#SNK Post-Match Discussion
1 messages · Page 8 of 1
Not a bad thing
It let's you focus more on fundamentals rather than landing combos
Maybe
Idk
Dbfz has some really obnoxious auto combos tho
Yeah and you’re better off using 2A mash as a get off ememrgency
If I have anything to say about it, Jabba will be with us for a long while ||unless I get styled on too hard||
Both of you are getting kicked 😅
Yes, that is true. But he is doing the light one. But great point about using break!
I’m a Jenet main
Don't do this
why bro haha
Come on, we've played Garou. You know 😅
Sorry I’m a B Jenet fan
it's joever Yamazaki boys.
to the 4 of you out there that actually play him... i'm sorry.
it brings me great pain to say that our character has NO DEFENSIVE OPTIONS!!!
😭
anyways these are some tips for you, Galtera:
- saw ya' jumpin' a lot. tbh this game is almost like an anime fighter with how important jumping is, so i get it. but being too commital and predictable with your jumps is sometimes what could, and in our case, what did, get you smoked. be careful, but don't overthink it!
- your Rock confirms were pretty good! get used to confirming off of light buttons though, i see often you press heavies which is fair but each button for each situation, y'know? hopping into training and practicing a few light confirms and a solid heavy confirm for a DP punish or jump-in should be fine for now!
- two weeks for your progress is pretty darn good, actually. just wanted to say that you're doing well on your KOF journey! in my opinion, a good way to get better (aside from playing the game, duh :v) is watching high-level matches. a classic resource that i use is a channel on YouTube, KOF Replays, where they upload a variety of matches pretty much daily. find a person who uses a character you're thinking of getting better at and watch away!
- don't play just for the sake of playing, but try to decipher and figure out your opponent's habits. autopiloting gameplay can be fun but once someone snaps you out of it like, say, anti-airing all your jumps or countering your buttons, the whiplash can cause your willpower to crumble more than it should. keep a good mental state but make sure to force your brain to keep an eye out for certain things.
DESIGNATED YAMAZAKI SECTION:
yeah, he can be pretty annoying huh? Yamazaki has the potential to dominate the neutral but you gotta' remember that all of his options are pretty committal. 214A (light snake arms) doesn't hit grounded opponents, 214B/214C (medium and heavy snake respectively) are very sesceptible to jumps. try to get a feel for how risky your opponent is, and adapt accordingly. to be honest, my Yamazaki is FAR from good, especially compared to others, but i understand that some stand-out moves can be annoying to deal with. j.B is a far reaching light kick that shuts down a lot of air options, but remember that light buttons don't offer the biggest reward, so play patiently against it. j.CD is a whole nother' beast, but it can and will whiff against crouchers (💔), and the pushback on block makes it so that Yamazaki's options for further pressure are usually another jump (which can be stuffed) and a far reaching button (can end his turn).
and oh boy, guard cancel roll. Yamazaki's worst nightmare. his most useful snake arm, 214C, can be punished on reaction by a guard cancel roll grab. just because Yamazaki has some freaky blockstrings doesn't mean they're all safe!
if he wants to extend them too, he'll have to make commitments. again, break down what kind of Yamazaki you're fighting a capitalize accordingly.
Yamazaki has NO DP (outside of a slow reversal super and a 3 bar command grab) so if you can stuff his with pressure and frametraps, especially in the corner, you can cut off the snake's head before it even getting a chance to strike. 🐍 🗡️
DESIGNATED GEESE SECTION:
Geese is pretty funny lol.
your reversal is mainly going to be parry/counter, so get used to it! i saw you trying different options when i pressured you but none of them were counter. counter instills fear into the opponent and makes them second-guess their offense, a privilege that Geese has more than you'd think.
get used to his lights! they're very good, especially f.B, which easily confirms into 214A~A. his normals are very good for controlling air-space too, having a well angled f.D and a mostly vertical 2C. f.C works well to keep a hitbox out in front of him to discourage mashing at certain ranges.
use reppeken more too. i like double reppuken as much as you do but unfortunately regular reppuken will be your safest bet. using this, combined with his superb anti-air and ground control normals, as WELL as shippuken in the air, and you have yourself a potential zoner that can shift into offense whenever he wants. try watching some vids on him, the KOF Replay channel has designated character playlists to make it convenient whenever you're searching for a particular character!
hope to see you around more; excited for your continued growth.
~ niel
Yoo @abstract swift and @jolly badge I know its late, so obviously not tonight, but if you have any sort of feedback about my matches today, please let me know.
Honestly, I don't even remember our matches, so I can't give feedback on them.
But what I do remember well is your amazing sets against Mac.
I think your Andy did amazingly well, and he did his job on all three fights. He either beat or got VERY close to beating Mac's point all times. I see your fundies and neutral are back, which are probably your strongest traits. You also didn't drop anything with him, which was great to see.
The problem came with BM in my view. You did drop some stuff that could've gotten you some kills, and in general, I think you were afraid of Mac. Specially his Terry, you played too defensively, walked back too much and put yourself on the corner without him even doing anything besides some poking.
I was watching some Justin Wong videos some time ago, and he does say that beginners biggest mistake when fighting "stronger" people is that they believe their opponent knows all and will have all the godlike reactions.
And it's not like that, you should try to poke, try to grab, jump in, do your best to get in. Maybe Mac would've reacted and did stuff right, but you don't know if he would've missed an AA and gave you a jump in in which you could do a big QM combo, or just start BM's loops and mixes.
So I think your biggest mistake was being too afraid of his Terry with your BM, and some drops that could've won you the match.
Your Terry also did very well, you played the neutral, poked and pressured. Did some good combos and Oki. But I think you DPed on wake up a lot, and that ended up killing you. Wake up DP is strong as hell, and does break your opponent pressure if it hits. But if it doesn't, specially against a Terry with 3 or more bars...
You are fucked.
And that's exactly what happened.
I'm not telling you to stop Wake Up DPing, but maybe wake up Power Geyser? It's a bit less punishable. Or just block and patiently wait for him to make a mistake. I usually wouldn't wake up DP against someone that could cause 80% easy on me
Specially if it's my anchor.
If it's your mid, I say you can try
But not with your anchor
The risk is just TOO big
The only exception in my view is when you are both on 20% HP or less, like you did on your first fight with him.
You had nothing to lose. If you had just blocked and kept being pressured, you probably would've died
So you woke up Lv1 into Lv2 and got the kill
That was good af
And I still think you should've Lv1 into Lv3, just to make sure you kill
Lmfao
If I can give you a suggestion, I'd say work on BM's pressure and vortex. What are your options after hitting the first grab or combo?
Idk anything about her, but I've been mixed to death by them.
And on some of her big damage combos.
Kirito specially did some 50% damage combos with like 1.5 bar
And like 70% with 4 bars without QM
And have you seen what I do with Yama?
Far D into QM into BIG damage
I think you can do the same for Terry
Terry has some VERY good far buttons, both his C and D
I'd tell you to lab a bit and practice confirming those far buttons into QM and get that BIG damage
Being able to do this can turn simple pokes and your neutral, that is already your biggest strength, into 70% damage combos that can win you A LOT of matches
Even against Mac, that also has the supreme neutral, one good poke into QM could've gotten you the kill
You gotta be a crackhead to confirm far D into QM (with love)
It's not THAT hard
Just set the dummy to random block and keep practicing on training mode
My reactions are quite shit, so it took me around a week of practicing that for like 30min every day
I'm sure you and Dyl can do it in less time
Or don't confirm it, try to whiff punish
Or straight up punish if they do something unsafe
If you think you're gonna hit, just QM after it
And even I do shit sometimes
I have QMed on block too many times to be proud of it
Lmfao
Just keep pressuring, luckily you can get in mid QM and get some cool damage

My playstyle is very commital, in the sense once I go for something, that's what happens, I either land it and look epic, or whiff and eat dirt
I need to just take less risks and keep composure too.
That's what was happening.
First match, I had nothing to lose and I was hyped up, and so I could arguably play my best, but after that match, the doubt started creeping in once mac removed the kyo and put terry at mid. Ig I was more intimidated by Terry's overwhelming presence lol.
That's exactly what Far C into QM means
Lmfao
I def need to lab far pokes into qm
Exactly
You have to keep your motivation and hype up
Don't be scared
I been sleepin on pokes
Yama and Terry get A LOT from it
Shermie too
Far C into QM got me some games
Lol
But I don't think BM and Andy get a lot from it
Idk tbh
I do 75% with Far C into QM with 4 bars
Have u tried learning to hop at all?
Yeah
You’d be a beast w/ some hops
I...
