#💬gameplay-discussion

1 messages · Page 87 of 1

west perch
#

Not speedrun, clearing

strange ridge
#

And luck (pre-frontface)

grim pine
#

except when due to random bs shanako run so close to enemies she can't hit barely anybody with aoe

#

yeah how nice

west perch
#

makoto is

strange ridge
grim pine
#

for yellow ig

west perch
#

who's asking you to speedrun

past spruce
west perch
#

ue30 makoto

strange ridge
past spruce
#

But we don't talk about her

west perch
#

3* makoto is enough for yellow

past spruce
#

Yeah

strange ridge
#

Painfully so

west perch
#

ue30 can off-colour

#

ue40 even kills Goliath off-colour

grim pine
#

not in pink tmt

strange ridge
grim pine
#

why does raid need to make you that desperate?

#

doesn't it make it shit raid?

pallid inlet
#

What

strange ridge
#

No

#

That just means you want to win by any means necessary

#

And like Chesed isn't a shit raid

pallid inlet
#

What’s even the point here exactly

grim pine
#

so you're saying you gotta work your ass out making a team specifically to deal with bs mob span and movement rng

pallid inlet
#

???

west perch
#

"movement rng"

grim pine
#

seems kinda ass to me

west perch
#

where's your skoharu iori nonomi momoi

pallid inlet
#

Since when is movement rng so important to clearing

past spruce
strange ridge
#

Not sure how applicable this is to you, but here's how I did my torment run

grim pine
past spruce
#

That's not a normal clear

#

At all

grim pine
#

in p1

pallid inlet
west perch
#

I can bring 3 aoe in p1 and blindly play and I'm not malding shit

strange ridge
#

Its possible for P1 to even replace Kisaki with Serina here

obsidian heath
pastel mortar
pallid inlet
#

P1 is kinda free

past spruce
strange ridge
past spruce
#

🤦‍♂️

west perch
#

and yet I bring tyuuka in goz and I'm still malding pos

pallid inlet
#

If you’re “just clearing” none of this rng even matters

past spruce
grim pine
strange ridge
#

P1 in particular

grim pine
#

p1 is enough ok

west perch
#

if you're mad at chesed because you're bringing 1 aoe in p1, that's on you

strange ridge
#

P2 is kinda easier in Goz

west perch
#

you're not even supposed to clear p1 with a single aoe

past spruce
#

You are willingly signing for pain if you are doing Chesed with 1 aoe

azure knot
#

das true

loud knoll
#

I can show you 0 restart strategies for chesed if you struggle so bad AronaJoy

past spruce
#

When s.hanako didn't exist people had to run 2 more more aoe

#

Heck, even yellow torment used Makoto and Cherino for p1

pallid inlet
#

There’s more game ending rng events that can happen on goz than chesed

past spruce
#

For comfy

grim pine
#

i just hate chesed mobs more than goz

strange ridge
obsidian heath
grim pine
#

you don't need to show me how to shanako p1 or anything

pallid inlet
grim pine
#

the part before the boss chamber

strange ridge
#

Turret room?

past spruce
grim pine
#

aka the p1

past spruce
west perch
#

just tell us you hate sweepers YoshimiLOL

past spruce
#

Yeah

grim pine
#

i hate those too

#

sweeper jfd == ass

strange ridge
#

Or tell us you hate the turrets

grim pine
#

idk about turrets

past spruce
#

The turrets aren't the problem

grim pine
#

turrets only problem if shanako or other dps gets too far forward

pallid inlet
#

If you leave them alive for too long then it could be a problem

grim pine
#

so they can't be fit in the cone

strange ridge
west perch
#

turrets problem is they snipe momoi

grim pine
#

what?

pallid inlet
#

Turret snipes the furthest standing student

past spruce
grim pine
#

i don't have a problem with turrets sniping anyone lol

strange ridge
#

Yeah I know

grim pine
#

the only one dying was lvl 75 imine wheezeW

strange ridge
grim pine
#

uhh idk

#

goliath too strong

#

i just got her to 85 and it was fine

strange ridge
past spruce
#

Even aoba survived this raid

pallid inlet
#

Red armor

west perch
past spruce
#

Yeah

strange ridge
#

But again, that just meant I had to deal with them faster

past spruce
west perch
#

if you really wanted comfy you would've brought a healer like kokona or atsuko

strange ridge
#

But if there's something I loved in this raid

#

I can make Megu the tank

proven dove
#

It's not about difficulty for me.

I like goz greg kaiten binah geburah

Neutral on hiero hod peroro

Dislike chesed shirokuro kurokage (need to try the new ver though)

pallid inlet
#

Srkr is ass

west perch
#

just do tor and it's not ass

proven dove
#

And I like boat too (minus the bgm)

pallid inlet
#

Maybe because I balded purple torment with boshi

tender eagle
#

tor srkr comfy

grim pine
#

well anyways as i said the issue is
in chesed student's position starts to get fucked up right from the wave 1
where in ins you even get random bot spawn and sometimes you get a bot running to far top left or not without even you doing anything
then everything basically multiplies and it's very difficult to get a predictable run

the comparison was with goz and with goz (at least if you use tyuuka) it works out differently
even though it's reliant on well placed repo, if you are consistent with those they work as a reset for student position, making it much more predictable
that is all

tender eagle
#

just don't do balder strats

past spruce
#

I didn't have Shupos and Kisaki last Srkr GA

#

Was fun cooking teams for it

#

I still hate Shiro AA hitting D.Aru 5 times in a row

strange ridge
west perch
#

brings a tank that does nothing and 1 aoe in p1 chesed and compains about rng
Next I'll bring kotori to goz p1 and complain about how shit my rotation is

grim pine
strange ridge
#

...

grim pine
#

shanako and nutsuki have their issues

strange ridge
#

What else do you have?

