse ascension
WTF lol
It was stupid. I had to waste so many adrenalines digging for corrosive wave or speedster. Once I got it, it was joever. But turns out 96 adrenalines is a lot of adrenalines.
does boot work with enemies who have tangible
It did work in the original
i have come to the conclusion that a white noise build gamble is not the way
White noise is a feel good card.
You remember those runs when you win by high rolling echo form against heart.
I will always think its funny Defect went 2 for 2 on the better version of shared/similar card designs
Infernal blade and distraction are so dogshit compared to White Noise
yea but if 1 zero cost is good what if i had 3 zero costs. i could get 3 echo forms
and Hotfix was so much better than Flex and the Silent one that gave dexterity
Yeah, go for it. Better to be lucky than good.
yea i died like a bag of dicks to the claws
They nerfed the silent version too.
they just want to make silent bad again
What do you mean? The 96 adrenaline archetype is alive and well.
We should do a run sometime compound.
and lys too
and zyx too
its funny cuz i did get the ability to clone a card and i did put it on adrenaline but i died to that stupid summon encounter before i could use it
i could be convinced to get a carry
is there an upgraded starting relic for necro/regent?
ye
what they do?
Kinda unconventional deck for me.
Took a relic that gave colorless rewards and act 3 reward was free potions at start of each combat since I had potion belt.
Fasten feels really good on silent.
Like a superior footwork as her better block cards give ton of block, so just improving defends is a huge deals. +5 to defend is like 2.5 footworks.
fasten super underrated
New doormaker bit of a menace. The fact that he eats your draw is more annoying than the card removal.
Drawing 4 cards on turn 2 is pretty rough.
Ok. I am a CHARGE!! convert. I can see the vision. It's a lot of damage and filtering out status and chaff is really good.
There is also a relic that doubles minion cards damage output.
And the power that gives you +1 strength for every colorless card you play
I can see how CHARGE was probably better when it was minion strike beacuse of the draw.
I will take the draw over additional damage, but this is also fine.
The every 5th card is free is probably one of the best ways to get void form out.
The vision is strong
anyone else bothered that its called right hand hand but ostry is on the necrobinders left hand side
I thought that was the joke
Hit echo form with catastrophe+ and then playing catastrophe+ with echo form active is such a hit.
Doormaker can't eat those cards either coz they are not drawn.
i have no idea how i feel about catastrophe
i never picked it up
but with new doormaker hmm
could be strats
It's an ok option. Not the best. But not terrible either. Good way to cheat some energy.
Got a funny deck demolished by the queen.
Cascade+ with imbued. Offering with exhuast removed and deck had a catastrophe+. Turn 1 was some wildshit.
Turn 2 oth is not something that should be spoken about in public spaces.
It's cool though. I ran it back with another funny cascade - whirlwind - chemical X run.
Expect a fight is a sick card.
Cascade imbued is actually very silly
And only gets better with an energy relic
The powerpoint man strikes again.
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ey another patch just hit
They reverted prepared, reworked the outdoor conveyance mechanism and the emo corals.
jorbs gasing up doormaker video is already outdated
They mention it is still supes disruptive.
So, let's see.
My regent got owned just now. I don't think forge is a real mechanic. I took like the least commital way to scale forge and still got owned. But that's probably because I didn't click on enough star generation cards.
Turned up my nose on gather light. This is what I get...
Also, interesting. Sovregn blade only costs 1 if it is upgraded. I had the relic that upgrades cards that you have already played.
sounds like each form could be doing a different thing which i like
@arctic scaffold @earnest tartan How do you evaluate cards that give you energy, but not draw outside the context of infinites? (i.e bloodletting, borrowed time, turbo etc) Are they good? I don't understand how to evaluate them. It is -1 draw for +2 energy on average and lot of times that doesn't feel good if your deck is largely 1 cost cards.
one important concept that i've been leaning towards especially in this game is how much would playing a card save health throughout the run
if you play bloodletting to be able to kill an enemy faster, who would've taken 20 health from you throughout the fight, it pays back its 3 health cost in dividends
I understand the health cost, I am more concerned about the draw cost.
in that case just consider what you're enabling by picking up that card
would it help you get closer to your win con?
how much health would that save?
