#KOF Coaching

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craggy gyro
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@torn drift hey hey heyyyyyyy

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i think i found out how to avoid one of angels chains

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i think if i can time my rolls right it can whiff and i can go in for a big punish

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idk how to describe it but its the one every angel player does 😔

torn drift
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like describe it

craggy gyro
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hmmmm

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one of her unchains that end in a command grab

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ill try to find it

torn drift
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qcf c

craggy gyro
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YEA THAT ONE

torn drift
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she whiffs if not in combo

craggy gyro
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ohhh oki

torn drift
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if in true combo its ininterruptable

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punish it they do it on block

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2b which is a unchain circle is her foward low lung is interruptable

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so is her unblockage 66c

craggy gyro
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noted 📔 ty!!!

torn drift
# craggy gyro noted 📔 ty!!!

you can also gaurd cancel out of her block strings i believe 6b and 2a are her only things that are somewhat safe from gc oh and her 2b lunge since youre too far but that gets interrupted with gc so yeah

torn drift
# craggy gyro <:MilliaHeart:928370788413878332> ty ty

You have a really good team to fight Angel my biggest advice is to not let her play her game. You start thinking you can just learn her patterns you’re gonna get opened up. She has instant overheads instant lows, slower both as well just to switch timing, can side switch and go for the options listed above. And with some really really impressive tech she can cancel starters to the point that they don’t even come out and use her other tools. For example instant low into instant low into instant low and switch that you at any time. That’s way more advance than I can handle but she can do it so

TL;DR: Don’t let Ángel play at her effective range. Zone, GC, Roll, Poke

craggy gyro
torn drift
craggy gyro
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yeah you sure did 😄 i appreciate it

obtuse dock
obtuse dock
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I don't remember if she just punches low or it's the move where she kicks you low, but it's not like a traditional sweep

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Didn't knew how else to describe it

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Put the pitchforks away please howl

torn drift
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No lol but I think you’re referring to 2b which is an unchained mid that I was talking about. She lunges forwards and kicks you low. Super interruptible

torn drift
# obtuse dock Yeah that one

Got it yeah,
I was talking about that one but thanks for pitching in and agreeing with me I don’t want to be the only one who is responsible if the advice is bad

obtuse dock
torn drift
obtuse dock
craggy gyro
meager portal
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I've got a quick question
As anchor Terry, is power geyser a good anti-air?
Or should I stick with power dunk?

torn drift
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Sorry dyl that seems like it should work but mac is our terry expert

raven ridge
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my go-to anti hop is 5d, anti-air light crack shoot. @meager portal

torn drift
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Thanks Mac

raven ridge
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The only problem with doing heavy power dunk is the timing of your input + height/when the opp attacked. Because the opp could very well land + block before power dunk begins it's ascent/hitbox. But if you're already hitting the power dunk AA on the regular, stick to it 😛

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Alternatively, preemptive light DP is a decent option too because it recovers decently well. Little annoying and inconsistent, as it trades a lot more often than you think a DP would air to air

torn drift
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5D is your anti hop best friend according to Mac right?

raven ridge
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Terry's 5d is a disgusting anti-hop at the proper range. Being hop/super hop. Any closer and it starts to get inconsistent. So you can really control the hop space if you're proactive on your movement/positioning @meager portal

meager portal
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Alright, thanks, I'll try it out.

torn drift
plush delta
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@warm hollow some thoughts from our matches earlier. I thought the o Shermie was predictable with how she does her projectiles. Her big thing is setting up her orbs and kinda anticipating where people will move. I think you are placing the orbs where people are instead of where they will be, if that makes sense. I think it may also be due to panic if she gets pressured and you panic on what to do with her. Know her good buttons for close range so you will be prepared if an opponent gets close to her. Remember she has Shermie buttons and you hardly utilize them

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For Andy, be very very careful with throwing out the elbow raw in neutral or ending your blocking strings with them. They are very punishable. Practice ending the block string with the fireball instead. And recognize when you hit confirm before you use the elbow

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For Jenet, she definitely is your best. I think you can definitely improve more with her. Know what her good buttons are and what situations to use them. Fighting daru’s Jenet, he used her jump cd to beat my jump cd. It seemed really strong. She has some tricky frame traps as well with her far C and the 214P move and the know how to use her projectiles and their ranges to trap people. The ex is very tricky and can also OTG if you need extra damage

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Jenet is a very strong character. If you decide to stick with her, know she will likely get some nerfs in the Jan patch

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Oh I’m sure you already know this, but the tip in fighting raitguy is to (1) block until he leaves himself open to punish and (2) he is very susceptible to jumpins and especially ones that crossup (since he doesn’t really block)

warm hollow
plush delta
# warm hollow Thanks for all this! Hadn't considered some of this

Also do you still feel comfortable with o Shermie as the anchor? I feel (at least from our matches) you don’t get to do her big combos. Maybe Jenet can be a better anchor since you are consistent in hitting that combo. It would be easy to tack in a lvl 2 or climax after it

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@meager portal can I recommend the BnB combo for Terry for you to learn? It’s gonna be super helpful especially since you have 5 bars with him

meager portal
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BnB?

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Hell yeah, I'd love a bacon ranch burger.

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Jk, i don't know what it means

torn drift
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Hey dyl raw supers are a great useful tool

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Don’t over rely on them

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They should be a specialty in the back pocket not your main gun

meager portal
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Yeah, I'm trying to figure out ways to light combo into them

torn drift
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I would say for now tone them done raw

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And learn how to implement them

meager portal
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Because tricky said I should use a lot of lights in neutral

torn drift
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They typically only work raw on hard reads

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And when you’re learning to improve start relying on better solid gameplay than hard reads

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And that’s coming from someone still struggling with this rn

meager portal
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Yeah, I'm actively trying to break all my hard read habits of my smash bros days

torn drift
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No worries man

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You’re new here and to kof it seems

plush delta
torn drift
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I hope you’re enjoying it

plush delta
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Kinda like your Ken jump in combo in sf

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It’s like a simple essential combo

meager portal
torn drift
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You’ll be beating that weak angel in no time

meager portal
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A lot of my simple ken combos would be jump heavy kick into 2 light kicks, then flaming shoruken. It would work once. And then from there it wouldn't work anymore because my opponent would read all my jumps.

plush delta
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@meager portal I need you to master this terry combo - jD close C 6A 214A 236236BD climax

meager portal
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So that's why I'm hesitant to learn hops and such, because of old sf2 Turbo ptsd

plush delta
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It’s like his combo 4 or 5 in trial without the QM

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You need to learn the QM eventually but learn it without the QM first

meager portal
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jD close?

plush delta
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Jump D then close C

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In KoF, buttons attack differently when they’re close or far. There’s proximity

meager portal
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D is heavy kick right?
I'm still not fully used to input numbers and button letters

plush delta
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Yes D is heavy kick

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A is light punch. C is heavy punch

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B is light kick

meager portal
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Ok just to check real quick, correct me if I'm wrong:

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7 8 9
4 5 6
1 2 3

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Those are for the directionals right?

plush delta
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It’s basically a jump in D, into close C into 6A command normal into light burn knuckle into lvl 2 Buster wolf into climax

plush delta
plush delta
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Basically a tod

rancid marlin
plush delta
rancid marlin
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Don't want to neglect light confirms entirely though

plush delta
plush delta
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Just wanted to give a strong easy combo for now for Dylan to learn

rancid marlin
plush delta
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@meager portal if that combo is tricky, you can just do this one (I find this way easier. It takes out the burn knuckle and replaces Buster wolf with power geyser). jD close C 6A 2141236AC climax

meager portal
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Ok so like this?

plush delta
# meager portal Ok so like this?

