#SNK Post-Match Discussion
1 messages · Page 5 of 1
Surprisingly
Is Vanessa anchor a solid place to put her, I kinda just assumed to her needing meter
She’s better at point/ mid she’s great with 1.5 bars
you can put her mid too, but she can gain meter pretty well though too so you can put her anywhere
Positioning never really matters
Only in comp
She can do more with less comparatively
But it's generally good to put her on point so the opponent had less options to deal with her rushdown
@abstract swift billy bro! Remember billy? Billy sands the fight announcer from Rocky 1. Huh never knew he was in kof that’s kinda cool
Okay, I’ll have to try different orders I think for certain I don’t want shermie mid
Sure
Definitely wanna try more characters and teams but for now I’m gonna focus on what I’m using
try everyone once in lab, might be a sleeper pick you never considered
just check out their buttons n see if you can string together a combo or two
K’ is so cool I definitely am interested
I literally picked my team cuz they looked cool, had a fireball, and had big booms
n i haven't looked back since (besides Joe)
My teams mostly off appearance tho do like Iori gameplay wise as well
I need a team I think I got 1
K', Antonov, Geese
@carmine axle oh and remember to take a look at dream cancel
i believe in you
It will give you nice overviews
I’ll try to remember I don’t like reading forums too much tho
Oh it's not a forum
This a diabolical team ngl
@carmine axle
dreamcancel is good because you'll learn some moves only have properties after a blockstring/combo. Like, a special move is typically negative but if you fullstring, it'll be positive/you get a frame trap.
Stuff like this
so it's good reads nn worth the look
I'm heavily considering Geese
Like I said, it's a trove of info
Overrated
I know I looked, it’s just I don’t really like looking at stuff like that
Lemme hit you with the frame 1 climax n tell me what you think after
"oooooo, busted wtf" -daru
Climaxes go brrrrrrr
you dont have to lol, it does make it seem we are pushy. Do ya thang, you can still learn the same things here through trial n error.
Well, if the will ever posseses you to get into the weeds with a character it will be an indispensable tool
did you go back to the 1800s in your break
Wut?
Yeah
Let me speak the way I do
If I wanted you're opinion on my vernacular I would've asked
@abstract swift mild spoiler sonic tells one of the character “Stop with the cryptic talk either give me a straight answer or skedaddle” made me think of cien

you also wanted my opinion on what to do moving forward n you threw it in the dumpster so
nah you can read, check yourself
And I explained my side and you continue to dismiss it
So what am I to do?
You and Howl both
Cherry herself sees what I'm talking about, what are you not getting and I'll do what I can to explain further
What is the focus?
Having CB try harder than she did before
That's a mark on my own progress, is it not?
That's hard for anyone
Like I got better so the team she was using before wasn't sufficient
That why I'm proud to have her go main team on me
Patting myself on the back for being better than I was when I left
I didn't count it for you cuz you were messing around with Shermie
Am I making sense?
With you I just had fun playing the game and trying to adapt
If I'm being too hard on myself (which is something Mac, Oliver, CB, and I'm forgetting more said) I'm not focusing on hard count game wins, which I used to use as a focus since the tangiblility of improvement is so nebulous
So I'm ditching that method and just being happy to play the game, and hey if before Cherry used a special team for me then switched it up, it feels fun! Feels like I'm playing with Cherry at her full capacity
@lofty radish do you get what I'm trying to say?
I want at least one more person to understand my pov here
to drop this conversation, i'm glad you had fun, it's when you start getting squashed by the new kid(s) after hearing "i picked up the game x amount of time ago" n they may surpass you. Or if you go on a losing streak if you dabble with the regulars is what i am concerned for. That's why I say idc about today, it's how you'll feel tomorrow, or the next day, and if your matches in the next month will continue to have this mentality
consistency is not a one night fluke.
that's why i do not believe you to the slightest.
Ouch
Can I not get to feel good, even if it is one day?
So harsh, Mac
Makes my cri everytime
if the above being said is not fully comprehended (which it isn't) and this is your response, then i'll take my leave n bid you gnight
Take care
Sweat dreams mac, may you wake up to your hat 180d
Late to the game, but I saw my summoning
May have to drop Team SamSho for a night and remind y’all Billy exists before patch time
Glad that's cleared up
Yes. Go to the FT10 server lol. For real tho idk, I just watched the stream while cooking/eating and you were definitely more consistent than I was. Oh and I laughed when you said the first round feels like a mini game. That’s how I’ve felt about point Angel from the jump, and not just yours. It’s like, “Ok I can play KOF now” after she’s gone. What could I work on? I already saw how much damage I left on the table with drops (omg Yuri could have killed so many times) but it was with everyone. You caught me pressing on wake up with Vanessa a few times with the neutral jump. That Mai close B is so sneaky too lol. What you got for me?
