#SNK Post-Match Discussion

1 messages · Page 8 of 1

unreal night
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So it's not as easy

wanton sierra
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Should've seen when I started

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It was all autocombos

unreal night
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Not a bad thing

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It let's you focus more on fundamentals rather than landing combos

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Maybe

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Idk

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Dbfz has some really obnoxious auto combos tho

lofty radish
dull bone
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If I have anything to say about it, Jabba will be with us for a long while ||unless I get styled on too hard||

dull bone
scarlet delta
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is the move on question 236 K ?

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Can’t that also be made safe via break

lofty radish
scarlet delta
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I’m a Jenet main

rocky bloom
scarlet delta
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why bro haha

rocky bloom
scarlet delta
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Sorry I’m a B Jenet fan

tidal depot
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it's joever Yamazaki boys.

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to the 4 of you out there that actually play him... i'm sorry.

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it brings me great pain to say that our character has NO DEFENSIVE OPTIONS!!!

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😭

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anyways these are some tips for you, Galtera:

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  • saw ya' jumpin' a lot. tbh this game is almost like an anime fighter with how important jumping is, so i get it. but being too commital and predictable with your jumps is sometimes what could, and in our case, what did, get you smoked. be careful, but don't overthink it!
  • your Rock confirms were pretty good! get used to confirming off of light buttons though, i see often you press heavies which is fair but each button for each situation, y'know? hopping into training and practicing a few light confirms and a solid heavy confirm for a DP punish or jump-in should be fine for now!
  • two weeks for your progress is pretty darn good, actually. just wanted to say that you're doing well on your KOF journey! in my opinion, a good way to get better (aside from playing the game, duh :v) is watching high-level matches. a classic resource that i use is a channel on YouTube, KOF Replays, where they upload a variety of matches pretty much daily. find a person who uses a character you're thinking of getting better at and watch away!
  • don't play just for the sake of playing, but try to decipher and figure out your opponent's habits. autopiloting gameplay can be fun but once someone snaps you out of it like, say, anti-airing all your jumps or countering your buttons, the whiplash can cause your willpower to crumble more than it should. keep a good mental state but make sure to force your brain to keep an eye out for certain things.
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DESIGNATED YAMAZAKI SECTION:
yeah, he can be pretty annoying huh? Yamazaki has the potential to dominate the neutral but you gotta' remember that all of his options are pretty committal. 214A (light snake arms) doesn't hit grounded opponents, 214B/214C (medium and heavy snake respectively) are very sesceptible to jumps. try to get a feel for how risky your opponent is, and adapt accordingly. to be honest, my Yamazaki is FAR from good, especially compared to others, but i understand that some stand-out moves can be annoying to deal with. j.B is a far reaching light kick that shuts down a lot of air options, but remember that light buttons don't offer the biggest reward, so play patiently against it. j.CD is a whole nother' beast, but it can and will whiff against crouchers (💔), and the pushback on block makes it so that Yamazaki's options for further pressure are usually another jump (which can be stuffed) and a far reaching button (can end his turn).

and oh boy, guard cancel roll. Yamazaki's worst nightmare. his most useful snake arm, 214C, can be punished on reaction by a guard cancel roll grab. just because Yamazaki has some freaky blockstrings doesn't mean they're all safe!
if he wants to extend them too, he'll have to make commitments. again, break down what kind of Yamazaki you're fighting a capitalize accordingly.

Yamazaki has NO DP (outside of a slow reversal super and a 3 bar command grab) so if you can stuff his with pressure and frametraps, especially in the corner, you can cut off the snake's head before it even getting a chance to strike. 🐍 🗡️

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DESIGNATED GEESE SECTION:
Geese is pretty funny lol.

your reversal is mainly going to be parry/counter, so get used to it! i saw you trying different options when i pressured you but none of them were counter. counter instills fear into the opponent and makes them second-guess their offense, a privilege that Geese has more than you'd think.

get used to his lights! they're very good, especially f.B, which easily confirms into 214A~A. his normals are very good for controlling air-space too, having a well angled f.D and a mostly vertical 2C. f.C works well to keep a hitbox out in front of him to discourage mashing at certain ranges.

use reppeken more too. i like double reppuken as much as you do but unfortunately regular reppuken will be your safest bet. using this, combined with his superb anti-air and ground control normals, as WELL as shippuken in the air, and you have yourself a potential zoner that can shift into offense whenever he wants. try watching some vids on him, the KOF Replay channel has designated character playlists to make it convenient whenever you're searching for a particular character!

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hope to see you around more; excited for your continued growth.
~ niel

dull bone
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Yoo @abstract swift and @jolly badge I know its late, so obviously not tonight, but if you have any sort of feedback about my matches today, please let me know.MayThink

jolly badge
# dull bone Yoo <@675893405129244689> and <@456226577798135808> I know its late, so obviousl...

Honestly, I don't even remember our matches, so I can't give feedback on them.
But what I do remember well is your amazing sets against Mac.

I think your Andy did amazingly well, and he did his job on all three fights. He either beat or got VERY close to beating Mac's point all times. I see your fundies and neutral are back, which are probably your strongest traits. You also didn't drop anything with him, which was great to see.

The problem came with BM in my view. You did drop some stuff that could've gotten you some kills, and in general, I think you were afraid of Mac. Specially his Terry, you played too defensively, walked back too much and put yourself on the corner without him even doing anything besides some poking.
I was watching some Justin Wong videos some time ago, and he does say that beginners biggest mistake when fighting "stronger" people is that they believe their opponent knows all and will have all the godlike reactions.
And it's not like that, you should try to poke, try to grab, jump in, do your best to get in. Maybe Mac would've reacted and did stuff right, but you don't know if he would've missed an AA and gave you a jump in in which you could do a big QM combo, or just start BM's loops and mixes.
So I think your biggest mistake was being too afraid of his Terry with your BM, and some drops that could've won you the match.

Your Terry also did very well, you played the neutral, poked and pressured. Did some good combos and Oki. But I think you DPed on wake up a lot, and that ended up killing you. Wake up DP is strong as hell, and does break your opponent pressure if it hits. But if it doesn't, specially against a Terry with 3 or more bars...
You are fucked.
And that's exactly what happened.
I'm not telling you to stop Wake Up DPing, but maybe wake up Power Geyser? It's a bit less punishable. Or just block and patiently wait for him to make a mistake. I usually wouldn't wake up DP against someone that could cause 80% easy on me

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Specially if it's my anchor.
If it's your mid, I say you can try
But not with your anchor
The risk is just TOO big

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The only exception in my view is when you are both on 20% HP or less, like you did on your first fight with him.
You had nothing to lose. If you had just blocked and kept being pressured, you probably would've died
So you woke up Lv1 into Lv2 and got the kill
That was good af

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And I still think you should've Lv1 into Lv3, just to make sure you kill
Lmfao

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If I can give you a suggestion, I'd say work on BM's pressure and vortex. What are your options after hitting the first grab or combo?
Idk anything about her, but I've been mixed to death by them.
And on some of her big damage combos.
Kirito specially did some 50% damage combos with like 1.5 bar
And like 70% with 4 bars without QM

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And have you seen what I do with Yama?
Far D into QM into BIG damage
I think you can do the same for Terry
Terry has some VERY good far buttons, both his C and D
I'd tell you to lab a bit and practice confirming those far buttons into QM and get that BIG damage
Being able to do this can turn simple pokes and your neutral, that is already your biggest strength, into 70% damage combos that can win you A LOT of matches
Even against Mac, that also has the supreme neutral, one good poke into QM could've gotten you the kill

scarlet delta
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You gotta be a crackhead to confirm far D into QM (with love)

jolly badge
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Or don't confirm it, try to whiff punish
Or straight up punish if they do something unsafe
If you think you're gonna hit, just QM after it

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And even I do shit sometimes
I have QMed on block too many times to be proud of it
Lmfao

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Just keep pressuring, luckily you can get in mid QM and get some cool damage

dull bone
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My playstyle is very commital, in the sense once I go for something, that's what happens, I either land it and look epic, or whiff and eat dirt

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I need to just take less risks and keep composure too.
That's what was happening.
First match, I had nothing to lose and I was hyped up, and so I could arguably play my best, but after that match, the doubt started creeping in once mac removed the kyo and put terry at mid. Ig I was more intimidated by Terry's overwhelming presence lol.

jolly badge
dull bone
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I def need to lab far pokes into qm

jolly badge
dull bone
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I been sleepin on pokes

jolly badge
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Yama and Terry get A LOT from it

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Shermie too
Far C into QM got me some games
Lol