#

Momiji?

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The other purple AoES?

grim pine
#

funny i used momiji for p2 to kill the last wave instead of skoharu keke

obsidian heath
#

there are ways to predictably manipulate movement in p1
pic 1: I leave one guy alive and shoot it with eri to charge the wand
pic 2: hanako sprays the left flank while the remaining guy spawns a sweeper and that sweeper prevents hanako from moving forward
this is actually 100% consistent

grim pine
obsidian heath
#

most people copy the japanese and they probably came up with even better strats

past spruce
obsidian heath
#

ins has random spawns? i didn't notice on yellow/red

pallid inlet
#

All the wave spawns are consistent

past spruce
#

No

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There's no rng in wave spawns

grim pine
#

then why does that one bot gets out of aoe only sometimes?

past spruce
#

Oh that

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That's just position

strange ridge
#

Enemy movement and positioning

obsidian heath
#

they probably sometimes AA him down
the tank should be in the center

pallid inlet
#

That’s just how it is

tender eagle
#

That's just your students inconsistent positioning

grim pine
#

well whatever it is it's fucking random and it makes me mad

tender eagle
#

things die in different orders and they run whereever they feel like

past spruce
grim pine
#

what is it then

past spruce
#

If you reset multiple times you can see they go on the same spot

strange ridge
#

What in the speedrunning mald is this?

pallid inlet
#

That’s just how it is

grim pine
strange ridge
#

Then let it die with AAs???

grim pine
#

when you reset sometimes first nonomi can hit all mobs and sometimes one mobs runs away and she can't hit all of them

#

what is that?

summer dew
#

the second row is sometimes 4 drones and sometimes 2 drones 2 humanoids

pale fractal
#

ins do have random spawns

obsidian heath
#

put the tank in the center, not on the right flank

summer dew
#

thats what causes them to run

past spruce
#

That's just Nonomi's accuracy

#

Not the mobs

grim pine
#

the bot is not in the aoe

past spruce
grim pine
#

what do you mean accuracy

#

you can't fit all of them into 1 aoe sometimes

strange ridge
#

Ahain, just deal with it using AAs

pallid inlet
#

Or use an aoe ex skill again

strange ridge
#

Bring another one

grim pine
past spruce
#

Nonomi isn't really a reliable aoe unit

obsidian heath
pallid inlet
dim frigate
#

This boss sucks 🤧

past spruce
#

Cherino can get the job done even tho she misses sometimes

grim pine
strange ridge
proven dove
#

Is this about insane yellow ? Cherino makes it really comfy

pallid inlet
strange ridge
proven dove
grim pine
loud knoll
proven dove
#

I'm using rio with her so I can spam her

past spruce
strange ridge
past spruce
#

You can change her position to hit all of them

grim pine
#

so comfy

pallid inlet
#

There are far worse things that happen on ticket even after mocking

strange ridge
#

^^^

grim pine
pallid inlet
#

Maybe use another aoe skill

grim pine
#

thank you very much

pallid inlet
#

If a mob is out of position, so what? Just use an aoe skill again

grim pine
#

at least no one says chesed has no random movement/positioning now

pallid inlet
#

If you’re truly doing a comfy run, this shouldn’t matter at all

grim pine
#

or maybe the gameplay shouldn't involve heavy rng elements

strange ridge
#

I've faced Chesed with a relatively many amount of times. And I can say EVEN me using Makoto might leave 1 enemy behind because I am 1 pixel off

grim pine
#

imagine that

past spruce
loud knoll
#

You know what else has random movement? Missions NatsuScared

pallid inlet
#

There are worse things you deal with on raids

grim pine
#

yes and?

old rose
#

the gameplay doesn't involve heavy rng

obsidian heath
#

know the work rules
random damage variance: awww you're sweet
random events: hello, human resources?!

old rose
#

literally everything is deterministic

pallid inlet
#

Even worse rng mechanics than “ooh this mob is one pixel to the left”

strange ridge
tender eagle
#

You know we used to just call having to adapt to that a skill

past spruce
strange ridge
#

It just happens

past spruce
#

They did make raids less rng

grim pine
pallid inlet
#

Kurokage before the eye nerf

grim pine
#

yeah eye is ass

old rose
#

wait goz is also not that bad

grim pine
#

you know what else is ass?

past spruce
#

We have Goz Train rng, T.Yuuka position

grim pine
#

chesed mobbing

pallid inlet
grim pine
#

it is

old rose
#

why are you malding goz train rng when you could just adapt and repo to the correct side