Yeah combos also you’re tooooo scared of being without meter (it seems)
You never lvl1 lvl 2
Rarely
With Liz you could’ve killed Nessa many times
But chose to save meter and nessa either did damage or killed because of it
Id say end with level ones and gauge if you can kill if not save it and you have 2 bars
Instead of doing 2 bars and being left with one and potential no kill
Yuri drops but you know that
You rolled a lot even without angel j.c as a threat
I heard you say that too, those were all drops lol. Every single one 
Nah sometimes you just lvl 2 especially with Liz
If you turn inputs on you’d see me miss the diagonal
I’ve noticed the drops those are usually when you don’t get a super at all
But sometimes you have 3 bars and just do lvl 2
Yeah her 1 > 2 does like 95 more damage it’s not worth it
So from my experience could be different for Liz
If you do 1-2 exs just use a lvl 1 ender unless kill
And you need to do the ex’s to keep the juggle going
If you want to get damage and dump meter
Normal into close normal into heavy special lvl1 lvl 2
Or normal close normal lvl 1 lvl 2
What I should be doing, and have been labbing is the QM
Just check for me if you ever have time the simple routes
See if you can get that damage
I don’t know what you mean. If I don’t ex dp and ex sheild I don’t get the combo
Just going off DC for optimal routing
You’re talking about the scaling right?
Yeah
But most characters can normally do a normal command normal super at least
Some can do normal command normal special super
Like Mai, 2c 3d 2 ex lvl 1 lvl 3 does like 650
2c 3d 214 C Lvl 2 lvl 3 does like 805
Same meter
Hers is cl.C > 6A. Shun is the only one of my characters that can cancel off far C
Yeah cl.c 6a lvl 1 lvl 2 might get you more damage than 2 ex combo lvl 1
See if that’s the case yeah? When you have a chance
Ok I get you. Yeah I’ve labbed it and the best use of meter is QM but I drop it so much it’s not worth it
I’ll take a look and see if you’re right
I hit a couple for the very first time yesterday against a random but wanted to be more solid in the FT10. Didn’t work out that way tho
So who won
He did
I was getting comfy at 1-7 lol but you lit a fire under my ass
10-7 10-8 something like that
But me and smoke were your fav right?
You two were actually playing the game
So yeah I'd say so
You’re remarkably upbeat even when losing. And still analytical af. I could take a page out of your playbook
I'm used to people just going crazy I join the stream and it was like super patient
Like me and cherry just now was playing so damn aggressive
I was definitely conscious of trying to mix up from my usual against you Howl
Hyperactive, well me
I think like no bs not even saying it for brownie points I have more fun losing
Yeah this for real. Most people just fly at me so playing Howl was a good change, actually had to think instead of pure reaction
Yeah I hang back and try to read but lord knows I’m illiterate
I monkey a bit with mai though
L is for learning lol. I prefer to win but don’t learn much from it
She is so fucking sneaky
Privilege characters
I remember one interaction you kept running jumping running jumping so I just stopped full screen and didn’t do anything
Your yuri looked at me like this dude fr?
She’s a fav
One of the first characters I played on this 1
She’s fun
Yeah Yuri is a fucking scrub right now. I’m learning her buttons and what I can get away with and what I get punished for
Almost hit you with the 550 a couple times but it’s weird near the corner and she can side switch for reasons
Yeah I was getting hyped for it!
I know I could tell! Sorry to let you down
I think she can 2b 2a 214ac 623bd6c 623c?
Does that sound right
Or actually fuck that
Demon flip grab
That alone is like 35 40 damage
It’s all good I learned bessa though!
Full screen you know her charge uppercut into charge ex uppercut?
Normal uppercut can 3d after
Ex can’t
Unless corner but if you have corner there’s better options
I found out against you I can just run in after ex and land 3d lol
Total monkey discovery
Is 3D the slide?
Another thing I think I should do is go full matches for a while fuck the lab
Nice find!
Yeah we both need some longer sets
I had tons of fun
Sometimes 4 people ft2 are so fun especially with the homies and shit talking but they can be ineffective learning time lol. Unless you never lose lol what am I Daru?
I usually lab for a bit and then matches but I think I need to just play now. Like tonight was the second time I’d ever hit the empty jump 2B > 2A full combo with Shun and it felt soooo good
Ok
Yeah I’d rather 1 v 1 people the big rooms are fun for a little while but I want constant action
I don't mind groups maybe ft 2 MAX
I need to play a team I like enough
Lol story of my life
That was dope
Also my hands are moving too fast these days, like there’s more time than I think
If you're on tonight I'm on
You have an all time fav? Kyo?
Or K’ right
Tbh Kyo can't carry me though sometimes I want to be carried
Maybe like Terry he's pretty cool
Thanks!
I got a team Imma use
I can play in like 15 minutes if you’d like
But idk how much personal enjoyment that gives you
You gonna tell us or keep it a secret
Yeah that's the thing with Kyo he's fun asf but Terry doesn't feel as fluid . Bro hits like a freight train though
Imma do O Chris, K, Dolores rn. Iori I need to bring him back, I want to play Kyo somewhere as well. O Chris is just easier than Kyo really
Heat
I love your Dolores
I need to actually pick her more often I had a moment where I was using her a bit but she got dropped
I was gonna nickname her D but that would’ve made this mad sus lol
yeah lmk when you're ready
Nah Dolores mad swaggy though
Arguably one of the uglier climaxes though sadly
Nothing beats kukri in ass tier animations though lol
Yeah the mud does look hella weird even on PS5
And I got Kukri random roday like 4x not a fan of him he's fun tho
Kof particle effects aren’t the best lol
There’s 3 routes depending if you want to spend .5, 1 or 1.5
Which is optimal
Whichever one will kill but tbh prob the .5
Just checked the Liz routes btw
My way is better but not by a lot. The best use is QM so need to just go for it
@smoky parcel ready?