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But I don't think BM and Andy get a lot from it
Idk tbh

dull bone
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I've seen shermie take 70% off one confirm

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Scary sheiße

jolly badge
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I do 75% with Far C into QM with 4 bars

scarlet delta
dull bone
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Yeah

scarlet delta
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You’d be a beast w/ some hops

jolly badge
dull bone
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They aint perfect, but my hops have been getting better

scarlet delta
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you can hop shut up Luna

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😂

jolly badge
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I am a Street Fighter player
There is just one true jump
And no light confirms that don't go into auto combos

scarlet delta
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^ plays Billy

jolly badge
dull bone
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Superjump CD everytime >>> everything else

scarlet delta
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That’s actually a good press

jolly badge
scarlet delta
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Iori j.b

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That’s the button

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Leona has a good one too

jolly badge
scarlet delta
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My Leona is extremely lacking lately

dull bone
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Sounds like you need to lock it in

jolly badge
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Also
I would like to say that my advice is based solely on my opinion and my gameplay with South Town, that is the closest to your team that I ever got.
That is not my specialty, so I would like to hear Mac's advice too, as he probably can focus more on the actual neutral, gameplan and stuff for your characters
He is much more honest, so he can actually teach you how to improve your points. I can teach you how to steal some wins
Lmfao

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I'd say try to mix both
I need some honesty in my gameplay tbh
Lmao

abstract swift
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Andy was good, you did everything an Andy should I think. Just don't DP so much unless you really believe the commit on their end is real. Like a hop that looks a bit too late or you noticed they are a little too close, opt for a wake up throw.

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Mary you definitely want to be more on the jump instead of backstepping so much

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N it's exactly what Luna said, I'll react more than you think I would so playing passive goes to my advantage

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Terry was fine. Poke more. Use crack shoot more too, it's quite oppressive

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Far D into QM is really good, you can start by setting dummy into random block and trying to QM on hits instead of blocks

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You'll start doing it on reaction when people whiff a move or you know you can get the punish

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Easy 3-4 bar dump to take the lead

jolly badge
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Does Terry Far D hit on crouch opponents?

abstract swift
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5C is a good option but you'd have to be closer

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You could punish with light crack shoot as well cuz it's 6f and leaves you +1 on hit

dull bone
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I think I did 5C into light crackshoot once and saw it was pretty good, I might have to use it more

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But yeah, I tried to put space between bm and terry bc a lot of bms mixup grabs are super minus if they whiff and I def would've eaten a qm if I tried it.

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Needless to say, the terry scares me😅

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Reminds me of going anchor anchor with fizz bc we both could one touch eachother, but against mac, it's only me who can get one touched, so I gotta play a lot more careful and not panic like I did on that last game.

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Silver lining: At least I didn't go 0-2 again

jolly badge
dull bone
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Based on my calculations, id estimate that loser's round 3 is where I die

scarlet delta
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it’s a skill issue thing for sure

lofty radish
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Your kyo and Iori are on another level

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Might I suggest using a similar character as them such as Shingo?

scarlet delta
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if it’s gonna be anybody it’ll be Kim soon

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I’m kinda just bummed tho I really like playing Leona but I feel like I need double the interactions I need w/ Kyo and Iori to get stuff going

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My main thing is I can’t do that cancel from moonslash into super

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Have practiced it to death and I’m still only hitting it like once in a blue moon, and that’s in training mode

lofty radish
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Sometimes it’s like that but you can still keep at it and eventually it will come

scarlet delta
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Yeah for sure

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I’ll definitely always play her I like playing her but main team…. At the moment it’s looking like Kim, Kyo, Iori when Kim drops

lofty radish
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Hopefully Kim will fit you well

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You destroyed daru’s buddy so many times last night

scarlet delta
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Not when he played yash tho haha

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Don’t know how to approach that matchup

lofty radish
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Yeah o yash is scary

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Big buttons

dull bone
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@scarlet delta you gonna be on later tonight? I'm gonna have a fight night going and it could be good practice for your Leona and team

jolly badge
queen kraken
jolly badge
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You're probably pressing the A before the 7, so that's why it's not coming out

scarlet delta
scarlet delta
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Yeah you can hehe

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We do a lil trolling

dull bone
scarlet delta
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You b sending the best memes dyl

dull bone
tall geode
tidal depot
scarlet delta
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I need to start playing Vanessa more she’s so fun also 0 defense options

tall geode
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Btw welcome to the server @tidal depot. How long you been playing KOF?

tidal depot
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it's been nice for the time i've been here, thanks! i've been playing for approx. a month or so.

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you?

tall geode
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15 is my first actual attempt at playing fighting games. Got it at launch and started playing online in September

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#BeBrave

tidal depot
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o7

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bless your soul.

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the matchmaking is broken so Discord's are our main source of games.

tall geode
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You know it’s funny, the matchmaking thing freaked me out so I added anyone that would add me back when I first got the game. Now I have to go incognito once I have a set going or the pings are endless 😭

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These are good problems to have

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But yeah discord is awesome for the feedback etc

tidal depot
queen kraken
tall geode
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I watched a little frosty last night, Lacid is just nuts with that character. Literally don’t get touched

queen kraken
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He was thrashing

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With yuri

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I wonder how he’ll do at evo japan

tall geode
scarlet delta
indigo kestrel
jolly badge
# tidal depot - saw ya' jumpin' a lot. tbh this game is almost like an anime fighter with how ...

You are so right. I jump a lot a lot. I think I was also autopiloting a bit towards the end of our matches but you're right nonetheless. And yeah, I got smoked smoked. It just seems I have a hard time hit confirming lights but I have to work on that in the lab and have designated small, safe, meterless combos. I watch madkof almost everyday for Geese/Clark stuff. I plan on having Krohnen in my team and there are just a ton of Krohnen players out there. I should be more aware of what my opponent is trying to do and predict/punish you're right again often times I just want to enforce my shit on the other player. When I use guard cancel rolls or CD, I do it on accident, when those are good options depending on the situation (gotta learn about that, like do cancel roll at the end of a blockstring that's just barely safe I guess)

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thanks for the yamazaki tips

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I can't stop trying to DP with Geese (moon slash), I really have to stop doing that

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yes sometimes in a match I remember to use f.B it's such a good button

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I admit whenever I watch madkof I don't really try to analyze what he's doing. I'm just watching for entertainment. I got combos from him, some very basic setups with Clark that I fuck up all the time. But never really analyzed how he goes into XYZ matchup. Starting from today I'll rewatch some of my favorite matches from him and pay attention. And also, whenever I play, stop for a moment, and see how my opponent reacts and stop trying to enforce pressing buttons in his guard or stuff like that. Actually see what he's trying to do. I used to really fish for anti-airs but stopped at some point god knows why. I might get dash up grabbed or command grabbed but that's it.

tall geode
queen kraken
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Do you play him

indigo kestrel
dull bone
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Here's the match of me vs mac where I won

smoky parcel
tidal depot
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i felt that Andy DP punish with just a throw.

lofty radish
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But you played really well with all 3 of your characters here, even Terry

dull bone
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And disclaimer, after this match, mac removed the kyo, and ran terry at mid with rock at anchor and mid terry proceeded to smear my on the walls bro.

lofty radish
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Yeah he’s still learning the kyo

dull bone
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Imma be real, I didn't even earn the one win I got bc I feel a lot of it was because mac messed some stuff up, allowing me to survive stuff I shouldn't have.

lofty radish
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Well the buster wolf should have gotten you killed 9 times out of 10, but still you played well. Give yourself credit. Mac is just a strong player. He is champion rank after all

dull bone
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Yeah, and I guess at the end of the day, "we take those"

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Fr tho I need to practice more because tonight was rough

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I dropped all my basic bnbs, and even dropped a dp climax at one point

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My execution was just super bad today

lofty radish
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Gotta grind to get good

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And also try to learn tech

dull bone
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Maybe it's just my inferiority complex speaking rn, but I just feel like everything I did today was slow and predictable, and that I haven't improved at all

lofty radish
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Were you able to take any games against either ensil or Daru tonite?

dull bone
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I took like 2 games against daru when he played team garou

lofty radish
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That’s pretty good

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He knows how to play Garou

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Besides gato

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I know he’s on stick

dull bone
lofty radish
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It might be worth taking a hard look at how you play neutral and change it up

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I won zero games against Daru yesterday if that would make you feel better

dull bone
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It also doesnt help ive been slacking on my labbing bc Ive been grinding elden ring to get the last trophy I need for the platinum

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After I do that though, Ill probably be back to my usual kof schedule.

lofty radish
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You got 2 months of KoF left before many of the player base goes to sf6

dull bone
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yeah

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Granted, im gonna be playing sf6 too, but Ill split my time between the games

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And I shouldnt need as much time on sf6 as for kof bc Im only gonna learn 1 character instead of 3

abstract swift
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Something to add to your Goose after the OTG throw @jolly badge

Heavy DP crosses up & + on block.
You have enough time for a CD.
You can 2b, 5b into a full combo (light rekka)
If they have a DP/press a lot, you can high counter & get another SKD. You can't throw it but you can potentially retake corner

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Just options for when you get the knock down

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EX high counter is really good, I think it blocks all physicals, including lows, for half a bar and 20 less damage than his level 1 counter super

jolly badge
jolly badge
abstract swift
jolly badge
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I meant the EX counter, lol
Sorry, I typed wrong

jolly badge
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Thank you!

abstract swift
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You did good man. Talk to me, what's going through your mind @jolly badge

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applaud for playing long sets. Long sets are how you really improve at the game. We've all been there, me n @fickle plaza used to duke it out on the regular every evening.