The inputs are correct but what you want to see if jump D into close heavy punch into command normal (6A) into light burn knuckle into lvl 2 buster wolf into climax

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Or you can do the alternate one I posted above

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I have a video of the alternate

meager portal
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Woahh

plush delta
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The alternate does slightly less damage but is easier for me but the main one is pretty easy enough and is what most terry players use

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Once you can do QM, you can save meter (need only 4 bars instead of 5) and do about the same damage

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This macdizzie‘s main move to win games here in the server

meager portal
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My plan with me team is that Terry have at least 4 bars to play with, which leaves a lot of options, but the reason I don't say 5 bars is because I want b.mary to use some ex slider shenanigans

plush delta
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Terry jump D is very good for a jump in and the close C into 6A have a long animation that makes canceling easy

meager portal
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I've been trying to lab some basic mary combos too, although they're pretty inconsistent when I panic.
My go-to for Mary is
2B, 4C, 6CD, 236A, 623CD
And it gets great damage as long as I don't fudge up the shock fang follow-up

warm hollow
plush delta
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Although you can just do ex slide into shock straight into super for a scaled big damage

meager portal
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Maybe. Idk how to super cancel with mary

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I dont really use Mary for super canceling though bc I wanna leave bar for terry

plush delta
plush delta
snow beacon
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Inputs that is

plush delta
meager portal
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Yeah, level 2 splash rose deals more than ex vertical arrow after shock, but for 4 times the bar, it's not much extra damage because it's all scaled down so much.

plush delta
meager portal
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Nah, qc.F hc.B

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2363214 in number terms

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I think?

warm hollow
snow beacon
plush delta
meager portal
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Very true

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I'm torn between labbing my Mary combos or labbing my terry

plush delta
plush delta
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It’s an essential terry combo

meager portal
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Arguably I go for Mary combos first since Terry combos won't matter if Mary combos clean up

snow beacon
plush delta
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Cause you need to learn the QM for it

plush delta
meager portal
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Alr, I'll do terry bread and butter finisher first.
Then I'll work on some ex Mary combos

plush delta
meager portal
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Mary is kinda tricky, but she's really fun to play

plush delta
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You will be rewarded heavily if you stick with her

meager portal
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Also
Does anyone mind if I explain my reasoning for my designing my team the way I did, and then giving me advice on what I should work on from there?

plush delta
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For Mary, abuse her real counter command grab as well

meager portal
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Ok, so I picked Andy as my point because I can use my basic shoto knowledge to outspace or rush down opposing points depending on character, but I use Andy for scouting, conditioning, and learning my opponent, while also building chip damage and meter.
For mid, I've got Mary, I put her at mid so she can jump heavy kick for good pokes with good combo potential for whiff punishes or command grabs for excessive blockers. I limit her to no more than 3 bars of meter total unless she makes it to opponents anchor, in which case, go for heavy combo game.
And lastly I've got terry. And I picked Terry because I think he's really cool, he's got epic super cancels and a wide variety of stage controls with crack shoot anti‐air and huge combo potential. Terry's job is essentially to take whatever meter he's got, and go berserk. Terry time is taking everything I've learned about my opponent and punishing bad habits (such as punishing jump with raw power geyser) but Terry, is the finisher. The last stand if you would.
I would say currently, my weakest link is Andy as I can't combo with him, my second weakest is Mary because of input inconsistencies, and then Terry is my strongest character simply because he makes good use of my basic fundamentals, with basic super confirms.

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Sorry for the novel, but I put a lot of thought into this.

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Now that you know this what do you think I should work on?

plush delta
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That’s the usual built so sounds like you got it down

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There are variations of course but thats the most basic team build

meager portal
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That's what I was focusing on, Imma be real, I picked the characters first, then built the team around their strengths and thats what I got

plush delta
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Certain characters are better at certain positions like Athena and angel are fantastic point characters. Grapplers like Clark usually go point or mid and characters like terry Antonov and ash are best put on anchor

meager portal
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I didn't go "I need a good shoto. Oh, Andy's good at that." Nah I was like, "Andy's pretty cool, judging by his playstyle I should put him in the front "

plush delta
meager portal
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That's what I've heard

plush delta
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Actually krohnen is the best anchor

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I forgot the meta lol

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Terry is second best

meager portal
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Speaking of point, I usually see a lot of Luong and Robert points, Robert I understand, but is luong a good point purely because of her pokes?

plush delta
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Kula is the best point

plush delta
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Robert is good anywhere but there are better anchors who deal more damage than him

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He is good with or without meter. I would put him at mid tbh

meager portal
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Another character I'm confused about is Ralph. I see him widely used in any position. Usually point or mid, but I've been told he's a solid anchor too. What's the main thing I should look out for against ralph?

plush delta
meager portal
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Is that his main combo starter?

plush delta
meager portal
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Oh woah, yeah that sounds dangerous

plush delta
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I can use Ralf and Luong next time we play

meager portal
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Alright, sounds good

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I'd say that about covers all my burning questions. (for now, lol)
I'll be practicing more tomorrow as well and I'll try and work on some terry bread and butters.

plush delta
meager portal
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I should probably get to bed here soon so I can wake up refreshed for some more practice.
Because I seriously want to get to the level that tricky is at, and I'm willing to put in all the practice I need. So all the feedback is very much appreciated and I hope to play some more matches with yall tomorrow.

plush delta
snow beacon
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A = LP
B = LK
C = HP
D = HK

snow beacon
snow beacon
sinful herald
torn drift
sinful herald
# torn drift How come lol

I mean…Mai Rocket, Luong round start and who could forget “annnnnd get fucked” 😹😹😹

torn drift
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Heyyyy man

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There’s rhyme to my reason ok

sinful herald
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I know still gonna poke fun 🥸

snow beacon
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KOFXV Frame Data

https://docs.google.com/spreadsheets/d/1uPQlyMB8pJhCILH0BYZNhJAO2cNq0aEZt_ifYQ6-uiI/edit

Idk how accurate these are, so make sure to double check with Dream Cancel

https://www.dreamcancel.com/wiki/The_King_of_Fighters_XV

There's an app on Android called "Frame of Fighters" that lists all the frame data for everyone on a super easy format.

Dream Cancel Wiki

The King of Fighters XV is the latest installment in the KOF series. Announced at EVO 2019, the game was revealed in January 2021. KOF XV was released worldwide on February 17, 2022. The base roster includes 39 characters with 13 DLCs added over the course of the game's first year:
*Team Garou was released on March 17th, 2022
*Omega Rugal was re...

meager portal
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Gurus of the discord, I come seeking knowledge.
How tf do I counter yashiro rushdowns.

