#Racingapp 3.3 - More UI updates, pre-made tracks and more!

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still kernel
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Tons of stuff was changed as of the last post, but here are some highlights:

  • Added core bridge
  • Added ESX support
  • Added QBox support
  • Added default tracks in default_tracks.sql (Can be imported even if you have existing tracks)
  • Added option to do forced first person races
  • Added curation options so you can curate and un-curate tracks in the tracks menu (new auth option in Config)
  • Reworked the Racing HUD look
  • Added split-times to HUD
  • Added 5 new exports for joining, leaving and setting up races, and for fetching tracks and available races (see Readme for more info)
  • Added "show track" button in My Tracks and Available Races tab so you can preview tracks from there
  • Notifications show up in the Tablet if it's open
  • Added option to change the custom primary color with Config.PrimaryUiColor
  • Added DrawText checkpoint pillars with customization. Can be toggled off with Config.UseDrawTextWaypoint and
    modified in Config.DrawTextSetup
  • more so much more

Github
UI Showcase

GitHub

Racing script with ghosting, advanced leaderboards, class system and race positions - Coffeelot/cw-racingapp

Get it here: https://github.com/Coffeelot/cw-racingapp

This is the 3.3 changelog, but so much has been added since previous videos. Readme has been rewritten so that is a better source of features

  • Added support to swap Core.
  • Added ESX support (thank @detroit__tony for this)
  • Added option to do forced first person races
  • Added curation op...
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elfin remnant
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Sick man you been doing good on this

deep grotto
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what commands are you using in terminal to get a dev server up in browser? Tried npm run server but it's invalid, and npm run dev just gives me a blank white page

still kernel
deep grotto
still kernel
worn creek
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Can i get the link of that postal map