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||and then trip broke up with me for Winston||

wanton sierra
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No like, @abstract swift I think I get it

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All the things yall you're telling me?

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They are slowly falling into place

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@lofty radish see anywhere I could better

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I know you were watching

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@abstract swift and @jolly badge too

abstract swift
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I was paying attention to Galtera tbh

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Not so much you ahah

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But you played it well from what I could tell

wanton sierra
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Ah

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Thanks

abstract swift
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Moved a lot, rotated the options

lofty radish
wanton sierra
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I hate that I got it from you

jolly badge
lofty radish
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Play lame and win the game

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Not much else to tell until galtera figures out how to counter it

jolly badge
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But yeah, I could notice you didn't press so many buttons on wake up

wanton sierra
jolly badge
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The goal was achieved, imo

lofty radish
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I have no idea who alpharad is

wanton sierra
lofty radish
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You weren’t pressing buttons on wakeup but galtera wasn’t doing meaties either. You were both sitting and blocking

jolly badge
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Too much respect
That's not Kof
Lmao

lofty radish
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Geese has fantastic meaties

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I don’t know why galtera stopped doing that

jolly badge
lofty radish
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He was doing it before his break

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Also he’s doing full jumps when he was doing hops before

jolly badge
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I can't do hops anymore, I always jump on opponent wakeup because I want to greed max damage combos as if I were on training mode

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practicing combos

lofty radish
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Hops will get you same thing and are harder to react to

jolly badge
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currently in traning mode doing only hops

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I fuck my hops up all the time

lofty radish
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King has no anti air

jolly badge
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and it fucks my hopes up

lofty radish
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You were doing full jump so he can do king jump B which will beat your jumps

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You were only doing full jumps everytime. Need to vary your movement like hops, super jumps, rolls, or just walking forward

abstract swift
# jolly badge Too much respect That's not Kof Lmao

@jolly badge I think you were respecting cien too much.

Cien doesn't play anyone to respect nor does he have the efficiency to meatie you well enough.

I think overall, you were trying to force an offense with neutral based characters. Geese & Krohnen you want people you back tf up from you by winning the poking game with their normals. Their normals are extremely strong. Geese, you want to check often with 2b because you can combo from it. If they're a little further or you think they might hop, check with C/D. Krohnen has absurd buttons with deceptive range and safety, you want to abuse those bad boys often

jolly badge
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hops just didn't come out

abstract swift
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Don't be so hasty to sprint in/hop in

jolly badge
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the rest I'm just in autopilot like a dumbass

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what are the krohnen buttons

lofty radish
abstract swift
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No he's got a lot

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Lemme check DC real quick

jolly badge
lofty radish
lofty radish
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Roundstart do 6a

abstract swift
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5c (far or close), clA (combos into other normals), clD (overhead), 2a, 2c, jA, jC, 6a, 214B (hop slash) especially heavy or EX because neutral skip + ground bounce

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@jolly badge

jolly badge
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I should absolutely stop playing the CPU

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I think that's part of what fucked me over then

abstract swift
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Krohnen is a god damn criminal, you must learn his buttons

jolly badge
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because I did a bit those last two days

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thanks @abstract swift

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Yesterday

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I said his normals sucked lmaooo

abstract swift
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LMAO

jolly badge
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but I just can't play him yet

abstract swift
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You're probably not using them as comfortably as you want

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But they are extremely good

jolly badge
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yeah that's it

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alright

lofty radish
jolly badge
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time to practice again, against real people

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yeah I'm pretty much playing 2v3 right now and on autopilot

lofty radish
jolly badge
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I'm not playing the CPU ever again and should rather do a quick check-up of all my character's movelist and practice hops instead (for now)

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it will be much better than playing a stupid computer

lofty radish
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Playing cpu does allow you to practice combos though

abstract swift
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You can find gaps in your strings to determine how safe/often you want to throw out a slow ender but leaves you plus at the end

jolly badge
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so for now, no CPU

jolly badge
lofty radish
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Before your break, you were doing hop full combos with Clark against me

jolly badge
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yeah and I just can't do them anymore

lofty radish
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And you were hitting geese meaties

jolly badge
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Yeah I'm practicing meaties right now

lofty radish
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Cien is susceptible to meaties

jolly badge
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with Geese

lofty radish
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But he says he’s blocking them today. That was his mission

abstract swift
jolly badge
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well here he wasn't as much

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oh yeah, okay lol

lofty radish
abstract swift
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Was he? hahah nice

lofty radish
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If you see Cien just crouch blocking, use Clark armor grab

jolly badge
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I'll condition him to block sweeps and 2Bs and whenever Krohnen is up it's gonna be cl.D time

lofty radish
jolly badge
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yeah true I didn't use it for 3 whole FT3s

lofty radish
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It was predictabo

jolly badge
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and the exact same blockstrings everytime too

lofty radish
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Yes exactly

jolly badge
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that's exactly what I do against CPU

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and I win

lofty radish
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Geese can vary his string to either high or low

jolly badge
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hence why it is embedded into my brain now

lofty radish
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Yep bad muscle memory

jolly badge
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I should fight against my opponent and my instincts right now

lofty radish
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Basically you were doing the same as you did against me last night

jolly badge
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instead of playing a FT5 against CPU, I'd rather do a FT5 against a killer here from now on

lofty radish
jolly badge
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yes, I blamed it on fatigue yesterday and yeah I was exhausted but the truth is all we've mentioned above

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yeah both of you are like the coaches of the server

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Luna helps a lot as well too

lofty radish
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Well if you’re like tired, then your brain defaults to auto pilot

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Yeah luna helps a lot !

jolly badge
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Yeah I've gotten such bad habits

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so now I'll fight Cien and my own instincts

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let's go

abstract swift
jolly badge
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was that match a bit better?

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@lofty radish

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?

abstract swift
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Lookin good

jolly badge
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maybe not goot

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but better

abstract swift
#

Follow up some lights with a hop. Cien likes to sweep

lofty radish
jolly badge
#

Your Clark is going good
You seem to have good spacing with his normals and sweep
Maybe you need more set ups with him?
Tiago just posted some somewhere, some VERY good OS that will vortex a lot of people

#

Geese is struggling against King, I can't analyze much besides tell you to maybe Double Reppuken and Air Fireball
Oli already told you to work on meaties, so besides that, Geese is going pretty good
I could tell you to maybe lab getting him on mid and Clark on point

#

Clark doesn't get much from spending bar besides EX
Tiago usually plays him on point, and it works very well
Geese does have a lot of damage with his supers, and combos with 2 EXs that eat up a lot of bar

#

Rock on the other hand is going great
You seem to have his confirms and combos on point
Also good spacing with his normals, and I could tell you to practice confirming his Far C into QM for big damage
But you got him good imo

#

For your three chars, have you noticed you got the jump in, but after hitting the j. C or D, instead of a big combo, you got grabbed or just blocked?
It's because you pressed the j. C or D too early
You should wait a bit more, like half a second before pressing the buttons on air, so when it hits, you will get your big combo after

jolly badge
#

Use Geese 2C more
Excellent anti air, interrupts hops and has quite a big hitbox foward, bigger than it looks, good for checking dashes and stuff
So it's an amazing button to use in neutral

#

GOOD HOP with Clark
Got full combo after it too
That was aweasome

#

The drop almost cost you the match
Lmao

fickle plaza
jolly badge
wanton sierra
#

You guys see me try do go for empty hop low?