If drawing bloodletting prevents me from drawing my powers or other strong cards (especially in the setup phase) and I draw bloodletting instead, then it feels bad. I think the conclusion is that I need to look at how likely am I to draw it along with my expensive win cons.
yeah it depends on how consistent your draw is too
bloodletting obviously becomes a lot better if you have good draw, or consistent access to your good cards with exhaust/a smaller deck
yeah, do I draw it with my wincons or my efficient draws.
It is trickier to eval than 0 cost draws. 0 cost draws are almost always an autopick for me.
well those are the ones you listed
borrowed time turbo and bloodletting, at least the first one, is ALMOST an autopick for me
I mean cards that cost 0 and draw. Battle trance, escape plan and overclock and such.
well battle trance is one of ironclad's best cards
I am usually hestiant with 0 cost energy gens. But need to pick those more.
Escape plan is also really strong, I feel.
even better on silent because of her access to weakness, footwork, and strength down cards
with the recent changes i definitely think silent is the strongest character
New doormaker is pretty interesting. More complex. But..less hard maybe?
definitely less hard
He does not hit as hard.
The debuffs are on a much slower cycle.
The exhaust is kinda whatever.
orbit is a very good power
When upgraded.
For all practical purposes, it is essentially "Gain +1 energy every turn".
The edge cases are like X cost cards and like every 4(or 5 turns?), you only get 3 because you got energy for the last card play the previous turn or something.
I usually reflect on my turns. If im playing most of the cards in my hand, im less inclined to pick them up. However if I have a lot of draw(or a class with a lot of draw, like necro or defect) ill snap it up to enable those cards better.
Really the only two im hesitant on is regents, mainly because it requires draw and other star cards to be better than ok. IC's has a downside that I think has mattered once to me
@earnest tartan https://youtu.be/W0y_XU-zTCY?si=Uyx9VWcyYqNktn3s mtg player loves playing discard silent
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is this u
He reacted to prepared the same way I do. So maybe
This is one of the hall of famers for mtg btw
what's he known for?
Limited iirc
Not a format im versed in, but hes very good at it
Limited is
3 packs
Pick 1 card from a pack
Pass it to the next person in the group(groups are 6-8 people)
Repeat untill all cards in packs are gone
Build deck from drafted cards
i thought the best slay the spire streamer was only on a break for a week but its 3 weeks
navegreed is great to watch if your only metric is skill
tho he's looking more to test things now since he's tired of winning
i need the one liners that NL provides
Stole some tactics form navegreed.
Calcify and rattle were the missing component for the osty deck it seems. Doubled my deck coz doormaker
I did not realize that it was max HP and not my current HP.
It's ok though. I just kept sending with cascade and it worked out.
It's honestly worth
Max hp not that important
See brightest flame being one of the most broken cards
For that event, I also usually click 3 times. The power you get from that early on lets you snowball hard and saves more health than it takes in the long run
Yeah, barely noticed it.
My favorite act 1 event is the one that lets you pin slither to your expensive cards. That one is a run winner with a lot of 3 cost damage cards being an encounter solver.
out of curiousity in sts1 how did you guys get the achievement minimalist?
watcher lol
were you allowed to do a seed or did you just happen upon a god run
random run
We sat down with @MegaCrit co-founder Casey Yano for the first Slay the Spire 2 post-launch interview.
We dive into the magnitude of the games success, what the ending could look like, character win rates, review bombing, and how player feedback.
Plus — new characters, new modes, and what’s next for Slay the Spire 2.
Timecodes:
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Great questions but saying elites are harder in sts2 than sts1 is crazy
Sts2 players don't know the pain of a20 nemesis, repto, goblin mob, book of stabbing
They did it again. They patched the game.