Haven't
Lmfao
They aint perfect, but my hops have been getting better
I am a Street Fighter player
There is just one true jump
And no light confirms that don't go into auto combos
^ plays Billy
Honestly, completely not my intention
Every time I do it, it's not on purpose
Lmfao
That’s actually a good press
Half of Shermie's gameplan
To punish Billy's staff
Lmfao
My Leona is extremely lacking lately
Sounds like you need to lock it in
Also
I would like to say that my advice is based solely on my opinion and my gameplay with South Town, that is the closest to your team that I ever got.
That is not my specialty, so I would like to hear Mac's advice too, as he probably can focus more on the actual neutral, gameplan and stuff for your characters
He is much more honest, so he can actually teach you how to improve your points. I can teach you how to steal some wins
Lmfao
I'd say try to mix both
I need some honesty in my gameplay tbh
Lmao
Andy was good, you did everything an Andy should I think. Just don't DP so much unless you really believe the commit on their end is real. Like a hop that looks a bit too late or you noticed they are a little too close, opt for a wake up throw.
Mary you definitely want to be more on the jump instead of backstepping so much
N it's exactly what Luna said, I'll react more than you think I would so playing passive goes to my advantage
Terry was fine. Poke more. Use crack shoot more too, it's quite oppressive
Far D into QM is really good, you can start by setting dummy into random block and trying to QM on hits instead of blocks
You'll start doing it on reaction when people whiff a move or you know you can get the punish
Easy 3-4 bar dump to take the lead
Does Terry Far D hit on crouch opponents?
Nah, you can duck it
5C is a good option but you'd have to be closer
You could punish with light crack shoot as well cuz it's 6f and leaves you +1 on hit
I think I did 5C into light crackshoot once and saw it was pretty good, I might have to use it more
But yeah, I tried to put space between bm and terry bc a lot of bms mixup grabs are super minus if they whiff and I def would've eaten a qm if I tried it.
Needless to say, the terry scares me😅
Reminds me of going anchor anchor with fizz bc we both could one touch eachother, but against mac, it's only me who can get one touched, so I gotta play a lot more careful and not panic like I did on that last game.
Silver lining: At least I didn't go 0-2 again
You still have the losers bracket
Don't give up!
You can still get to the Grand Finals!
Based on my calculations, id estimate that loser's round 3 is where I die
Idk I’m half thinking I might need to drop
it’s a skill issue thing for sure
Your kyo and Iori are on another level
Might I suggest using a similar character as them such as Shingo?
if it’s gonna be anybody it’ll be Kim soon
I’m kinda just bummed tho I really like playing Leona but I feel like I need double the interactions I need w/ Kyo and Iori to get stuff going
My main thing is I can’t do that cancel from moonslash into super
Have practiced it to death and I’m still only hitting it like once in a blue moon, and that’s in training mode
Sometimes it’s like that but you can still keep at it and eventually it will come
Yeah for sure
I’ll definitely always play her I like playing her but main team…. At the moment it’s looking like Kim, Kyo, Iori when Kim drops
Hopefully Kim will fit you well
You destroyed daru’s buddy so many times last night
@scarlet delta you gonna be on later tonight? I'm gonna have a fight night going and it could be good practice for your Leona and team
Tiago blew my mind and made me get MUCH more consistent with it
He said I was pressing the buttons too early
You should do 2147A and then 41236B
Am i allowed to pull up with new characters I’m trying
You're probably pressing the A before the 7, so that's why it's not coming out
Yeah I was tryna play today later!
No bitch!!!
Yeah you can hehe
We do a lil trolling
You b sending the best memes dyl
I don’t play Yama but here’s what I see them use as defensive tools:
-
Counter- yeah it’s vulnerable to lows but it’s super active and really easy to accidentally run into lol
-
Guillotine super- pretty self explanatory
-
2A- not recommended off a HKD but there’s not a ton of oki off SKD so definitely check your opponent from time to time
nail on the head; we either pray we can abare through something or we counter and pray you don't notice and use our -918 frames to punish with a low starter.
I need to start playing Vanessa more she’s so fun also 0 defense options
Btw welcome to the server @tidal depot. How long you been playing KOF?
it's been nice for the time i've been here, thanks! i've been playing for approx. a month or so.
you?
15 is my first actual attempt at playing fighting games. Got it at launch and started playing online in September
#BeBrave
o7
bless your soul.
the matchmaking is broken so Discord's are our main source of games.
You know it’s funny, the matchmaking thing freaked me out so I added anyone that would add me back when I first got the game. Now I have to go incognito once I have a set going or the pings are endless 😭
These are good problems to have
But yeah discord is awesome for the feedback etc
i totally get that, since i played DBFZ on Switch so the player base count there is a little problematic sometimes.
Ill bring your favorite Ash!
I watched a little frosty last night, Lacid is just nuts with that character. Literally don’t get touched
I think Wero sold the bag tbh
He was thrashing
With yuri
I wonder how he’ll do at evo japan
Lacid got in his head for sure. Wero made Yuri look broken
Yeah I want a rematch
You play Ash?👀 Do you happen to have an up to date list of his combos?
You are so right. I jump a lot a lot. I think I was also autopiloting a bit towards the end of our matches but you're right nonetheless. And yeah, I got smoked smoked. It just seems I have a hard time hit confirming lights but I have to work on that in the lab and have designated small, safe, meterless combos. I watch madkof almost everyday for Geese/Clark stuff. I plan on having Krohnen in my team and there are just a ton of Krohnen players out there. I should be more aware of what my opponent is trying to do and predict/punish you're right again often times I just want to enforce my shit on the other player. When I use guard cancel rolls or CD, I do it on accident, when those are good options depending on the situation (gotta learn about that, like do cancel roll at the end of a blockstring that's just barely safe I guess)
thanks for the yamazaki tips
I can't stop trying to DP with Geese (moon slash), I really have to stop doing that
yes sometimes in a match I remember to use f.B it's such a good button
I admit whenever I watch madkof I don't really try to analyze what he's doing. I'm just watching for entertainment. I got combos from him, some very basic setups with Clark that I fuck up all the time. But never really analyzed how he goes into XYZ matchup. Starting from today I'll rewatch some of my favorite matches from him and pay attention. And also, whenever I play, stop for a moment, and see how my opponent reacts and stop trying to enforce pressing buttons in his guard or stuff like that. Actually see what he's trying to do. I used to really fish for anti-airs but stopped at some point god knows why. I might get dash up grabbed or command grabbed but that's it.
I do this with my favorite Yuri players to see how they mix off her demon flip. Some of stuff is really creative (also execution heavy) but that’s why we practice 
2b 2b > Flashkick
Do you play him
Yes, but I haven't learned a tod yet.
The raw buster wolf kill oof
i felt that Andy DP punish with just a throw.
Lol how did Mac get caught by that raw buster wolf?
But you played really well with all 3 of your characters here, even Terry
Because it's such a dumb play that he would never expect it
And disclaimer, after this match, mac removed the kyo, and ran terry at mid with rock at anchor and mid terry proceeded to smear my on the walls bro.
Yeah he’s still learning the kyo
Imma be real, I didn't even earn the one win I got bc I feel a lot of it was because mac messed some stuff up, allowing me to survive stuff I shouldn't have.
Well the buster wolf should have gotten you killed 9 times out of 10, but still you played well. Give yourself credit. Mac is just a strong player. He is champion rank after all
Yeah, and I guess at the end of the day, "we take those"
Fr tho I need to practice more because tonight was rough
I dropped all my basic bnbs, and even dropped a dp climax at one point
My execution was just super bad today
Maybe it's just my inferiority complex speaking rn, but I just feel like everything I did today was slow and predictable, and that I haven't improved at all
Were you able to take any games against either ensil or Daru tonite?
I took like 2 games against daru when he played team garou
That’s pretty good
He knows how to play Garou
Besides gato
I know he’s on stick
But aside from that,
It might be worth taking a hard look at how you play neutral and change it up
I won zero games against Daru yesterday if that would make you feel better
It also doesnt help ive been slacking on my labbing bc Ive been grinding elden ring to get the last trophy I need for the platinum
After I do that though, Ill probably be back to my usual kof schedule.
You got 2 months of KoF left before many of the player base goes to sf6
yeah
Granted, im gonna be playing sf6 too, but Ill split my time between the games
And I shouldnt need as much time on sf6 as for kof bc Im only gonna learn 1 character instead of 3
Something to add to your Goose after the OTG throw @jolly badge
Heavy DP crosses up & + on block.
You have enough time for a CD.