#

Or run up light confirm attempt?

jolly badge
#

@wanton sierra
Sorry I had to go out of a sudden
Gf got home and I needed to open the gate for her
Lmfao

#

But I need to tell you that you just can't let Angel start
You have to play the neutral and act as a wall not to let her in
If she gets in...
You just saw it

wanton sierra
#

Noted
Anything else?

jolly badge
#

Beware of backdashing
It's very good against some chars, but DEADLY against others

#

You tend to do it a lot

#

And also beware of my sweeps
You tend to press buttons or backdash after blocking my sweeps
This led you to be hit by Ryo's fireballs and Angel's dash grab

wanton sierra
#

Ok!

jolly badge
#

Also, Idk if I'm right about this
But you seemed afraid of me
After I beat your first char, you started playing more defensively
Don't do that
You have to pressure my Angel
She doesn't have any good defenses

dull bone
tall geode
jolly badge
#

@smoky parcel
Do you have anything to tell me about these last matches?
Idk how serious you were, but I was giving it my 100%
And I did steal some fights, but I didn't get any sets
I think I got one, tbh, but not sure
Lmao

#

So yeah, I'm happy with my performance
I still have LOTS to work on
Specially controlling my rolls
I was trying my best not to roll without a reason to in those last matches
But sometimes I just forget
LOL

#

But do you think I can work on anything more other than that?

smoky parcel
# jolly badge But do you think I can work on anything more other than that?

Use your light buttons more. Well at least when you can. The main focus is, they are the building blocks of you being able to keep the pressure going. You see how dangerous it can get when I land a cl.A with Kyo, and it can feel endless. Obv the light confirm combos are another thing, but once you do this, you can actually create pressure without doing your usual cl. heavy blockstring with ends up giving your turn up immediately. And yeah you can punish poorly timed jumps and air to air landing with like 2B and whatnot, I did this a lot to you in our earlier sets when I had Shingo. Another thing, get more comfortable with hopping, I hardly ever see you do this, but I see you full jump often.

jolly badge
#

Will practice all that

smoky parcel
#

I often don't know how to properly express some stuff, but this is kinda the gist of what I meant

jolly badge
#

Promise I'll put up more of a fight next time!

smoky parcel
jolly badge
# smoky parcel Use your light buttons more. Well at least when you can. The main focus is, they...

I just watched our last replays, from that last set we did
And I can see lots of shit I did
Specially with Angel
Maybe it was a bad day for her, as I'm sure I've played better before
But I really should stop using 2C as anti air with her, cuz it's extremely punishable and isn't even rewarding. I also backdashed too much and got punished A LOT for it. Rolling also got me punished, specially with Shermie.
I also confirmed in those matches that O. Shermie is probably my strongest char rn. I roll a lot less with her, my anti airs are on point and I feel like I understand her a lot. I do spam 2D and dive kicks too much tho, which got me punished sometimes, but I think I did well with her.
Now Shermie is the real problem...
I've been trying to play more the neutral instead of spamming accel kick or her other specials to get in and start her vortex. But I feel like it's not paying off that much, and I don't really know how to approach people with her.

Specially with O. Chris, I'm trying to use his lights, specially 2A into 6A, which was GREAT and punished things you did that I had never punished. Also interrupted a lot of stuff I usually don't. But I am not sure how to do this with other characters, and even with him, I feel like I might be doing it wrong...
I should just 2A, 2A and then try to hop or something if they block, right?
Same with Shermie. Idk how to use her lights, like when?
Should I meaty with 2A instead of Cl. C like I usually do?
I've started to use 2B into EX Accel to interrupted some stuff, but didn't really pay off that well tbh
I honestly don't really know what I should be doing with the lights

#

And when should I hop instead of jump?
I think Tiago does it a lot with Leona when he is pressuring me
He presses some buttons and then hop to keep pressuring
You do it a lot too, specially with K' and Kyo, you press some buttons and then hop to get close again and mix up with empty hop lows or actual jump ins

#

But...
How do I start this?
Just run up and 2B, 2A, hop?
Or should I meaty 2A, 2A, hop?

#

Also, I did see that you hit me with A LOT of light combos
Specially with K' and Kyo
But I couldn't understand really how?
When exactly should I go for lights or heavies?

#

AH
Also!!!!
You just run up and grabbed me a lot
I...
Still don't know how to tech grabs
Nor actually grab someone

I tried today, fighting an Athena in ranked. I know you can punish her light dive kick with grabs
And people tell me to mash 6C or 6D to grab
But every time you grabbed me, or that I tried grabbing someone, it just doesn't come out
How to deal with grabs?

#

You also wake up grab a lot
And it works!
But I don't really understand how, cuz I probably was pressing 6C most of the times you did it

smoky parcel
jolly badge
smoky parcel
jolly badge
#

I don't even know how to!

#

Lmao

smoky parcel
#

Probably back dash or rolled and I punished

#

Have to press back and C/D

jolly badge
#

Back?

smoky parcel
#

It’s what I do when I run up grab just hold back and press it

jolly badge
#

People told me 6C or 6D would do it
It's actually 4C or 4D to escape?

smoky parcel
#

Whichever works for you.

#

Can use back or forward

#

I use back to grab

#

Or tech grab

timber pier
jolly badge
#

Will try both

timber pier
#

One thing you must be standing to tech

jolly badge
#

Yeah, on lab rn seems easier to do back

#

Oh
1 will not work?
Needs to be 4?

timber pier
#

Yes

jolly badge
#

Makes sense!!!!!
That's probably why I couldn't grab that Athena today...
I was probably doing 3C

timber pier
#

You still have a bit of time to go from Crouch to standing for tech grab

jolly badge
#

Right
It's probably not that hard

timber pier
#

Only difference for b and d grab is b stays on same side D switches SIDE

jolly badge
#

Yes!
Better to do D if I'm on corner

smoky parcel
#

@jolly badge Orochi Chris is super stubby on a majority of his normals. He does have a cracked CD and a very high run speed, so he can close the gap easily. His game plan is really pressure them and blow them up. His jump B is like his dedicated air to air. His jump D crosses up. As for his lights, I use his 2B 5B/5A a lot. Sometimes I spam his 3D slide at safe spacing to force that low block, then I’ll hop in and catch them slipping. Just have to be observant with your character, you throw out a 2B 2B, they block? See what they do. They respecting? Keep going then. Or, not. It’s kinda how I look at it. The fireball he has is really just something I use to force them to come to me, or I use it so I can get in. Obv the heavy 214 is plus so it’s just knowledge check to see who will mash or not, plus it’s a hard knockdown.

jolly badge
#

Great!
I will practice that!
Am trying to learn how to pressure like this on lab with Shermie
I'll probably just watch some pros playing her to see what they do and take notes

smoky parcel
#

@jolly badge As for Shermie, it can be hard to get in but making hard reads constantly will just shorten your span of having your character at all. Have to play the game and be observant. Every anti air you get, every knockdown you get, grab, whatever it may be, this is your opportunity to get on their nerves. Ask any Clark player. You have a grappler so you must take certain risks regardless. But you already do a good job of capitalizing on creating large damage opportunities. You must play KOF at the end of the day and watch your opponent and place them where you want them. They are already weary of the fact that Shermie can pretty much kill them with one combo. Practice some of her safe light blockstring like 2A/5A 5C, or 2B 5B. Can occasionally end with sweep as well. Sometimes you can end with command normal if you want and obv. your favorite special accel kick too if they are not reacting to this, but at the end of the day you are here to do dmg so go tf off..

jolly badge
# smoky parcel <@456226577798135808> As for Shermie, it can be hard to get in but making hard r...