#

like a normal person

past spruce
#

Let's run only 1 aoe on a aoe reliant raid

obsidian heath
grim pine
#

yeah i don't remember needing to mald goz train side

pallid inlet
grim pine
#

even for a speedrun score

past spruce
strange ridge
#

Again, just bring more than 1 AoE and let the ones that weren't in range be dealt with AAs

west perch
pastel mortar
west perch
#

for minimal repos needed

strange ridge
#

Or

past spruce
#

My suggestion for you is to use 2 more more aoes and don't rush it

grim pine
obsidian heath
#

my own nozomi comp for goz p1 was no-restart comfy
it just dealt like 30M instead of 45M

strange ridge
#

Give up your speedrunning strats and be slacc

grim pine
pallid inlet
#

None of this would be an issue if you simply slacc torment

grim pine
#

just make it the same

pallid inlet
#

They did

#

On torment

past spruce
#

They will move after a bit

grim pine
#

yeah and in one case nonomi can't hit them all

#

why

pallid inlet
#

Whatever rng chesed has is not even close to being as bad as other raids

grim pine
#

why is there a need to have this

pallid inlet
#

I don’t see why nonomi missing a mob is that bad

#

Is your rot so bad that missing a mob means failing p1?

tender eagle
#

she's gonna miss anyways

summer dew
grim pine
#

can you stop projecting about me failing p1

past spruce
#

Since they are regening more cost

#

Before 2nd wave spawns

loud knoll
#

Ditch Nonomi for s.Hasumi, forget about misses

past spruce
#

Unless it's a specific time comp

grim pine
#

aren't games supposed to be fun?

pallid inlet
old rose
#

you should not care so much about being able to clear the entire wave in one nonomi EX

dim frigate
#

This is just being stubborn lol

old rose
#

your clear is not comfy if you're resetting for that

pallid inlet
#

Nobody is forcing you to play the game one way you don’t like

west perch
#

things can be annoying and fun shiroko

grim pine
copper crescent
#

If ur scorechasing, u know what u signed up for

old rose
grim pine
#

yes

past spruce
#

I feel like your description of fun is just spamming skills and easily clearing raids

old rose
#

just make everything deterministic

grim pine
#

yes

west perch
#

wait till this guy realises he's playing a gacha game, where RNG determines the characters you get NatsuScared

summer dew
old rose
#

true we should make gacha give the same students in the same order for everyone as well

obsidian heath
#

randomneds in my casino game?

pallid inlet
#

Unbelievable!!! NatsuStareFront

grim pine
#

casino is gacha

past spruce
#

Yes

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Wow

grim pine
#

why does battle need to be casino too?

obsidian heath
#

it's really not

#

and even if it is
improvise, adapt, overcome

copper crescent
#

It's about the mindset

grim pine
#

improvise, adapt, overcome == reset

past spruce
obsidian heath
#

reset button was a mistake

grim pine
#

true

west perch
copper crescent
#

And that mindset has so many levels to it

past spruce
#

Just run 2 aoes and don't mind the fact that there is one mob left that you cannot hit

west perch
#

have you even done a normal clear before at this point? shiroko

past spruce
#

Just AA that guy

#

You aren't malding right?

#

So just go for a clear

grim pine
#

i didn't speedun chesed tho, so i don't really get why you so quick at dismissing i think genuine points about annoying rng that really doesn't have a good reason to be there as speedunning pains

past spruce
#

If you are malding, you have to accept that you will have a bad time most of the time

west perch
#

unironically I've malded more on m16 in JP than chesed this raid KoharuWheeze

old rose
#

rng in the game makes it more fun

past spruce
grim pine
#

like do you really look at chesed and say oh yeah, so the way the waves have random spawns and students tend to have unpredictable positons really add to my gameplay experience?

#

if yes they have fun ig

bleak verge
#

Hmmmm....

pallid inlet
#

If the rng is so bad, improve around it

copper crescent
#

That's the uniqueness of chesed

bleak verge
#

Miyo is good?

copper crescent
#

No

old rose
pallid inlet
past spruce
#

No

grim pine
past spruce
#

No

obsidian heath
bleak verge
copper crescent
#

Altho I think eva on chesed is cringe

grim pine
past spruce
west perch
#

I'm still sussing on new raid for miyo & ritsu

grim pine
#

i find chesed annoying and unnecessarily rng filled without speedrunning

supple star
#

Not fun

ashen goblet
pallid inlet
old rose
grim pine
steep vortex
#

thats why i slacc chesed, no point in malding

pastel mortar
past spruce
#

It's rng if you don't watch how to counter that

#

There's ways to counter that rng

obsidian heath
#

just do torment 🛌

past spruce
#

Like Nonomi position on starting pos

west perch
grim pine
past spruce
#

For chesed as example

loud knoll
#

I feel pretty good when I spawn random aoe left and right and think how someone else needs pixel price s.hanako aims instead of that SuzumiSmug

past spruce
#

That's just the controllable ones

#

Crit and stab are totally rng

orchid axle
#

We countering rng?

grim pine
#

just counter rng with exceedingly comfy strat

#

surely no problems with gameplay whatsoever

orchid axle
old rose
#

being able to adapt to a boss' mechanics is interesting

pallid inlet
past spruce
past spruce
old rose
#

clearing by using the same exact skills in the same exact order in the same exact direction every time is less interesting imo

obsidian heath
grim pine
past spruce
#

There isn't really a problem with that

pallid inlet
grim pine
#

comfy strats aka cope strats

orchid axle
#

So if we sit on our toilet, our crits are 100%

old rose
past spruce
candid gust
dim frigate
#

The cope is adding one more aoe student to the aoe raid

copper crescent
#

U know, now that u point out the mobs rng, I got reminded of how bad luna chesed will be

orchid axle
candid gust
strange ridge
past spruce
pallid inlet
old rose
#

the opinion of the people typing in here is not the one that the devs are primarily accounting for when designing their game

west perch
orchid axle
#

Extra crit and stab

copper crescent
#

Luna is probably gonna be like your ex kills half the mobs

west perch
#

luna likely brings in healers for p1 ngl

copper crescent
#

And the rest u gotta aa or use another ex

ashen goblet
# old rose disagree

Krkg hitting the same student with eye multiple times needing to restart for half an hour on that alone, Goz train going right instead of left 20 times in a row, hiero targetting the worst student with curse, Binah breaking the barrel so akane sits under its deadly laser and forcing a restart. Truly peak entertainment.

