#Combo continuation when midair

1 messages · Page 1 of 1 (latest)

fiery swallow
#

This one I like; starting a combo on the ground fully continues it even when the player entity enters aerial status, if it happens within the duration of the combo, as opposed to cancelling the animation I suppose. A-la tilts in a game I've played called Naruto STORM. I honestly hope it's intended because it's cool, but I simply wanted to do my due diligence and bring it to the dev team's awareness.

rare temple