Game window does initialize and I can see load progress, until it crashes when trying to load certain resource.
Steam file integrity check is passed without errors
stdout:
[000002561][WAR]: [LUNA] Success in loading [events/chaos/gamemode_chaos128.png]
[000002561][WAR]: [LUNA] Success in loading [events/tagteam/gamemode_tag128.png]
[000002561][WAR]: [LUNA] Success in loading [fbfadd/CSelect.png]
[000002594][WAR]: [LUNA] Success in loading [fbfadd/CSelect_a.png]
./100orange.sh: line 4: 31104 Segmentation fault LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$(pwd)" ./100orange "$@"
dmesg:
[25370.692186] 100orange[31114]: segfault at 998 ip 0000731efd019b29 sp 0000731ef0bfaab8 error 4 in libGLdispatch.so.0.0.0[44b29,731efd019000+3b000] likely on CPU 6 (core 6, socket 1)
[25370.692201] Code: 00 f3 0f 1e fa 48 8b 05 15 a4 06 00 64 4c 8b 18 41 ff a3 c0 02 00 00 66 2e 0f 1f 84 00 00 00 00 00 64 48 8b 04 25 c0 fd ff ff <ff> a0 98 09 00 00 41 ff a3 c8 02 00 00 66 2e 0f 1f 84 00 00 00 00
gdb: (no aslr)
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff5df2b29 in ?? () from /usr/lib/libGLdispatch.so.0
(gdb) bt
#0 0x00007ffff5df2b29 in ?? () from /usr/lib/libGLdispatch.so.0
#1 0x0000555556cac8d5 in ?? ()
#2 0x0000555556d7991e in ?? ()
#3 0x00005555564f8e47 in ?? ()
#4 0x00005555565005e1 in ?? ()
#5 0x00005555562cd129 in ?? ()
#6 0x0000555556f8c80f in ?? ()
#7 0x00007ffff77aa0bb in ?? () from /usr/lib/libc.so.6
#8 0x00007ffff782a38c in ?? () from /usr/lib/libc.so.6
(gdb)
Artix Linux
FX-8350
GTX 1660, NVIDIA driver 570.133.07-2
X11/dwm