grim pine
past spruce
strange ridge
pallid inlet
west perch
#

and then we're gonna have some ppl bring ue40 reisa for mobbing

copper crescent
grim pine
old rose
#

it is interesting having to heal a different student depending on rng

#

or change your skill order

old rose
#

or repo a different place

pallid inlet
#

Comfy is not caring about even the worst possible rng events

grim pine
#

imagine having to 3pan cheese because you gotta account for every way rng can fuck you over DeadassSkull

ashen goblet
#

Well, I wont argue that rng cant be good. But sometimes its way too punishing.

old rose
#

if your raid is beatable by a macro performing the same 143 actions sequentially every time that's not so interesting

strange ridge
past spruce
ashen goblet
#

Krkg should be much easier now.

past spruce
grim pine
#

meanwhile some other rando gets perfect run on their first attempt

past spruce
#

Yeah, that's the problem

past spruce
#

Comparing yourself to others

strange ridge
#

But

past spruce
#

Don't do that

west perch
old rose
strange ridge
#

Comparing yourself to others is bad for you

past spruce
#

Appreciate the effort that you did

grim pine
orchid axle
pallid inlet
#

You really shouldn’t be comparing to others who do better than you

#

I’ve cleared purple torment very comfy

#

Even when missing half the mobs on one side with shanako ex skill

ashen goblet
west perch
#

she's still p1/3 material ReisaStare

copper crescent
#

Compare yourself to yourself and others will start comparing themselves to you

grim pine
ashen goblet
#

Is she?

pallid inlet
strange ridge
marble gust
#

schizo raid behaviours

west perch
grim pine
#

maybe weird idk

pallid inlet
#

Not to that extent

old rose
#

just use another EX

marble gust
#

try clearing chesed without shanako at all

#

and come back

grim pine
#

another ex through the rotation

dim frigate
#

Caring about how many teams you send at a specific raid boss is just strange

grim pine
#

why can't the game just be normal

old rose
#

oh no! I need to use another EX! my entire rotation is ruined!

marble gust
#

do 2pan tor without shanako

#

or 3pan without smika

pallid inlet
marble gust
grim pine
#

not denying that tbh

orchid axle
loud knoll
#

Select normal difficulty for normal game, its up there

west perch
grim pine
pallid inlet
grim pine
#

???

orchid axle
grim pine
#

sorry wanting to get the plat reward means i need to uninstall?

#

what?

copper crescent
#

If u want plat do tor

grim pine
#

ye i did

pallid inlet
copper crescent
#

Wtf

#

How are u not plat then

marble gust
#

comfy tor clear is plat

obsidian heath
#

how long will the bait keep being thrown

grim pine
copper crescent
#

Wtf are we even complaining about when u want plat and got plat

orchid axle
#

Why is this atmosphere so uncomfy

grim pine
#

it has wave rng which is completely unnecesssary in my opinion

pallid inlet
marble gust
#

I wonder

copper crescent
#

Chesed is like the 3rd released boss

grim pine
copper crescent
#

Bro has been here for ages

pallid inlet
copper crescent
#

I thought that was srkr

pallid inlet
#

Chesed is the second released boss

strange ridge
copper crescent
#

Oh

strange ridge
#

3rd is Srkr

marble gust
#

dem i thought it was like binah srkr hiero

pallid inlet
supple star
#

Malding == no fun
No mald == comfy

#

Thats all

old rose
grim pine
pallid inlet
#

Missing one mob is not as game defining as eye rng

strange ridge
#

^

marble gust
#

why rng

#

crit mald stab mald acc mald

copper crescent
#

position mald train mald eye mald

marble gust
#

elephant in the room

grim pine
pallid inlet
#

Evasion mald

marble gust
#

those stats are written in game

strange ridge
#

You guys are lucky to never experience C. Sena fraud arc NinDead

strange ridge
#

And I hope you guys never will

pallid inlet
grim pine
loud knoll
#

For what malders will mald if there will be 0 rng?

grim pine
copper crescent
#

Everyone on lb would have the same scores

marble gust
#

the students having crit, eva , acc , stab stats already shows the game has rng stats

#

why does the rng stat game has rng

#

😟

grim pine
copper crescent
#

Following hw down to each frame is not difficult for top 100 ppl

loud knoll
old rose
#

for example of games with damage variance:

  • pokemon
  • diablo
  • wow
  • poe
  • fire emblem
  • xcom
  • skyrim
  • witcher 3
  • monster hunter
  • final fantasy
  • dragon quest
  • stardew valley
  • terraria
  • d2
  • warframe
  • apex
copper crescent
#

