#This is my elite build

1 messages · Page 1 of 1 (latest)

coral citrus
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Like the title says, I don’t feel like I can do enough damage to justify being in elite TFO’s

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I just realized I forgot to change out CA for SAD because I was testing something but that’s the only change is CA to SAD

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oh and retaliation for ETM

cobalt kestrel
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I'm not the one to really give much in the way of advice on a carrier build but.. oh. You do have ETM and SAD. That was going to be the main issue I had on initial view.

coral citrus
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Yea I was testing out if BO would do anything better but it just seemed the same overall

cobalt kestrel
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Target rich environment and history will remember are the traits you're replacing?

coral citrus
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The full list of traits is ETM, EWC, FM, Calm, history, Ruin, and SAD

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That what I normally run with

cobalt kestrel
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I know this is console and I dont have a ton of experience setting up a wheel etc. But the ship gear layout looks fine overall. Since you have two DBBs up front just make sure you're not flying in circles. Park and shoot. With everything here I don't see a reason why you couldn't do elite.

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If I could make at least one change to your DECS it would be to get the competitive engine and make sure you have the emergency holo doff. Speed is DPS and it's going to help you get that ship into position and out of possible problems quicker.

silent cipher
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hihi!

coral citrus
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Oh i can do elite it’s just I don’t feel like I’m doing enough dps to be there

coral citrus
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I meant to tell you I had posted my build in here

silent cipher
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Gonna hop into here just so that you dont have to switch back and forth.

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No worries ^^

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something mara told me is that there's TFOs that just straight up murder all your hanger pets. Some enemies too are real good at it.

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SO , i gotta ask..... Did you play a Hive Onslaught Elite recently?

coral citrus
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Korfez actually

silent cipher
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Because the borg queen is really good at destroying your pets with feedback pulse

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I think vaadwar and voth are also anti-hanger pet enemies.

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you should still make those changes that Cheops and I suggested
(I suggested comp rep engines in the wiki server)

coral citrus
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I think the last three I’ve done are korfez twice, and swarm

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Yea I’m getting the comp engines

cobalt kestrel
silent cipher
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Now, you know me. Mr f2p mindset right? I have an idea but I dont know if its a good one.
Its expensive tho.

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You could get rid of tactical team. And move your other tac abilities around. So that you can slot Scatter Volley/FAW/Attack pattern Beta/Kemocite

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you have a turret providing mixed armaments synergy buffs. You could give that turret a firing mode.

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idea: you could craft a mk ii turret with the rapid mod. That way it tries to rapid fire on its own.

silent cipher
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yeah you could move Torpedo spread down to Torpedo Spread one, Replacing tactical Team on B'ellera
Then give K'gan rapid fire or scatter volley 1

coral citrus
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So something along these lines

silent cipher
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no sorry. Like this:

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K'Gan on top
B'ellera on the bottom

coral citrus
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Ah ok

silent cipher
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yeah you need scatter volley to make SAD give CSV to the to'duj fighters as well

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so thats damage on the table you didnt know you had

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because cant parse

coral citrus
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SAD gives both on either activation

silent cipher
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ohhhh TIL

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lol

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Still I think buffing the turret is good, maybe...

cobalt kestrel
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SAD does not proc on the TS activation of ETM.

coral citrus
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I know

cobalt kestrel
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You can do a mixed arms build like that. I have one for my ISA record runs. I don't know how they activate timing wise on console.. but it might help fill in some of the gap in the ETM SAD cycle.

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I'd also use TS3 and FAW1. You'll get more out of kemocite when the DMQ hits more targets and the difference between FAW 1 and 3 isn't that great.. especially since you want your damage to come primarily from your pets.

silent cipher
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like that?

cobalt kestrel
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Yeppers

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Just try and make sure your kemo is active when your DMQ fires.

coral citrus
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That’s pretty easy to do seeing as the beams/cannons and torps are all bound to different buttons

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Beams/cannons are R2 and torps/mines are R1

cobalt kestrel
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My old man hands couldn't handle the wheel and activations so.. hats off to you! Just give the changes a shot and see how it goes. Just remember without an actual parser it's going to be hard to gauge just how good you're doing in a TFO. You may have people in there doing way less than you so don't get discouraged if TFOs fail etc. Just keep working on piloting.

coral citrus
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A lot of the abilities you can set to auto so you only have to worry about the ones that are on the display of the wheel

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Like say for tac I can set all of those abilities to auto but one has be on the display which overrides the auto and you have to ‘click’

cobalt kestrel
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Yeah I have a PS4 account. But I haven't spent much time there since 2017 ish and the way I fly and build now is way different. The auto activations are a boon and a curse when it comes to performance.

silent cipher
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do you have FPNA? off the Ahwahnee?

coral citrus
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Not yet

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When the event campaign comes around next year on pc I’m going to start a pc account

silent cipher
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ok this is to future you, for when you get it.

FPNA is good. always take it. AND when you do have it, the Kinetic Cutting beam gains a "firing mode"
its an extremely hasted firing mode.

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so you dont have to mix in a turret on a non-miracle worker build. but thats for future you. not relevant now lol

warm steeple
# coral citrus So something along these lines

are you triggering anything specific with Jam Sensors here? bc i see neither Uncon nor any of the other usual suspects for Jam on the build. If it's just there by itself, it might be worth replacing - maybe with Sci Team (as a debuff clear for randoms) or Polarize Hull (to get out of tractor beams)