You can 2b, 5b into a full combo (light rekka)
If they have a DP/press a lot, you can high counter & get another SKD. You can't throw it but you can potentially retake corner
Just options for when you get the knock down
EX high counter is really good, I think it blocks all physicals, including lows, for half a bar and 20 less damage than his level 1 counter super
Wait, really?
I didn't even know he had an EX grab
THANK YOU!
Will add all of that to my repertoire
Ex grab tacks on a nice bit of damage and you keep the same side. Ex counter is also way less active so treat it like the counter super if you're gonna toss it out
I meant the EX counter, lol
Sorry, I typed wrong
But wow, that is VERY good to know
Thank you!
You did good man. Talk to me, what's going through your mind @jolly badge
applaud for playing long sets. Long sets are how you really improve at the game. We've all been there, me n @fickle plaza used to duke it out on the regular every evening.
||and then trip broke up with me for Winston||
No like, @abstract swift I think I get it
All the things yall you're telling me?
They are slowly falling into place
@lofty radish see anywhere I could better
I know you were watching
@abstract swift and @jolly badge too
I was paying attention to Galtera tbh
Not so much you ahah
But you played it well from what I could tell
Moved a lot, rotated the options
You were very patient in your zoning. Not much to tell
I hate that I got it from you
Honestly, I didn't pay much attention in anything besides your match with Rait
I was getting the house cleaned while watching your stream
Lmao
Play lame and win the game
Not much else to tell until galtera figures out how to counter it
But yeah, I could notice you didn't press so many buttons on wake up
My guy, you are not Alpharad
The goal was achieved, imo
I have no idea who alpharad is
You weren’t pressing buttons on wakeup but galtera wasn’t doing meaties either. You were both sitting and blocking
Too much respect
That's not Kof
Lmao
I don't know what the fuck is wrong with my gameplay these last few days but I feel I am back to square 1
He was doing it before his break
Also he’s doing full jumps when he was doing hops before
I can't do hops anymore, I always jump on opponent wakeup because I want to greed max damage combos as if I were on training mode
practicing combos
Hops will get you same thing and are harder to react to
King has no anti air
and it fucks my hopes up
You were doing full jump so he can do king jump B which will beat your jumps
You were only doing full jumps everytime. Need to vary your movement like hops, super jumps, rolls, or just walking forward
@jolly badge I think you were respecting cien too much.
Cien doesn't play anyone to respect nor does he have the efficiency to meatie you well enough.
I think overall, you were trying to force an offense with neutral based characters. Geese & Krohnen you want people you back tf up from you by winning the poking game with their normals. Their normals are extremely strong. Geese, you want to check often with 2b because you can combo from it. If they're a little further or you think they might hop, check with C/D. Krohnen has absurd buttons with deceptive range and safety, you want to abuse those bad boys often
hops just didn't come out
Don't be so hasty to sprint in/hop in
the rest I'm just in autopilot like a dumbass
what are the krohnen buttons
2A and j.CD?
Yeah I think you are rusty after you took your break. You seemed to lost a lot of your muscle memory. You’ll get it back though. Happens to me too
yeah RE4 really did fuck up my muscle memory and everything, I feel like I lost an entire week of progress
You were definitely on auto pilot. Same as last nite. You are playing it like you’re playing the cpu
5c (far or close), clA (combos into other normals), clD (overhead), 2a, 2c, jA, jC, 6a, 214B (hop slash) especially heavy or EX because neutral skip + ground bounce
@jolly badge
I should absolutely stop playing the CPU
I think that's part of what fucked me over then
Krohnen is a god damn criminal, you must learn his buttons
because I did a bit those last two days
thanks @abstract swift
Yesterday
I said his normals sucked lmaooo
LMAO
but I just can't play him yet
You're probably not using them as comfortably as you want
But they are extremely good
Yeah you’re not comfortable with krohnen yet
time to practice again, against real people
yeah I'm pretty much playing 2v3 right now and on autopilot
And Clark against a zoner is a losing matchup for Clark
I'm not playing the CPU ever again and should rather do a quick check-up of all my character's movelist and practice hops instead (for now)
it will be much better than playing a stupid computer
Playing cpu does allow you to practice combos though
Take the time you experiment with guard/damage reversal, block - 1 hit, these things will get you comfortable with strings and what your options are
You can find gaps in your strings to determine how safe/often you want to throw out a slow ender but leaves you plus at the end
yeah but it screwed me over and gave me like, the worst habits
so for now, no CPU
I understand
yup. I already noticed 6A into 3D is kind of a frame trap
Before your break, you were doing hop full combos with Clark against me
yeah and I just can't do them anymore
And you were hitting geese meaties
Yeah I'm practicing meaties right now
Cien is susceptible to meaties
with Geese
But he says he’s blocking them today. That was his mission
and 2b. Cien doesn't block low very often lmao. @jolly badge
Today, he was crouch blocking everytime. It was his mission
Was he? hahah nice
If you see Cien just crouch blocking, use Clark armor grab
I'll condition him to block sweeps and 2Bs and whenever Krohnen is up it's gonna be cl.D time
Yeah he said on stream, it was his mission, since he was angry about it yesterday
yeah true I didn't use it for 3 whole FT3s
Yep, the whole time, you had one gear for all your characters, full jump into combo/block string
It was predictabo
and the exact same blockstrings everytime too
Yes exactly
Geese can vary his string to either high or low
hence why it is embedded into my brain now
Yep bad muscle memory
I should fight against my opponent and my instincts right now
Basically you were doing the same as you did against me last night
instead of playing a FT5 against CPU, I'd rather do a FT5 against a killer here from now on
Mac is good, since he’s always open to teaching/coaching and he’s using new characters as well
yes, I blamed it on fatigue yesterday and yeah I was exhausted but the truth is all we've mentioned above
yeah both of you are like the coaches of the server
Luna helps a lot as well too
Well if you’re like tired, then your brain defaults to auto pilot
Yeah luna helps a lot !
Yeah I've gotten such bad habits
so now I'll fight Cien and my own instincts
let's go
go getem cowboy

was that match a bit better?
@lofty radish
?
Lookin good
Follow up some lights with a hop. Cien likes to sweep
Ah I wasn’t watching anymore as I left the house to go to the trails with my pup. The weather is super nice. I’ll check replay later
I think you are doing well
Will pay more attention now
Your Clark is going good
You seem to have good spacing with his normals and sweep
Maybe you need more set ups with him?
Tiago just posted some somewhere, some VERY good OS that will vortex a lot of people
Geese is struggling against King, I can't analyze much besides tell you to maybe Double Reppuken and Air Fireball
Oli already told you to work on meaties, so besides that, Geese is going pretty good
I could tell you to maybe lab getting him on mid and Clark on point
Clark doesn't get much from spending bar besides EX
Tiago usually plays him on point, and it works very well
Geese does have a lot of damage with his supers, and combos with 2 EXs that eat up a lot of bar
Rock on the other hand is going great
You seem to have his confirms and combos on point
Also good spacing with his normals, and I could tell you to practice confirming his Far C into QM for big damage
But you got him good imo
For your three chars, have you noticed you got the jump in, but after hitting the j. C or D, instead of a big combo, you got grabbed or just blocked?
It's because you pressed the j. C or D too early
You should wait a bit more, like half a second before pressing the buttons on air, so when it hits, you will get your big combo after
Against Vanessa now, you did well
Played aggressively, did some good safe block strings, and even some frame traps that you probably copied well from me or Mac
Lmao
But you didn't handle her pressure well
There were some gaps in which you could've 2A into 214A to punish/interrupt and get out of corner
Use Geese 2C more
Excellent anti air, interrupts hops and has quite a big hitbox foward, bigger than it looks, good for checking dashes and stuff
So it's an amazing button to use in neutral
GOOD HOP with Clark
Got full combo after it too
That was aweasome
The drop almost cost you the match
Lmao
💀💀💀💀
About that, Geese j. C actually eliminates that problem
It's multi hitting, so it's actually better to press it before you would with other chars or even his j. D
@wanton sierra
Sorry I had to go out of a sudden
Gf got home and I needed to open the gate for her
Lmfao
But I need to tell you that you just can't let Angel start
You have to play the neutral and act as a wall not to let her in
If she gets in...
You just saw it
Noted
Anything else?
Beware of backdashing
It's very good against some chars, but DEADLY against others
You tend to do it a lot
And also beware of my sweeps
You tend to press buttons or backdash after blocking my sweeps
This led you to be hit by Ryo's fireballs and Angel's dash grab
Ok!
