seed: 363998048/1
version: 0.5.1c.108329
A problem occurred when I was playing with a friend, I was the client during a single cycle that lasted 4 hours. We had killed the first two crowns and we were going to the third one, that was shown on the map as the two bosses in one Crown fight (I didn't find their names yet)
On the way to fighting this last crown, I tried to kill some mobs around to farm bright blood, when suddenly the visual effects glitched and the UE4 engine crashed. My friend Extracted and waited for me on the hub.
Here happened some things:
- my crash was considered a death and depleted 1 point of durability of all my gear
- although, we defeated 2 crowns, we only received 1 abyss stone
- the third crown became the Wolf Dro on the HUB Preparation, who we had already defeated, as shown in the image.
- but when we landed on Overgrowth, it showed the correct Crown (the double boss). Except, entering this last crown fight, It didn't have a cutscene like the others, and instead who really showed was the boss Dro, much stronger, and already jumping on us without a time for reaction.
My loadout was:
- vermillion character
- gunslinger SyCom
- orange tier, lv5 balanced blade
- purpler tier, lv3 scatter
- no armor
Saddly, I didn't took a print at the time with the effects and we kept trying to play.
PC:
- GPU: Radeon RX 6750XT 12 GB
- CPU: Ryzen 5 5600G
- RAM: 16 (2x8) GB DDR4 3000mHz with XMP enabled
- OS: Windows 10 22H2 / Compilation Ver.: 19045.5371
- Motherboard: Gigabyte DS3H V2 rev. 1.x - Socket: AM4 B450M
- Running in Background: amd adrenaline, steam, syncthing, obsidian, discord.
Edit:
- only the crash with UE4 is a bug, but maybe the crash dump can be useful for the devs.