The ppt man cometh
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thats so funny cuz im in the middle of a vod that started like this https://youtube.com/clip/UgkxdrEyWnjDdGLnXxSKL00pail6RoCUEP-Z?si=gA6fQjn2YPG183ib
11 seconds · Clipped by Compound1080 · Original video "It's shivs I'm afraid (Slay the Spire 2)" by Northernlion
Slay The Spire 2 Is Here and I finally have managed to edit my first video for it! Apologies for the delay but it was mostly caused by playing far too much slay the spire so its a self inflicted issue :) So Today I THE SPIFFING BRIT have dived into this card game roguelike adventure that involves using powerful combos of skills, powers, attacks ...
bit of a departure of his normal videos
def edited for his regular audience vs sts fans
Ah yeah the speed run strat
Transform=OP classic
I like watching him for games I know nothing about because it sounds more impressive
But since we know how stupidly broken/accessible infinites are in this game I'm just here to be happy that this gets introduced to more people
how the fuck do i pick between these goats
thats a snap bulwark imo
Is this the neow reward? Bulwark solves a lot of act 1.
Really fun run. Crash landing interaction with arsenal and supermassive is really good.
Getting like +5~6 strength of a 1 cost card play is fun. Ran minimal star gen to fuel reflects and won off spamming crash landing and supermassive.
Diamond Diadem is super clutch. Making half the damage disappear is so clutch in the queen fight. The deck had good chunky defense due to fasten and glitterstream, but really really bad draw. Diadem is really helpful in those turns where you are just having mediocre draw and taking like 50 damage.
nah random floor 1 reward haha
saves so much hp in act 3
allows u to set up so well
high cost powers etc
Somehow ironclad went from my worst class to best.
Shocking, what did u change?
I don't think I'm ever beating my silent consistency
I just started clicking on more exhaust cards. I think I realized that I don't need to scale infinitely, just enough to dent health bars. Like Ashen strike looked sus at first, but once you exhaust like 10 cards and it is hitting for like 30, you start ot see the light.
I think the other thing is that it is actually quite easy to mass exhaust, so you hit the required numbers within a deck cycle instead of playing something like demon form and waiting for like 10 turns.
That plus all the exhaust synergies just add up.
I am pretty consistent with silent too. I think StS 1 playstyle just carries over well. Sly and hiding behind block is pretty viable and that's what I did in StS1 anyway.
Holy shit first and only reply on this vid so far from me https://youtube.com/watch?v=rXtBXmVSqn4&lc=UgyiG8VLgHG85GID8OB4AaABAg
Ascension 9 is no joke - will I need to actually tighten up to beat it??
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Everything I've heard is that he's a super nice guy. + he probably appreciates a detailed response
Kinda wild that he didnt value suppress highly
It's probably habits from playing sts1 because energy boss relics are so good
I don't blame him
I basically treat prismatic gem as busted crown
It is so fun
Take from navegreed: fasten should be removed from the game, it solves the game because the fights don't require that much output and one fasten is enough
Also "regent is about watcher level, and silent is above watcher level"
"Defect might be the weakest but still stronger than the rest of the sts1 characters"
Watching him continuously say "we need more block" and then skipping every piercing wail, anticipate, and blur is hilarious
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Follo...
I was watching one from yesterday as Ic. He goes into the shop and says whirlwind is nice but I'd rather cut a card so we can do our win con easier. The next encounter I kid you know is the decipede and says we have no aoe
That's my fav parts, the comedic timing is so good
He knows what he needs
Decides to go against jt
Instantly punished
Forge deck thoughts: Forge does not need a lot to be good. Bulwark-Summon forth and maybe conquerer as a soft scaling card. The main problem is that it is really bad in AoE fights like Decimillipede or Gardners or act 3 fights. Powerful boss killer though.
Stars are probably a requisite for every regent deck. Regent cards too expensive to not dip into a secondary resource. A lot of good star cards are either 0 or 1 energy which enables playing cards like sovereign blade as you don't have to pick between defense and offense every turn.
Silver crucible is too good of a starter relic.
I was wondering why snakebite feels bad compared to bouncing flask despite similar output. I think it is because of the retain, you are often evaluating it against other 5 other cards, while boucning flask, you are only evaluating against 4 cards. Snakebite just faces more competition.
Did u watch the jorbs vid
I did. I take snake bite semi-often. Lot of times, it just stays in my hand for like 2~3 turns before it gets played.
Which is not ideal for a poison card
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is there an optimal order to kill the snake tentacle worm elite thing in act 1
I think its 4, 1, 3, 2