Yup

marble gust
old rose
#

these are generally regarded as decent games

ashen goblet
copper crescent
summer dew
#

crit harder and sleep NinSleep

copper crescent
#

Raids would also be much easier

strange ridge
#

Also on that note

#

B. Hoshino never crits :hoshinobald:

marble gust
#

why you want stat rolling gacha in this game too?

copper crescent
#

Either that or they make it whale and you'd complain about that too

loud knoll
supple star
grim pine
copper crescent
copper crescent
#

Wtf bro thought ue60 is expensive for whales

pallid inlet
old rose
#

these are very very good games that intentionally add damage variance, so if you assert that adding rng (in the form of damage variance) is bad/unfun, then you are asserting that the devs for all of these games have made a mistake

strange ridge
#

I'm sorry you feel that way, but at this point I really feel this is where I drop the Skill Issue.

copper crescent
#

These ppl always get ue60 so their club mates and friends can borrow

supple star
orchid axle
#

Oh

grim pine
#

wasn't i only talking about ba?

pallid inlet
strange ridge
#

Bald, mald, cry, improvise, adapt, overcome

marble gust
#

if you dont like it then dont play it

strange ridge
#

Repeat

marble gust
#

simple

old rose
copper crescent
#

No rng means it'd just become a whale game without any depth

grim pine
copper crescent
#

Either that or a grindy game

marble gust
#

we're just saying its not a rare thing

pallid inlet
#

If you don’t like engaging with rng then don’t engage with it

orchid axle
#

What are we even arguing about anymore...

grim pine
copper crescent
#

But yeah, people who complain about certain things will also complain about other things of that same level

calm flicker
#

It's a gacha game

strange ridge
#

Again, you have your right to hate it, but you also need to adjust or bust.

marble gust
calm flicker
#

Ofc it has RNG

marble gust
ashen goblet
marble gust
#

which gacha game doesn't have rng

copper crescent
#

If u don't have rng, you'd complain the game is too hard and need too much whaling/invest

grim pine
copper crescent
#

And then complain about why you need so much planning for something so simple to do

marble gust
#

i doubt other gacha battles doesnt require restarting

#

either for skill issue or for rng rolling

orchid axle
#

I'm gonna do 1 pan tor with ticket!

calm flicker
#

Crit mechanic itself is rng

copper crescent
#

Or why the gacha is so rng based and skill check is so hard

grim pine
strange ridge
orchid axle
old rose
# grim pine what's the reason?

to name a few:

  • prevents the game from being solved; deterministic gameplay quickly becomes a math problem (always do this at this time on this pixel)
  • adds tension to fights (omg she dodged the attack, or lets go never punished)
  • discourages risky strategies, so you don't rely on perfect math, but instead learn broad game/boss mechanics
  • makes the game more realistic and smooth, rather than robotic and algorithmic
marble gust
#

well no one is saying the rng is to appeal someone or whatever

#

again if you dont like it just dont

calm flicker
#

It's up to you to embrace or minimize the rng

copper crescent
#

If it's already solved, what's interesting about it

marble gust
#

highscore clears are people who min max the rng for obvious reasons

#

when they couldve cleared with comfy

old rose
#

I'm not a game designer, so I would not know best, but as someone who nuzlocked pokemon for 7 years I'm quite familiar with rng in gameplay

loud knoll
#

If you remove rng what lefts of the game?

  • copy formation
  • copy investment
  • copy button press order
  • get exactly same score as 500 other players
marble gust
#

you mean 30000 other players

pallid inlet
#

Ain’t nothing fun about that

calm flicker
#

If everything feels the same

supple star
#

You mean the whole server

calm flicker
#

What's the point of trying out new stuffs?

copper crescent
#

Your score is basically worthless since there's no work needed to get that score

marble gust
#

and the speedrun/comfy strats are figured out by the community

#

not like the devs gave us hw and we copy it

calm flicker
summer dew
#

tbh i like randomness but i also like balding to overcome it 👨‍🦲

grim pine
# old rose to name a few: - prevents the game from being solved; deterministic gameplay qui...
  • first point: instead of solved determinsitic problem it becomes statistic problem, aka do you have time and mental strength to retry enough to get the random chance of what you want
  • tension can be put on your skill, a lot of competitive fps games have no rng yet matches are tense
  • actually hard disagree, rng encourages risky strats, have you seen what speedrunners do?
  • can't really call smooth something that needs basically adjusting every time, don't you think
marble gust
#

so if the hw creator made a mald hw why follow them

copper crescent
#

But yeah I do think there is a point where rng might be too much

old rose
#

games are not designed around these players

marble gust
#

mario speedrunners

pallid inlet
#

If you’re a min maxer, you already know how rng is like

loud knoll
past spruce
grim pine
#

so why is score an argument here?

calm flicker
#

Comparing with competitive fps games is quite farfetched

past spruce
#

Yeah

old rose
#

rng also makes speedruns more interesting because of how they handle the variance; praying for a crit/no crit, low stab, 1 eye stronghold, etc.

