Currently the Adept's most oppressive move is his tracking fiery orb. Parrying seems like it'd be a good counter however inexplicably it does nothing to the ball despite it seemingly being a projectile. In the clip you can even see that I did a perfect parry at first as my character flashes red for a second and the orb doesn't even get knocked off its course.
#Parrying the Adept's tracker ball should destroy it.
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Im gonna assume once they fix parry you could reflect it back
How do you mean "fixing" parries? I've been practicing them quite a bit and so far this is the only odd interaction I've come across
Maybe forgetting some rarer enemy types/attacks
oh sorry i meant the EXE upgrades that are supposed to reflect projectiles back