Also, Idk if I'm right about this
But you seemed afraid of me
After I beat your first char, you started playing more defensively
Don't do that
You have to pressure my Angel
She doesn't have any good defenses
He might be a criminal, but I'll be damned if he ain't a smooth criminal
The Mexican players literally call him El Ladron aka The Thief
@smoky parcel
Do you have anything to tell me about these last matches?
Idk how serious you were, but I was giving it my 100%
And I did steal some fights, but I didn't get any sets
I think I got one, tbh, but not sure
Lmao
So yeah, I'm happy with my performance
I still have LOTS to work on
Specially controlling my rolls
I was trying my best not to roll without a reason to in those last matches
But sometimes I just forget
LOL
But do you think I can work on anything more other than that?
Use your light buttons more. Well at least when you can. The main focus is, they are the building blocks of you being able to keep the pressure going. You see how dangerous it can get when I land a cl.A with Kyo, and it can feel endless. Obv the light confirm combos are another thing, but once you do this, you can actually create pressure without doing your usual cl. heavy blockstring with ends up giving your turn up immediately. And yeah you can punish poorly timed jumps and air to air landing with like 2B and whatnot, I did this a lot to you in our earlier sets when I had Shingo. Another thing, get more comfortable with hopping, I hardly ever see you do this, but I see you full jump often.
Ok!!!!!
Thank you so much!
Will practice all that
You already have your finger on the trigger whenever you get meter, which is alright, but you can be even deadlier if you can lock them down.
I often don't know how to properly express some stuff, but this is kinda the gist of what I meant
You did amazingly!
Thank you SO MUCH!
Promise I'll put up more of a fight next time!
same
I just watched our last replays, from that last set we did
And I can see lots of shit I did
Specially with Angel
Maybe it was a bad day for her, as I'm sure I've played better before
But I really should stop using 2C as anti air with her, cuz it's extremely punishable and isn't even rewarding. I also backdashed too much and got punished A LOT for it. Rolling also got me punished, specially with Shermie.
I also confirmed in those matches that O. Shermie is probably my strongest char rn. I roll a lot less with her, my anti airs are on point and I feel like I understand her a lot. I do spam 2D and dive kicks too much tho, which got me punished sometimes, but I think I did well with her.
Now Shermie is the real problem...
I've been trying to play more the neutral instead of spamming accel kick or her other specials to get in and start her vortex. But I feel like it's not paying off that much, and I don't really know how to approach people with her.
Specially with O. Chris, I'm trying to use his lights, specially 2A into 6A, which was GREAT and punished things you did that I had never punished. Also interrupted a lot of stuff I usually don't. But I am not sure how to do this with other characters, and even with him, I feel like I might be doing it wrong...
I should just 2A, 2A and then try to hop or something if they block, right?
Same with Shermie. Idk how to use her lights, like when?
Should I meaty with 2A instead of Cl. C like I usually do?
I've started to use 2B into EX Accel to interrupted some stuff, but didn't really pay off that well tbh
I honestly don't really know what I should be doing with the lights
And when should I hop instead of jump?
I think Tiago does it a lot with Leona when he is pressuring me
He presses some buttons and then hop to keep pressuring
You do it a lot too, specially with K' and Kyo, you press some buttons and then hop to get close again and mix up with empty hop lows or actual jump ins
But...
How do I start this?
Just run up and 2B, 2A, hop?
Or should I meaty 2A, 2A, hop?
Also, I did see that you hit me with A LOT of light combos
Specially with K' and Kyo
But I couldn't understand really how?
When exactly should I go for lights or heavies?
AH
Also!!!!
You just run up and grabbed me a lot
I...
Still don't know how to tech grabs
Nor actually grab someone
I tried today, fighting an Athena in ranked. I know you can punish her light dive kick with grabs
And people tell me to mash 6C or 6D to grab
But every time you grabbed me, or that I tried grabbing someone, it just doesn't come out
How to deal with grabs?
You also wake up grab a lot
And it works!
But I don't really understand how, cuz I probably was pressing 6C most of the times you did it
You can technically hop whenever you feel like it, but if the opponent is checking your hops, reduce the times you do them. People will often get ‘plus’ then hop, like after a 2A or 5A, or they will hop to fulfill the “KOF triangle” in which hops beat lows/sweeps. There may be other times where you may feel the need to hop about in neutral as well, just depends on the situation.
I'll try to do it a lot more just to test when I like to do it or not
Lmao
As for the grabs, after I get a soft knockdown, you rollback and sometimes backdash, so I often run up throw and it seems to work.
Sometimes it hits on punish, so I couldn't tech it
But most of the times it didn't
Which means I could've escaped and just didn't
I don't even know how to!
Lmao
Back?
It’s what I do when I run up grab just hold back and press it
People told me 6C or 6D would do it
It's actually 4C or 4D to escape?
Whichever works for you.
Can use back or forward
I use back to grab
Or tech grab
I also use that method for grabs and tech grabs
Will try both
One thing you must be standing to tech
Yes
Makes sense!!!!!
That's probably why I couldn't grab that Athena today...
I was probably doing 3C
You still have a bit of time to go from Crouch to standing for tech grab
Right
It's probably not that hard
Only difference for b and d grab is b stays on same side D switches SIDE
Yes!
Better to do D if I'm on corner
@jolly badge Orochi Chris is super stubby on a majority of his normals. He does have a cracked CD and a very high run speed, so he can close the gap easily. His game plan is really pressure them and blow them up. His jump B is like his dedicated air to air. His jump D crosses up. As for his lights, I use his 2B 5B/5A a lot. Sometimes I spam his 3D slide at safe spacing to force that low block, then I’ll hop in and catch them slipping. Just have to be observant with your character, you throw out a 2B 2B, they block? See what they do. They respecting? Keep going then. Or, not. It’s kinda how I look at it. The fireball he has is really just something I use to force them to come to me, or I use it so I can get in. Obv the heavy 214 is plus so it’s just knowledge check to see who will mash or not, plus it’s a hard knockdown.
Great!
I will practice that!
Am trying to learn how to pressure like this on lab with Shermie
I'll probably just watch some pros playing her to see what they do and take notes
@jolly badge As for Shermie, it can be hard to get in but making hard reads constantly will just shorten your span of having your character at all. Have to play the game and be observant. Every anti air you get, every knockdown you get, grab, whatever it may be, this is your opportunity to get on their nerves. Ask any Clark player. You have a grappler so you must take certain risks regardless. But you already do a good job of capitalizing on creating large damage opportunities. You must play KOF at the end of the day and watch your opponent and place them where you want them. They are already weary of the fact that Shermie can pretty much kill them with one combo. Practice some of her safe light blockstring like 2A/5A 5C, or 2B 5B. Can occasionally end with sweep as well. Sometimes you can end with command normal if you want and obv. your favorite special accel kick too if they are not reacting to this, but at the end of the day you are here to do dmg so go tf off..
I get that Shermie must take risks and everything
But I'm finding it very hard to actually start anything, as I can't approach properly
I think I get how her vortex works, and obviously practicing hops and those safe light blockstrings will help A LOT with this
But approaching someone seems to be what's killing me the most
Cuz currently I either just run up heavy or run up, roll, heavy
Or jump in, crossup or not
If not, with Shermie I just throw Accel Kick out of the blue and hope they won't anti air
||I wish I were able to give a more literal answer, a non philosophical one. My main objective here is to tell you to be observant and act to the best of your ability. I kinda freestyle when I play cause I like using all my buttons and stuff. I use to play Tekken lol. ||
Run up 2B will shake the whole game up. Trust.
2B 5B EX accel kick.
That is perfect already!
You are helping me a lot
And I think I get it!
Today Idk if I'll play anymore, but tomorrow I'll spend my morning labbing this new kind of pressure and watching pros playing to copy their tech
Maybe you are right
I need to trust myself more and just do it
LOL
They are already weary of the fact that Shermie can pretty much kill them with one combo. The only thing you had to say XD
I think I've written in my Shermie guide
That's actually most part of her gameplan, to make them scared of you
But...
I feel quite insecure with her lately
I feel like she is doing NOTHING against you and Daru last times we played
Maybe because you two already know me the most and read me like a book
But I just feel like picking Yama as anchor is giving me more results against you two than Shermie
Yama a weird ass character that’s why
I actually don’t play him either so.. yeah
Shermie was like one my first characters I played this game. Kula and Mai as well
Right...
Maybe I'm just thinking too much and getting insecure for nothing
I need to level up my game and focus on making her work again like she used to when I first got here
You are afraid to approach with her you just stay there holding Block in crouch sometimes but depends on the charachter you are fighting against , cause when you start jump CD with her can be scary it's a great button overall , but you depend a lot in her specials instead of the Button's and her specials have bad recovery bit of course when you hit we are dead.