I get that Shermie must take risks and everything
But I'm finding it very hard to actually start anything, as I can't approach properly
I think I get how her vortex works, and obviously practicing hops and those safe light blockstrings will help A LOT with this
But approaching someone seems to be what's killing me the most
Cuz currently I either just run up heavy or run up, roll, heavy
Or jump in, crossup or not

#

If not, with Shermie I just throw Accel Kick out of the blue and hope they won't anti air

smoky parcel
#

||I wish I were able to give a more literal answer, a non philosophical one. My main objective here is to tell you to be observant and act to the best of your ability. I kinda freestyle when I play cause I like using all my buttons and stuff. I use to play Tekken lol. ||

smoky parcel
#

2B 5B EX accel kick.

jolly badge
jolly badge
timber pier
#

They are already weary of the fact that Shermie can pretty much kill them with one combo. The only thing you had to say XD

jolly badge
#

But...
I feel quite insecure with her lately
I feel like she is doing NOTHING against you and Daru last times we played

#

Maybe because you two already know me the most and read me like a book
But I just feel like picking Yama as anchor is giving me more results against you two than Shermie

smoky parcel
#

Yama a weird ass character that’s why

#

I actually don’t play him either so.. yeah

#

Shermie was like one my first characters I played this game. Kula and Mai as well

jolly badge
#

Right...
Maybe I'm just thinking too much and getting insecure for nothing
I need to level up my game and focus on making her work again like she used to when I first got here

timber pier
#

You are afraid to approach with her you just stay there holding Block in crouch sometimes but depends on the charachter you are fighting against , cause when you start jump CD with her can be scary it's a great button overall , but you depend a lot in her specials instead of the Button's and her specials have bad recovery bit of course when you hit we are dead.

jolly badge
#

I'll study tomorrow morning!
Will make it work!

abstract swift
#

@wanton sierra @unborn kestrel let's take it here instead of MM

unborn kestrel
#

My b my b my b

#

Didn't know this was a thing

abstract swift
#

If I can throw in what I noticed, I think Dolores is actually your most complete character at this time

#

Athena and Shermie don't have an identity yet on your team

unborn kestrel
#

My Dolores went 0-3 against Cien's team.

#

She had the life lead each time and pissed it away

abstract swift
#

Ah I don't look at that, once you see what he wants to do you'll win sets in no time hahah. But to expedite that, I think having a good grasp of all (i use this loosely, some characters have too many options lol) of your characters options and decide what you wanna do with it, you'll be alright.

#

Cien usually is go go go so if you have a life lead, you can hang back for a bit and wait for a jump in

#

Shermie's got a devastating jCD you should abuse to go in. And then depending how you wanna play, you can go for the cmd throw blitz or accel set ups

#

Athena I'm not too familiar with but Oliver has a nasty zoning Athena whereas Daru and Tiago have wwwwwild rushdown Athena

#

Just from what I saw in our sets specifically, I think you're playing KOF with Athena & Shermie and Dolores is doing Dolores things. Comfort in your buttons and options will make it more clear how you wanna utilize your team!

#

Terry is my main so I kinda dick around with him at this point but I try a lot of dumb things with Geese and Kyo in game just to find out if it works 😂

#

I just don't learn quite right in training unless I'm doing bnbs. Options and buttons I find out on the fly in match

unborn kestrel
wanton sierra
#

Damn nerfs

abstract swift
wanton sierra
#

It does

#

2c too

abstract swift
fickle plaza
#

Cien a tryhard

wanton sierra
fickle plaza
lofty radish
#

I finally watched the set between @wanton sierra and @unborn kestrel from earlier today and it was actually super close. Could have gone either way

unborn kestrel
#

Y'all, how were you watching these?

lofty radish
unborn kestrel
#

Like, it was only me, him, and Mac in the room.

#

I see.

#

Huh

#

Loss is a loss. I'll watch the replay tho.

#

I make too many risky decisions

lofty radish
#

You even OCVed Cien one match with Athena. That’s very impressive!

#

If you play another set with him, it could go either way

unborn kestrel
#

The OCV was weird and I'm still not completely sure why that happened

#

I respect your judgement tho

lofty radish
#

Cien’s king was your hardest matchup so if you are able to get past her with Athena, you have a good chance of victory

unborn kestrel
#

I appreciate it, dawg. Part of me wondered if it would've been worth shifting Dolores to point to neutralize the fireball/ ground game situation, but in the end I decided against it

wanton sierra
#

Put me on the back foot

unborn kestrel
#

No I didn't. That was match 2

wanton sierra
#

This game presses advantage

unborn kestrel
#

Athena barely got to play in match 1

lofty radish
#

I feel you had difficulty against king with Shermie

unborn kestrel
#

Hmmm... I'll watch the replays now and note it. Because I definitely did, but I need to do a deeper dive into why, in particular. I remember a lot of jump-in/hop attempts getting stuffed and whiffing on a lot of grabs

lofty radish
#

Yeah now that you had a chance to mentally reset, you can watch the replays to identify areas where you did wrong or can improve

#

Also Cien is always doing a throw os

#

So if you jump in wrong, you will get thrown against him

unborn kestrel
#

Yeah, I got thrown a ton.

lofty radish
#

I do encourage you to play against the other non killers in this server though. I think a balance of playing against people both higher and lower than you is healthy

unborn kestrel
#

I roll and look for grabs. I should be looking for a 2C or light.

unborn kestrel
lofty radish
#

You had some good ones with Athena

#

With the roll and 2C

unborn kestrel
#

Here's the thing. I do that with Athena. I does that Dolores. Both of those are effective. Shermie has by far the best 2C on my team. And yet my options seem to be qcb.C, hcf.P, or 2B.

lofty radish
#

Perhaps learning a 5A 5C link will help with not doing a throw

unborn kestrel
#

And I've practiced it

#

Hmmm

lofty radish
unborn kestrel
#

I'll have to lab out the scenarios

#

Okay, I realize the difference in my athena in match 2 already

#

I start using the s.CD

#

That's literally the difference maker

lofty radish
#

From what I’ve seen for Athena, you don’t use her lights or 2C enough

unborn kestrel
#

I have trouble confirming off her lights

lofty radish
#

Also Athena is about using bean to create space

#

Too often you were in that dangerous hop zone

unborn kestrel
#

Folks come in quick

lofty radish
#

Might be worth practicing in lab

unborn kestrel
#

Then again, I gotta be the one to set the pace

lofty radish
#

She has excellent movement tools

#

But then again Athena wasn’t the issue I feel in that set. She carried a lot for your team

unborn kestrel
#

Damn. I've always been thinking she was the one lagging behind the most

lofty radish
#

Well it’s just against that particular matchups

#

Your Shermie had trouble against king and Beni I feel

unborn kestrel
#

Oh, I see. Okay, so if I round start back dash, I beat the King Tornado King

#

But only at the round start distance.

#

Or farther

#

Closer, and I get clipped

lofty radish
#

King players does like using that in round start

#

Raitguy is a king player if you want practice against king

unborn kestrel
#

I think "projectile" and then "axel kick"

#

Which, I mean, she has other options.

lofty radish
#

Usually that’s the counter though if you read it right

unborn kestrel
#

And the axel kick got beat by some projectiles even when the invul ran out

#

So I can be mixing in more options. L

#

Hop.c

lofty radish
#

For sure

unborn kestrel
#

2B/D for low profile

#

Just block and build meter

#

Okay, so this is something, definitely

lofty radish
unborn kestrel
#

I'll work on this, maybe go live again in like 30 mins or so

#

For reinforcement reasons

lofty radish
#

Let’s go! Fight @rocky bloom haha

rocky bloom
lofty radish
#

You too good to properly Smurf

rocky bloom
lofty radish
#

Rait loves his tornado kicks

#

Btw rait isn’t a walk in the park. He will provide you a good challenge

unborn kestrel
#

Hahaha, I feel. I'm interested in playing him in a bit. Just have a bit more I was to work out in the lab against this King

unborn kestrel
rocky bloom
unborn kestrel
#

Can do! 745432

rocky bloom
#

I predict some OCVs but I will be trying my best

lofty radish
#

Move this in #1021451554739462258

rocky bloom
#

I'm sure it can be patched up really quick

lofty radish
#

Heavy tornado kick is -8 on block. You should be able to punish it

#

Something as simple as walk forward and throw should work I think

rocky bloom
#

It has to be something simple because I don't ever get away with it

#

Plus at some point you must've been countering it because you were beating me

lofty radish
#

Light is relatively safe but whiffs on crouching small and medium characters

rocky bloom
#

So I'm guessing just doing a normal block is good enough. It puts me at a huge disadvantage

rocky bloom
#

uhh if it happened less than 15 minutes ago... lemme see

#

yeah I got it

#

Yeah as I'm looking, when you blocked it, that was it

#

hang on, I'm going to clip the Shermie round

lofty radish
#

Could you do dash grab?