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I block, but before any of my light punishes come out. I just get punch combo'd again

warped pine
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I think I can answer this one.... wait for the balance patch because he's broken 🤣

torn drift
meager portal
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I'm getting hit by stand C into 236C, and then sometimes they ex cancel into even more punches

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And whenever I get cornered and block. They throw out a supersonic light kick, so then I crouch block, and then they pull out an overhead

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And my moves dont come out fast enough to knock them out if their attack strings

torpid quarry
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I don’t know I just play the character and shut my brain off

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His dash punch is safe so respect that

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And any other of his punches are unsafe

sinful herald
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@meager portal bait the DP and full punish. Also his st.CD is realllly punishable on whiff so take him in the lab and learn that spacing

torpid quarry
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His dp can be stopped by lows

meager portal
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Also on a smaller side note, does Terry have any moves safe on block?
Almost everything I'm seeing is -- on block

sinful herald
plush delta
meager portal
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From what I know, light crack shoot and light burn knuckle is kinda safe

sinful herald
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But yeah go in the lab, count off the squares, set the dummy (Iori is good) to reversal 5C on block and practice your burn knuckle spacing

sinful herald
plush delta
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Yashiro is very broken but hopefully he will be nerfed hard. I hate that character

sinful herald
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Same with Shun burn knuckle

torpid quarry
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I hope shun gets nerfed

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Broken character

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Angel too

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And Ramon gets deleted

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Make luong one shot you when she sits on your chest I’d definitely pass out

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Sounds like a great time

sinful herald
meager portal
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Ok, I got my lab schedule figured out for when I have to travel for the holidays

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Should I change anything?

torn drift
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Mmm I disagree with the yash wait after patch, I’ll see what I can but there’s always something you as an individual can be doing

plush delta
sinful herald
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I would steer clear of matchup stuff because, like Howl said, there’s a patch coming any week now also there’s more than one way to play a character so you’d be labbing against a specific players character

plush delta
sinful herald
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I’d practice light confirms, punishes, and movement in that order

torn drift
meager portal
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yo if anyone has the time, could someone list me some basic bnbs i should practice for either Andy, Mary, or Terry? google has failed me in this regard.

plush delta
snow beacon
torn drift
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@mild parcel

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Cl.d 214ac 2c 6b 214c (2)8a (4)6a super right?

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What’s the in the corner

snow beacon
meager portal
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anyone have a good fightstick recommendation for ps?

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im looking for one that ill be able to use for a long time without costing me my soul

torn drift
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Also <@&970785255067910215>

plush delta
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More middle budget ($100-$200), the most recommended is the qanba obsidian or pearl. I use the razer panthera and I really like it but you may have to go to eBay for that as it’s no longer being produced I think. You can also try the hori rap N. I never tried it but have heard good things

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Higher budget stuff include the Vitrix and others but that’s too expensive already

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Understand that a fight stick won’t provide you a discernible advantage over controllers. It’s just a preference thing

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If you do want an advantage, you can go the hitbox (or keyboard route) as that will make your inputs cleaner. But the advantage provided is minimal

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There is a middle budget version between the qanba drone and the qanba obsidian/pearl called the qanba crystal

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But people usually recommend going for the obsidian or pearl

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Btw the difference between the obsidian and pearl is just the button layouts

snow beacon
plush delta
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Mayflash has a super budget stick called the f300 that you can try but I believe it’s tiny and you’re much better off buying the f500

plush delta
meager portal
meager portal
warped pine
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ok, so Mai doesn't have your standard shoto DP, but I see her standing C goes completely above her head. Does this serve the same anti-air purpose?

snow beacon
plush delta
# meager portal $200 max

All the ones I listed in the middle budget should fit and can be had for under $200. I recommend looking at eBay

meager portal
plush delta
meager portal
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is there a difference between the two?

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obsidian and pearl i mean

plush delta
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You can get used ones for cheaper on eBay if you want to save money

meager portal
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ive heard that some sticks come with a square gate, or an octagon gate. are those important to consider?

plush delta
snow beacon
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The lever/stick itself has many options like the actuator (I use an oversized one to shorten its throw from center/neutral to the periphery) and spring (to adjust its tension; most people I know go 1.5 or 2 lbs. Default Sanwa levers are 0.9 or 1 lbs).

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I only mention these 2 other mods because they seem to be the most common to start with.

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I also use foam silencers for my buttons.

meager portal
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alright, i think im gonna pick up a quanza pearl, it looks cool, it looks clean, and the buttons arent too close to the joystick

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and there is mod potential with it right? in case i wanna swap out the buttons someday?

snow beacon
snow beacon
meager portal
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and the stick just plugs in via usb right? i dont gotta buy batteries or nuthin?

meager portal
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neat

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alright, well i appreciate the help. ill let yall know if i have further questions

magic harness
# meager portal and there is mod potential with it right? in case i wanna swap out the buttons s...

There is but I need to warn you about screw-ins and the Qanba Pearl (and also the Obsidian). Because of it's placement close to the pcb, you need to do a hack where you have to cut off part of the outer ring that holds the button. You can barely squeeze it in for the obsidian because viewlix layout but the pearl is much nicer. If you end up getting it may be go for snap-ins like the qanba gravity k's which are ridiculously popular rn. It should be onsale at Arcadeshock rn. I believe I posted that sale link last night. Or check Qanba's website.

meager portal
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👍

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and im not looking to immediately mod the hell outta it, its just like what if 2 months later, i want to swap out a few buttons with some red ones or something just to change it up a bit and make it look nicer.

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if its too much a hassle, i probably wont try to mod anything, but its nice to have options

magic harness
# meager portal if its too much a hassle, i probably wont try to mod anything, but its nice to h...

You'll be completely fine with any snap-in buttons, which the gravity k's are. The stock buttons are also snap-ins (sanwa).

This is what I meant by having to cut part of the ring to accommodate a screw-in button. In any case just hit me up if you decide to mod, and I'll help make sure you get parts that won't be aggravating. I actually previously had the Obsidian. Converted it into a hitbox but it was too heavy for my lap (I lap play) so I ended up selling it to a friend.
Fantastic stick though. Kizzie Kay actually uses it. The Obsidian is just the Pearl with different colouring and layout.

snow beacon
magic harness
torn drift
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@runic rain come come

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I need routes

torn drift
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@plush delta 2a 2a or 2b 2a 214a frame trap

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2c

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Some throws

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And mid range a fan for run ups

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C fan is too fast

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Something like this should improve my mai game no?

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So she’s not so jumpy

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@spring relic feel free to weigh in as well

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I rely on j.b or hop b when I can to start my lows

grizzled heart
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Oliver deadass ASLEEP

torn drift
grizzled heart
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“Blanka SFW art”

snow beacon
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<@&1020150124984406036> <@&1020150383139631124> Since there’s been some reach out for character-specific tech and combos, I was thinking that character specialists can post mini guides for their mains. When I find time, I will list my characters’ notable normals (to me) as well as combos (organized by meter requirement and screen position).

If any you want to contribute, please post it here in "KOF Coaching" and title your post with character name and combo or whatever you wanna list (ex: YAMAZAKI COMBOS). You may have to separate sections because discord messages has a 2000 character limit. Please condense into 1 message if you can, rather than sending 1 million messages. That will make it easier for mods to pin for easy access and organization. Thank you in advance.

grizzled heart
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Bubbles leona guide gonna be a whole buncha emojis and emotes

snow beacon
grizzled heart
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Daru’s K’ guide: uhhh idk just do stuff

snow beacon
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I will make guides for the following:

  • Andy
  • Anto
  • Clark
  • Ryo
  • Whip
  • Yamazaki

There’s a lot of overlap, so if I miss anything for any of these characters, I will edit my guides to minimize the number of guides per characters.

snow beacon
rancid marlin
grizzled heart
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Yes I will be penning my Hibiki guide for Samurai Showdown 2019

grizzled heart
warped pine
grizzled heart
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LOL

obtuse dock
snow beacon
grizzled heart
obtuse dock
grizzled heart
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I’m always here

obtuse dock
snow beacon
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But for those who have time, feel free to list normals and combos at least as a start. More specific tech will take longer, as is better as a discussion,

snow beacon
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It’s up to you guys as to how in-depth you wanna get. Just please follow @snow beacon format 😂

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Or i will ask you to edit and compile haha

snow beacon
torn drift
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I wish I had the knowledge to contribute

grizzled heart
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I wish you had none

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Im joking

snow beacon
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Also, if you follow or come across a good guide that already exists, feel free to post that too, with a proper title so it can be found in search

meager portal
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Maxima guide right here:

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Thank you for coming to my Ted talk

obtuse dock
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Me: posts screen shots from dream cancel
Here are some guides I made guys

torn drift
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Daru kof guide: press random select :baiken_whatever:

plush delta
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I have a feeling only Eljay will be writing a good guide. Most of the knuckleheads here are too lazy

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Including me

grizzled heart
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Daru and Bubbles have potential

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Mac w/ Terry , Joe and Rock too honestly

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But I also feel like all three potentially wouldn’t wanna put the time in

plush delta
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Yep. Cherry and howl will write something

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Smoke might

torn drift
warped pine
torn drift
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One day though

rancid marlin
torn drift
mild parcel
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@snow beacon

rancid marlin
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What characters would I even do..

