#The Reveal Trailer

1 messages · Page 1 of 1 (latest)

quartz crest
#

Dedicated area for analyzing and discussing about the Reveal Trailer: Little Big Adventure (Twinsen’s Quest).

#

Before I offer any criticism, I want to make it clear that I absolutely LOVED the trailer. There are a couple of minor things I would do differently. For instance, during the zoom-out at the end of the trailer, I’d gradually pull the camera away from the planet until both suns come into view. But honestly, that’s a minor detail...

#

In the game trailer, we can see the desert scenario. For geographical consistency within the game, wouldn’t it be interesting to adjust the shadow angles? In the desert, shadows shouldn’t have angles, at least from my perspective.

rustic hornet
#

That's very nick picking :), but it always depends on the time of the day. The planet is still in orbit of both suns, so that can change.

quartz crest
#

I was rewatching the trailer, and I noticed that the ‘sound effect’ of the magic ball in this scene is different from its traditional sound (which we can hear more towards the end of the trailer in a "gameplay"). Personally, I wouldn’t mind wtih this new sound instead of the traditional one that sounds like jelly...

muted schooner
muted schooner
vital narwhal
#

I noticed something while going through the trailer frame by frame to admire the new animations, it may very well be something that's already been fixed but Twinsen's new ball throw animation doesn't seem to visually match the point where the magic ball spawns, like, when it leaves Twinsen's hand it snaps back to roughly where Twinsen's idle standing position would be. I dunno if changing it at this point would risk messing up anything (perhaps it would risk clipping through walls since Twinsen lunges forward so much during the new throw or something) but just wanted to point that out