#[DEV-23346] Bonnie / Formina combo maxed out causes screen shakes
1 messages · Page 1 of 1 (latest)
What weapons did you have on both characters?
this doesn't look like a weapons problem, this looks like the camera is accounting for Formina constantly moving left and right, bypassing the screenshake option
Yeah I'm struggling to see what's happening herer because of the constant left-right movement. Could we get some clarification please?
I was just staying still for this SS honestly. For the weapons, I had max gilded hand & max lifesign for bonnie, while formina had maxed divergence & maxed jubilee. Max weapons was set to 2.
Once sunlight shower teched was when the screen shake started to happen.
Oh so that wobbling and left/right movement wasn't you moving the character?
it looks like the secondary character moving rapidly trying to get back into its intended position but cant
Yeah there was zero movement on the keyboard/controller for this one.
sorry for the vfx, but as you can tell from the wicked season indicators they're "jiggling" around the character, with the effect being greatened on 2x speed.
i suspect it's caused by high movespeed bonuses (like that granted from Hidden Anathema), as the duos/party members are probably overshooting their intended positions, just like Aren says
On Nintendo Switch, I had this happen at the end of my run using this duo. Was trying to grab a stage item and everytime I was anywhere near it (it was also at the bottom of the strip of land next to the mountain border or whatever) and it was like my characters were jumping left to right with me touching nothing. Usually I moved a bit upwards and it stopped. Move back down again and it start again.
To add your point, this snapshot was taken near the top of a boundary also.
It was weird cause I had picked up things by the border of where I could go before in that run. But near the end it started doing this whenever I got close to that item that was near the bottom. I think it was an arma dios. I was having trouble grabbing it because of all the stuff on screen already. And it just got worse when I got near it with the screen shimmy. I can't really tell you exactly how close to the border it was because I just couldn't see it, but I did eventually grab it after trying for like 1-2 minutes straight running at it back and forth. (The shimmy would happen with no movement input as well)
Thanks for all the info. We've reproduced internally and will look to get a fix sorted in a future update