Yeah im here was eating tho
@tall geode did you notice mai was actually hopping?
I always notice when Mai jumps/hops 😏
I meant the fact that I actually hopped
@abstract swift said I could never hop in my life I was too dumb
Or maybe it was @fickle plaza
Either or
Both
Bro Daru ui worse advice giver lol he’s goated though
I know
Lmao
I like making fun of my friends
Yeah nice one. Told you hop CD is oppressive AF the only nice thing is it’s crouch blockable
So that's why you don't make fun of me
Yeah it was hitting grounded opponents
I love it
Lies
Ok
I'll just ignore trip, it's better that way
@shrewd pike try not to do that ex Yash move in neutral because I was getting free punishes off it.
Haha yeah

Detractor incoming
I’ll train confirming it more

I was proud of my Mai corner pressure one round especially
@torpid grotto meant to ask. How were you throwing me on my wake up? Specifically when I didn’t roll backwards. That shit was wild
I need to find a char like that with mobility and projectiles to jail ppl
Maybe Isla
Good question
I just tried to throw
I thought you were rolling
I stopped after you did it but that was some SF6 shit lol
Daru did accuse us of playing sf lol
Might as well huh
He did lol
I actually want to get into sf again lol
It’ll be here soon enough
Ha! I don’t know how I’m gonna split my time but am definitely gonna grind SF
I’m hoping for a 30/70 split but you know irl always complies
I’ll prob do that split too in favor of KOF tho
I’m a sf player that got convinced to play kof
Funny how that works. My first fg was SF but ended up liking the feel of KOF more
(For you)
Oh you beat my ass most of the sets
Obligatory advice: I anti aired your Mai more this time. So jump less, or be less predictable.
It wasnt a fun victory. I was face palming the entire time if I'm being honest.
But matchup stuff is my fault.
If I need to lab all the gimmicks I'll have to do it.
Why
Thanks man
Angel really picked up at the end right
💀💀💀
Goodshit @torpid grotto
U should practice your HC whiff punishes
With angel
H c?
Hit comfirm you do sweep to punish a pretty punishable move change that sweep into 2A,2a into full combo with angel like cheryyy does
Cherry got that “if you reach I teach” shit on lock
For anything I stick out
@dim shadow right cherry!
Ah got you
Well with all your characters tbh you should whiff punish more with mai 2a2a
Thanks trip!
Also stop trolling bruhh💀
Happy Chaos
Trying to be the mosquito @smoky parcel lol if you have anything for me I’m all ears. As always thanks for the sets
Yeah, I'm very neutral and grounded oriented. Gotta be patient and wait it out.
Yuri specific, more grounded pressure. It's fine that I'm over here trying to scramble to find her on my screen, but realistically this isn't a long term solution against characters with strong AA game. Have to utilize that speed to close in and pressure them, she is ridiculous. Close A or 2A into 2C. Command grab tick throws. Even her 2B is fast as shit even though she's so little and has limited range. Her close B is a standing low can throw people off similar to Iori's. For example, some 3D cancel into whatever. You have her point so you have some leverage. I rarely see the light confirms, idk how often you've been working on this.
@smoky parcel how often were you very minus on your flying Terry attack? Power knuckle I think
When I thought I can punish you were safe
Any tips on how to escape a corner vs Terry?
Power Dunk
Burn knuckle, if spaced properly can be relatively safe on block.
Burn knuckle is relatively safe yeah
If spaced properly
It’s very hard to punish in general
A version specifically
I think he meant burn
The blockstring where he punches and throws the ground projectile, you can roll or DP right before he throws it out
Not real.
In other words, there is a gap
Get Real
Just like when Sol goes into Gunflame
Makes me wanna try Terry instead of Yashiro. Thought he's more of a shoto but he can be so unga too
Good to know
Yashiro is super strong as of rn.
But, idk much about playing with him
Terry isn’t your traditional shoto you may like him but yash is a gorilla so I’m sure he’s fun
Terry is his own man
You should def try out Terry, he's fun as shit
There's so little good guides about this game I might use characters that ppl here use so it's easier to ask
Daru used terry somewhat and @abstract swift is a great resource
KOF is a system game. And so character guides will be a bit limited.
The guides that will get you far are ones about universal mechanics and neutral
If you get that down then characters will come easy
I still think character guides are crucial and kof has a distinct lack of content
But you are right though
Well we have a lot of MAI
A lot of TERRY
Luong too actually
Didn't mean to caps this
I'm spoiled by Tekken 7 Strive and SFV. Thought every game I can type x character pressure and find lots of videos
Lots of Ángel players here too
A little bit of Erica by my side 
Imma half-Angel player
“KOF got the boom and anime babes that make me think the wrong thing.”
Is Terry good on point?
Terry is good period, but more meter the better with him
Everyone argues that anyone can go anywhere and that’s true to an extent but I think certain characters are better at certain places like angel Kula and Athena are good batteries so they’re better point or mid
That all being said
Terry and Mai are some of the characters that literally play well everywhere
Anchor terry is scary but point or mid he’s self sufficient
Another consideration: how worried are you about the character being deleted?