marble gust
#

ba vs fps games is lmfao

#

imagine valo had crit mald

grim pine
old rose
summer dew
#

fps game where headshot giving double damage only half of the time would be fun

grim pine
#

Maybe hoshinoblindstare

grim pine
#

surely would be quite infuriating tho

frail glen
#

Running shooting is basically crit

calm flicker
#

Beside, like any games, you have both side

#

One plays casually

frail glen
#

Also like, there def is more games with fluctuating dmg range, crit chance etcetc than ones without

calm flicker
#

Other is competitive

#

It's your choice to choose how u play

grim pine
#

this went kinda far off the rails but like I really feel that if chesed waves weren't random and students moved more preditably it would be better
I don't really into saying that crit rng and other things need to be eliminated too
But IMO movement is one of the most flaky parts of BA gameplay

orchid axle
#

Bruh no way my game crashed again

grim pine
#

chesed exaggerates it with random spawns

calm flicker
#

Old Kurokage

#

Old Goz

past spruce
#

Not really random

grim pine
#

at least feel better

past spruce
#

But makes sense

marble gust
#

is chesed spawns rly random

dim frigate
#

Can u put momoi into ur team comp yet

old rose
marble gust
#

tor?

past spruce
old rose
pastel mortar
past spruce
#

When the mobs spawn

calm flicker
#

Insane Srkr

past spruce
#

Some move to the left

#

Well, one soldier does

grim pine
#

it makes it annoying and enfuriating

frail glen
#

Speedrunning i guess? There are instances where a single bot survives from cherino

past spruce
#

If you really want to know why they do that it's because of hitboxes

calm flicker
#

I mean, in terms of clearing, it shouldnt be too crazy

grim pine
#

why is this so confusing Pensivesmh

past spruce
#

It isn't rng

obsidian heath
#

torment hotfixed much of the annoying rng yet people continue to point at ins and complain

supple star
past spruce
#

Its hitboxes

marble gust
#

p sure chesed saves some other mald you wouldve had in other raids in return of mobs mald

calm flicker
#

But if u are infuriated about not clearing a single mob

calm flicker
#

U are speedrunning atp

grim pine
#

like for a raid i want to mock it and have a strat
maybe i can account for one-two-three variances in the run

supple star
old rose
past spruce
grim pine
#

but like not when every single run can have different student positions, mobs surviving etc

grim pine
#

ig too much to ask

frail glen
#

I was malding cherino, then decided to go comfy

#

Comfy strat really changes a person

marble gust
#

plays rng game, why this game has rng?

past spruce
grim pine
strange ridge
#

Incorrect summary: Give Cherino Bknd Gear where BG1 gives + 300 accuracy

grim pine
pastel mortar
past spruce
#

I think you'll be happy how easy it is

#

No rng

#

Like what you wanted

grim pine
#

ok ig

past spruce
#

But anyways, bosses will have some gimmicks that will annoy you

grim pine
#

sure

calm flicker
frail glen
grim pine
calm flicker
#

Just swap NYK with IMari

west perch
grim pine
#

not wanting to deal with nyk randomly dying == speedrunning

frail glen
grim pine
#

anything not particularly fun to deal with in a raid == speedrunning

summer dew
#

idk this raid has been pretty chill really.
day 1: clear all colors
day 2-4: try to improve in mock
day 5: notice hairloss and sweep all tix
NinSleep

west perch
#

she is supposed to get killed in that raid

calm flicker
#

It’s actually not crazy for comfy clear Peroro Tor

#

It's basically 2x BHosh

west perch
#

that's the point of laser chaining

calm flicker
#

And eep

frail glen
grim pine
pastel mortar
past spruce
dim frigate
#

Any mechanic that kills my run = bad

west perch
#

shiny hunt into 2 groggy is too big brain I know AkoSigh

loud knoll
#

You can bring nyk into non-speedrun and let her die. Boss is almost done by that point either way

past spruce
#

If you are doing tor

calm flicker
calm flicker
#

Since Kei is basically Blue BHosh

#

With ideal def

strange ridge
#

Blue buffer who will not die

grim pine
strange ridge
#

From a single sneeze

carmine pulsar
#

I was told there were cute gay boys here

calm flicker
strange ridge
calm flicker
#

1 less headache to worry about

#

But

#

If u still want to bring NYK

past spruce
calm flicker
#

U have acknownledged the risk

past spruce
#

It's 2 blocks to the left

grim pine
carmine pulsar
obsidian heath
grim pine
#

see i got both cherino and nonomi here

carmine pulsar
grim pine
#

so i should have had a good experience

#

apparently

dim frigate
past spruce
grim pine
#

yeah

past spruce
#

Why use Nonomi

#

When you see that she doesn't hit everyone

grim pine
#

gotta love using aoe on one remaining mob or wait for half a minute until it dies to aa Dead

calm flicker
past spruce
#

He has Makoto

#

On his skill cards

grim pine
#

makoto was the borrow btw

past spruce
#

Why use Nonomi

#

Who can't hit all of them

#

Than Makoto who can

calm flicker
grim pine
#

because 2nd wave is much better fit for her

calm flicker
copper crescent
# grim pine * first point: instead of solved determinsitic problem it becomes statistic prob...
  • Deterministic problems are much less interesting due to someone else solving it before you do; they are also much harder to design, not very nice for the devs; executing steps perfectly is just do you have time and mental strength to practice something that doesn't require strategizing
  • Frame perfect in this game is easy to do that everyone on top 100 can do them when given hw, this game at its core isn't a rhythm or fps game, and even in fps games, it's not much problem solving due to the strats already being well known
  • risky strats are used by top speedrunners, you don't need risky strats to clear
  • adjustment feels natural as it's a test of problem solving where you take into account what if something goes wrong and encounter that, and this game allows comfy options that don't need adjustments to clear
grim pine
#

if you use makoto in 1st wave there's even higher chance that with cherino and nonomi something will be left