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I pick random

mild parcel
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Theres my guude.

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(I was trying to reply to "no hieroglyphics")

torn drift
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You have a solid geese

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You’re by far the best k’ here though

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Oh and O.Chris maybe you’re not at where you want to be mechanically but you could know tech

obtuse dock
rancid marlin
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Ok. Well if anyone has specific questions, I will attempt to answer.

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If I can't, then RamSleep

spring relic
#

Mai Notable Normals:
cr.A, far B, j.B (cross-up), far D (anti-air), cl.B > D (target combo), d.C, CD, j.CD

obtuse dock
warped pine
spring relic
lament mirage
#

Oh

#

I'll do King and Shermie when I can

#

And maybe O Sherm too

rancid marlin
rancid marlin
grizzled heart
grizzled heart
rancid marlin
rancid marlin
lament mirage
#

I feel like @runic rain could give a more sensible guide then myself

#

On Benimaru anyway

#

But I'll give my 2 cents until then

#

Wait, I remember already doing this for Shermie

#

Shermie General Guide
5A (2A) are good for panic situations but don't rely
5B is a good poke, cancels into grab unless at max range
5C is good for anti airing hops and catching rolls on a crossup
5D is your anti jump
CD is good for "Idk what they are jumping in with but fuck em" occasionally catches low crossups

2B cancels into Grab
2C this button is your Lord and Saviour
2D can cancel into special moves, useful for light and heavy Axel kick mix

6B is good on its own for QM reasons

J. A/B I mean, they fast
J.C is the button for HKD mix, don't do it all the time, but follow up with 5C for back roll catches
J.D is real good jump in after you scare them with your CD
J.CD a wall of perfect thigh and power, if you insta press this jumping up, basically no one can contest in A2As, on the way down its good pushback and Dash grab if youre cheeky

Spiral (CMG) this steals turns like a mf, and also empty hops if your reading is godly

Shermie Whip (214P) DO NOT USE SHERMIE WHIP FOR THE LOVE OF GO-- 214C is Ground Invul f1 if you feeling lucky

Clutch (623K) is like "fuck you" when it comes to anti air, catches late too. Can super cancel into the A/C super, EX can Hail Mary you out the corner but use it sparingly

Dash Grab this is your chase down CMG, try not to use further than 1/2 screen away to minimize hop punishes. This also has the benefit of Whiff punishing pokes once you get the timing down

Axel Kick, from 2D this can cause a sorta crossup scenario (light same side, heavy switch), additional tool against zoning

Neutral
Ofc the hardest part, as per her grappler nature. You'll want to say in between Hop and Super Hop range at all times if possible. 5B and 5C to contest space and lull them into paranoia with Normal CMG and Dash Grab, shoot down their jump ins with 2C and dog fight them with J.CD. If you manage to get consistent with grabs, there is at minimum 6 ways to attack them: Overhead, Empty Hop Low, and EH Grab

#

<@&1053061952236171374>

grizzled heart
#

DAMN Cien ALREADY HAD IT

#

He was READY TO GO

#

🐐

obtuse dock
#

Bro just typed here what he had already tattooed on his back

grizzled heart
#

Jack doesn’t miss

torn drift
#

Winged dragon of thighs

grizzled heart
obtuse dock
obtuse dock
torn drift
#

Pegasus is a close bro

obtuse dock
#

You're right

torn drift
#

I actually like 5D

obtuse dock
#

Btw do you remember that weird dungeon dice game?

#

After the pegasus arc

torn drift
#

Yeah fucking random ass hell

#

puts my dice away

obtuse dock
#

I thought as a kid it was cool af

#

Always wished that game got made

torn drift
#

It did

obtuse dock
#

I find out that it already did

torn drift
#

Bro have you been playing normal yugioh this whole time ya normie

grizzled heart
#

Who tf was the one villain after marik

#

The one w/ the demon looking duel disks

#

I stopped watching after that lol

#

Eljay be like take this to SNK yugioh chat!!!!!!

torn drift
#

The seal of oracalcos? Something like that lol

#

It was the leviathan

grizzled heart
#

Yeah that shut lol

obtuse dock
torn drift
#

One dude was Rafael

grizzled heart
#

Bro ima just say I’m a nerd sometimes but you a whole nerd for knowing that

#

😂😂😂

torn drift
#

Been a nerd

grizzled heart
#

same

torn drift
#

Ángel player remember? 🤓

grizzled heart
#

RIP da yugioh guy

obtuse dock
grizzled heart
#

I feel like Duke

torn drift
#

Ok fr fr #1051573097184108585

#

Lol let’s not clog this up

lament mirage
#

Benimaru Guide

Standing Normals
5A/B these are fantastic anti (super) hop tools because they are fast but can be contested.
5C is good too as a way of making sure they get the message
CD is long as hell and even on whiff can cancel into his specials to put up a wall of hit boxes

5D is a notable exception since it it is the only standing normal capable of hitting opponents who are crouching

Crouching Normals
2B is one of the best in the game, long fast and Chains into itself and is special cancellable

2A is good for scrambles
2C is really good bcuz it the event you get pushed out of proximity range it can pick up the HC
2D is good

Air Normals
J.A exists
J.B this is a low-key great crossup tool especially on rehop
J.C hits very deep and is good for jump ins
J.D is hella good for its range A2A abilities
J.2D is a gimmick but it works really well for creating a double OH/ OH > low 50/50
J.CD is the go to for when you expect a jump buts it's not easy to hit a grounded opponent

Specials

236P (Raijinken) is good as it destroys projectiles and (usually) a great anti hop tool. You'll rarely have a need for 214C unless you're sure on a jump in
236K (knee) is a good pressure ender after a blockstring
214P (Lighting Slash) is basically your lariat but can be hit out of so be wary on your spacing. A is fast but C give you frame advantage which is compounded in the corner (214C into 236D is a true combo 95% of the time)
623K is an invul reversal but very very very stubby, very good for eliminating attempted rehops on oki

Neutral
Beni is weird, he's a rushdown zoner if that's a thing. He's best place juuuust slightly out of hop range where he can use his limbs to their fullest potential. But with all his tools he makes for great suffocating pressure once the ball gets rolling, especially when in the corner where that 2B will eat rolls for breakfast, lunch and dinner. Oh and he has an air throw (j.4/6C) if you're feeling stylish

snow beacon
#

YAMAZAKI: NORMALS

f.A - hop checker
f.B - good short poke, cancel into 623D combo
f.C - can be cancelled, can be whiff canceled with fwd advance = kara tool
f.D - good long poke (half screen)
cl.B - can frame trap with cl.C and 2C
cl.C/cl.D - heavy combo starters
2A - main light confirm tool
2B - long light low, links into 2A
2C - anti hop & air, CH cancels to 214A & 236AC
2D - long, can cancel to 214C delayed release for OTG & frame trap
j.B/j.D - jump in buttons
j.A/j.C/j.B - air to airs
6A - standing OH, no knockdown
6B - forward advancing kick, raw hit into 214A for juggle
CD - cancel to 214[P]~D for quicker recovery if whiffed or blocked, but if hit, can run up to combo with 6B starter
j.CD - good coverage except below