Cause some characters at least perform better when that can’t happen IE Point VS Point
I leave my best character last
Why I front Team SamSho with Darli despite her having dummy thicc DMG
So that I can train others first
Rule of Thumb for Beginners: Best character on anchor, the character you want to learn on Point
And last gets more meter
This is the best way to improve I would say never change unless you’re going competitive
Nah not competetive
Yeah then always best at anchor
I'd like to win a few games at a local tournament though
Focus of improvement point
At that level you can either stick with your guns or switch to “optimal” places
However you’re better off sticking to your guns than switching if you’re not sure how to play your point at anchor ya know?
But at locals you shouldn’t have to switch for the most part
You can change your team order between rounds if you want to try and counter pick a bit
It's hilarious to me that in ranked after winning a game you get to switch your positions
Another thing you can do is start learning your match ups and that takes years I’m not saying learn how to win just recognize hey Tony terry struggles against Kula or whatver but my mai doesn’t. So play mai vs Kula instead
You can counter pick counter picks
Or something like that
I prefer rn to not switch so that I can learn how to deal with those matchups
You seem to be on the right path Ku ku
Yuri has a nice run up 2B > cl.5B > 3D string I’ve barely started labbing but yes I agree totally. Don’t know if you recall but I finally incorporated some empty jump low/run up low stuff with Shun and Liz because I see you do it (and it work lol). Appreciate the feedback!
Yeah I noticed, it's cool as hell when you can unlock a new level for your own characters, its a good feeling
@tall geode spoiler complete shit post ||use yuri butt attack more||
Lol it’s such a troll move
That’s why I love it
Yup. And especially after a few blocked jump ins they usually get caught off guard. And if they’re on point just do a safe ender, again wouldn’t know that stuff without you dude
@tall geode beat one of us with it and I’ll dub over it “get fucked” and put some cod meme music over it
I do know me some Terrence
Lmaooooo
You mean tewwence
Explain to me how you have psychic powers in aerial combat?
Rugal's j.C is a good air-to-air.
So is Leona's j.b
Hmm.. It's like in this game there are times where the air to airs confuse me.
find out your best air to airs for your team.
Maybe I need to use vertical jump more often. I forget
Like on dreamcancel
Or jump backwards
Nah
Lights tend to beat heavies for the most part and height is king with certain exceptions
But there is exceptions
Like mai j cd wins always
Lol
The angle matters
Jumping backwards where is the benefit to that?
@smoky parcel How come you have the ability to manifest a prison out of thin air?
Not being where your opponent wants you to be as opposed to jumping right into them and making their life easy
Bro you had the answer tho
Well somewhat
If only I knew how to block
Bro if im in the corner and you're K', I'm in jail.
How come you don't have a K' pfp if I may ask? 
LOL No lie before I put this 1 I was like.. Kyo or K. I'm probably gonna change it anyways
I've been trying to use my grounded overhead more often, that slow ass knee he throws out, and after that I can kinda do whatever.
The ein trigger the circular followup is kinda safe on block but you can't really punish unless you roll or maybe like 1f command grab.
The EX 1 is overhead too
Bro I got hit with that every time. It doesn't even look like an overhead
:islaclickbait:
Yeah it's weird but its awkward as hell midscreen cause I can't really do anything with it
Other than the flying kick
You utilized its purpose tho
Have we reflected together? I believe it has happened
Nah I said hey Daru what can I improve on
And you said
“Leaving me tf alone”
True story
Exactly lol
Its ok. Next time we play I will write at least a sentence for you
Pinky?
You got it
This is so out of character Lol
For me or you?
For me
Unless it’s towards bubs
Yeah you right
I miss this Spiderman cinematography
Masterpiece
@dull bone here are some thoughts. In general, you want to be the one on offense and maintaining pressure. I really suggest commiting to learning the block strings and combo strings for your characters. Learn to do offensive pressure from your jump ins or hops. For pokes use lights more. Learn what buttons are your best air to air and which buttons are fastest for ground pokes. Bonus if they hit low. Be very careful in using heavy dp as that leads to big punish. Use light DPs more instead as they are a little safer or use normal buttons to anti air
For terry, use his standing CD more and know it’s range. It’s really good. Try to learn to crossup the opponent using the jump D. Build a wall with him by using crack shoot to people jumping in and using burning knuckle at a safe distance. Use light dp instead of heavy dp. He has some fat pokes, so learn those. Try to land close C whenever you can so you can convert it to his combo which does huge damage
For Mary, I know her the least but you need to take Advantage of her command grabs. Learn the block string where she does the hop command grab as ender instead of doing slicer which is unsafe. Learn to do her hop B which is a super good crossup. Use real counter more
For Andy, I really like that you have that climax ready off the dp. Can you do a super cancel instead of the climax? That way, you can followup the super with climax for bigger damage. It’s prolly harder since you have to do it frame 1 at the ground instead of the climax which you can do while the dp is in the air. Use Andy jump CD more. It’s super good.
