#I can break houses with my mouse.
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its not a bug, everyone can do that, its only when you are close to it though, and beware, breaking all the blocks doesnt delete the structure
@viral solar it IS a bug. You aren't supposed to be able to break blocks
my bad
I really didn't care about that. It looks like a bug for me so it is a bug.
I hate that as well
yeah me too
I would also like to have repair button
that checks missing blocks
and replaces them if you have it in your inventory
would be nice to have*
You dont even get the blocks. They instant break and disappear.
Yeah it breaks like in creative mode
Yep, i think in is from that. Is it possible to just set the gamemode to adventure? Like the gamemode for the player itself looks like it is creative atm.
Bug or not, it would be cool if some sort of this remained in the mod, because it allows of small changes to buildings without having to customize a blueprint and delete the building then build the entire thing again just for a few blocks of change
Actually it was patched in the latest version ๐
oh well, game is probably more stable that way so I can see why, no worries!
Thanks. Can i ask why it was like that? Was it because the player was still in a creative gamemode like?
No easy answer here, but I will simplify it a bit to explain:
Every time when you click a block an event is fired, telling the mod: "Player hits the block!". And the mod catches that and does all necessary steps to actually start task selection in the mod. After that the mod should return one of the values: true of false to tell the game if the clicked block should be destroyed or not. By mistake I returned true in the case when the building was hovered and it caused the bug
But shouldn't one of the pawns (why not villagers?) destroy the blocks? It was instant.
yep, but the player internally is in creative mode. And I forgot to cancel the block break event on the players side and the game thought that the block still have to be broken