YAMAZAKI: SPECIALS & SUPERS

214A - aa juggle extender
214B - long reach, punishable on block & hit, use sparingly
214C - 2nd hit is low, main combo ender
214AC - ranged hit throw, follow up with 236AC combo
236A - stores projectile, 236A again to release
236C - reflects projectile
236AC - launcher & follow up with 6D combo, reflects projectiles returns like a super projectile
623B or BD - standing OH, knocks down
623D - go-to combo extender, can cancel no another special
41236K - upper body counter, weak to lows & throws, BD version has juggle point
632146K - OTG stomp, BD ends same side, others ends opposite side
632146P - OTG after if cornered, better oki & damage with BD
236236P - his only full body invulnerable reversal
2141236P -

Will update later

snow beacon
#

YAMAZAKI: COMBOS

($) = can add super enders after bolded move, listed at the bottom, depending on remaining meter
($+) = cancel into super from 214C if you omit 623D
($++) = cancel into super from 214C if you omit 2D

0 BAR
2B 2A (5B 623D) 214C ($)
cl.C(orD) 6B 623D 214C ($)
CD 214A/C/B~stance cancel, dash 6B 623D 214A 214C (2D 214C if cornered) ($+)

0.5 BAR
2B 2A 236AC 6B 623D 214A 214C ($+)
cl.C(or D) 6B 236AC 6B 623D 214A 214C ($+)
(Corner) cl.C(or D) 6B 236AC 6B 623D 214A 2D 214C ($++)
(Corner) cl.C(or D) 6B 236AC 6B 214A 6236D 23B

1 BAR
cl.C(orD) 6B 214AC 236AC 6B 623D 214A 214C ($+)

1.5 BAR

2 BAR

2.5 BAR

3 BAR

3.5 BAR

4 BAR

4.5 BAR

5 BAR_

Will update later

tacit ether
#

@torn drift Does this look right? Is this the type of combo I should be practicing? I could only get the last hit to connect using meter, but I think I've seen it connect in videos without meter. Unsure. Baby Angel brain broken.

rancid marlin
#

Nvm

#

Lol

tacit ether
#

PC. I record using OBS then edit in Vegas

rancid marlin
tacit ether
torn drift
#

cl.d 6b qcb c 2b 8a 6ab 66a is like her main string

#

that ex guarantees safe jump after and leaves you in hyper jump j.c range however in corner you might want to do non ex as it leaves you closer on corner only

#

but great job!

torn drift
#

i do 63214b

#

thats easier

tacit ether
#

Interesting

torn drift
#

but great job!

#

that main combo i only learned about 3-4 weeks in

#

before the server it took me 2 weeks to learn

tacit ether
#

I noticed this route a lot, so I wanted to get it down before practicing much else. It works off of hop jC too, which is nice!

torn drift
#

2b 2a 46b 2a 6b 236c

#

@tacit ether want to know the best part

#

j.a can be followed by j.2b

#

double overhead

tacit ether
#

Ooh

#

I'm digging this unchain system now that I fundamentally understand it

torn drift
tacit ether
#

The rules are very simple, once you understand them!
Opener > Middle > Ender
No repeat P/K
No repeat direction.

torn drift
#

not as fun not as big

#

better players will crush your jump ins

#

2b 2a is a low starter

tacit ether
#

I will work on that next!

#

That gives me a high and a low option to get into Unchain

torn drift
#

also super tricky buttttt

tacit ether
#

Then I can work on some pressure strings

torn drift
#

2b 2a 46b 2a super cancel

#

2a can super connect

#

sneaky damage

#

dont focus on that now though its a pain

#

its a 2a into 4626p

tacit ether
#

Oh wow, that sounds tight

torn drift
#

low hanging fruit gray lol

#

but yeah very

tacit ether
lament mirage
#

King Guide

Normals
5A quick anti hop, nothing more nothing less
5B can reflect AoF's fireball super and I will never stop trying to hit it
5C serviceable hit box that will stop hops
5D sweet anti jump
CD this thing is a lot longer than you think and can be made safe by canceling into specials as you see fit

6B purely just to smack a bitch in the head by itself

2A needed to link into her slide for light HCs
2B not bad but short and doesn't loop into itself
2C great anti hop, but it's not perfect
2D decent enough sweep, cover yourself with a light fireball to pressure their tech roll

3D just short of round start (hyper hop) range and cancels into her main BNB combo

j.A you panicked, didn't you
j.B A2A denial too, it hits above her
j.C hits deep and with a (hopeful) patch, can be an ambiguous crossup otherwise keep dreaming
j.D deep jump in tool, great for locking someone down
j.CD hurtbox shifting is so fun you guys, lemme tell ya

Specials
236K classic projectile, B is slow but useful for varying pressure, D is fast but get ready for a punish if they are in the air already.
*well known fact but can be done in the air too. Useful for tricky landing timings and avoiding mistimed jump ins if you're tricky with it.
214K tatsu that's surprising good as anti-airs. B is short but safe when spaced, D goes further but minus onB
623K raucous laughter that devolves into quiet sobbing

Neutral
She a Zoner but imagine Guile without charge and a dp. She's not... baaaad per say but you'll be putting in more effort for same reward of other zoners like Athena, Rugal, and even fucking Joe of all people. Classy and simple, perfect for beginners

torn drift
#

66A63214B essentailly

#

try it as one input

tacit ether
#

Gotcha

lament mirage
#

How's this?

tacit ether
#

"Perfect for beginners". Here I am, a beginner learning Angel, Whip, and Isla BridgetPray

lament mirage
#

Tis a guide after all, but learn who you choose to

torn drift
#

Hop CD, 41236BD 8A 6AB 66A? Into 46d 2b 66d?

tacit ether
tacit ether
runic rain
#

That good!!

#

Need help?

tacit ether
#

I got it once, just need the consistency now!

#

I also love this combo and will be fishing for it in every match. MilliaHeart

#

Does anyone know if it works off of any confirm into 6B > 236BD?

#

I've just been practicing with the confirms I know combo off of a hop jump in

tacit ether
#

Yeah

rancid marlin
#

From light I believe you have to at least do standing light like 5A 5B @torpid quarry status report

plush delta
tacit ether
#

I've been spoiled by Dustloop all these years

torpid quarry
#

You can also do 2B close 5B close 5A into ex 214 b+D

#

Or you can do close 5D or 5C 3D 214,214 lvl 1 super into 214 D

tacit ether
#

I did not know you could get two level 2 supers in a combo. That's nasty

#

So glad Isla is my anchor character!

plush delta
plush delta
meager portal
#

I finally nailed a 3 bar qm combo for terry and I can do it fairly consistently now.