Yeah, I've been trying to find ways to work around that because honestly, I don't like how little damage it does for how many bars I'm putting in, even if it is basically raw due to really low scaling
It’s a good way to get damage in
I'm trying to nail my andy bnbs, but I've just been relying on his neutral for so long, although I am learning some crossups
Do more shatter strikes as well and learn what’s the best followup for each of your characters
Crossups is a good way to open up opponents
You can do high low mixups as well like through empty hops/jumps or running in and doing lows instead of meaties after a hkd
You never use crackshoot with terry. Use it more
I found that I can cross up, and combo into fireball, then cancel that into level 1 super
I'm still working on execution for it however
Against Clark (or any grappler really) neutral jump whenever they are close to you. Very high chance they are going for command grabs. Neutral jump and do your biggest jump in combo. Don’t mash
Nice yeah learning the combo after a crossup will be key as crossups are a good way to open up an opponent.
I stopped using it as much bc yall would bait it out and drag me to hell with a whiff punish so I've been more reluctant😅
Ángel ptsd
Use it against people jumping in where they are a bit high and far away
I think it can be a safe block string ender as well
I'm trying to use crackshoot to catch people jumping over fireballs after I condition them just right
That works
Bc a huge part of my gameplay is conditioning the opponent, then catching bad habits
Your DPs can be baited though. Watch out for that
Unless they hyper hop over the fireballs in which case, if I had crackshoot buffered, rip terry
Try to practice his kick super, the fireball one deals less damage, a good and easy combo for that super is 236AC 236C 214236B
And his most damaging BNB combo is 5C 6A 41236B xx BD 623 AC (or you could do normal DP and cancel with super)
That's the one I've been trying to learn
Try to start doing the super input mid way and do the hold button trick
I've been landing it kinda consistently
Its been 50/50 with execution so far, I just need more practice
I also managed to land my Mary bm in a cpu match which was kinda hype
My poor cat heard me yell "YEEEAAAAHHHH" when i landed it
Btw there is a buffer trick to cancel DP into kick super, which without it timing is super hard
So the trick is to do more inputs at the DP part to just do less in the super part
641236 A/C 236 B
I actually practiced that earlier today so I could beat Mary's 5th trial. In practice, it's way easier than I thought
Sweet, there you go then, go be an Andy main like no other
Oh and just a fyi you might know it but Andy can launch his climax mid air
I've been doing that for 3 days now matter of fact😂
Caught oli with it like 3 times today
Its a good finisher, not good to spend wherever
A flashy finisher if anything bc, unless the opponent is almost dead, it's not gonna kill, and then you just wasted 3 bars💀💀
So I'm still working on my smaller combos to make up for it
It's really hard to react to if well used, since it has 2f startup nobody can react that fast
3 frame startup on ground, 1 frame startup in the air, and people can just hold block when the animation plays so doing it raw is the worst thing to do. But I'd someone jumps or whiffs a dp, then it's a fantastic whiff punish, although a combo into it would be better so im trying to work on those a lot more
You're right, I believe kick super can cancel into climax
Both supers can cancel into climax
Oh then both it is then
Punch super can advance cancel into kick super, but kick super cannot advance cancel into punch super to my knowledge
Kick super however is more optimal since it's easier to cancel into as well as dealing slightly more damage
@abstract swift any advice
Don't rely on the slicer(?) Too much on neutral cuz I got free punishes off it n your neutral is whack with Mai still. That angel jump into jC isn't too bad because it compensates her shyte footsie but apparently she got buffed so this might not even apply anymore
And chill on the wake up roll man
I got you way too many times on it
Fight it out, be patient especially in the corner. I'm guilty of it too but you'll get nipped real quick against someone who knows their shit
Idk how to throw imma be honest
So many times I’ve tried throwing just to eat a throw
Virtually point blank, forward or backwards + a heavy button lol
Practice it in lab. Throws are kinda weird, like a late jump attack (me), you reset neutral with a throw because I hit too high but you can't use a light button cuz that'll lose
But throws are really good (afaik unless they nerfed it)
Use them with Mai too since her only mix is that free cross up of hers
Yeah I agree
Thanks mac
Imma lab way more
Hopefully next match you’re only disappointed for loosing not how I’m playing
I'm not playing to win I'm playing for the Mai MU
Looks like she might be a little more tolerable but we'll see.
Idc if I win or lose, only that you play different than your smooth brain allows you
Hey my mom said it was smooth so the thoughts travel faster!
Like a slip and slide
@abstract swift you gotta do them 2B 2As light comfirm
And go for trip guards more with 2B
You never use 2B
With whomst
Trip Guards won't exist anymore 
Idek what a trip guard is tbh LOL
Oh yeah
They nerfing it HARD
With WHOMST 🥹🥺
Your team in general you do 2a a lot more you do use 2B with rock thoug
Use 2b Moore
I think trip guard is when you sweep on their landing frames
If it's 2b, 2a 3C(?) With Terry it's a liiiiittle inconsistent but I seen Daru do 2b, cl.5b 3c which looks a little easier
I'm more so concerned for the cmd normal whiff cuz you have to be so damn close with Terry
But I can try for it
Also dreamcancel lied that I can super cancel after 5b, I definitely can't.