I'll study tomorrow morning!
Will make it work!
@wanton sierra @unborn kestrel let's take it here instead of MM
If I can throw in what I noticed, I think Dolores is actually your most complete character at this time
Athena and Shermie don't have an identity yet on your team
My Dolores went 0-3 against Cien's team.
She had the life lead each time and pissed it away
Ah I don't look at that, once you see what he wants to do you'll win sets in no time hahah. But to expedite that, I think having a good grasp of all (i use this loosely, some characters have too many options lol) of your characters options and decide what you wanna do with it, you'll be alright.
Cien usually is go go go so if you have a life lead, you can hang back for a bit and wait for a jump in
Shermie's got a devastating jCD you should abuse to go in. And then depending how you wanna play, you can go for the cmd throw blitz or accel set ups
Athena I'm not too familiar with but Oliver has a nasty zoning Athena whereas Daru and Tiago have wwwwwild rushdown Athena
Just from what I saw in our sets specifically, I think you're playing KOF with Athena & Shermie and Dolores is doing Dolores things. Comfort in your buttons and options will make it more clear how you wanna utilize your team!
Terry is my main so I kinda dick around with him at this point but I try a lot of dumb things with Geese and Kyo in game just to find out if it works 😂
I just don't learn quite right in training unless I'm doing bnbs. Options and buttons I find out on the fly in match
Loses trades in the air vs. a lot of folks now
Damn nerfs
Does it? Jesus I feel like I still lose to it on the regular lol
I do remember reading that
Cien a tryhard
Yeah, and?
It’s slang that I use for Goodshit bruh
I finally watched the set between @wanton sierra and @unborn kestrel from earlier today and it was actually super close. Could have gone either way
Y'all, how were you watching these?
@wanton sierra streams on his twitch channel so the replay is there
Like, it was only me, him, and Mac in the room.
I see.
Huh
Loss is a loss. I'll watch the replay tho.
I make too many risky decisions
You even OCVed Cien one match with Athena. That’s very impressive!
If you play another set with him, it could go either way
The OCV was weird and I'm still not completely sure why that happened
I respect your judgement tho
We’re always out own harshest critic. You did well!w
Cien’s king was your hardest matchup so if you are able to get past her with Athena, you have a good chance of victory
I appreciate it, dawg. Part of me wondered if it would've been worth shifting Dolores to point to neutralize the fireball/ ground game situation, but in the end I decided against it
You adjusted to me
Put me on the back foot
No I didn't. That was match 2
This game presses advantage
Athena barely got to play in match 1
It’s possible. Cien’s king controls space well. The Beni too to an extent while the Shermie just does damage
I feel you had difficulty against king with Shermie
Hmmm... I'll watch the replays now and note it. Because I definitely did, but I need to do a deeper dive into why, in particular. I remember a lot of jump-in/hop attempts getting stuffed and whiffing on a lot of grabs
Yeah now that you had a chance to mentally reset, you can watch the replays to identify areas where you did wrong or can improve
Also Cien is always doing a throw os
So if you jump in wrong, you will get thrown against him
Yeah, I got thrown a ton.
I do encourage you to play against the other non killers in this server though. I think a balance of playing against people both higher and lower than you is healthy
I roll and look for grabs. I should be looking for a 2C or light.
Noted. I look forward to getting a feel again everyone here
Here's the thing. I do that with Athena. I does that Dolores. Both of those are effective. Shermie has by far the best 2C on my team. And yet my options seem to be qcb.C, hcf.P, or 2B.
Perhaps learning a 5A 5C link will help with not doing a throw
I do like that link
And I've practiced it
Hmmm
That sounds like a muscle memory thing
I'll have to lab out the scenarios
Okay, I realize the difference in my athena in match 2 already
I start using the s.CD
That's literally the difference maker
From what I’ve seen for Athena, you don’t use her lights or 2C enough
I have trouble confirming off her lights
Also Athena is about using bean to create space
Too often you were in that dangerous hop zone
Oh, for sure. I just always have in my mind at round start I'm not going to get that off
Folks come in quick
Might be worth practicing in lab
Then again, I gotta be the one to set the pace
She has excellent movement tools
But then again Athena wasn’t the issue I feel in that set. She carried a lot for your team
Damn. I've always been thinking she was the one lagging behind the most
Well it’s just against that particular matchups
Your Shermie had trouble against king and Beni I feel
Oh, I see. Okay, so if I round start back dash, I beat the King Tornado King
But only at the round start distance.
Or farther
Closer, and I get clipped
King players does like using that in round start
Raitguy is a king player if you want practice against king
Yeah, I tried getting too cute with the axel spin
I think "projectile" and then "axel kick"
Which, I mean, she has other options.
Usually that’s the counter though if you read it right
And the axel kick got beat by some projectiles even when the invul ran out
So I can be mixing in more options. L
Hop.c
For sure
2B/D for low profile
Just block and build meter
Okay, so this is something, definitely

I'll work on this, maybe go live again in like 30 mins or so
For reinforcement reasons
Let’s go! Fight @rocky bloom haha
I failed the road to 15 again
You too good to properly Smurf
I main King, that should help
Rait loves his tornado kicks
Btw rait isn’t a walk in the park. He will provide you a good challenge
Hahaha, I feel. I'm interested in playing him in a bit. Just have a bit more I was to work out in the lab against this King
Alright, I'm ready to reinforce my training.
ok make a room, I should be there in time
Can do! 745432
I predict some OCVs but I will be trying my best
Move this in #1021451554739462258
I'm sure it can be patched up really quick
Heavy tornado kick is -8 on block. You should be able to punish it
Something as simple as walk forward and throw should work I think
It has to be something simple because I don't ever get away with it
Plus at some point you must've been countering it because you were beating me
Light is relatively safe but whiffs on crouching small and medium characters
So I'm guessing just doing a normal block is good enough. It puts me at a huge disadvantage
Do you mind posting a clip?
uhh if it happened less than 15 minutes ago... lemme see
yeah I got it
Yeah as I'm looking, when you blocked it, that was it
hang on, I'm going to clip the Shermie round
I could, but then it gets beat by another Tornado Kick
After blocking it? Let me try to lab it
What does raitguy usually do after tornado kick? Another tornado kick?
...||sometimes but that is a tech secret ||
no you're not. This is one thing. That carried me
Literally
You can utilize movement options like rolling too to avoid it
Me getting beat by one move
I have also tried this
It’s a knowledge check. Just gotta figure it out
Ok so I guess the next step is to watch someone beat me doing it. I can sometimes get away with it in Ranked but everyone here destroys me if I do 2 in a row
I guess I'm just overranked is the thing
not with that cracked Dolores lol
You can just press 5C and it punishes the tornado kick
If it’s close, you can full punish or command grab her
Nah. There are some champ ranks (me) who are complete scrubs (also me). Rank is whatever
Dash grab doesn’t work
I am pressing g 5C in that video above
Once upon a time, I was the best rank 1 in the server until @lofty radish told me to stop smurfing lmfao
Who also washed me in sets earlier today. So, if you a scrub, what's that make me? Hahaha
My equal 😤
I got washed, dawg
Scrub United
Makin' a good case for weakest on the server
That is bullshit lol
Evidence that I'm 100% gimmicks? Everyone here already knows lol
Skill Issue 3: Return of the King
It hits even at max range. It’s unsafe. Let me post the clip
@wanton sierra what's the motto
No comeback ever started with a lead 😤
This is literally like the only thing separating you from OCVing me
#PS5Share, #THEKINGOFFIGHTERSXV
5C is the first thing I try doing in Skill Issue 2
Watch the video I just posted. I did it from multiple distances
Regardless, we all supportive here so. My 2 cents is that you aren't quite comfortable yet with your buttons in neutral, once you are, I think you'll be stellar
I don't know what's wrong me then
Cuz you definitely got the Dolores blitz
Because I am watching your video
And I'm still not hitting it in matches
Like, the video is proof
I don't know what's wrong g with me
It should hit
I'm sad at how easily Oli simulated me, am I that predictabo?
And that's probably the most frustrating part of all
I'm sorry, I'm frustrating rn. I know. It's just when I recieve advice that does clearly work and I can't incorporate the advice then it becomes a me problem.
5C should work
I know it should work
It's all good. We're all practicing things
In the video above, I cannot make it work
How are you hitting your buttons?
I think you may be waiting too long before hitting buttons to punish
You can start pressing the button during block animation
I dunno. I haven't been focused on that.
Why change what you're doing if a scrub can't adapt?