#

I'd show a video of it, but my camera is the absolute worst

tacit ether
#

KoF combos are easy. It's the neutral I suck at and don't really like

lament mirage
#

Well

#

Take it from me

#

You'll get there

magic harness
lament mirage
#

You just have to see neutral as a conversation

#

Is the best way I can describe it

plush delta
meager portal
#

Yeah, I'm not telling anyone which qm combo it is though because it's a surprise for when I come back

plush delta
#

It’s more important to learn what your normals can do then rely on them and your movement options on neutral

meager portal
#

I wait for the day when raitguy can do the Baja ultimate

warped pine
tacit ether
#

Most raw specials in Strive will get you eating a fat punish

#

Neutral in strive is a lot more character specific

plush delta
tacit ether
#

May's thing is she can skip neutral with her dolphin, but she's the worst offender of that by far

warped pine
#

On the low level Kof spamming works, problem is there is no low level 😂

plush delta
#

You can spam Potemkin mega fist

warped pine
tacit ether
plush delta
tacit ether
#

Nope, always has been

plush delta
#

Well I remember it’s very abusable when I played

tacit ether
#

With proper spacing, it isn't punishable, but they are spamming it, just block and kill them with a cS combo

#

At max range it's safe against most characters

plush delta
warped pine
#

I've never played a Guilty Gear game ever in life

plush delta
#

The biggest skip neutral character in KoF btw is Kula with her tatsu

warped pine
#

I can't let you influence me 😅

plush delta
#

And bully all the newbies there

torn drift
#

@tacit ether end that corner combo with cl.d

#

After the 66c cl.d resets them

warped pine
#

Kula's top move when I play her is spamming light kicks then doing a tatsu

tacit ether
#

Ooh

plush delta
tacit ether
plush delta
#

Btw this is an unoptimal combo since the extra OTG super is scaled. So use it mostly to kill

#

This combo also has the main whip BnB combo

tacit ether
#

Oh yeah, I got the main BnB down.

#

Just can't seem to get the OTG to hit in the combo you linked earlier, even after rolling

plush delta
#

Tbh the OTG combo is not that important anyways

tacit ether
#

Yeah

#

Oh I got it

plush delta
meager portal
#

bro i swear lv.5 clark cpu be reading my inputs or smth cuz he manages to block 80% of my attacks, and flawlessly counter everything with an armored backbreaker

#

idk how to deal with that armor bc he grabs my rolls, he kicks my jumps, and he armors through my attacks

torn drift
#

In neutral don’t be predictable with your jumps

#

What’s your team?

meager portal
#

andy mary terry

torn drift
#

You have dps

torn drift
#

Clark wins by predicting you

#

If you’re gonna mash on wake up he as armor

#

Roll on wake up he has grabs for that too

#

Jump air to air which leads to conversion

meager portal
#

andy doesnt have an invincible dp, mary is super unsafe on block, and terry is either hit or miss

meager portal
#

not if he blocks

#

which then is also super unsafe on block

torn drift
meager portal
#

probably does

torn drift
#

Clark is gonna beat you if you’re predictable and unsure

#

Hold back and block trying to figure it out

#

You’re gonna eat a combo

#

Be predictable with moves you’re gonna eat a combo

meager portal
#

i just gotta play like a clark player and turn my brain off

warped pine
#

The only things that work for me:
Jump/hop around
run and spam projectiles (but stop if he consistently rolls/evades them)
attempt a 2c and retreat
pick a character with command grabs and try to out grab him
Whatever you do - Don't do the same thing every time you wake up

torn drift
#

Also since this is coaching channel

#

Give Clark players more respect

#

They work for their kills and it’s very important to know how to deal with grapplers

warped pine
#

Whatever your plan, I was able to formulate strategy vs Clark best by actually labbing BEING Clark

torn drift
#

Understand what characters do

warped pine
#

For example, it's stupid easy for Clark to wake up with the armor grab - 100% effective vs CPU.
I know not to be there on wakeup, or be ready for it

torn drift
#

Exactly

plush delta
plush delta
plush delta
grizzled heart
#

Oli tired of the Clark slander

#

Just let the command grabs rack up

plush delta
grizzled heart
#

I’m right there with u bro

#

No use getting mad at him

#

U get grabbed, that’s on u (the one that’s holding the controller mashing)

torn drift
grizzled heart
#

It’s weird how ppl don’t shit on Mary like Clark he grab on wake up just as successful as Clark’s I feel

#

Insert OMF blue Mary meme

warped pine
#

I respect the player, but I feel a way about him as a staff, record label, and as a crew 🤣

torn drift
plush delta
grizzled heart
#

why is no one talking about Blue Mary? This character is dumb af

#

I wanna play Mary she seems awesome

#

Why people not picking her

torn drift
plush delta
grizzled heart
#

My list now of ppl I wanna try is Chizuru, Mary, Whip, Clark, Athena

warped pine
#

Well, you see the level of (angry) respect I have. I devoted lab time to get sweaty 😅

grizzled heart
#

oh Yama and Geese too

#

Ryo

#

Yuri

plush delta
#

Anyways, if you have any questions for anti Clark tech, feel free to ask

grizzled heart
#

How do u escape the vortex? Neutral jump

#

Is that the only option

#

Will reversals work or does frankensteiner just win

tacit ether
#

What position is best for Clark?

plush delta
# grizzled heart How do u escape the vortex? Neutral jump

Because it is a vortex. Different things work against the different things clark employs. The most effectively honestly is to neutral jump, cause from what I understand, the only way Clark can beat that is to do close D (or jump throw) but it’s very unlikely that the Clark players will go for that.

plush delta
#

Dp will beat if Clark goes for 2As. But if Clark just blocks, he will punish the dp

torn drift
plush delta
#

Rolling away or just blocking will beat the 2As

plush delta
torn drift
#

Also @plush delta you know how I pick characters and suddenly people think they’re horny? It’s weird how it’s the same with you for annoying. Like everyone always shits on your characters. Clark, Athena, May what’s up with that

torn drift
plush delta
#

The reason you see some pros use Clark anchor is because he is a good counter against krohnen

tacit ether
#

Shame. I was thinking of maybe trying him out, but my weakest character is my anchor

grizzled heart
tacit ether
#

Clark looks fun. Very tilting grabs

torn drift
#

MU>Character positions

#

Some people run angel as anchor even though she gets outclassed by everyone with meter and she’s the best point/battery in the game

warped pine
torn drift
grizzled heart
#

Oli got pissed now y’all like aahhhh actually Clark da goat 😭

warped pine
grizzled heart
#

Raitguy’s palms sweaty rn

warped pine
#

Oli knows I secretly lab Clark

tacit ether
plush delta
#

To continue the vortex thing @grizzled heart Clark armor grab will beat you mashing lights or blocking. Mashing lights will beat Clark doing the close D. Clark 1 frame grab will beat you rolling away. Clark 2As will beat you rolling forward. Rolling away or forward will escape the armor grab. Just blocking will escape the one frame grab. Neutral jump will beat both of Clark’s grabs. Clark 2A will meaty you if you try to throw, but throw will beat frankensteiner. Frankensteiner will beat you mashing or blocking too

torn drift
# tacit ether I'll learn Ramon anchor

You lucky this is the coaching channel, if not I wouldn’t be as encouraging. But go ahead lol! Ramon is very gimmicky but he’s fun too and I honestly enjoy seeing a good Ramon

torn drift
torn drift
#

But Clark is a great battery rait lol

#

Dude can jumpstart an electric semi on a completely drain battery

grizzled heart
#

Clark mains go thru a lot…. On top while constantly being harassed … Clark players have even been tazed for their exceptional gameplay… true story… few know this

plush delta
#

Clark is a horrible battery. He doesn’t build meter well. What he is, is self sufficient in that he doesn’t need meter to succeed

#

Athena is a fantastic battery

torn drift
torn drift
warped pine
torn drift
#

Hey

grizzled heart
#

Uhhhh Mary pounding on u?