Goose has a nice 2b confirm into 214a rekka which is noice
TG is where you punish your OPP's landing frames when jumping with a 2b
They are getting rid of this so forget it
It's not worth knowing until Sf6
Oh ok
In all honesty who really trip guarded? Definitely not me
That’s for losers
@lofty radish if you could provide feedback on only two things, ryo performance and low confirms I would appreciate it
Your Ryo is really scary! I know you dropped a bit of his combos, especially early, but the fact that you can do his full combo makes me fear him at anchor and play overly cautious, which I shouldn’t. I do think you over-rely on his parry, and perhaps you need to be more aggressive with him and look to always maintain pressure via hops or jump-ins
Not sure what you mean by low confirms? I don’t recall you doing much or any 2B 2B or 2B 2A to punish
That's what I meant haha, like if you see me doing them cause my focus was to land more but I'm still having trouble approaching to do them
I would often roll to be in distance and start 2b2b
But with your Robert for example, I would just get myself into your 2B range and get comboed
I agree I tend to rely too much on parry and when I DO get a parry I don't take advantage of it, I will then try a different strategy thanks for this
Rolling gets caught by 2Bs. Be careful of that
Empty jumps/hops or catch other people rolling or just people approaching in general
Got it
Or even after HKDs
I know you will. Your gameplay is really strong already and doesn’t rely on gimmicks
I did 💀 that was my main thing when y'all jumped
Me lol but with sweep that might still be a thing
We're talking about combo trip guarding 💀
Sweep was eh
2B was way more serious
No more trip guarding means I can do Clark early jump D into command grab on landing.
They did nerf Clark jump D though
They reduced the hitbox right?
You were just always doing something in the air lmao
That definitely works if the Clark knows how to approach the air
I used to do it more before people started trip guarding me
Yeah we’ll see how much it got reduced. Hopefully it’s still a good anti air
Also the Clark buff saying armor in armor grab is frame 1 is weird to me. I always thought the armor was frame 1. Dreamcancel even says so
Depends on the new frame data but I think Clark got a major nerf. Same with Shermie
Yeah I always thought that it was frame 1 as well
@lofty radish just checked, body armor starts at frame 5
Well DC says it the notes that starts at 5 but then below they say it starts at 1
So idk
Yeah it’s super weird. I played him like the armor is frame 1 but maybe it isn’t??
I use it to catch jump ins as well always thinking the same
So if we can’t trip guard tf we suppose to do then?
Dp
Die
Anti air… clipping them before they try to mix up
The most basic form anti airing known to man xD
@dim shadow @smoky parcel @lofty radish if you please can go into specifics. I'm already trying to light confirm and hop. And Oli I remember you saying abt being more patient and incorporating shatter strike. Is there anything else I need to turn my eye to as well or just on that for now?
Whoever else saw my stream is welcome to add constructive add-ons as well
You did pretty well with how you move and incorporate pressure especially with Beni and Sherm. Your King was the Star though. You did everything right imo just focus on neutral and getting your opponent off of you. You struggle in that area still
Ok, I know about GCing and reading, is there anything else to tack on to my thinkmeat when wanting to escape?
Just keep on with this. We believe in you, don't ever feel like we don't want to help you
One thing to note is that it's hard as fuck to give advice twice in a row if ww play again today we're bound to say the same thing as we did yesterday because it's literally been under 24 hours or something of the sort. You're going to get a lot of repetitive feedback if you ask 3 times in a row for 2 days
Gotta let shit sink in and muster
@smoky parcel hit me with it
@fickle plaza @torpid grotto hit me I want advice too
Bro gimmie a sec. I realized I tagged myself LOL
For BM try not to do heavy slicer soo much and also real counter as well I wasn’t that successful in punishing it because it was my first time fighting against it but I’m more prepared for it now
Also stop fucking around
I get it mai has big ass ||buttons||
That you abuse
At the same time you get disappointed with others when they troll so why not yourself???? Idc if your house on fire midset brother you’re going to finish it to the best of your ability 💀💀💀💀
Also hopping too like I said with Luong same goes with blue Mary you need to hop
Daru honestly bro just block same goes with me tooo other than that you’re solid💀
Nah you were doing hella good. Just got to minimize the jump ins where you have them cornered. Punish the rolls. Isla they will roll away maybe.
I need to work with this myself
The Yuri I was liking what I saw. She's very fast
I can’t wait for Tuesday so yuri can and isla can stop whiffing 😪
Yeah idk what they doing for Isla or Yuri have to go back and check
Yuri getting new routes and Isla actually getting grounded mix as she does have a slide command normal that’s a mod but is now a low but the most important thing is that they will no longer whiff because of the pushback of their attacks
@smoky parcel Oliver broke it all down at #1021188052032421959
Daru tagging the best player he knows
Yeah I was just looking. Nice one from him indeed.
Yeah so I realized heavy slicer is Shermie run
Great whiff punish tool
Should not be your go to neutral
Yeah you actively decide not to block lol also you jump characters way too much to be consistent. Maybe instead of random play like 12 lol I know you like random though so if it’s fun it’s fun
I think I got 12. Good idea.
4 teams.