past spruce
dim frigate
#

At that point just borrow makoto just build the team to cycle faster

past spruce
#

That can also happen

west perch
grim pine
past spruce
marble gust
#

me comfy

#

defo not hinata missing every mob possible

frail glen
past spruce
#

Pretty sure Nonomi on 1st slot will fix that problem

#

I think

loud knoll
past spruce
marble gust
#

its no smika

past spruce
#

But that's just my opinion

obsidian heath
past spruce
#

Ahh

marble gust
#

thats why im using that lol

marble gust
obsidian heath
#

I know it's D mood but 3 openings

past spruce
#

Mika before Chiaki tho

grim pine
marble gust
#

well nvm i think she did but like

#

worse mood here anyway

past spruce
copper crescent
#

oh i just realized that probably was last purple chesed

marble gust
#

had to mika cleanup

copper crescent
#

wait what no

#

there's sseia

#

why not smika 1pan psmh

past spruce
#

No s.mika clear

copper crescent
#

ohhh

marble gust
#

me anti smika

#

all for chiaki smh

grim pine
summer dew
grim pine
past spruce
#

0:00 ①40,061,840
5:08 ②40,066,880(現状のベスト)
9:51 ③40,065,280

もうちょっとうまくやれば4007乗ると思うんですけど、まだ通せてないので一旦供養します。
参考になれば。

※編集ミスで3本目の動画の左上の字幕が②になってますが、③です。

【参考にさせて...

▶ Play video
#

You can see in the video how they dealt with that problem

marble gust
#

they gave pausing an option

copper crescent
grim pine
past spruce
grim pine
past spruce
#

But yeah

copper crescent
#

you haven't even gotten into rotation and hw making, so you don't rly have a say in skill-based differentiation

marble gust
#

yikes

past spruce
#

You can just AA the bottom right mob with S.Mika

obsidian heath
#

doable but not comfy

past spruce
#

And aim s.hanako to the stowaway mob

marble gust
#

walking into my finals test copying homeworks, damn this course kinda trash

old rose
grim pine
past spruce
#

Is this bait?

obsidian heath
#

it's a joke

past spruce
#

I know

copper crescent
grim pine
#

i didn't say no tho

#

i said it's limited in its gameplay framing

marble gust
#

we call it homeworks cus real people made the tls, expect it to have human-like rng

copper crescent
#

how, gameplay framing is so wildly different between resets

marble gust
#

its not like theres a perfect tl where every rng is solved

grim pine
#

gameplay framing aka what are your actions you can do in the game

copper crescent
#

if you say it's a lot of differences due to rng, it's already not limited to gameplay framing due to having many possible configurations between resets and comps

#

there is a lot about what actions you can do in the game

#

that's why we have a ton of different hw for comfy vs speedrunning

marble gust
#

i copied some jp guy hw and revised it myself and got a higher score

copper crescent
#

rotations and inputs are very different between comps, especially when your investment differs from that of the hw

marble gust
young lotus
grim pine
copper crescent
#

people here improvise when they don't have the invest needed, which requires problem solving

past spruce
#

Self cooking

strange ridge
#

Believe me, even HWs are not the solution to everything

copper crescent
marble gust
#

treat rng as the compensation you even had a hw to copy the first place, where op needed to rng + self cook to start with

copper crescent
#

if that is your point, a deterministic game design would be even more limited in gameplay framing

strange ridge
#

Sometimes HW that are copied just don't do enough

copper crescent
#

since if someone already discovers the optimal solution to the design, there's not much other than following hw frame by frame

strange ridge
#

And that's where some will do their own thing

copper crescent
#

this is why ppl plead the 5th

strange ridge
#

I copied a Binah Torment HW and even with 2 teams copied it wasn't enough.

pallid inlet
#

Y’all still on this argument?

obsidian heath
#

he's actually right the game would be better if it was deterministic (not that it could be done atp anyway)

#

the real issue is hws existing

grim pine
copper crescent
#

rotate differently between the 3/6 ex skills available

strange ridge
#

Observe

marble gust
#

well you say it as that easy

#

ofc theres gonna be compensations

summer dew
marble gust
#

instead of it being literally that easy

dim frigate
orchid axle
grim pine
#

I in fact did not say it was easy

marble gust
#

if game was ong choose one of these 3 ez win

grim pine
#

i said it was limited

strange ridge
past spruce
copper crescent
#

it's not limited, and I already presented my argument

orchid axle
#

I'll slacc

copper crescent
#

in that there exists a great many ways to do a raid

past spruce
#

Are you ready for 40m?

copper crescent
#

copying hw is not the only way, you can also make your own hw and rotation

marble gust
#

omw to play open world slop gachas

#

damn so diverse gameplay

orchid axle
past spruce
marble gust
#

stat rolling dice

grim pine
copper crescent
#

the game allowing you to approach the raid with your own rotation that can significantly differ from the hw rotation means it's not limited to gameplay framing as it is part of gameplay framing

marble gust
#

which ba doesnt have (thank god

grim pine
#

hence ba needs some degree of rng for gameplay to not be completely bland

past spruce
copper crescent
#

fps is bland though

copper crescent
#

and also, you have to take into account the core design of a game

marble gust
#

u got the conclusion

grim pine
#

which i also never strongly opposed

#

what i said was
there are some rng elements that feel completely unnecessary and only annoy and infuriate