#

😳

torn drift
#

Kula will delete you with .25 bar and a bite of an ice cream cone

plush delta
#

A good battery is one who does a lot of specials but doesn’t need EX

grizzled heart
#

Kyo

tacit ether
torn drift
plush delta
torn drift
#

Angel gets 44 percent damage off .5 and she only needs .15ish meter to start and ends up building around .60-70ish

#

I know diving bar into percentages like that is weird but y’all know what I mean

tacit ether
#

Checking out Ramon now. I think I like his stuff. Is this a bad route to go down?

torn drift
plush delta
# torn drift Also <@376228731108327425> you know how I pick characters and suddenly people th...

There’s a reason for this. I pick characters that don’t do a lot of combos to succeed cause I can’t do combos. But people associate combos with skill. So they see a Clark player not do a combo but still do damage, they then think Clark is dumb or unfair and they are annoyed that they are being beaten by that character. But if they got beat because they were hit with a big combo, they excuse that as a skill execution barrier

plush delta
torn drift
#

If he’s fun to you strength be damned

#

Make him work

#

You’re an ángel player this ain’t nothing new to you gray

tacit ether
#

I played Whip prepatch too, though that was a special kind of hell

torn drift
grizzled heart
#

More Whip Buffs OTW

torn drift
#

Everyone said they hated her and she should be banned

grizzled heart
#

They’re gonna give her back her desert Eagle

torn drift
#

Now she’s low tier SOLKEKW

#

I’m playing the worse version of her

#

And I love her

grizzled heart
#

Tbh howl…

torn drift
grizzled heart
#

02UM Vanessa is worse

torn drift
#

🤓 how you look rn

tacit ether
#

Ramon has a command grab off the wall?! My god...

grizzled heart
#

I’m talking to the worst version of you everyday

torn drift
#

@plush delta mfs really don’t enjoy simplicity

#

Imma say it

#

Hot take

grizzled heart
#

But nah bro … try playing Vanessa in 02UM sometime

#

She sucks its depressing

torn drift
#

Big combos don’t equal skill

grizzled heart
#

They don’t

#

Only if they’re complicated

tacit ether
#

I'm bad and love big combos! I'm the opposite of Oliver and I can guarantee he's a better player than me

torn drift
#

Mf i lab that angel I land all day and still can’t AA properly

warped pine
#

I wouldn't hate him if he could be blocked like most other characters/moves 😅

plush delta
grizzled heart
#

like Ash players doing TOD …. That’s Skill

torn drift
#

Id be sad if I couldn’t land it lol

grizzled heart
#

Orochinagi Loops… skill

#

A simple combo into super, for new people it’s hard but everyone gets there eventually

plush delta
#

Which is why ash players play ash. When they could do the same damage with terry

torn drift
torn drift
#

And I love him for it

grizzled heart
#

Terry bogard so unemployed but he always bring home the bacon

#

He the KOF Kramer from Seinfeld

plush delta
grizzled heart
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Unemployed mfrs waking up on a Tuesday to play Terry and get to the top of ranked

plush delta
torn drift
#

(I couldn’t find this servers ángel heart emote, must be a glitch)

tacit ether
#

Just search the gif "angel heart" and click the first one that pops up

plush delta
tacit ether
#

Just trying people out

plush delta
#

You know Billy is gonna get a huge buff right?

tacit ether
#

Angel and Whip are for sure picks. Isla is sort of there as a filler

#

I don't think I want to do Whip/Billy SOLKEKW

#

One singular rushdown and I'm smoked

plush delta
#

Like the trailer for the patch specifically showcased Billy

torn drift
plush delta
grizzled heart
#

She’ll prolly get buffed too

#

Is frosty the first big tourney post patch?

plush delta
#

@torn drift I think blanka is gonna be hated in sf6. However I really like Jamie from the beta and he won’t be hated. Manon might get hated cause I think grapplers will be strong in sf6 thanks to drive rush

plush delta
grizzled heart
#

I think one of Manon’s normals pulls u in closer to her as well?

#

Setting up for command grap

#

Might be another grab

torn drift
tacit ether
#

I hope SF6 has a character I like

#

So far I'm huffing copium for Kimberly and JP BridgetPray

warped pine
#

is Ed in SF6?

grizzled heart
#

Yes

#

He’s DLC tho

grizzled heart
#

Season 1 dlc hehehe

tacit ether
grizzled heart
#

I wish AKI was base roster

plush delta
plush delta
torn drift
#

You guys don’t even know what she does

plush delta
#

@tacit ether I actually think you might enjoy juri as well. She has a lot of setplay stuff that you like plus she has an install like system and you like those complicated mechanics

plush delta
torn drift
#

People were saying that’s the new shadoloo or Whatver it’s called

#

Aki/Claw Marisa/Balrog JP/Bison

grizzled heart
#

Ed is prolly where Marisa is tbh

#

was trained by Balrog in lore

#

People have been saying Marisa has a lot of Gill / Urien normals

#

The whole her being Greek plays into that as well

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but yeah idk if she’s set play that’ll be cool I just think she looks cool and wanna see what the deal is

#

I get it eljay

#

NOT SNK

snow beacon
snow beacon
torn drift
snow beacon
tacit ether
#

I know in my soul Isla is the better anchor and will be more consistent, but I feel Ramon in my heart

snow beacon
tacit ether
#

I like movement focused characters with setplay and zoners. KoF lets me have it both ways!

snow beacon
snow beacon
tacit ether
#

Though I think the only Whip combo I have so far is her BnB and Oli's OTG combo

#

Most of my lab time today has been going to learning Angel combos

#

Trying to get Angel into muscle memory before really working on other characters since she's so specific

snow beacon
tacit ether
#

I can't wait for that one!

sinful herald
# plush delta To continue the vortex thing <@548327724398280719> Clark armor grab will beat yo...

Are you sure about some of this? 99% sure that either grab beats rolling in either direction. Good Clarks will also meaty with 2D to condition blocking so they can armor grab some more. If they read neutral jump they can air to air back into the blender or Death Valley driver. I think calling Clark a scrub killer is a misnomer because even top level players have troubles with him. Also think it’s less RPS bc a lot of his options cover more than one scenario so it’s more like 66/33 in his favor

plush delta
# sinful herald Are you sure about some of this? 99% sure that either grab beats rolling in eith...

Yes I’m sure. Rolling away or forward will get you away from armor grab. 1 frame grab will get rolling away, not 100% sure about rolling forward. I didn’t do the math to see if it’s 50-50 or 66-33, but it feels more like 50-50 to me. Clark is a scrub killer cause he is especially effective against mashers. Doesn’t mean he won’t do well against top players as well. That’s why he’s upper mid. He still loses against the meta but does better than the low tiers

#

I personally think that Shermie is the better grappler as do most pro players

warped pine
#

Any chance Maxima gets any (speed) buffs?

tacit ether
#

Bro Ramon has looping 50/50s in the corner? That's sick

#

He also makes tiger noises MilliaHeart

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@plush delta Sorry Oliver, I think Ramon is my new Isla

plush delta
plush delta
#

Well the few people that play Ramon

tacit ether
#

Point makes sense for him.

