#keep having Fragmentum show up in crash log
38 messages · Page 1 of 1 (latest)
(kept it in the note to remember to remove it and forgot anyway)
it was not the cause though
You're using NeoForge, right?
Have you already found a solution, or did you delete the message for some other reason?
fragmentum was not the cause, it was just showing up in the “head” section a lot, i removed another mod and meant to close the post but ig i hit the wrong button
sorry for the ping
i tend to forget to turn it off on mobile
unfortunately i do not remember which mod it was
It would also be useful for me to know what's causing this so I can look into the possible reason
in retrospect it seems obvious but it was inventorytweaks (reforged)
prolly any other UI mod as well
was throwing me off bc i could fix it by removing unrelated cobblemon addons too, so these two mods work together normally but throw in something else and they break
just an update, in my case it was enchantment description, i assume anything that touch the tooltip will result in a crash
another update:
after removing enchantment description, the modpack doesnt crash but stuck at the loading screen, after removing some more mods the crash come back again 😭
removing fragmentum + obscure tooltip does fix, heres just one of them crash log and latestlog if you wanna check it out
found another incompat, not too sure but its even more instrument, genuinely no idea how and why
lol i have same phenomena more crashes
this time its the combination of the corpse mod and [let's do] series that causes a CTD
which worked fine before so idk
maybe it is a compat in one of these
okay might have found the fix
deleting the fragmentum config and removing paxi and its config seems to have fixed things while the other mods function
will see if this holds up
Deleting the configs definitely doesn't affect anything, but Paxi may trigger a resource reload before NeoForge allows access to the mod .jar paths (this is necessary for built-in packs), which causes a crash
I'll see if I can do something on my end. But Paxi should also be compatible with mods that are compatible with vanilla
can't say. I do something and it prevents the crash but then i go back to configuring my modpack and the crashes return
ill just wait to add fragmentum at the end
oh i too have paxi, that make sense
im having this same issue with fragmetum crashing my game with error code 1
^ neoforge as well btw
the game opens without it (but cant proceed because ars had the pre-requisite)
^ fixed this, had to go to fragmentium 0.0.12
This is not related to the current issue. Take a look at https://discord.com/channels/899742852681191444/1443576106052751451
o ok ty
@here Please check whether this build resolves the issue.
IMPORTANT: do not use Ars Elixirum or Pillager Caravans, only Obscure Tooltips and this Fragmentum build.