#GGC-Weapon Pack
16 messages · Page 1 of 1 (latest)
thhanks boss!
I mean its literally changing ammo types otherwise it works fine 😂
for the teaser ammo how to make this for jim-consumables QBCore.Functions.CreateUseableItem("taser_ammo", function(source, item) local src = source local Player = QBCore.Functions.GetPlayer(source) if Player.Functions.RemoveItem(item.name, 1, item.slot) then TriggerClientEvent("FillTaser", source) end end)
Jim consumables ?
U don’t eat taser cartridges
And u need the code within the block
any chahnce you can send to me?
Oh my gosh I fully forgot to send you, I'll be on my PC in like 16h and I'll send it then
THANKS SO MUCHH! ❤️
Hi @pulsar drum could you send the file as well please
here you go
It should work although I just copied this from the other guy
Oh also I have the caliber things for my evidence delete them if u don't need
and does that add it to you or does it not take a script? ?