#L-Connie Flight Deck Carrier CSV Build

1 messages · Page 1 of 1 (latest)

keen yarrow
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Hi. I am currently trying to throw together a CSV build (yes, i know- ship might not be optimal but i like the SNW and DSC ships). I'm looking for help on maximizing my damage output / DPS (Edit: As well as survivability i suppose? Kill faster => Less stuff that can hurt i guess?).

My plan is running random elites and maybe some solo elite if the build gets good enough.

My current liquid EC budget is about 100M, tho i could sell some stuff to get to abt 2x that. Option wise, i have the 10th bundle, 14th bundle, legendary dom. cpt. bundle and some c-store ships. Haven't really invested in DOFFs so there is not much going on there.

Thanks for taking a look. ☺️

visual bobcat
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looking solid. a few things that come to mind:
-> use comp engines and get the disco 2p via the warp core.
-> wouldn't use RS tbh. rather go for Timeline Collapse for extra uncon
-> drop red matter (conflicts with battery cd)
-> PO1 isn't needed when using Boimler and CPM (and you also have Calm to help with CDs). Scramble Sensors or TB Repulsors is a good substitute
-> use Chrono Inversion Field. Either replace Distributed Targeting (downrank TS to make room), or Aux2SIF
-> consider dropping Flagship tac Computer (low uptime) and Tachyon Net (extremely long activation time). Chronophage and SAFG would be great consoles to add
-> yeet the photonic scientist doff (PO cooldown isn't reducible). A Quartermaster that reduces battery cd would be a great fit (if one is affordable on the exchange atm)
-> Deuterium Surplus and Reactive Armor Catalysts would be good fits for remaining device slots
-> if you have Inertial Supremacy or SAD, use that to replace OPOG

#

Fireball Escape and Whole Lotta X's are two excellent personal space traits for survivability. Operative and Innocuous can easily be swapped out (also Give Your All in case you drop aux2sif)

keen yarrow
visual bobcat
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you'll see that the extra traits and uncon triggers (i.e. extra consoles uptime) and especially SAFG will make surviving elites a bit easier. in case you still need some more durability, going for shield hardness will be then next step: either via the guardian console (if you have that) or via the Nanoprobe Field Gen rep trait (replacing aux offensive)

keen yarrow
# visual bobcat you'll see that the extra traits and uncon triggers (i.e. extra consoles uptime)...

I made a test ISE run and got 601k DPS without any survivability issues. Do you have any further recommendations regarding more expensive stuff as an upgrade opportunity?
When reading build guides i always come across personal traits such as Context is for Kings or starship traits such as Strike From Shadows or Ship of the Line. I find it hard to quantify the improvement one might get when slotting those.

keen yarrow