#

After blocking heavy tornado

unborn kestrel
#

I could, but then it gets beat by another Tornado Kick

lofty radish
#

After blocking it? Let me try to lab it

#

What does raitguy usually do after tornado kick? Another tornado kick?

rocky bloom
unborn kestrel
#

Like, I am... SO scrubby

#

And isn't me being harsh on myself

#

This is

rocky bloom
unborn kestrel
#

Literally

lofty radish
#

You can utilize movement options like rolling too to avoid it

unborn kestrel
#

Me getting beat by one move

unborn kestrel
lofty radish
#

It’s a knowledge check. Just gotta figure it out

rocky bloom
#

Ok so I guess the next step is to watch someone beat me doing it. I can sometimes get away with it in Ranked but everyone here destroys me if I do 2 in a row

unborn kestrel
#

I guess I'm just overranked is the thing

rocky bloom
#

not with that cracked Dolores lol

lofty radish
#

You can just press 5C and it punishes the tornado kick

#

If it’s close, you can full punish or command grab her

abstract swift
lofty radish
#

Dash grab doesn’t work

unborn kestrel
#

I am pressing g 5C in that video above

abstract swift
#

Once upon a time, I was the best rank 1 in the server until @lofty radish told me to stop smurfing lmfao

unborn kestrel
unborn kestrel
#

I got washed, dawg

abstract swift
#

Scrub United

unborn kestrel
#

Makin' a good case for weakest on the server

rocky bloom
unborn kestrel
#

Which is fine, because that means I have a lot of room for improvement

#

But still

unborn kestrel
#

Hahahaha

rocky bloom
#

Evidence that I'm 100% gimmicks? Everyone here already knows lol

lofty radish
#

It hits even at max range. It’s unsafe. Let me post the clip

abstract swift
#

No comeback ever started with a lead 😤

rocky bloom
#

This is literally like the only thing separating you from OCVing me

unborn kestrel
lofty radish
abstract swift
#

Regardless, we all supportive here so. My 2 cents is that you aren't quite comfortable yet with your buttons in neutral, once you are, I think you'll be stellar

unborn kestrel
#

I don't know what's wrong me then

abstract swift
#

Cuz you definitely got the Dolores blitz

unborn kestrel
#

Because I am watching your video

#

And I'm still not hitting it in matches

#

Like, the video is proof

#

I don't know what's wrong g with me

#

It should hit

rocky bloom
#

I'm sad at how easily Oli simulated me, am I that predictabo?

unborn kestrel
#

And that's probably the most frustrating part of all

#

I'm sorry, I'm frustrating rn. I know. It's just when I recieve advice that does clearly work and I can't incorporate the advice then it becomes a me problem.

#

5C should work

#

I know it should work

rocky bloom
#

It's all good. We're all practicing things

unborn kestrel
#

In the video above, I cannot make it work

lofty radish
#

I think you may be waiting too long before hitting buttons to punish

#

You can start pressing the button during block animation

unborn kestrel
#

I dunno. I haven't been focused on that.

fickle plaza
#

😂😂😂

unborn kestrel
#

Why change what you're doing if a scrub can't adapt?

rocky bloom
unborn kestrel
#

If it works, it works

lofty radish
#

As you are blocking, hit 6C

rocky bloom
#

you'll beat this too

lofty radish
#

This is a full punish

#

Note this only works if he is spamming tornado kicks

#

You can hit him since you have frame advanatage over the startup of the second tornado kick

#

He can block after the first tornado kick (which is what most sane people would do) and he would be safe from the 5C

rocky bloom
#

I feel bad that this is even a thing. I was trolling

lofty radish
#

But then you return to neutral

unborn kestrel
#

Like, look. I don't know if I'm hitting it too late or what, but sometimes it just doesn't come out at all.

lofty radish
#

You can try pressing it multiple times until the animation starts

#

The heavy tornado kick is only safe on block if he does it at max range and blocks. If he does it close, you can command grab him. If he is spamming tornado kicks then he is unsafe

unborn kestrel
#

Well like

#

I mean

#

I hear you

lofty radish
#

Raitguy is known for his spam which actually makes him a great opponent to train against

unborn kestrel
#

And I know I shouldn't be getting beat by it

#

But I am

#

And I know what I should do

#

But I still am

#

So like

#

Idk

#

Idk what that says about me as a player

#

Like, it's one thing to not know what to do.

#

It's another thing entirely to know what to do and get washed

lofty radish
#

Doesn’t say anything besides you just need more experience

unborn kestrel
#

Maybe a lobotomy idk

#

Hahaha

abstract swift
#

I'll watch these when I get a chance. What should I be looking for specifically? Something about 5c? What're you trying to do? @unborn kestrel

unborn kestrel
#

Not die to heavy Tornado Kick

#

It's a lesson most new players learn 5 minutes after they start playing, but I only have one brain cell and can't execute it well

abstract swift
#

King's tornado kick is piss, that's for sure. I'm pretty sure it's mostly safe unless they do it close to you

#

I'm like 10% punish rate on that shit

abstract swift
#

Lemme lab it real quick

lofty radish
scarlet delta
#

Grindset

abstract swift
#

Ah, good stuff

lofty radish
scarlet delta
#

okay

#

What’s the team

lofty radish
#

He figured out rait towards the end. At first he was losing to king tornado kick spam

#

He was very even with khrism. Lost first set 1-3 in a close one then won next 3-2 in another close one

#

The Dolores is legit scary as he has the big bombo for her. Shermie with the usual combo too

scarlet delta
#

nice I need more Dolores matchup knowledge she’s a mystery outside of Daru

lofty radish
#

I did notice something that he has tech for, which is after a hkd, he can punish you if you roll forward

scarlet delta
#

✍️📝

#

He’ll prolly beat me haha

lofty radish
fickle plaza
scarlet delta
lofty radish
dull bone
#

When I get time, imma have to face Lou cuz they seem tough from what I've heard

#

Khrism too

rocky bloom
dull bone
lofty radish
#

I don’t even know who’s newbie level anymore as everyone has gotten strong

dull bone
#

I'm still newbie level, yall dont gotta worry abt me taking names yet😅

tall geode
#

Oh whoops I’m super late to this nm

rocky bloom
#

Yeah he's already back to OCVing me as he should 🤣

abstract swift
#

Edit: I shouldn't say "specific". Have you tried close D instead of C? It's a frame faster, and it might make your life easier if you just wanna tap once

lofty radish
#

@unique fjord the big one I noticed is you are very vulnerable to hops. I think working on reacting against hops and blocking high would help a lot as hop in combos does a lot of damage

#

Second is that you do a lot of jumps where they didn’t have any purpose. Like these are jumps where you are to far away to land a hit so I was able to read them and air to air you. You also like doing these after a block string so they get read easily

#

Those are the 2 main ones that I think are leading to big damage against you

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Otherwise, your gameplay is pretty solid and there’s definitely a lot of improvement. The Isla and Andy are still really strong and I think if you refine o Chris, he can be as well

#

Are you sticking with o Chris?

unique fjord
#

Okay cool, good stuff. I'm trying to stay more on the ground it's just a weird habit I picked up somewhere I gotta break.

And yeah I'm pretty solid on O. Chris I just gotta grind the games out with him to get the same level of comfort just moving around with him I have on the other two.

lofty radish
#

Btw are you able to hop? Those are something you can use instead of the jumps

#

I’m happy that I’m landing on the Athena corner combos as I’ve been working on them a lot. Still too many drops. Still can’t land the full Meiten corner combo though. Thought I got it at the end but I dropped the super

unique fjord
# lofty radish Btw are you able to hop? Those are something you can use instead of the jumps

Yeah, been labbing hops more to use them. A couple of those hops I did over Meitenkun sweeps intentionally and felt like a king. Just need to implement them more. I spent most of the match just trying to work on 1) punishes, which I dropped a lot but I'm gonna John a bit and credit some of that to sickness and adjusting to the quarter mod I did and 2) reacting to overheads / lows better

lofty radish
lofty radish
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Similarly to how I use Athena jump B crossup

unique fjord
unique fjord
lofty radish
lofty radish
unique fjord
unique fjord
lofty radish
unique fjord
lofty radish
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I play aggressive with Athena

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Although in a runaway zoner way. I think Isla is similar

unique fjord
lofty radish
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Her air movements are the best in the game

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Yuri is another character that way

unique fjord
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I think she's my most volatile pick for sure. O. Chris is just a new pickup and Andy is like a comfy pair of old shoes at this point. Isla is that weird middle ground where I know how to do her tricky stuff I just don't have the confidence in my fundamentals to fully utilize it 100% of the time

lofty radish
#

You’ll get used to her though the more you play! Each playtime adds a little. You got to remember, I’ve been playing both Athena and Clark since launch and Meiten for I think 4-5 months

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And I’m just adding new stuff now. Like the 5A 5C link is new. The corner combo is new. And I’m trying to do more 2C 6B

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In fact your progress is way faster than mine

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If we started at same time, you would be destroying me

unique fjord
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Honestly, what I'm trying for now is using my lights WAY more on offense. I got into the habit of relying on close heavies or raw supers instead of mastering my light starters, so I'm trying to spend more time doing Isla's like... 2A > 2A > 5A > 6B links over run-up cl.C or yolo jump ins (which as you pointed out I do WAAAAY too much)

lofty radish
unique fjord
# lofty radish If we started at same time, you would be destroying me