I said I'm going to stop focusing on being good and start being a troll. I'm serious
If it works, it works
Try doing it in lab right now
As you are blocking, hit 6C
you adapted to everything else I did within a match, including the Andy EX elbow spam
you'll beat this too
#PS5Share, #THEKINGOFFIGHTERSXV
This is a full punish
Note this only works if he is spamming tornado kicks
You can hit him since you have frame advanatage over the startup of the second tornado kick
He can block after the first tornado kick (which is what most sane people would do) and he would be safe from the 5C
I feel bad that this is even a thing. I was trolling
But then you return to neutral
Some folks say Skill Issue 4 was destined to be a critical and commercial flop. But they went ahead and pushed it out anyway!
Like, look. I don't know if I'm hitting it too late or what, but sometimes it just doesn't come out at all.
You can try pressing it multiple times until the animation starts
The heavy tornado kick is only safe on block if he does it at max range and blocks. If he does it close, you can command grab him. If he is spamming tornado kicks then he is unsafe
Raitguy is known for his spam which actually makes him a great opponent to train against
And I know I shouldn't be getting beat by it
But I am
And I know what I should do
But I still am
So like
Idk
Idk what that says about me as a player
Like, it's one thing to not know what to do.
It's another thing entirely to know what to do and get washed
Doesn’t say anything besides you just need more experience
I'll watch these when I get a chance. What should I be looking for specifically? Something about 5c? What're you trying to do? @unborn kestrel
Not die to heavy Tornado Kick
It's a lesson most new players learn 5 minutes after they start playing, but I only have one brain cell and can't execute it well
King's tornado kick is piss, that's for sure. I'm pretty sure it's mostly safe unless they do it close to you
I'm like 10% punish rate on that shit
I'm gonna take a look, but you're pressing preeeeeeeeeeeeeeeeetty late? Like when she's already landed. I think you should press after the second blocked hit
Lemme lab it real quick
I think Lou figured it out last night. He was full punishing raitguy last night and beat him 3-1 and 3-0 for the last sets
Grindset
Ah, good stuff
Now I need to see you face Lou
His team is Athena Shermie Dolores in that order
He figured out rait towards the end. At first he was losing to king tornado kick spam
He was very even with khrism. Lost first set 1-3 in a close one then won next 3-2 in another close one
The Dolores is legit scary as he has the big bombo for her. Shermie with the usual combo too
nice I need more Dolores matchup knowledge she’s a mystery outside of Daru
I did notice something that he has tech for, which is after a hkd, he can punish you if you roll forward
How did you do against Khrism?
No he won’t, you just need to lock it in
Haven’t played yet since he been back
He has leveled up. Be warned. But so have you
When I get time, imma have to face Lou cuz they seem tough from what I've heard
Khrism too
I'd love to see a 1vs1 Andy vs Andy with you two 😅
You can watch it on YouTube, just search up "Street fighter matches"
Both are strong and will be a good test for you
I don’t even know who’s newbie level anymore as everyone has gotten strong
I'm still newbie level, yall dont gotta worry abt me taking names yet😅
If the move isn’t coming out when you press it’s because you’re still in block stun
Oh whoops I’m super late to this nm
Yeah he's already back to OCVing me as he should 🤣
The timing is pretty specific. So I labbed it the other day and you can try one of two things
- double tap your punish button, idk if you play street fighter, but I'd double tap to get those frame specific combos to connect.
- with or without point one, try pressing the moment King's foot hits the ground
Edit: I shouldn't say "specific". Have you tried close D instead of C? It's a frame faster, and it might make your life easier if you just wanna tap once
@unique fjord the big one I noticed is you are very vulnerable to hops. I think working on reacting against hops and blocking high would help a lot as hop in combos does a lot of damage
Second is that you do a lot of jumps where they didn’t have any purpose. Like these are jumps where you are to far away to land a hit so I was able to read them and air to air you. You also like doing these after a block string so they get read easily
Those are the 2 main ones that I think are leading to big damage against you
Otherwise, your gameplay is pretty solid and there’s definitely a lot of improvement. The Isla and Andy are still really strong and I think if you refine o Chris, he can be as well
Are you sticking with o Chris?
Okay cool, good stuff. I'm trying to stay more on the ground it's just a weird habit I picked up somewhere I gotta break.
And yeah I'm pretty solid on O. Chris I just gotta grind the games out with him to get the same level of comfort just moving around with him I have on the other two.
Nice! I think you can quite strong with him. I see you do well with him against Lou
Btw are you able to hop? Those are something you can use instead of the jumps
I’m happy that I’m landing on the Athena corner combos as I’ve been working on them a lot. Still too many drops. Still can’t land the full Meiten corner combo though. Thought I got it at the end but I dropped the super
Yeah, been labbing hops more to use them. A couple of those hops I did over Meitenkun sweeps intentionally and felt like a king. Just need to implement them more. I spent most of the match just trying to work on 1) punishes, which I dropped a lot but I'm gonna John a bit and credit some of that to sickness and adjusting to the quarter mod I did and 2) reacting to overheads / lows better
You definitely adjusted better as the games got along! What’s a John?
Also for Isla, you gotta utilize her jump D crossup taco. It’s super strong
Similarly to how I use Athena jump B crossup
Johns are making excuses for why you played poorly. "Oh my controller messed up" or "I didn't get enough sleep". They might be true sometimes but it's really rude since it tends to invalidate the skill of the person who beat you
And yeah I gotta lab that more, but that would require me figuring out how to get out of pressure enough to try for a cross up haha
Ah I see! But you are using a new controller setup so it’s valid!
I think it’s important to initiate the offense in KoF instead of being passive
Yeah I just try not to say the quiet part out loud if you know what I mean. I've been on the receiving end of people being like "Damn dude gg if only my controller hadn't ate all those inputs" and it's like...well sure, but it's a little invalidating. I'd hate to accidentally make someone feel that way.
I need to work on this for sure. I'm a much more defensive / reactive style player in a LOT of other games I play. I tend to sit back and try to solve the puzzle first. I need to work on trusting my gut and my reflexes more than trying to "solve" every interaction, if that makes sense.
No worries, I’m a defensive minded player as well so Meiten suits me! There are characters that are very good in defense too like Leona and Heidern
You’re a good dude
If only charge characters didn't eat up my ENTIRE mental stack 
I do think Isla is very offense oriented though. Her defense is lacking
I play aggressive with Athena
Although in a runaway zoner way. I think Isla is similar
Isla is interesting. When I'm on with her, I'm REALLY on. When I'm off a little for whatever reason, I might as well not have thumbs. I like the challenge though, because she's fun enough to want to learn but pushes me outside my comfort zone of bait and punish
I think she's my most volatile pick for sure. O. Chris is just a new pickup and Andy is like a comfy pair of old shoes at this point. Isla is that weird middle ground where I know how to do her tricky stuff I just don't have the confidence in my fundamentals to fully utilize it 100% of the time
You’ll get used to her though the more you play! Each playtime adds a little. You got to remember, I’ve been playing both Athena and Clark since launch and Meiten for I think 4-5 months
And I’m just adding new stuff now. Like the 5A 5C link is new. The corner combo is new. And I’m trying to do more 2C 6B
In fact your progress is way faster than mine
If we started at same time, you would be destroying me
Honestly, what I'm trying for now is using my lights WAY more on offense. I got into the habit of relying on close heavies or raw supers instead of mastering my light starters, so I'm trying to spend more time doing Isla's like... 2A > 2A > 5A > 6B links over run-up cl.C or yolo jump ins (which as you pointed out I do WAAAAY too much)
Yeah my light starters are super bad still and is something I’m still working on
I dunno, I think my growth is starting to level off a little bit, so we'll see how much of the momentum I can maintain this year. I am seeing some of the mental stack I was using for defense going away and I'm seeing more opportunities. Best advice I ever got is that when you're frustrated you're starting to get worse at something, it's actually your brain recognizing mistakes you didn't know you were making, and I think that's where I'm at currently. I see more punish opportunities so I get frustrated that I drop the combos but 4 months ago I wasn't even recognizing those moments at all
Idk why it's so hard go start a punish with 2A/2B but it feels just super weird to do
That’s awesome advise. I never thought of it that way. Like you recognize it but the execution isn’t there yet.
And execution is something you can easily work on
Try doing it in lab against the cpu level 3. That’s how I try to practice combos
Yeah, execution is just practice. I know I'm labbing my combos, and I'm hitting them way more often (I'm dropping Andy combos maybe 50% of the time now under match pressure instead of 60-70%). Knowledge can really only be obtained by getting beat and actively studying the game. I'm always trying to get more knowledge. My hands can catch up eventually lol
That's what I've been doing the last day or two actually. Good to know I'm on the right track haha
I believe in you!
