#Darker Dungeons

14 messages Β· Page 1 of 1 (latest)

jaunty cobalt
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Make dungeons more challenging ! πŸ’ͺ πŸ₯· πŸ‘
Dungeons with more viable b.g.e.-relevant cards & more decent cards overall would be a good start.
They don't have to be like the dungeons in "Darkest Dungeon", but at least they should be a bit harder to conquer.
✌️ πŸ˜… ✌️

full bloom
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More challenging dungeons is already on our "to-do" list. And I don't mean by adding things like Tanit suddenly showing up with his Bolt 80. The entire team agreed that was cheap and not fun.

lavish lynx
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Yup, that's definitely on our to-do list!
We've considered things like buffing the dungeon-exclusive enemy cards, for instance.

jaunty cobalt
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-> # Good & too nice !

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🫡 😎 🀘

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❀️

dire matrix
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Already on it

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My goal here is to make dungeons that aren't just "use Wyribbit spam"

visual pagoda
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Or just use your clash deck on auto.. thats like that for a while lol

mortal aurora
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Dungeon was interesting this time. Perhaps a bit too interesting hee hee.

night sand
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This thread didn’t age well 🀣

dire matrix
mortal aurora
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This thread went almost as dark as the dungeon. One really had to have one's sonar blasting to catch the echo. πŸ¦‘

jaunty cobalt
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It all got discussed & hopefully sorted out ! Darker Dungeons was still the right choice to make + it can only get better from now on !