Your progress with sky rocket
I think you just have really really good fundies that carry you
So you can go random select in a system based game like kof and do really good
But you familiarize yourself more concentrated form the 46 kof characters or whatever there is to 12 you’ll be balling
Also good habit for other fgs that aren’t so system based like sf that’s a little more character specific
Kinda
It doesn’t go under certain fire balls
In a sense that it can punish whiff not the greatest raw
You can get punished on hit if you don’t do the follow up it’s pretty funny
@torpid grotto hit me with it
I will still say your yuri still jumps in too much, I completely understand she’s more Ariel than the rest of the cast and it’s kof so jumping is the name of the game however if you weren’t charging a fireball you jumped every interaction
Good fucking job on the combos
Feels like you’ve been labbing keep it up
Shermie looks really new is she your main now?
And BM is solid you just struggle on confirms and I get why
What’s Yuri whiffing rn?
Also yuri has a run grab try mixing it in sometimes May also work as a whiff punish when she’s too stubby otherwise
Yeah I think imma just warmup with BM before I get on to take fights
Todo
Yup agree she has harder confirms than some of the cast and she needs her hops but that’s a general tip
Yea I would say if you only want to do a quick warm up just click BM and hop around landing her confirms and then repeat that for your team maybe Shermie or Mai don’t need it because they’re more basic but atleast 3-5 minutes with BM and Yuri warm up doesn’t have to be crazy
Are you doing 3D before specials?
Yeah I just be forgetting to charge as soon as I hit 3D im like slightly off
Leona and Chun paid off lol charging with BM is the least of my issues thankfully
And Vanessa is the same
So I’m glad I had some experience with it but it is tricky and when you’re not warmed up easy to drop
Yessir that’s what I wanted to do when I got on but y’all said we made a ft2 room and I was like aight full send
Oh and Twip have you the heard the good news about our lord and savior cl.B?
No wut
But all things considered I did hit BM combos I would otherwise drop before the only note worthy one was where I missed the charge oh wait the combos where I kept getting dumbass dp
Yuri cl.B is +3 on block. Midscreen you can do cl.B > 2A > 3D >whatever (EX Saiha lol) it’s a frame trap that beats 4 frame normals. In the corner just press cl.B > 5C same thing
Ouuu bet
Definitely not
Aside from Air Venom Strike, @smoky parcel @dim shadow how was I looking?
Not advice per say I just wanna see how I was playing
Better as we went on. Air defense tightened up as we kept playing, but ofc the opponent will jump when your blockstring is 2B then sweep everytime.
Your main followup of choice I mean would often end in sweep
I see
All in all we got to play again whenever I'll try not to hop around characters
No please do
Gotta stamp out this habit
If I gotta die 100 times for it so be it
Have to watch yourself with O Sherm tho the orb placements would get predictable at times, she stands in place like K does
I like zoning sometimes
Psycho ball
Lets play again but just go off next time
But I still want to be diligently practicing my light confirms in a match
Gross
O shite
Ye
We eating fr
K team bout to be stupid asf
Catch these Venom Strikes
Max gon sweep the venom strike its about to be amazing
🤔
Interesting.
stfu, lurker

Nothing about your experience will change lol
You wanna bet?
You lost to 2a 2a 214a that’s not changing
J.cd is the least of your worries
Sure cien
What are we beating
What’s the terms and services lol
Life
Lol
A little too dramatic for my taste
Ok cien, how about post nerf mai
You beat her in a ft3 against me
I’ll change my pfp to Shermie and I’ll say she’s a bitch Shermie is better
But it has to be within a week can’t be like a lifetime goal lol
Ok now my terms
If you go 10-3 or worse
You do the same but call Shermie a bitch and angel pfp for a week
Deal
We defining nerf too?
Shermie got buffed
Cuz shermie technically got buffed and nerfed
2C nerf is gonna hit hard
Just objectively
Not to mention she's getting Billy Kane'd on her J.CD
What's Mai getting this patch?
I forgor
Shes gitting bigger ||hurtboxes||
That's all?
214a?
A slight nerf none the less but still a nerf yes
Yes it’s one hit now in combo instead of 2
You want to count this patch as the start of the bet or no?
Which changes timing for supers
Or wait till next nerf?
Ok, then I'll pass until something harder hits if it ever comes to pass
Nono
I am a man of my word
But if this aren't really a nerf then I'm not gonna take it
You said it yourself Daru
Oh riiiight
Daru wasn't here for my last bet
It’s a nerf, none the less she’s still good. However she’s not americas bigger loser this patch
I cant wait to play post-nerf Kula!
However if you want to wait sure just that that next nerf might never come lol sf6 is 6 months away
Same!
I love this outfit so much more
I have it!
The belt is drip
@abstract swift Mac my son how did I do 🥺
Good! Really good. Dino 2a and slow Cher made the big comeback until you switched it up to try n match me hahah. You're really good at switching the tempo once you get a couple SKDs on me to cash out on the offense
I gotta knock the rust out every now and then 💀 my strong suits have always been okizeme and spacing, I really wanna play more aggressively which is why I was jumping so much and you kept sniping me. I like playing super fast and aggressive but I've always been a turtle
KOF it's hard for me to DP react on jumps LOL it's too quick 😭 So you woulda chewed threw if I had Joe instead of Geese
Hit me with it @smoky parcel
Bro your bm fire
@fickle plaza you gonna be in tonight hun? Wanna do a evaluation set 🙂
I feel that! You do good with just buttons
Im down
@dim shadow how'd I do btw?