@scarlet delta
K: Reduce minute spike in neutral. Use ein trigger fireball to bait jump. Second shell the jump. Minute spike it. Utilize normals like 2B, 2A to create safe offensive pressure startup. Only ein trigger 6A followup on block. EX ein is safe. Still prioritize spacing yourself accordingly as Ein trigger causes K to stand in place while doing this special. A moving opponent may try to jump in on you or roll behind. Always try keep the opponent in front of you while using K as much as you can. Anti air with pre-emptive 5D, 5A, or air to air. (dp) Stop hops with 5A, you will die if you press D while getting jumped in on too late. 2C is iffy, use at your own risk.
Kyo: Utilize CD's to control space and close distance. Use neutral RED kick in moderation. Heavy is safe, but very slow. Use light rekka to close in or as blockstring ender. Use normals like 2B, 2A, 3C to create safe offensive pressure startup. Anti air with 2C, J.D/J.A/J.B. (dp) Stop hops with cl.C/5A. Can also hit opponents slightly above you with cl.C.
Iori: Reduce Iori run grab in neutral. If you rekka on block, limit it to maybe delayed 1-2 hits if you get away with it. Spend meter with anchor Iori. Use EX 236 to get easy crumple for anywhere combos. Form habit of going for highest dmg combo within reasonable meter usage when confirming hits. Utilize high run speed and 2B 2A into EX 236 combo. ggs commence hard knockdown Iori gaming. You already know main combo after jump in with Iori. Have to just go for it once you get that hit off in match. Anti air with 2C, J.B/J.A/J.D. (dp) Stop hops with cl.C/5A. Can also hit opponents slightly above you with cl.C.
All: After being knocked down, watch your opponent. Reduce wakeup DP. Do not wakeup and roll immediately, you can get punished like this. Sometimes you may have to simply wait another second or two and can freely roll out of loose offense during your corner time or wherever else. If they full jump you in the corner you can roll out. Do not wakeup sweep, ||unless you make a godlike read and catch them throwing some whack ass poorly spaced standing normal maybe||. Your best bet for now is to defend, gather yourself and get back in position to fight back. Movement wise, hop to punish low profile attempts and sweeps. This is also a way of opening up your opponent with KOF privilege. Throw them if you don't like the way they are blocking your attacks so much. If you have fireball, you can throw this to catch them as they are waking up if you are at a reasonable distance. You can also close in and catch quick normal starter combo as they are waking up if properly spaced. Can go more into depth if you need visual examples etc. Was trying to be brief here, but I have more specific things I can tell you if you want.
@tall geode hit me with it
Lol you can’t be serious
Ok dude pull a @livid knot
We went 10-10
I can tell you been practicing
That QM to get out of the SS was some of the sweatiest shit I’ve seen in a minute
I seen that on Shadow X vids
I had seen it there too, but not in a match until just now
Oh yeah so I actually learned that shit whenever I fought eljay months back and I did it against his yamazaki you say that but I got hit by like 42 other shatter strikes afterwards💀💀💀
Thank god the shatter strike clashed though so I could notice
I gotta be mindful that you will shatter strike me and I gotta hold shit including that but also like jump ins and stuff use my defensive options
And stop running and back dashing cuz I get clipped hard asf all the time
Thanks @fickle plaza
You’re welcome @fickle plaza
You didn’t always have 2 bars 
Plus my characters don’t have reversals so I need it
I think towards the end you were contesting too much shit with Liz, she gets 500 off a bar and AA that hop B is tough if not impossible
But I got bopped by Blue Mary (broken ass character) too many times for my liking
How was the connection btw? Felt weird on my end but it seems to get worse with every update
It was more solid now tbh for us atleast with the 2input delay
Oh I was doing 1 maybe that’s why it was off
Oh yeah but I wasn’t going to do it everytime, that’s special I don’t openly scout for it I wanted to block it most times but I’d get caught running or just not blocking or I wouldn’t notice the scenario and take my turn and blam I did punish it a few time though 😂
Oh shit it was fine on my end so 2 frames is the way
Hey fuck you shes not broken she’s just a solid character
Man between troubleshooting this PC, and everything else I haven’t been playing really at all. But maybe my internet is bad? Was thinking about getting a new modem instead of the one I get from my ISP
No hurt box in the air, janky ass crossup stupid 2C or whatever hits twice
Could be the area too that’s not that good or maybe it’s just kof cuz on strive I’m fine
B R O K E N
Her close 5C or command normal 4B
No she does have a hitbox in the air it’s just higher than what you expect you need more vertical moves to hit her
Cuz she doe’s basically move her hurt box kinda like what Chris does except he had obnoxious ass angles and BM doesn’t
“Close C”? Bro you could fit another character in between and it still activates
Banned
Bro you’re smoking the fattest downplay ever
Christopher is extremely annoying and obnoxious than BM💀
Chris is a knowledge check tbh , yeah Blue Mary is not
Other way around
Nah that’s cap
Chris is a knowledge check
And BM is too
She’s unsafe and you gotta commit
Most times
Facts bro
Smoke really tripping
Tripping Rodeo
@tall geode when you go for air to airs do you preemptively do it?
With j CD you kinda have to. Otherwise no, I’ll take off with a plan and if my opponent goes for an A2A I’ll press my A2A button instead of doing the jump in
What’s there to know about Chris? If he’s a knowledge check then the whole cast is
Plus it’s not like that was your first time playing my Chris
Stay on that old shit my dude
He just has all the tools that’s why his damage is straight trash
Mix up character
It was.
Kinda
Why you think I was getting clipped cuz idk what that piece of shit character doing!
I was playing him last fall when I was trying to figure out who was gonna replace Robert
Any of his grounded slides hit low, the stuff where he takes off is an overhead
Oh yeah I know that
But what was annoying me is that you weren’t dping after that low special move string
Like learn your character bro
Naw I’m joking but it’s like the same concept as isla and you can steal turns
Oh I know bro all the Chrises do it so I thought I’d tap the brakes on that one 😭
But you’re right, when you do that with Isla I respect your other shit too much. And it’s like…why? Eating a DP isn’t the worst thing in the game by far
@dull bone Yo sorry I I to bail earlier but just wanted to say ggs dude
We had some groceries scheduled to be delivered since my wife is sick and we didn't wanna mess with it but the delivery driver just... marked our shit delivered and never came. So we ended up just going to the store anyway 🤷
Damn that sucks man, sorry.
All good we got a refund and stuff
@Luna "QMs you don't do much"
@jolly badge
Extremely high damage yes but im working on them. They are subconsciously scary because if you drop it's 2 bars that have disappeared in a button press.
Lights into QM is such a powerful tool, but how many times do I see even really really good player, top professional level, mis-confirm a QM when the opponent was just airborne for 0.3 seconds. You know what I'm talking about.
But you're 100% right I have to actually think about using them and confirm even far C's into QM and stuff like that.
Especially with Geese and the combo you mention, I've also worked on it for real
@jolly badge
About the lights!
You said you were trying to use them more
And I saw you using a lot of 2B, which is aweasome
But I didn't feel like they were on point yet, kinda felt like you struggled to convert them into specials for the actual damage
Idk if you chose hard to do specials from the normals or something
And I am really bad at Geese's light confirms
But...
@abstract swift isn't!
So tell us! Geese light confirms tips?
I think I've seen you using 2B, 5B, Light Rekkas?
Is that easier than 2B, 2A?
5B is so powerful with Geese
Far B
@jolly badge use 2b 5b. The range is unreal
Like holy shit that button
And link it to light rekka
If you're in a pinch, believe it or not, his rush down actually does more damage + gains more meter
Only thing is it's a cl5A button
But your pressure/frame traps were on point too so I didn't get to use that much
Yeah his auto combo is nuts apparently
I don't do it much, I just go for the heavy confirm, but his best light confirm is either rushdown or 2b 5b
I think j. B is also an amazing button no?
For crossup and light combo
Yup
Very much so
Does it crossup?
It's the same as Kyo's jB
It does
So you can hop dodge Heidern fireball with it too
Thanks
Cuz it pulls his hurt box up
Start doing them only with easy confirms, like Cl. C, 6A, QM
Don't start doing QM off of lights or far buttons
Wow
Cool!
It's like Shermie's j. C
And hops @jolly badge
Part of the reason is I didn't wanna jump as much (just avoid being in the air too much) for that set, it's real easy for me to see one hop work once and then I will try to hop non-stop hence why you didn't see much hops today but good observation!