I dunno, I think my growth is starting to level off a little bit, so we'll see how much of the momentum I can maintain this year. I am seeing some of the mental stack I was using for defense going away and I'm seeing more opportunities. Best advice I ever got is that when you're frustrated you're starting to get worse at something, it's actually your brain recognizing mistakes you didn't know you were making, and I think that's where I'm at currently. I see more punish opportunities so I get frustrated that I drop the combos but 4 months ago I wasn't even recognizing those moments at all

unique fjord
lofty radish
#

And execution is something you can easily work on

lofty radish
unique fjord
#

Yeah, execution is just practice. I know I'm labbing my combos, and I'm hitting them way more often (I'm dropping Andy combos maybe 50% of the time now under match pressure instead of 60-70%). Knowledge can really only be obtained by getting beat and actively studying the game. I'm always trying to get more knowledge. My hands can catch up eventually lol

unique fjord
fickle plaza
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@livid knot let’s go hit me with it

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Even though I barely came back after months

livid knot
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You did good

#

SIKE

fickle plaza
#

WOW

smoky parcel
#

@scarlet delta
K: Reduce minute spike in neutral. Use ein trigger fireball to bait jump. Second shell the jump. Minute spike it. Utilize normals like 2B, 2A to create safe offensive pressure startup. Only ein trigger 6A followup on block. EX ein is safe. Still prioritize spacing yourself accordingly as Ein trigger causes K to stand in place while doing this special. A moving opponent may try to jump in on you or roll behind. Always try keep the opponent in front of you while using K as much as you can. Anti air with pre-emptive 5D, 5A, or air to air. (dp) Stop hops with 5A, you will die if you press D while getting jumped in on too late. 2C is iffy, use at your own risk.
Kyo: Utilize CD's to control space and close distance. Use neutral RED kick in moderation. Heavy is safe, but very slow. Use light rekka to close in or as blockstring ender. Use normals like 2B, 2A, 3C to create safe offensive pressure startup. Anti air with 2C, J.D/J.A/J.B. (dp) Stop hops with cl.C/5A. Can also hit opponents slightly above you with cl.C.
Iori: Reduce Iori run grab in neutral. If you rekka on block, limit it to maybe delayed 1-2 hits if you get away with it. Spend meter with anchor Iori. Use EX 236 to get easy crumple for anywhere combos. Form habit of going for highest dmg combo within reasonable meter usage when confirming hits. Utilize high run speed and 2B 2A into EX 236 combo. ggs commence hard knockdown Iori gaming. You already know main combo after jump in with Iori. Have to just go for it once you get that hit off in match. Anti air with 2C, J.B/J.A/J.D. (dp) Stop hops with cl.C/5A. Can also hit opponents slightly above you with cl.C.

#

All: After being knocked down, watch your opponent. Reduce wakeup DP. Do not wakeup and roll immediately, you can get punished like this. Sometimes you may have to simply wait another second or two and can freely roll out of loose offense during your corner time or wherever else. If they full jump you in the corner you can roll out. Do not wakeup sweep, ||unless you make a godlike read and catch them throwing some whack ass poorly spaced standing normal maybe||. Your best bet for now is to defend, gather yourself and get back in position to fight back. Movement wise, hop to punish low profile attempts and sweeps. This is also a way of opening up your opponent with KOF privilege. Throw them if you don't like the way they are blocking your attacks so much. If you have fireball, you can throw this to catch them as they are waking up if you are at a reasonable distance. You can also close in and catch quick normal starter combo as they are waking up if properly spaced. Can go more into depth if you need visual examples etc. Was trying to be brief here, but I have more specific things I can tell you if you want.

fickle plaza
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@tall geode hit me with it

tall geode
fickle plaza
tall geode
#

I can tell you been practicing

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That QM to get out of the SS was some of the sweatiest shit I’ve seen in a minute

unborn kestrel
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I seen that on Shadow X vids

tall geode
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I had seen it there too, but not in a match until just now

fickle plaza
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Thank god the shatter strike clashed though so I could notice

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I gotta be mindful that you will shatter strike me and I gotta hold shit including that but also like jump ins and stuff use my defensive options

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And stop running and back dashing cuz I get clipped hard asf all the time

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Thanks @fickle plaza

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You’re welcome @fickle plaza

tall geode
#

Plus my characters don’t have reversals so I need it

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I think towards the end you were contesting too much shit with Liz, she gets 500 off a bar and AA that hop B is tough if not impossible

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But I got bopped by Blue Mary (broken ass character) too many times for my liking

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How was the connection btw? Felt weird on my end but it seems to get worse with every update

fickle plaza
tall geode
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Oh I was doing 1 maybe that’s why it was off

fickle plaza
tall geode
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Like that one time I did it twice

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Thought for sure I’d get you with the next one

fickle plaza
fickle plaza
tall geode
#

Man between troubleshooting this PC, and everything else I haven’t been playing really at all. But maybe my internet is bad? Was thinking about getting a new modem instead of the one I get from my ISP

tall geode
fickle plaza
tall geode
#

B R O K E N

fickle plaza
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No she does have a hitbox in the air it’s just higher than what you expect you need more vertical moves to hit her

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Cuz she doe’s basically move her hurt box kinda like what Chris does except he had obnoxious ass angles and BM doesn’t

tall geode
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Don’t compare her to Chris

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He’s an honest character

tall geode
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Banned

fickle plaza
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Oh it’s far 5C

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My fault

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It got buffed they made it slightly faster

fickle plaza
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Christopher is extremely annoying and obnoxious than BM💀

scarlet delta
#

Chris is a knowledge check tbh , yeah Blue Mary is not

tall geode
fickle plaza
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Nah that’s cap

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Chris is a knowledge check

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And BM is too

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She’s unsafe and you gotta commit

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Most times

scarlet delta
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like no dude smoke lol

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This is a Kula dp moment

fickle plaza
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Facts bro

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Smoke really tripping

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Tripping Rodeo

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@tall geode when you go for air to airs do you preemptively do it?

tall geode
tall geode
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Plus it’s not like that was your first time playing my Chris

tall geode
tall geode
#

Mix up character

fickle plaza
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Kinda

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Why you think I was getting clipped cuz idk what that piece of shit character doing!

tall geode
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I was playing him last fall when I was trying to figure out who was gonna replace Robert

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Any of his grounded slides hit low, the stuff where he takes off is an overhead

fickle plaza
#

Oh yeah I know that

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But what was annoying me is that you weren’t dping after that low special move string

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Like learn your character bro

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Naw I’m joking but it’s like the same concept as isla and you can steal turns

tall geode
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Oh I know bro all the Chrises do it so I thought I’d tap the brakes on that one 😭

#

But you’re right, when you do that with Isla I respect your other shit too much. And it’s like…why? Eating a DP isn’t the worst thing in the game by far

unique fjord
#

@dull bone Yo sorry I I to bail earlier but just wanted to say ggs dude

dull bone
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Ggs man s'all good

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Gave me a chance to get my ranked trophies lol

unique fjord
#

We had some groceries scheduled to be delivered since my wife is sick and we didn't wanna mess with it but the delivery driver just... marked our shit delivered and never came. So we ended up just going to the store anyway 🤷

dull bone
#

Damn that sucks man, sorry.

unique fjord
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All good we got a refund and stuff

jolly badge
#

@Luna "QMs you don't do much"

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@jolly badge

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Extremely high damage yes but im working on them. They are subconsciously scary because if you drop it's 2 bars that have disappeared in a button press.

Lights into QM is such a powerful tool, but how many times do I see even really really good player, top professional level, mis-confirm a QM when the opponent was just airborne for 0.3 seconds. You know what I'm talking about.

But you're 100% right I have to actually think about using them and confirm even far C's into QM and stuff like that.

Especially with Geese and the combo you mention, I've also worked on it for real

#

@jolly badge
About the lights!
You said you were trying to use them more
And I saw you using a lot of 2B, which is aweasome
But I didn't feel like they were on point yet, kinda felt like you struggled to convert them into specials for the actual damage
Idk if you chose hard to do specials from the normals or something
And I am really bad at Geese's light confirms
But...

@abstract swift isn't!
So tell us! Geese light confirms tips?
I think I've seen you using 2B, 5B, Light Rekkas?
Is that easier than 2B, 2A?

