#Warning: cost coefficient is greater than three

1 messages · Page 1 of 1 (latest)

unkempt ore
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[19:08:36] [Automatone Worker 5/WARN]: Warning: cost coefficient is greater than three! Probably means that
[19:08:36] [Automatone Worker 5/WARN]: the path I found is pretty terrible (like sneak-bridging for dozens of blocks)
[19:08:36] [Automatone Worker 5/WARN]: But I'm going to do it anyway, because yolo
[19:08:36] [Automatone Worker 5/INFO]: Path goes for 8.54400374531753 blocks

random sandal
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Is this a crash log? Or a description of the server console with commentary?

fluid drum
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The pawns make use of the thing called Barritone

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Not really a bug, just terrible pathing

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Or, what it considers terrible pathing

random sandal
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“yolo” is actually part of the code?

fluid drum
random sandal
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I love it

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(Not your response, but “yolo”)

fluid drum
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Trying to sit here and be professional sets a standard that everybody expects. I used to work in an office and my emails were just shorts and non-repetitive straight to the point

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Some call it unprofessional, I call it efficient. Tell it as it is don't sugarcoat it

random sandal
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I would call that “consideration of colleagues.” By not sending them extraneous information you build your credibility while respecting their time.

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I think it’s just a better form of communication

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Not super relevant to the bug log though

unkempt ore
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@fluid drum while playing with friends, I had a crash, after turning on the server, these errors began to pour in large numbers + the server began to lag

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as you know, there are no more logs, but one in the village had about 30-40 inhabitants

fluid drum
unkempt ore
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~100 if you count all the players. and we planned to increase their number by building entire empires)

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I don't know what limits the mod has, but what was available has already crashed the server

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if you are interested in correcting or at least finding out more precisely what the errors are, I could ask my guys to play with the mod again to accurately fix the incoming errors.

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in fact, the processor was not so weak. 4 cores i9-13k

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actually, I'm not an expert, but I'm tormented by the thought: why not optimize the pawns? you could use many ways to do this, it is important that the pawn does not use server resources when it is not necessary.

fluid drum
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The mod is fairly early on

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He would definitely have more insight on this

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@rich pike