I didn't know that
Yes absolutely. First reason I dont use QMs is because I forget about them and second I realized how tricky they can be, especially when you confirm one button into it, but you're right that's advanced stuff I'll learn later on in my journeys
LOL
Me with rolling
Yeah, you can't turn it into a habit
But it's an option you must consider and have at your disposal
The more options you have, more unpredictable you are, and more ways to punish me for the stuff I do
Exactly
Start by doing only the easier confirms for QM, where you have enough time to think it through
I kinda feel like Geese QM is a bit tricky to do
I don't like rekkas into super
But that's me personally
Which is why I go for Rashomon when I see they have 50% or less health
True. I just have to find the good tuning. Today I didn't hop nearly as much, and hopping might have earned me the set I won against your 8th alt team yesterday. So, yeah I'll just work on everything. Rolls as well I tend to misuse/underuse sometimes
Cl. C, 6A, QM, Cl. C, 6B, Rashomon deals exactly 55% if I'm not mistaken
And hey!
I don't have so many alt teams
Lmao
Yeah I feel you it can be tricky to do. But with the 214C>236C into lvl2 reppuken super into climax I can pull it off almost 100% in training
I'll check that out!
Don't ask me about rolls...
I'm trying my best to control them
I think Daru taught me when to use them better, instead of just spamming them always
But...
I'm still not confident
Yea I know it's a little joke to emphasize I'm not playing against your Shermies and stuff lmao
Yeah rolls, I could have had the same problem as you but somehow I even underutilise them
Sometimes
Lmao
But my Shermies and Angel play almost a different game
They are too different from the other chars
When they could be good (when I know a far C is coming from Isla, when I know your shunei will do his big hand fireball thing, when I know a big button is coming in general, you get it)
Honestly not wrong. I was happy to have been able to see Anchor regular Shermie yesterday lol
Not for long, but I've seen her!
Lmao
Exactly
Rolls are good to escape some situations, but...
Players will start punishing them on higher levels
Yes absolutely
LOL
Yeah, you did amazingly well beating my Angel and O. Shermie
Your Ángel wasnt really in shape and I managed to beat O.Shermie once yes LOL
Rule n1
Don't jump on Shermie
She can just easily DP into Super into Climax
Specially in Anchor
And that deals like 75% for 4 bars
85% for 5 bars
I need more Angel training
Lol
The rank23 guy killed me with his anchor Shermie like that. His Kyo and Jenet were really mid, like I could take both of then all once with rock in the game I won, and his anchor Shermie almost reverse-OCV'd
That's what I was saying yesterday
I've been trying to catch hops with that
Steals LOTS of rounds
I mean yesterday I said I dont know how you can play that char
I know angel is LatAm n°1 waifu but still
Hieroglypgics command list aren't for me
Is ramon as hard to play as her?
I wanna learn ramon one of those days in the far future maybe
Holy shit yeah it's so powerful
Just see it as Rekkas
She has rekkas
With LOTS of different followups
Lmao
Okay LMAO
Her trial
I think number 4
Honestly...
Idk
But I highly doubt it
Almost gave me cancer. Hers and Kukri's fireball into link normal
That shit with Kukri was horrible
You doubt he is as hard to play as angel ? So you think he is easier?
Yeah fucking horrible for me too
I did all the trials in the game twice on both platforms
Yeah
I think Ramon is easier
Idk how much tho
Both times these two BODIED me
Okay I'll check him out
K' was terrible too...
Ash too
I dont remember struggling for his trials tho
Leona too...
Before I learned
Those two were harder than the usual but okay
Leona I know how to do combos somehow
Because of XIII training mode
Lmao
Guile player
That's how I learned Iori too, XIII training and trials
I AM in fact a Guile player lmfao
LOL
XIII was the hardest kof execution wise
I have a lot of fun playing him and Jamie in the beta crack I got
Yeah with 02 and 02UM I guess
LOL
Never played seriously
Lol
Yeah those two have "quickmode" too with specials cancelling into each other.
Except they have the sheer speed and require the accuracy of old classic KOF, and no auto-run on QM activation, so you have to run manually with 66 after confirming.
Hard
As
Fuck
02UM I played a bit.
02 not really. That's LatAm's favorite and I love watching them play 02 it's so fast and crazy
Just like I like watching madkof play 2000 with strikers too
But yeah, kbecinha from Brazil, Kula from Mexico, Vegeta and Toshi from Peru are really fucking good at 02 and I love watching them
02 has a super strong Billy if I'm not mistaken, maybe you would like the game if you really gave it a shot. And you have plenty of people to play near you
And I think even your garbage PC can run fightcade LOL
Brazil and all the nearby countries LOVE 02 but you probably know that better than me
The arcades are dead here in Brazil
And I don't have a PC to play FightCade (is that how it's written?)
Yes fightcade
But yeah
02 was our favorite here
Lol
My first kof
The arcades are dead? Aw shit, that kind of shit makes me cry
But I was a kid and didn't play well
Lmao
COOL
Still cool lmao
I love watching 02 yeah
There simply are no arcades here anymore
Only like very few, very far from where I live
Damn that is so sad
Covid killed them?
Nope
They died years ago...
PS3 did tbh
I hope JP arcades will survive... for when I get to go there and play all games there
Ah okay
I didn't know
Apparently Peru and Mexico still have arcade scenes going quite a bit strong
Cool!
Other countries probably too
There was only one near my house when I was a kid
It was already pretty rare
And then that one closed, so...
Never saw an arcade again
Yeah we have to preserve arcade culture and the arcades in the world! Especially those who host fighting games and tournaments etc.
Ah yeah I feel you, but at least it introduced you to KOF!
And that's great
Yesssss
Kof 02 and SF Alpha 3
Final Fight and Metal Slug too
These were the main four I played
Cuz you would beat every single kid that beat you in the game today in XV 100% LOL
4 amazing games
Good choices
LMAO
Yesssss
Even tho Idk if the other kids from back then still play nowadays
Maybe they're Champs as well
Imagine there's just one other kid who's champ and never quit the game since. That would be amazing if you were to meet someone like that you knew as a kid and they still play LOL
AH
Mk3 too
Ah yeah MK3
I dont know much about retro MK at all
Yeah MK I know from 9 onwards but retro not at all
Yeah...
There was a chinese boy back then who always beat me
He was a bit older, and he played Iori, Kyo and Goro
Damn good team I like that team
Chinese kid...
We were friends back then
But lost contact after he moved somewhere far
And we never saw nor talked again
China has something with KOF.
Especially 97 and 98
Aw
Imagine finding him through Facebook or something and he still plays
And he's like a top BR player LMAO
I played all of the MKs
I love them, but I kinda hated MKX, and MK11...
LMAO
I'd love to challenge him again
I loved MK9 and MKX (but MK9>Mkx) and MK11 I dont like either
Now I can have two Shermies
I couldn't in 02
Lmao
LOL yeah
TRUE
You already played Shermie back then?
Yup
Shermie and Angel
You're a true Shermie fan
So cool
But Angel was useless
As I didn't know how to do anything
Angel was super good but already super hard in 02
And I played Shermie, Angel and Iori
Oh Iori too
I think that's a super solid team in the game like at high level. Shermie I'm not sure about, but put Vice in there and it's a really really strong team
For some reason, I just don't like Iori that much in XV...
I mained him in 02, and XIII
But didn't like him that much in XV
I feel you
I wanted to play only him and Leona in XIII (today I would also learn Kim 100%)
And now in XV...
Leona in XIII must be hell for execution
Yeah? I guess. Why not. But I'm more interested in K'
She is really hard
But so so so satisfying
Agree
Even when I'm the victim
I love seeing her big combos
Lmfao
Canceling her 2~8P into the 4~6K in max mode and having the opponent explode on the screen while you combo him
Leona really is amazing
If I had a waifu team she would be in
As my 2nd character
Mai?
Lol
ME TOO LMAO
Yeah Mai too
And 3 idk
... Angel if I'm really motivated to learn.
I really like the looks and her outfit. Sexy af
If Shermie doesn't count as two
After Angel, obviously
I'd say Leona would be my third waifu
And her "nya~~" voice I find funny and a bit sexy too. It turns me on in all ways possible
Yeah Leona is such a strong waifu pick
"Makes me feel things"
- Cien
LOL
Yeah the "nyaa~" of Angel makes me feel things as well
Yeah, her voice is aweasome
I love it too
My Xanax's are kicking in
I'll go to sleep any second now
Even though Shermie and O. Shermie are still first to me
LOL
Good night!
Of course I get you 100%. It could be Shermie instead of Angel in my team waifu, she's extremely solid material as well!
If I were to post my shitty matches against sundown from last night, would they go here or coaching?