I managed to get two full light hit confirms which I'm pretty happy abt
Just need to convert them eventually
@smoky parcel @wanton sierra nah this patch is a certain mai nerf if you still care lol
J.CD is nerfed
She lost her main combo route and reset potential
Close Heavy Kick is not 7 Frames instead of 5 but it does reach a bit further
3D is now super cancelable after second hit
So
Nerf
Big nerf
Nerf/Neutral
Irrelevant Buff
You would never do 2c 3d or cl.d 3d super lol you would go into 214c for more damage and makes the timing on super cancels way easier
I know last time we talked I said it doesn’t seem like a significant nerf it certainly is. Don’t get me wrong she’s still great and I’m not sure if this will drop her to a b tier but for all intents and purposes she got whacked by the nerf mallet
What's the problem here other than Jcd
214 no longer connects multiple times in combo, nerfing her damage, routes and reset capability
Oh the corner one? They took that?
So before she could 2c 3d 214ac (2)9ac214ac (214c no longer connects)
So you have to go for 236d ender which has less damage and you cannot connect a cl.c for reset
This midscreen though?
Yeah
But now the corner is hit even moreee e because then again you lose 2 added 214s lol
Why they take that
In corner I could be wrong but she could 214ac 214c (2)9ac214ac 214c cl.c
Thats the one
Now if you try doing a second 214 it’ll drop
No no no
Because snk hates me
I thought when they said doesn’t hit twice in combo they mean they removed one of the hits lol
BRO WAS FLABBERGASTED
I never seen that shit
His whole life shattered in front of him
Because 214 hits on spin and on fire, so the timing was harder now lol nope they got ride of it
18 years… this bitch trapped him for 18 years
That’s at least 3 kofs
Dude got frame trapped irl
Just play Angel
Now imma retire from winning a2a, not from trying them just from winning them
Angel cooler than Mai anyways
3 angels
Mai players punching air rn realizing that their opponents are gonna get turns
Good
All of which you've never done to my understanding @torpid grotto L take
@abstract swift
Wym lol, 2c 3d 214ac (2)9ac214ac 214c is the only combo I know
jk idk. All I know is that I lost interactions n that was the most annoying part but I've never felt blitzed by you to a point where idk if I can/how to get out
then you find other routes lol
Mai of all people has a fucking route for everything
God really punishing me for my war crimes
Time to pick up iori shun and Betty
Maybe a Beni for good measures
Rocky more like Slyvester StLoan me some neutral plz
I'll pick up Mai n whack you
Rocky still has a dope ass jacket though
So is he really losing?
I need the zip up OS
And his shirt is animated better than the rest of cast lol
Not even kims pants are gonna get that love
@wanton sierra especially if you consider Shermie nerfed, mai got hit harder
Shermie is still eating
That being said I still think both are in good positions
Overall button nerf, better neutral
Yup
Which means if you don’t super before she would fling you across screen
And reset neutral as a grappler
Now she’s right there
She still eating just punished the players that would exploit her air grab whiffs
That 2C still 2C'ing just makes sense now
Acting like all her other buttons aint OD.
He jump buttons still ridiculous
All of them
Cd now can be hit out of it but eh
Who
Shermie
They expanded her hurtbox before it’s active
That's nice and all, but depends on matchup
Chizuru stand CD I cant abuse anymore
That’s an L
Chiz shoudl be gotten buffed
Tbh she's still her though. I need to work on some stuff with her. Feels like a chore to use her when i'm still learning
Just give everyone up
Stick with maxima
ok
@smoky parcel @fickle plaza if either of you got anything for me I’ll try to work on it
I think you should run Elisabeth anchor and shunei mid shes your best character. My reasoning as to why is because you play less scrambly and mashy with her than shunei and yuri. No cap it looks like you’re stressing when you play shunei or yuri and I’m just like bro relax😭😂
I don’t think Liz is my best but I’ve been trying that order here and there. Honestly I think no matter who’s on anchor I have that issue of it being high stakes for some reason
Also I had this whole plan in my head before our set like, “Ok cool I’m gonna start adding run up low into my gameplan” and every time I did I got 2C’d to the face lol so was like alright let’s slug it out
My hit confirms with Yuri still suck, I hit the corner combo once tho so felt good about that
I partially agree here, but Shun I think is your best
He’s definitely the one I’ve played the most and worked the hardest on
Barely touched him yesterday tho was all Yuri and Liz stuff
Hmm.. I still feel like you hard read too much
Yeah I was there! I was the victim
Maybe that’s what it was.
Because if I know you viciously want to stop me from jumping, then it’s fine, I’ll give you a ground battle, but you have to answer to this as well
Not sure if I worded this properly
Sometimes it will just happen and you will have to deal with it
It makes better practice
I believe
What’s a hard read in this context
Will the opponent run to x position or jump here
Obviously we all do it
But it’s like
Playing in your head
You sit back and wait for your opponent to jump at you because you’ve determined you want to stop jump ins
Rather than what’s in front of you
Immediately puts yourself in a defense position
Ok maybe this it is
If I’m reading Daru right
It’s not necessarily dynamic
Not anti airing specifically
Yes but you shift modes like a yugioh card
@tall geode hit me with it!
When you’re waiting for an aa you sit back waiting