marble gust
#

damn my non open world gacha doesnt have open world combat

grim pine
#

ba is a rng game, true

past spruce
#

It's also your decision to not approach those rng elements if you don't like them

copper crescent
#

core design matters because otherwise your whole point would then be that 3d games are not limited in framing without considering the context of the game and thereby games not being 3d movement games mean the game is limited in design

grim pine
#

it does not mean that it could have some rng removed

marble gust
#

yea so like it or not

#

hsr stat rolling too rng

#

pls remove

grim pine
copper crescent
#

no, because I don't play cs2

grim pine
#

well no one can

past spruce
grim pine
#

such concept doesn't exist there

past spruce
spice spoke
#

unknown movements is a source of RNG

copper crescent
#

but timeline wise it does not significantly matter because the rng is different between pvp and pve game

spice spoke
#

fog of war exists to add RNG to games

copper crescent
#

you're comparing pvp games to a pve game and saying the pve game is bad because it doesn't have the core element of a pvp game

#

which is not an appropriate comparison

grim pine
orchid axle
#

guys the explosion missed

summer dew
#

ahaha murimuri

copper crescent
grim pine
#

so you'd say something like chesed random wave spawns substitute what could be enemy player actions you can't predict?

copper crescent
#

you cannot expect rng from players in this game

loud knoll
copper crescent
#

no, I would not say chesed rng is an enemy player action because chesed bots don't have a brain

#

you're comparing fighting a bot vs fighting a human

#

that's not an appropriate substitution

grim pine
#

yea that's true
because if i get headshot at least there's understanding that ok, that guy probably is better at aiming/positioning than me, fair
but dealing with chesed just makes me mad

orchid axle
spice spoke
loud knoll
spice spoke
#

luck in a game is best when it's something you react and adapt to

grim pine
#

or when in tiph boss pulls your team after sequence but because aoba was slightly off the position she gets stuck near the core spot instead of joining with the rest of the team

#

why does this need to exist

spice spoke
#

the problem is that with top raid scores is there is no "adapt" if you want a top score you just have to reset

pallid inlet
past spruce
spice spoke
#

if it was you get 1 chance to clear and have to adapt to still clear and there wasn't so much focus on perfect timing, the RNG wouldnt be so terrible

past spruce
#

Where you placed Aoba ex skill

copper crescent
#

luna could've been designed to be very rng reliant so much that to clear you'd have to reset many times, but no

grim pine
#

or when in peroro boshi kills minions in slightly different order so that nyk runs to the rightmost front position and doesn't get knocked back when next wave spawns

copper crescent
#

it's designed so that having the invest to clear would get you a clear with average rng

loud knoll
#

Everything reposition-related is pretty bad

past spruce
#

True

loud knoll
#

Social distancing

pallid inlet
#

Truth nuke

grim pine
past spruce
#

You can't really control those as much

copper crescent
#

but yeah positioning rng is kinda aeugh

past spruce
#

Also AA

pallid inlet
#

Position rng is always bad no matter what

copper crescent
#

it's valid rng if not too much but not rly a popular design choice

grim pine
#

still kinda annoying, just pull them always, are we really missing something by not doing that?

pallid inlet
#

Huh

grim pine
dim frigate
#

Experimental seia movement rng

past spruce
#

Like I said, you can only mitigate the rng so that it isn't as painful

#

That's why we have ex skill timings for most balders to follow

copper crescent
#

yeah the game does have anti-rng options

past spruce
#

To influence positioning

#

And that's still pretty annoying

grim pine
pallid inlet
#

When are you malding repos without using a repo skill

past spruce
#

You can also influence when the units will use their basic skills

#

Via also ex skill timing

#

The wakamo Kuroko comp for Goz shows that

grim pine
#

that's annoying too but at least manageable (as in you have direct action for that)

copper crescent
#

well their point is that your position being rng due to being crit/eva mald shouldn't be there bc it's not related to repos

#

but that is just chesed being chesed

past spruce
#

The most bs thing on Chesed is him having 200 evasion

pallid inlet
#

More than anything

past spruce
#

That's the rng I want to be removed

pallid inlet
#

If he had 0 evasion that would be good

copper crescent
#

mobbing at its core is inconsistent

grim pine
#

ok one good thing in chesed is at least it's very feasible to separate mobbing from boss

copper crescent
#

since the chance for a full wave clear is wildly different between your mobbing options

young lotus
copper crescent
#

shanako on purple always clears, cherino on yellow nah

grim pine
past spruce
grim pine
#

and always/never/sometimes crit students as a choice at least in some cases

pallid inlet
#

There’s always and never crit students

grim pine
#

so crit seems at least some involved choice on player's part

#

meanwhile stab is just uhh get fucked or not i guess have fun keke

copper crescent
#

dhina

grim pine
#

same with acc

copper crescent
#

set

pallid inlet
#

D hina has max stab on ex skills

copper crescent
#

I do agree acc is not rly a great thing to mald tho

frozen chasm
#

Wow discord mobile sucks

pallid inlet
#

Set grants max stab when groggy

grim pine
#

dhina is with great power comes great mald AronaJoy

frozen chasm
spice spoke
grim pine
#

it's rarely a choice though

copper crescent
#

they're likely removing binah's acc and stab debuff

#

world raid has that removed

pallid inlet
grim pine
#

it's almost like nexon has a mald triangle of something like crit - stab - acc, and they always balance students equally in it

past spruce