#

I feel like his EX Run and EX Summersault alone will be worth abusing in Anchor though

#

Changing momentum suddenly and sprinting away/towards with some invincibility is pretty nice

torn drift
tacit ether
#

I'm uncultured, Howl

plush delta
tacit ether
#

I must become the aggressively bisexual representative @magic harness wants me to be

torn drift
#

You can’t ban only time out

#

Melly said

sinful herald
snow beacon
plush delta
sinful herald
plush delta
snow beacon
sinful herald
#

Gotcha thanks guys

sinful herald
snow beacon
sinful herald
#

According to this both cmd grabs beat forward roll

plush delta
meager portal
#

Hey, I just wanted to formally apologize for calling Clark players braindead, I realize that I was venting my frustrations in the wrong way and truth is that I have mad respect for people who play their characters well. It was wrong of me say what I said and I hope there's no bad blood from it. I'm taking my losses as result of my inexperience and will try to learn from it so I can hopefully handle Clark interactions better from here on.

magic harness
#

I still play him tho

snow beacon
grizzled heart
#

When I pickup Clark: Clark players are now Braindead

warped pine
#

@meager portal I sent some stuff your way in DM

torn drift
warped pine
magic harness
torn drift
torn drift
#

Plenty of servers for that

#

@magic harness this channel is for coaching and helping players improve. Simply sulking and insulting characters or the players who use them defeats the purpose. Feel free to voice out your complains in #snk-fighting-games but try and keep this conversation productive. We support all Clark, Krohnen, Mai, Kula players and all others here

magic harness
plush delta
torn drift
magic harness
#

Didn't say anything

#

Oh whoops, @torn drift

torn drift
#

Go ahead and take shots at me that’s fine, keep it away from the other players here and don’t be toxic to them

#

All I ask

plush delta
#

Lol Lar just fast tracked himself to getting banned

plush delta
torn drift
meager portal
#

Yo does anyone know if I should be using terry fireball? It seems really slow and often I find myself getting whiff punished before terry can even finish the animation

plush delta
meager portal
#

I use ex power wave on the fact that it's actually pretty good, but regular power waves kinda screw me over

plush delta
snow beacon
meager portal
#

So what if I'm getting bombarded by ash fireballs or iori fireballs. Terry loses that fireball war right? How would I fight that if they baiting jump and I can't roll in?

snow beacon
#

Hop Iori fireballs

tacit ether
#

@plush delta do you know of any high level Ramon players I could check out? Angel and Whip too if possible

snow beacon
#

Bala for Angel

plush delta
# meager portal So what if I'm getting bombarded by ash fireballs or iori fireballs. Terry loses...

It’s important to have patience. Know that you barely get any damage by just blocking fireballs and that you actually build meter. Time your rolls and jumps or just walk slowly forward. Also if you have 2 meters, lvl 2 buster wolf goes through fireballs. Ash fireballs are strong but has slow startup so it’s easier than most to do super jump to jump in on him to punish. Know your jump ranges

plush delta
plush delta
meager portal
snow beacon
plush delta
meager portal
#

Ok, and I also found that Andy can duck under ash fireballs with a well timed 2D and Mary can light slider under em and still be safe. It's just terry I have trouble approaching with.

snow beacon
plush delta
snow beacon
meager portal
plush delta
meager portal
#

Good to know

plush delta
meager portal
#

But if its full screen, couldn't they finish the fireball and still block safely? Or would the lv.2 wolf have to be a hard read?

plush delta
plush delta
#

Juri definitely is bi. She got her eyes on chun

tacit ether
#

Time to become a Juri player

#

Oliver thinks she'll be my type, Melly supports it

sinful herald
sinful herald
torn drift
#

@unreal forge kof has 4 jumps

#

Hop, Hyper Hop, Jump, Hyper jump

#

You do not need to worry about them as a beginner we still have really good players that can’t hop consistently however if you do invest the time early it will help you out

#

Hop is blue, hyper hop red, jump green, hyper jump is white

rancid marlin
torn drift
magic harness
#

Good graphic so I pinned!

magic harness
#

Also since I'm here, a link to the graphic LJ posted and OMF has brought up quite a few times
#1021448500518584341 message

#

It is in the pins already

#

Sigh in case the link isn't working for you guys. On mobile rn so I don't know if it's just me.

sinful herald
sinful herald
torpid quarry
#

Ban smoke

#

So we can make jokes about him getting smokedSOLKEKW SOLKEKW SOLKEKW

sinful herald
torn drift
#

@obtuse dock wtf my nessa guide bro

#

I’ve been waiting for it

obtuse dock
#

Also I'm lazy

torn drift
#

No

#

Ike

#

Like

#

I need it bro

#

Idk what tf to do with her

obtuse dock
#

I'll pull a Daru move and say, idk man if you have something specific ask me

obtuse dock
torn drift
#

Mai traps you with her huge ||normals||

#

Angel smacks you with her massive ||mix-ups||

#

Vanessa?

torn drift
obtuse dock
obtuse dock
torn drift
#

No

#

I can interact with text

#

A yt video that is just text feels like

#

Because you can say oh get used to canceling blah blah blah

#

And I can go back and be like wait why? How? How come?

obtuse dock
#

You can modify the play speed

torn drift
#

And I can learn

torn drift
#

I grow closer to just deleting the server

obtuse dock
#

I'm not posting a guide for nessa until you watch the video I posted

torn drift
#

Dead ass

#

Like I have your word on that

#

Full nessa guide

#

If I watch

obtuse dock
#

Yes

#

(I'll just transcribe the video to text)

sinful herald
torn drift
#

No

#

Imma watch

#

But I need to learn Vanessa

#

Understand hops and how oki work can help me enrich my life later

#

For now

#

What nessa doing

obtuse dock
#

You overestimating my knowledge on nessa

torn drift
obtuse dock
torn drift
#

Fixed

sinful herald
#

It’s not a knock anyway I rewatch it from time to time myself it’s really good

torn drift
#

You know you’re probably right

#

But I like being wrong

rancid marlin
grizzled heart
torn drift
#

@obtuse dock nessa guide

#

link?

obtuse dock
obtuse dock
torn drift
rancid marlin
torn drift
torn drift
#

@lament mirage how you feeling about your game now

#

Last time we talked you were a bit down

lament mirage
#

My game?

#

In what way?

torn drift
#

Like you feel you’ve gotten better

#

Improved

lament mirage
#

Uh...

#

Yes and no?

#

I feel my mechanical skill hasn't but my inward understanding has

#

So now its a matter of time to reevaluate my playstyle in accordance

grizzled heart
#

Based

#

Cien is savage with it now

#

Always has been

lament mirage
#

Bruh wym?

#

@grizzled heart

#

Whatchu talking abt?

grizzled heart
#

bro is Od at not taking a compliment tho

torn drift
grizzled heart
#

On god

warped pine
#

Ok... so I just got steamrolled, almost OCV'd by a Terry that exclusively used CD and burn knuckle the entire match. I went and tried it myself vs CPU level 4 and it worked.

Is this a viable strategy? 😅

torpid quarry
#

Idk

grizzled heart
#

No offense to any of the Terry’s in here, but Burn Knuckle seems like one of the few moves you could prolly spam and get away with

#

I need to lab and really understand it more

#

seems like Leona’s grand saber to me where it can be a very “fuck it” skip neutral type move

#

Anybody else clarify on whether this is true, like I said I really have to get in there and take a closer look at the move and all it’s variants

#

I know the heavy version is unsafe

#

Sometimes hard to visually judge for me in the heat of battle tho

plush delta
#

Burn knuckle can be made safe at the right distance. Grand saber is safer but can be hit before Leona reaches you (but good luck differentiating it from her normal run). The most safe is Shunei light orange punch which is always safe

#

Andy wishes his elbows are this safe though you can make the light elbow relatively safe by doing it at the right distance (harder than making burn knuckle safe imo)