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5B is so powerful with Geese

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Far B

abstract swift
jolly badge
#

Like holy shit that button

abstract swift
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And link it to light rekka

jolly badge
#

Yup

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That's what I'm trying to do

abstract swift
#

If you're in a pinch, believe it or not, his rush down actually does more damage + gains more meter

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Only thing is it's a cl5A button

jolly badge
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But your pressure/frame traps were on point too so I didn't get to use that much

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Yeah his auto combo is nuts apparently

abstract swift
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I don't do it much, I just go for the heavy confirm, but his best light confirm is either rushdown or 2b 5b

jolly badge
#

I think j. B is also an amazing button no?
For crossup and light combo

jolly badge
#

Does it crossup?

abstract swift
#

It's the same as Kyo's jB

abstract swift
jolly badge
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Damn

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Didn't know that

abstract swift
#

So you can hop dodge Heidern fireball with it too

jolly badge
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Thanks

abstract swift
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Cuz it pulls his hurt box up

jolly badge
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Yeah I feel u

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Yeah

jolly badge
jolly badge
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And hops @jolly badge

Part of the reason is I didn't wanna jump as much (just avoid being in the air too much) for that set, it's real easy for me to see one hop work once and then I will try to hop non-stop hence why you didn't see much hops today but good observation!

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I didn't know that

jolly badge
jolly badge
jolly badge
#

I kinda feel like Geese QM is a bit tricky to do
I don't like rekkas into super
But that's me personally
Which is why I go for Rashomon when I see they have 50% or less health

jolly badge
#

Cl. C, 6A, QM, Cl. C, 6B, Rashomon deals exactly 55% if I'm not mistaken

jolly badge
jolly badge
jolly badge
#

Don't ask me about rolls...
I'm trying my best to control them
I think Daru taught me when to use them better, instead of just spamming them always
But...
I'm still not confident

jolly badge
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Yeah rolls, I could have had the same problem as you but somehow I even underutilise them

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Sometimes

jolly badge
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When they could be good (when I know a far C is coming from Isla, when I know your shunei will do his big hand fireball thing, when I know a big button is coming in general, you get it)

jolly badge
#

Not for long, but I've seen her!

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Lmao

#

Exactly
Rolls are good to escape some situations, but...
Players will start punishing them on higher levels

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Yes absolutely

jolly badge
#

Your Ángel wasnt really in shape and I managed to beat O.Shermie once yes LOL

jolly badge
jolly badge
#

The rank23 guy killed me with his anchor Shermie like that. His Kyo and Jenet were really mid, like I could take both of then all once with rock in the game I won, and his anchor Shermie almost reverse-OCV'd

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That's what I was saying yesterday

jolly badge
jolly badge
#

I know angel is LatAm n°1 waifu but still

#

Hieroglypgics command list aren't for me

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Is ramon as hard to play as her?

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I wanna learn ramon one of those days in the far future maybe

jolly badge
jolly badge
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Okay LMAO

#

Her trial

#

I think number 4

jolly badge
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Almost gave me cancer. Hers and Kukri's fireball into link normal

jolly badge
#

You doubt he is as hard to play as angel ? So you think he is easier?

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Yeah fucking horrible for me too

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I did all the trials in the game twice on both platforms

jolly badge
#

Both times these two BODIED me

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Okay I'll check him out

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K' was terrible too...

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Ash too

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I dont remember struggling for his trials tho

#

Leona too...
Before I learned

#

Those two were harder than the usual but okay

#

Leona I know how to do combos somehow

#

Because of XIII training mode

#

Lmao
Guile player

#

That's how I learned Iori too, XIII training and trials

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I AM in fact a Guile player lmfao

#

LOL
XIII was the hardest kof execution wise

#

I have a lot of fun playing him and Jamie in the beta crack I got

#

Yeah with 02 and 02UM I guess

#

LOL

jolly badge
#

Yeah those two have "quickmode" too with specials cancelling into each other.

Except they have the sheer speed and require the accuracy of old classic KOF, and no auto-run on QM activation, so you have to run manually with 66 after confirming.

Hard
As
Fuck

02UM I played a bit.

#

02 not really. That's LatAm's favorite and I love watching them play 02 it's so fast and crazy

#

Just like I like watching madkof play 2000 with strikers too

#

But yeah, kbecinha from Brazil, Kula from Mexico, Vegeta and Toshi from Peru are really fucking good at 02 and I love watching them

#

02 has a super strong Billy if I'm not mistaken, maybe you would like the game if you really gave it a shot. And you have plenty of people to play near you

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And I think even your garbage PC can run fightcade LOL

#

Brazil and all the nearby countries LOVE 02 but you probably know that better than me

#

The arcades are dead here in Brazil
And I don't have a PC to play FightCade (is that how it's written?)

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Yes fightcade

#

But yeah
02 was our favorite here
Lol

#

My first kof

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The arcades are dead? Aw shit, that kind of shit makes me cry

#

But I was a kid and didn't play well
Lmao

jolly badge
jolly badge
#

I love watching 02 yeah

jolly badge
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Damn that is so sad

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Covid killed them?

#

Nope
They died years ago...
PS3 did tbh

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I hope JP arcades will survive... for when I get to go there and play all games there

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Ah okay

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I didn't know

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Apparently Peru and Mexico still have arcade scenes going quite a bit strong

#

Cool!

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Other countries probably too

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There was only one near my house when I was a kid
It was already pretty rare
And then that one closed, so...
Never saw an arcade again

#

Yeah we have to preserve arcade culture and the arcades in the world! Especially those who host fighting games and tournaments etc.

jolly badge
#

And that's great

#

Yesssss
Kof 02 and SF Alpha 3
Final Fight and Metal Slug too

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These were the main four I played

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Cuz you would beat every single kid that beat you in the game today in XV 100% LOL

#

4 amazing games

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Good choices

jolly badge
#

Imagine there's just one other kid who's champ and never quit the game since. That would be amazing if you were to meet someone like that you knew as a kid and they still play LOL

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AH
Mk3 too

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Ah yeah MK3

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I dont know much about retro MK at all

#

Yeah MK I know from 9 onwards but retro not at all

jolly badge
#

Damn good team I like that team

#

Chinese kid...

#

We were friends back then
But lost contact after he moved somewhere far
And we never saw nor talked again

#

China has something with KOF.
Especially 97 and 98

jolly badge
#

Imagine finding him through Facebook or something and he still plays

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And he's like a top BR player LMAO

jolly badge
jolly badge
#

I loved MK9 and MKX (but MK9>Mkx) and MK11 I dont like either

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Now I can have two Shermies
I couldn't in 02
Lmao

jolly badge
#

TRUE

#

You already played Shermie back then?

#

Yup
Shermie and Angel

#

You're a true Shermie fan

#

So cool

#

But Angel was useless
As I didn't know how to do anything

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Angel was super good but already super hard in 02

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And I played Shermie, Angel and Iori

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Oh Iori too

#

I think that's a super solid team in the game like at high level. Shermie I'm not sure about, but put Vice in there and it's a really really strong team

#

For some reason, I just don't like Iori that much in XV...
I mained him in 02, and XIII
But didn't like him that much in XV

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I feel you

#

I wanted to play only him and Leona in XIII (today I would also learn Kim 100%)

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And now in XV...

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Leona in XIII must be hell for execution

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Yeah? I guess. Why not. But I'm more interested in K'

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She is really hard

#

But so so so satisfying

#

Agree

#

Even when I'm the victim
I love seeing her big combos
Lmfao

#

Canceling her 2~8P into the 4~6K in max mode and having the opponent explode on the screen while you combo him

#

Leona really is amazing

#

If I had a waifu team she would be in

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As my 2nd character

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Mai?

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Lol

jolly badge
#

Yeah Mai too

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And 3 idk

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... Angel if I'm really motivated to learn.

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I really like the looks and her outfit. Sexy af

#

If Shermie doesn't count as two
After Angel, obviously
I'd say Leona would be my third waifu

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And her "nya~~" voice I find funny and a bit sexy too. It turns me on in all ways possible

#

Yeah Leona is such a strong waifu pick

#

"Makes me feel things"

  • Cien
jolly badge
#

Yeah the "nyaa~" of Angel makes me feel things as well

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Yeah, her voice is aweasome

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I love it too

#

My Xanax's are kicking in

#

I'll go to sleep any second now

#

Even though Shermie and O. Shermie are still first to me

jolly badge
#

Of course I get you 100%. It could be Shermie instead of Angel in my team waifu, she's extremely solid material as well!

jolly badge
#

See you!

unborn kestrel
#

If I were to post my shitty matches against sundown from last night, would they go here or coaching?